| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGSIM_DOFTRANSFORM |
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| 15 | #define OSGSIM_DOFTRANSFORM 1 |
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| 16 | |
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| 17 | //base class: |
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| 18 | #include <osg/Transform> |
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| 19 | |
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| 20 | #include <osgSim/Export> |
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| 21 | |
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| 22 | namespace osgSim { |
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| 23 | |
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| 24 | /** DOFTransform - encapsulates Multigen DOF behavior*/ |
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| 25 | class OSGSIM_EXPORT DOFTransform : public osg::Transform |
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| 26 | { |
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| 27 | public: |
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| 28 | /** constructor*/ |
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| 29 | DOFTransform(); |
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| 30 | |
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| 31 | /**copy constructor*/ |
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| 32 | DOFTransform(const DOFTransform& dof, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
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| 33 | |
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| 34 | META_Node(osgSim, DOFTransform); |
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| 35 | |
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| 36 | virtual void traverse(osg::NodeVisitor& nv); |
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| 37 | |
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| 38 | |
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| 39 | void setMinHPR(const osg::Vec3& hpr) { _minHPR = hpr;} |
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| 40 | const osg::Vec3& getMinHPR() const { return _minHPR;} |
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| 41 | |
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| 42 | void setMaxHPR(const osg::Vec3& hpr) {_maxHPR = hpr;} |
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| 43 | const osg::Vec3& getMaxHPR() const { return _maxHPR;} |
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| 44 | |
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| 45 | void setIncrementHPR(const osg::Vec3& hpr) {_incrementHPR = hpr;} |
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| 46 | const osg::Vec3& getIncrementHPR() const { return _incrementHPR;} |
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| 47 | |
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| 48 | void setCurrentHPR(const osg::Vec3& hpr) {_currentHPR = hpr; dirtyBound(); } |
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| 49 | const osg::Vec3& getCurrentHPR() const {return _currentHPR;} |
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| 50 | |
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| 51 | void updateCurrentHPR(const osg::Vec3& hpr); |
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| 52 | |
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| 53 | |
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| 54 | void setMinTranslate(const osg::Vec3& translate) {_minTranslate = translate; } |
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| 55 | const osg::Vec3& getMinTranslate() const { return _minTranslate;} |
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| 56 | |
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| 57 | void setMaxTranslate(const osg::Vec3& translate) {_maxTranslate = translate; } |
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| 58 | const osg::Vec3& getMaxTranslate() const { return _maxTranslate;} |
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| 59 | |
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| 60 | void setIncrementTranslate(const osg::Vec3& translate) { _incrementTranslate = translate; } |
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| 61 | const osg::Vec3& getIncrementTranslate() const { return _incrementTranslate;} |
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| 62 | |
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| 63 | void setCurrentTranslate(const osg::Vec3& translate){ _currentTranslate = translate; dirtyBound(); } |
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| 64 | inline const osg::Vec3& getCurrentTranslate() const { return _currentTranslate;} |
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| 65 | |
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| 66 | void updateCurrentTranslate(const osg::Vec3& translate); |
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| 67 | |
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| 68 | |
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| 69 | void setMinScale(const osg::Vec3& scale) { _minScale = scale;} |
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| 70 | const osg::Vec3& getMinScale() const { return _minScale;} |
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| 71 | |
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| 72 | void setMaxScale(const osg::Vec3& scale) { _maxScale = scale;} |
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| 73 | const osg::Vec3& getMaxScale() const { return _maxScale;} |
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| 74 | |
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| 75 | void setIncrementScale(const osg::Vec3& scale) { _incrementScale = scale;} |
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| 76 | const osg::Vec3& getIncrementScale() const { return _incrementScale;} |
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| 77 | |
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| 78 | void setCurrentScale(const osg::Vec3& scale) { _currentScale = scale; dirtyBound(); } |
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| 79 | inline const osg::Vec3& getCurrentScale() const { return _currentScale;} |
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| 80 | |
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| 81 | void updateCurrentScale(const osg::Vec3& scale); |
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| 82 | |
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| 83 | |
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| 84 | void setPutMatrix(const osg::Matrix& put) { _Put = put; dirtyBound(); } |
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| 85 | inline const osg::Matrix& getPutMatrix() const {return _Put;} |
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| 86 | |
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| 87 | void setInversePutMatrix(const osg::Matrix& inversePut) { _inversePut = inversePut; dirtyBound(); } |
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| 88 | inline const osg::Matrix& getInversePutMatrix() const {return _inversePut;} |
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| 89 | |
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| 90 | void setLimitationFlags(unsigned long flags) { _limitationFlags = flags;} |
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| 91 | inline unsigned long getLimitationFlags() const {return _limitationFlags;} |
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| 92 | |
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| 93 | enum MultOrder |
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| 94 | { |
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| 95 | PRH, |
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| 96 | PHR, |
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| 97 | HPR, |
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| 98 | HRP, |
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| 99 | RPH, |
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| 100 | RHP |
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| 101 | }; |
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| 102 | |
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| 103 | void setHPRMultOrder(MultOrder order) { _multOrder = order; } |
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| 104 | inline MultOrder getHPRMultOrder() const { return _multOrder;} |
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| 105 | |
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| 106 | void setAnimationOn(bool do_animate); |
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| 107 | inline bool getAnimationOn() const { return _animationOn; } |
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| 108 | |
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| 109 | void animate(float deltaTime); |
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| 110 | |
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| 111 | virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const; |
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| 112 | |
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| 113 | virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const; |
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| 114 | |
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| 115 | protected: |
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| 116 | |
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| 117 | virtual ~DOFTransform() {} |
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| 118 | |
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| 119 | unsigned int _previousTraversalNumber; |
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| 120 | double _previousTime; |
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| 121 | |
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| 122 | osg::Vec3 _minHPR; |
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| 123 | osg::Vec3 _maxHPR; |
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| 124 | osg::Vec3 _currentHPR; |
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| 125 | osg::Vec3 _incrementHPR; |
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| 126 | |
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| 127 | osg::Vec3 _minTranslate; |
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| 128 | osg::Vec3 _maxTranslate; |
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| 129 | osg::Vec3 _currentTranslate; |
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| 130 | osg::Vec3 _incrementTranslate; |
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| 131 | |
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| 132 | osg::Vec3 _minScale; |
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| 133 | osg::Vec3 _maxScale; |
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| 134 | osg::Vec3 _currentScale; |
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| 135 | osg::Vec3 _incrementScale; |
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| 136 | |
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| 137 | osg::Matrix _Put; |
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| 138 | osg::Matrix _inversePut; |
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| 139 | |
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| 140 | unsigned long _limitationFlags; |
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| 141 | /* bits from left to right |
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| 142 | 0 = x translation limited (2^31) |
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| 143 | 1 = y translation limited (2^30) |
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| 144 | 2 = z translation limited (2^29) |
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| 145 | 3 = pitch limited (2^28) |
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| 146 | 4 = roll limited (2^27) |
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| 147 | 5 = yaw limited (2^26) |
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| 148 | 6 = x scale limited (2^25) |
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| 149 | 7 = y scale limited (2^24) |
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| 150 | 8 = z scale limited (2^23) |
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| 151 | |
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| 152 | else reserved |
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| 153 | */ |
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| 154 | |
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| 155 | bool _animationOn; |
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| 156 | /** flags indicating whether value is incerasing or decreasing in animation |
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| 157 | bits form right to left, 1 means increasing while 0 is decreasing |
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| 158 | 0 = x translation |
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| 159 | 1 = y translation |
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| 160 | 2 = z translation |
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| 161 | 3 = pitch |
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| 162 | 4 = roll |
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| 163 | 5 = yaw |
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| 164 | 6 = x scale |
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| 165 | 7 = y scale |
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| 166 | 8 = z scale |
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| 167 | */ |
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| 168 | unsigned short _increasingFlags; |
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| 169 | |
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| 170 | MultOrder _multOrder; |
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| 171 | |
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| 172 | }; |
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| 173 | |
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| 174 | } |
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| 175 | #endif |
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