| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | */ |
|---|
| 13 | |
|---|
| 14 | #ifndef OSGSIM_ELEVATIONSLICE |
|---|
| 15 | #define OSGSIM_ELEVATIONSLICE 1 |
|---|
| 16 | |
|---|
| 17 | #include <osgUtil/IntersectionVisitor> |
|---|
| 18 | |
|---|
| 19 | // include so we can get access to the DatabaseCacheReadCallback |
|---|
| 20 | #include <osgSim/LineOfSight> |
|---|
| 21 | |
|---|
| 22 | namespace osgSim { |
|---|
| 23 | |
|---|
| 24 | /** Helper class for setting up and acquiring height above terrain intersections with terrain. |
|---|
| 25 | * By default assigns a osgSim::DatabaseCacheReadCallback that enables automatic loading |
|---|
| 26 | * of external PagedLOD tiles to ensure that the highest level of detail is used in intersections. |
|---|
| 27 | * This automatic loading of tiles is done by the intersection traversal that is done within |
|---|
| 28 | * the computeIntersections(..) method, so can result in long intersection times when external |
|---|
| 29 | * tiles have to be loaded. |
|---|
| 30 | * The external loading of tiles can be disabled by removing the read callback, this is done by |
|---|
| 31 | * calling the setDatabaseCacheReadCallback(DatabaseCacheReadCallback*) method with a value of 0.*/ |
|---|
| 32 | class OSGSIM_EXPORT ElevationSlice |
|---|
| 33 | { |
|---|
| 34 | public : |
|---|
| 35 | |
|---|
| 36 | |
|---|
| 37 | ElevationSlice(); |
|---|
| 38 | |
|---|
| 39 | /** Set the start point of the slice.*/ |
|---|
| 40 | void setStartPoint(const osg::Vec3d& startPoint) { _startPoint = startPoint; } |
|---|
| 41 | |
|---|
| 42 | /** Get the start point of the slice.*/ |
|---|
| 43 | const osg::Vec3d& getStartPoint() const { return _startPoint; } |
|---|
| 44 | |
|---|
| 45 | /** Set the end point of the slice.*/ |
|---|
| 46 | void setEndPoint(const osg::Vec3d& endPoint) { _endPoint = endPoint; } |
|---|
| 47 | |
|---|
| 48 | /** Get the end point of the slice.*/ |
|---|
| 49 | const osg::Vec3d& getEndPoint() const { return _endPoint; } |
|---|
| 50 | |
|---|
| 51 | |
|---|
| 52 | typedef std::vector<osg::Vec3d> Vec3dList; |
|---|
| 53 | |
|---|
| 54 | /** Get the intersections in the form of a vector of Vec3d. */ |
|---|
| 55 | const Vec3dList& getIntersections() const { return _intersections; } |
|---|
| 56 | |
|---|
| 57 | typedef std::pair<double,double> DistanceHeight; |
|---|
| 58 | typedef std::vector<DistanceHeight> DistanceHeightList; |
|---|
| 59 | |
|---|
| 60 | /** Get the intersections in the form a vector of pair<double,double> representing distance along the slice and height. */ |
|---|
| 61 | const DistanceHeightList& getDistanceHeightIntersections() const { return _distanceHeightIntersections; } |
|---|
| 62 | |
|---|
| 63 | |
|---|
| 64 | /** Compute the intersections with the specified scene graph, the results are stored in vectors of Vec3d. |
|---|
| 65 | * Note, if the topmost node is a CoordinateSystemNode then the input points are assumed to be geocentric, |
|---|
| 66 | * with the up vector defined by the EllipsoidModel attached to the CoordinateSystemNode. |
|---|
| 67 | * If the topmost node is not a CoordinateSystemNode then a local coordinates frame is assumed, with a local up vector. */ |
|---|
| 68 | void computeIntersections(osg::Node* scene, osg::Node::NodeMask traversalMask=0xffffffff); |
|---|
| 69 | |
|---|
| 70 | /** Compute the vertical distance between the specified scene graph and a single HAT point.*/ |
|---|
| 71 | static Vec3dList computeElevationSlice(osg::Node* scene, const osg::Vec3d& startPoint, const osg::Vec3d& endPoint, osg::Node::NodeMask traversalMask=0xffffffff); |
|---|
| 72 | |
|---|
| 73 | |
|---|
| 74 | /** Clear the database cache.*/ |
|---|
| 75 | void clearDatabaseCache() { if (_dcrc.valid()) _dcrc->clearDatabaseCache(); } |
|---|
| 76 | |
|---|
| 77 | /** Set the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs. |
|---|
| 78 | * Note, if you have multiple LineOfSight or ElevationSlice objects in use at one time then you should share a single |
|---|
| 79 | * DatabaseCacheReadCallback between all of them. */ |
|---|
| 80 | void setDatabaseCacheReadCallback(DatabaseCacheReadCallback* dcrc); |
|---|
| 81 | |
|---|
| 82 | /** Get the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs.*/ |
|---|
| 83 | DatabaseCacheReadCallback* getDatabaseCacheReadCallback() { return _dcrc.get(); } |
|---|
| 84 | |
|---|
| 85 | protected : |
|---|
| 86 | |
|---|
| 87 | |
|---|
| 88 | osg::Vec3d _startPoint; |
|---|
| 89 | osg::Vec3d _endPoint; |
|---|
| 90 | Vec3dList _intersections; |
|---|
| 91 | DistanceHeightList _distanceHeightIntersections; |
|---|
| 92 | |
|---|
| 93 | osg::ref_ptr<DatabaseCacheReadCallback> _dcrc; |
|---|
| 94 | osgUtil::IntersectionVisitor _intersectionVisitor; |
|---|
| 95 | |
|---|
| 96 | |
|---|
| 97 | }; |
|---|
| 98 | |
|---|
| 99 | } |
|---|
| 100 | |
|---|
| 101 | #endif |
|---|