| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2004 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGSIM_GEOGRAPHICLOCATION |
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| 15 | #define OSGSIM_GEOGRAPHICLOCATION 1 |
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| 16 | |
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| 17 | #include <osg/Math> |
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| 18 | #include <osg/Referenced> |
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| 19 | |
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| 20 | #include <ostream> |
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| 21 | |
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| 22 | namespace osgSim { |
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| 23 | |
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| 24 | /** Stores a double precision geographic location, latitude and longitude. |
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| 25 | Derived from Referenced so it can be used as an osg::Object userData. |
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| 26 | */ |
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| 27 | |
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| 28 | class GeographicLocation : public osg::Referenced |
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| 29 | { |
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| 30 | public: |
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| 31 | |
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| 32 | GeographicLocation() { _v[0]=0.; _v[1]=0.; } |
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| 33 | GeographicLocation( double lat, double lon ) { _v[0]=lat; _v[1]=lon; } |
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| 34 | |
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| 35 | inline bool operator == ( const GeographicLocation& v) const { return _v[0]==v._v[0] && _v[1]==v._v[1]; } |
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| 36 | inline bool operator != ( const GeographicLocation& v) const { return _v[0]!=v._v[0] || _v[1]!=v._v[1]; } |
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| 37 | inline bool operator < ( const GeographicLocation& v) const |
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| 38 | { |
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| 39 | if (_v[0]<v._v[0]) return true; |
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| 40 | else if (_v[0]>v._v[0]) return false; |
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| 41 | else if (_v[1]<v._v[1]) return true; |
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| 42 | else return false; |
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| 43 | } |
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| 44 | |
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| 45 | inline double* ptr() { return _v; } |
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| 46 | inline const double* ptr() const { return _v; } |
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| 47 | |
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| 48 | inline void set( double lat, double lon ) { _v[0]=lat; _v[1]=lon; } |
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| 49 | |
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| 50 | inline double& latitude() { return _v[0]; } |
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| 51 | inline double& longitude() { return _v[1]; } |
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| 52 | |
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| 53 | inline double latitude() const { return _v[0]; } |
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| 54 | inline double longitude() const { return _v[1]; } |
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| 55 | |
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| 56 | inline bool valid() const { return !isNaN(); } |
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| 57 | inline bool isNaN() const { return osg::isNaN(_v[0]) || osg::isNaN(_v[1]); } |
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| 58 | |
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| 59 | /// binary vector add |
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| 60 | inline const GeographicLocation operator+( const GeographicLocation& rhs) const |
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| 61 | { |
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| 62 | return GeographicLocation(_v[0]+rhs._v[0], _v[1]+rhs._v[1]); |
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| 63 | } |
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| 64 | |
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| 65 | /// binary vector subtract |
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| 66 | inline const GeographicLocation operator-( const GeographicLocation& rhs) const |
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| 67 | { |
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| 68 | return GeographicLocation(_v[0]-rhs._v[0], _v[1]-rhs._v[1]); |
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| 69 | } |
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| 70 | |
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| 71 | friend inline std::ostream& operator << (std::ostream& output, const GeographicLocation& loc) |
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| 72 | { |
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| 73 | output << loc._v[0] << " " << loc._v[1]; |
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| 74 | return output; // to enable cascading |
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| 75 | } |
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| 76 | |
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| 77 | private: |
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| 78 | // Note the convention is to store lat in _v[0] and lon in _v[1]. |
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| 79 | // This is contrary to typical X-Y convention. Who decided lat should come |
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| 80 | // before lon anyway? I'd like a word with him... |
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| 81 | double _v[2]; |
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| 82 | |
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| 83 | }; // end of class GeographicLocation |
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| 84 | |
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| 85 | } // end of namespace osgSim |
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| 86 | |
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| 87 | #endif |
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