| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | */ |
|---|
| 13 | |
|---|
| 14 | #ifndef OSG_MULTISWITCH |
|---|
| 15 | #define OSG_MULTISWITCH 1 |
|---|
| 16 | |
|---|
| 17 | #include <osg/Group> |
|---|
| 18 | #include <osgSim/Export> |
|---|
| 19 | |
|---|
| 20 | namespace osgSim { |
|---|
| 21 | |
|---|
| 22 | /** MultiSwitch is a Group node which allows switching between sets of selected children. |
|---|
| 23 | MultiSwtich is based on the OpenFlight switch behaviour. |
|---|
| 24 | */ |
|---|
| 25 | class OSGSIM_EXPORT MultiSwitch : public osg::Group |
|---|
| 26 | { |
|---|
| 27 | public : |
|---|
| 28 | |
|---|
| 29 | |
|---|
| 30 | MultiSwitch(); |
|---|
| 31 | |
|---|
| 32 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
|---|
| 33 | MultiSwitch(const MultiSwitch&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
|---|
| 34 | |
|---|
| 35 | META_Node(osgSim, MultiSwitch); |
|---|
| 36 | |
|---|
| 37 | virtual void traverse(osg::NodeVisitor& nv); |
|---|
| 38 | |
|---|
| 39 | void setNewChildDefaultValue(bool value) { _newChildDefaultValue = value; } |
|---|
| 40 | |
|---|
| 41 | bool getNewChildDefaultValue() const { return _newChildDefaultValue; } |
|---|
| 42 | |
|---|
| 43 | virtual bool addChild( osg::Node *child ); |
|---|
| 44 | |
|---|
| 45 | virtual bool insertChild( unsigned int index, osg::Node *child ); |
|---|
| 46 | |
|---|
| 47 | virtual bool removeChild( osg::Node *child ); |
|---|
| 48 | |
|---|
| 49 | void setValue(unsigned int switchSet, unsigned int pos,bool value); |
|---|
| 50 | |
|---|
| 51 | bool getValue(unsigned int switchSet, unsigned int pos) const; |
|---|
| 52 | |
|---|
| 53 | void setChildValue(const osg::Node* child,unsigned int switchSet, bool value); |
|---|
| 54 | |
|---|
| 55 | bool getChildValue(const osg::Node* child,unsigned int switchSet) const; |
|---|
| 56 | |
|---|
| 57 | /** Set all the children off (false), and set the new default child value to off (false).*/ |
|---|
| 58 | bool setAllChildrenOff(unsigned int switchSet); |
|---|
| 59 | |
|---|
| 60 | /** Set all the children on (true), and set the new default child value to on (true).*/ |
|---|
| 61 | bool setAllChildrenOn(unsigned int switchSet); |
|---|
| 62 | |
|---|
| 63 | /** Set a single child to be on, MultiSwitch off all other children.*/ |
|---|
| 64 | bool setSingleChildOn(unsigned int switchSet, unsigned int pos); |
|---|
| 65 | |
|---|
| 66 | /** Set which of the available switch set lists to use.*/ |
|---|
| 67 | void setActiveSwitchSet(unsigned int switchSet) { _activeSwitchSet = switchSet; } |
|---|
| 68 | |
|---|
| 69 | /** Get which of the available switch set lists to use.*/ |
|---|
| 70 | unsigned int getActiveSwitchSet() const { return _activeSwitchSet; } |
|---|
| 71 | |
|---|
| 72 | typedef std::vector<bool> ValueList; |
|---|
| 73 | typedef std::vector<ValueList> SwitchSetList; |
|---|
| 74 | typedef std::vector<std::string> SwitchSetNameList; |
|---|
| 75 | |
|---|
| 76 | /** Set the compile set of different values.*/ |
|---|
| 77 | void setSwitchSetList(const SwitchSetList& switchSetList); |
|---|
| 78 | |
|---|
| 79 | /** Get the compile set of different values.*/ |
|---|
| 80 | const SwitchSetList& getSwitchSetList() const { return _values; } |
|---|
| 81 | |
|---|
| 82 | /** Set the a single set of different values for a particular switch set.*/ |
|---|
| 83 | void setValueList(unsigned int switchSet, const ValueList& values); |
|---|
| 84 | |
|---|
| 85 | /** Get the a single set of different values for a particular switch set.*/ |
|---|
| 86 | const ValueList& getValueList(unsigned int switchSet) const { return _values[switchSet]; } |
|---|
| 87 | |
|---|
| 88 | void setValueName(unsigned int switchSet, const std::string& name); |
|---|
| 89 | |
|---|
| 90 | const std::string& getValueName(unsigned int switchSet) const { return _valueNames[switchSet]; } |
|---|
| 91 | |
|---|
| 92 | protected : |
|---|
| 93 | |
|---|
| 94 | virtual ~MultiSwitch() {} |
|---|
| 95 | |
|---|
| 96 | void expandToEncompassSwitchSet(unsigned int switchSet); |
|---|
| 97 | |
|---|
| 98 | // this is effectively a list of bit mask. |
|---|
| 99 | bool _newChildDefaultValue; |
|---|
| 100 | unsigned int _activeSwitchSet; |
|---|
| 101 | SwitchSetList _values; |
|---|
| 102 | SwitchSetNameList _valueNames; |
|---|
| 103 | }; |
|---|
| 104 | |
|---|
| 105 | } |
|---|
| 106 | |
|---|
| 107 | #endif |
|---|