| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGTERRAIN_TERRAINTECHNIQUE |
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| 15 | #define OSGTERRAIN_TERRAINTECHNIQUE 1 |
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| 16 | |
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| 17 | #include <osg/Object> |
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| 18 | |
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| 19 | #include <osgUtil/UpdateVisitor> |
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| 20 | #include <osgUtil/CullVisitor> |
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| 21 | |
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| 22 | #include <osgTerrain/Export> |
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| 23 | |
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| 24 | namespace osgTerrain { |
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| 25 | |
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| 26 | class TerrainTile; |
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| 27 | |
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| 28 | class OSGTERRAIN_EXPORT TerrainNeighbours |
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| 29 | { |
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| 30 | public: |
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| 31 | |
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| 32 | TerrainNeighbours(); |
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| 33 | ~TerrainNeighbours(); |
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| 34 | |
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| 35 | void clear(); |
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| 36 | void addNeighbour(TerrainTile* tile); |
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| 37 | void removeNeighbour(TerrainTile* tile); |
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| 38 | bool containsNeighbour(TerrainTile* tile) const; |
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| 39 | |
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| 40 | protected: |
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| 41 | |
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| 42 | TerrainNeighbours(const TerrainNeighbours& /*tn*/) {} |
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| 43 | TerrainNeighbours& operator = (const TerrainNeighbours& /*rhs*/) { return *this; } |
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| 44 | |
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| 45 | typedef std::set<TerrainTile*> Neighbours; |
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| 46 | |
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| 47 | mutable OpenThreads::Mutex _neighboursMutex; |
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| 48 | Neighbours _neighbours; |
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| 49 | }; |
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| 50 | |
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| 51 | |
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| 52 | class OSGTERRAIN_EXPORT TerrainTechnique : public osg::Object, public osg::Observer |
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| 53 | { |
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| 54 | public: |
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| 55 | |
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| 56 | TerrainTechnique(); |
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| 57 | |
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| 58 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
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| 59 | TerrainTechnique(const TerrainTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
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| 60 | |
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| 61 | META_Object(osgTerrain, TerrainTechnique); |
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| 62 | |
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| 63 | TerrainTile* getTerrainTile() { return _terrainTile; } |
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| 64 | const TerrainTile* getTerrainTile() const { return _terrainTile; } |
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| 65 | |
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| 66 | virtual void init(int dirtyMask, bool assumeMultiThreaded); |
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| 67 | |
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| 68 | virtual void update(osgUtil::UpdateVisitor* nv); |
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| 69 | |
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| 70 | virtual void cull(osgUtil::CullVisitor* nv); |
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| 71 | |
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| 72 | /** Clean scene graph from any terrain technique specific nodes.*/ |
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| 73 | virtual void cleanSceneGraph(); |
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| 74 | |
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| 75 | /** Traverse the terrain subgraph.*/ |
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| 76 | virtual void traverse(osg::NodeVisitor& nv); |
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| 77 | |
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| 78 | /** If State is non-zero, this function releases any associated OpenGL objects for |
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| 79 | * the specified graphics context. Otherwise, releases OpenGL objects |
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| 80 | * for all graphics contexts. */ |
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| 81 | virtual void releaseGLObjects(osg::State* = 0) const {} |
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| 82 | |
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| 83 | void addNeighbour(TerrainTile* tile) { _neighbours.addNeighbour(tile); } |
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| 84 | void removeNeighbour(TerrainTile* tile) { _neighbours.removeNeighbour(tile); } |
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| 85 | bool containsNeighbour(TerrainTile* tile) { return _neighbours.containsNeighbour(tile); } |
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| 86 | |
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| 87 | protected: |
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| 88 | |
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| 89 | virtual ~TerrainTechnique(); |
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| 90 | |
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| 91 | void setTerrainTile(TerrainTile* tile); |
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| 92 | void setDirty(bool dirty); |
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| 93 | |
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| 94 | friend class osgTerrain::TerrainTile; |
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| 95 | |
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| 96 | TerrainTile* _terrainTile; |
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| 97 | |
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| 98 | |
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| 99 | TerrainNeighbours _neighbours; |
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| 100 | |
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| 101 | }; |
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| 102 | |
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| 103 | } |
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| 104 | |
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| 105 | #endif |
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