| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGUTIL_GLOBJECTSVISITOR |
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| 15 | #define OSGUTIL_GLOBJECTSVISITOR 1 |
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| 16 | |
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| 17 | #include <osg/NodeVisitor> |
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| 18 | #include <osg/Geode> |
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| 19 | #include <osg/State> |
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| 20 | |
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| 21 | #include <osgUtil/Export> |
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| 22 | |
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| 23 | namespace osgUtil { |
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| 24 | |
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| 25 | /** Visitor for traversing scene graph and setting each osg::Drawable's _useDisplayList flag, |
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| 26 | * with option to immediately compile osg::Drawable OpenGL Display lists and |
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| 27 | * osg::StateAttribute's. |
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| 28 | */ |
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| 29 | class OSGUTIL_EXPORT GLObjectsVisitor : public osg::NodeVisitor |
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| 30 | { |
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| 31 | public: |
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| 32 | |
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| 33 | /** Operation modes of the.*/ |
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| 34 | enum ModeValues |
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| 35 | { |
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| 36 | SWITCH_ON_DISPLAY_LISTS = 0x1, |
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| 37 | SWITCH_OFF_DISPLAY_LISTS = 0x2, |
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| 38 | COMPILE_DISPLAY_LISTS = 0x4, |
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| 39 | COMPILE_STATE_ATTRIBUTES = 0x8, |
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| 40 | RELEASE_DISPLAY_LISTS = 0x10, |
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| 41 | RELEASE_STATE_ATTRIBUTES = 0x20, |
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| 42 | SWITCH_ON_VERTEX_BUFFER_OBJECTS = 0x40, |
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| 43 | SWITCH_OFF_VERTEX_BUFFER_OBJECTS = 0x80, |
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| 44 | CHECK_BLACK_LISTED_MODES = 0x100 |
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| 45 | }; |
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| 46 | |
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| 47 | typedef unsigned int Mode; |
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| 48 | |
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| 49 | /** Construct a GLObjectsVisitor to traverse all children, operating on |
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| 50 | * node according to specified mode, such as to compile or release |
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| 51 | * display list/texture objects etc. Default mode is to compile |
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| 52 | * GL objects. |
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| 53 | */ |
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| 54 | GLObjectsVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES|CHECK_BLACK_LISTED_MODES); |
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| 55 | |
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| 56 | META_NodeVisitor("osg","GLObjectsVisitor") |
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| 57 | |
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| 58 | virtual void reset() |
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| 59 | { |
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| 60 | _drawablesAppliedSet.clear(); |
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| 61 | _stateSetAppliedSet.clear(); |
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| 62 | } |
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| 63 | |
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| 64 | |
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| 65 | /** Set the operational mode of what operations to do on the scene graph.*/ |
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| 66 | void setMode(Mode mode) { _mode = mode; } |
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| 67 | |
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| 68 | /** Get the operational mode.*/ |
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| 69 | Mode getMode() const { return _mode; } |
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| 70 | |
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| 71 | |
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| 72 | /** Set the State to use during traversal. */ |
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| 73 | void setState(osg::State* state) |
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| 74 | { |
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| 75 | _renderInfo.setState(state); |
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| 76 | } |
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| 77 | |
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| 78 | osg::State* getState() |
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| 79 | { |
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| 80 | return _renderInfo.getState(); |
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| 81 | } |
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| 82 | |
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| 83 | void setRenderInfo(osg::RenderInfo& renderInfo) |
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| 84 | { |
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| 85 | _renderInfo = renderInfo; |
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| 86 | } |
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| 87 | |
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| 88 | osg::RenderInfo& getRenderInfo() |
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| 89 | { |
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| 90 | return _renderInfo; |
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| 91 | } |
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| 92 | |
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| 93 | /** Simply traverse using standard NodeVisitor traverse method.*/ |
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| 94 | virtual void apply(osg::Node& node); |
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| 95 | |
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| 96 | /** For each Geode visited set the display list usage according to the |
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| 97 | * _displayListMode. |
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| 98 | */ |
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| 99 | virtual void apply(osg::Geode& node); |
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| 100 | |
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| 101 | void apply(osg::Drawable& drawable); |
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| 102 | void apply(osg::StateSet& stateset); |
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| 103 | |
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| 104 | protected: |
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| 105 | |
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| 106 | typedef std::set<osg::Drawable*> DrawableAppliedSet; |
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| 107 | typedef std::set<osg::StateSet*> StatesSetAppliedSet; |
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| 108 | |
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| 109 | Mode _mode; |
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| 110 | osg::RenderInfo _renderInfo; |
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| 111 | DrawableAppliedSet _drawablesAppliedSet; |
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| 112 | StatesSetAppliedSet _stateSetAppliedSet; |
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| 113 | osg::ref_ptr<osg::Program> _lastCompiledProgram; |
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| 114 | |
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| 115 | }; |
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| 116 | |
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| 117 | class OSGUTIL_EXPORT GLObjectsOperation : public osg::GraphicsOperation |
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| 118 | { |
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| 119 | public: |
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| 120 | |
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| 121 | GLObjectsOperation(GLObjectsVisitor::Mode mode = GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES); |
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| 122 | |
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| 123 | GLObjectsOperation(osg::Node* subgraph, GLObjectsVisitor::Mode mode = GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES); |
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| 124 | |
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| 125 | virtual void operator () (osg::GraphicsContext* context); |
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| 126 | |
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| 127 | protected: |
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| 128 | |
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| 129 | osg::ref_ptr<osg::Node> _subgraph; |
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| 130 | GLObjectsVisitor::Mode _mode; |
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| 131 | }; |
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| 132 | |
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| 133 | class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation |
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| 134 | { |
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| 135 | public: |
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| 136 | |
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| 137 | IncrementalCompileOperation(); |
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| 138 | |
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| 139 | typedef std::vector<osg::GraphicsContext*> Contexts; |
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| 140 | void assignContexts(Contexts& contexts); |
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| 141 | void removeContexts(Contexts& contexts); |
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| 142 | |
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| 143 | void addGraphicsContext(osg::GraphicsContext* gc); |
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| 144 | void removeGraphicsContext(osg::GraphicsContext* gc); |
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| 145 | |
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| 146 | |
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| 147 | /** Merge subgraphs that have been compiled.*/ |
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| 148 | void mergeCompiledSubgraphs(); |
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| 149 | |
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| 150 | virtual void operator () (osg::GraphicsContext* context); |
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| 151 | |
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| 152 | |
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| 153 | |
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| 154 | struct CompileData : public osg::Referenced |
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| 155 | { |
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| 156 | typedef std::list< osg::ref_ptr<osg::Texture> > Textures; |
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| 157 | typedef std::list< osg::ref_ptr<osg::Drawable> > Drawables; |
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| 158 | typedef std::list< osg::ref_ptr<osg::Program> > Programs; |
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| 159 | |
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| 160 | bool empty() const { return _textures.empty() && _drawables.empty() && _programs.empty(); } |
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| 161 | |
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| 162 | Textures _textures; |
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| 163 | Drawables _drawables; |
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| 164 | Programs _programs; |
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| 165 | }; |
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| 166 | |
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| 167 | class CompileSet; |
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| 168 | typedef std::set<osg::GraphicsContext*> ContextSet; |
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| 169 | typedef std::map<osg::GraphicsContext*, osg::ref_ptr<CompileData> > CompileMap; |
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| 170 | |
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| 171 | struct CompileCompletedCallback : public osg::Referenced |
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| 172 | { |
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| 173 | virtual bool compileCompleted(CompileSet* compileSet) = 0; |
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| 174 | }; |
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| 175 | |
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| 176 | class CompileSet : public osg::Referenced |
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| 177 | { |
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| 178 | public: |
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| 179 | |
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| 180 | |
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| 181 | CompileSet() {} |
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| 182 | |
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| 183 | CompileSet(osg::Node*subgraphToCompile): |
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| 184 | _subgraphToCompile(subgraphToCompile) {} |
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| 185 | |
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| 186 | CompileSet(osg::Group* attachmentPoint, osg::Node*subgraphToCompile): |
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| 187 | _attachmentPoint(attachmentPoint), |
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| 188 | _subgraphToCompile(subgraphToCompile) {} |
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| 189 | |
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| 190 | void buildCompileMap(ContextSet& context); |
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| 191 | |
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| 192 | osg::ref_ptr<osg::Group> _attachmentPoint; |
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| 193 | osg::ref_ptr<osg::Node> _subgraphToCompile; |
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| 194 | osg::ref_ptr<CompileCompletedCallback> _compileCompletedCallback; |
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| 195 | CompileMap _compileMap; |
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| 196 | |
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| 197 | // protected: |
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| 198 | |
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| 199 | virtual ~CompileSet() {} |
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| 200 | }; |
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| 201 | |
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| 202 | typedef std::list< osg::ref_ptr<CompileSet> > CompileSets; |
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| 203 | |
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| 204 | |
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| 205 | /** Add a subgraph to be compiled.*/ |
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| 206 | void add(osg::Node* subgraphToCompile); |
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| 207 | |
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| 208 | /** Add a subgraph to be compiled and add automatically to attachPoint on call to mergeCompiledSubgraphs.*/ |
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| 209 | void add(osg::Group* attachmentPoint, osg::Node* subgraphToCompile); |
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| 210 | |
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| 211 | /** Add a CompileSet to be compiled.*/ |
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| 212 | void add(CompileSet* compileSet, bool callBuildCompileMap=true); |
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| 213 | |
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| 214 | |
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| 215 | OpenThreads::Mutex& getToCompiledMutex() { return _toCompileMutex; } |
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| 216 | CompileSets& getToCompile() { return _compiled; } |
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| 217 | |
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| 218 | OpenThreads::Mutex& getCompiledMutex() { return _compiledMutex; } |
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| 219 | CompileSets& getCompiled() { return _compiled; } |
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| 220 | |
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| 221 | protected: |
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| 222 | |
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| 223 | virtual ~IncrementalCompileOperation(); |
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| 224 | |
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| 225 | |
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| 226 | OpenThreads::Mutex _toCompileMutex; |
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| 227 | CompileSets _toCompile; |
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| 228 | |
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| 229 | OpenThreads::Mutex _compiledMutex; |
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| 230 | CompileSets _compiled; |
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| 231 | |
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| 232 | ContextSet _contexts; |
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| 233 | |
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| 234 | }; |
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| 235 | |
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| 236 | |
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| 237 | } |
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| 238 | |
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| 239 | #endif |
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| 240 | |
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