| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | */ |
|---|
| 13 | |
|---|
| 14 | #ifndef OSGUTIL_POSTIONALSTATECONTIANER |
|---|
| 15 | #define OSGUTIL_POSTIONALSTATECONTIANER 1 |
|---|
| 16 | |
|---|
| 17 | #include <osg/Object> |
|---|
| 18 | #include <osg/Light> |
|---|
| 19 | #include <osg/State> |
|---|
| 20 | |
|---|
| 21 | #include <osgUtil/RenderLeaf> |
|---|
| 22 | #include <osgUtil/StateGraph> |
|---|
| 23 | |
|---|
| 24 | namespace osgUtil { |
|---|
| 25 | |
|---|
| 26 | /** |
|---|
| 27 | * PositionalStateContainer base class. Used in RenderStage class. |
|---|
| 28 | */ |
|---|
| 29 | class OSGUTIL_EXPORT PositionalStateContainer : public osg::Object |
|---|
| 30 | { |
|---|
| 31 | public: |
|---|
| 32 | |
|---|
| 33 | |
|---|
| 34 | PositionalStateContainer(); |
|---|
| 35 | virtual osg::Object* cloneType() const { return new PositionalStateContainer(); } |
|---|
| 36 | virtual osg::Object* clone(const osg::CopyOp&) const { return new PositionalStateContainer(); } // note only implements a clone of type. |
|---|
| 37 | virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const PositionalStateContainer*>(obj)!=0L; } |
|---|
| 38 | virtual const char* libraryName() const { return "osgUtil"; } |
|---|
| 39 | virtual const char* className() const { return "PositionalStateContainer"; } |
|---|
| 40 | |
|---|
| 41 | virtual void reset(); |
|---|
| 42 | |
|---|
| 43 | typedef std::pair< osg::ref_ptr<const osg::StateAttribute> , osg::ref_ptr<osg::RefMatrix> > AttrMatrixPair; |
|---|
| 44 | typedef std::vector< AttrMatrixPair > AttrMatrixList; |
|---|
| 45 | typedef std::map< unsigned int, AttrMatrixList > TexUnitAttrMatrixListMap; |
|---|
| 46 | |
|---|
| 47 | AttrMatrixList& getAttrMatrixList() { return _attrList; } |
|---|
| 48 | |
|---|
| 49 | virtual void addPositionedAttribute(osg::RefMatrix* matrix,const osg::StateAttribute* attr) |
|---|
| 50 | { |
|---|
| 51 | _attrList.push_back(AttrMatrixPair(attr,matrix)); |
|---|
| 52 | } |
|---|
| 53 | |
|---|
| 54 | TexUnitAttrMatrixListMap& getTexUnitAttrMatrixListMap() { return _texAttrListMap; } |
|---|
| 55 | |
|---|
| 56 | virtual void addPositionedTextureAttribute(unsigned int textureUnit, osg::RefMatrix* matrix,const osg::StateAttribute* attr) |
|---|
| 57 | { |
|---|
| 58 | _texAttrListMap[textureUnit].push_back(AttrMatrixPair(attr,matrix)); |
|---|
| 59 | } |
|---|
| 60 | |
|---|
| 61 | virtual void draw(osg::State& state,RenderLeaf*& previous, const osg::Matrix* postMultMatrix = 0); |
|---|
| 62 | |
|---|
| 63 | public: |
|---|
| 64 | |
|---|
| 65 | AttrMatrixList _attrList; |
|---|
| 66 | TexUnitAttrMatrixListMap _texAttrListMap; |
|---|
| 67 | |
|---|
| 68 | protected: |
|---|
| 69 | |
|---|
| 70 | virtual ~PositionalStateContainer(); |
|---|
| 71 | |
|---|
| 72 | }; |
|---|
| 73 | |
|---|
| 74 | } |
|---|
| 75 | |
|---|
| 76 | #endif |
|---|
| 77 | |
|---|