| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGUTIL_RENDERBIN |
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| 15 | #define OSGUTIL_RENDERBIN 1 |
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| 16 | |
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| 17 | #include <osgUtil/StateGraph> |
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| 18 | |
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| 19 | #include <map> |
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| 20 | #include <vector> |
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| 21 | #include <string> |
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| 22 | |
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| 23 | namespace osgUtil { |
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| 24 | |
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| 25 | class RenderStage; |
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| 26 | class Statistics; |
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| 27 | /** |
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| 28 | * RenderBin base class. Renderbin contains geometries to be rendered as a group, |
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| 29 | * renderbins are rendered once each. They can improve efficiency or |
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| 30 | * use different rendering algorithms. |
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| 31 | * A renderBin can contain further renderBins producing a tree hierarchy of renderBins. |
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| 32 | */ |
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| 33 | class OSGUTIL_EXPORT RenderBin : public osg::Object |
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| 34 | { |
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| 35 | public: |
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| 36 | |
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| 37 | typedef std::vector<RenderLeaf*> RenderLeafList; |
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| 38 | typedef std::vector<StateGraph*> StateGraphList; |
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| 39 | typedef std::map< int, osg::ref_ptr<RenderBin> > RenderBinList; |
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| 40 | |
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| 41 | enum SortMode |
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| 42 | { |
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| 43 | SORT_BY_STATE, |
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| 44 | SORT_BY_STATE_THEN_FRONT_TO_BACK, |
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| 45 | SORT_FRONT_TO_BACK, |
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| 46 | SORT_BACK_TO_FRONT, |
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| 47 | TRAVERSAL_ORDER |
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| 48 | }; |
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| 49 | |
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| 50 | // static methods. |
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| 51 | static RenderBin* createRenderBin(const std::string& binName); |
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| 52 | static RenderBin* getRenderBinPrototype(const std::string& binName); |
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| 53 | static void addRenderBinPrototype(const std::string& binName,RenderBin* proto); |
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| 54 | static void removeRenderBinPrototype(RenderBin* proto); |
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| 55 | |
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| 56 | static void setDefaultRenderBinSortMode(SortMode mode); |
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| 57 | static SortMode getDefaultRenderBinSortMode(); |
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| 58 | |
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| 59 | |
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| 60 | |
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| 61 | RenderBin(); |
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| 62 | |
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| 63 | RenderBin(SortMode mode); |
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| 64 | |
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| 65 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
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| 66 | RenderBin(const RenderBin& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
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| 67 | |
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| 68 | virtual osg::Object* cloneType() const { return new RenderBin(); } |
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| 69 | virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new RenderBin(*this,copyop); } // note only implements a clone of type. |
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| 70 | virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const RenderBin*>(obj)!=0L; } |
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| 71 | virtual const char* libraryName() const { return "osgUtil"; } |
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| 72 | virtual const char* className() const { return "RenderBin"; } |
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| 73 | |
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| 74 | virtual void reset(); |
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| 75 | |
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| 76 | void setStateSet(osg::StateSet* stateset) { _stateset = stateset; } |
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| 77 | osg::StateSet* getStateSet() { return _stateset.get(); } |
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| 78 | const osg::StateSet* getStateSet() const { return _stateset.get(); } |
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| 79 | |
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| 80 | |
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| 81 | RenderBin* getParent() { return _parent; } |
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| 82 | const RenderBin* getParent() const { return _parent; } |
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| 83 | |
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| 84 | RenderStage* getStage() { return _stage; } |
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| 85 | const RenderStage* getStage() const { return _stage; } |
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| 86 | |
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| 87 | int getBinNum() const { return _binNum; } |
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| 88 | |
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| 89 | StateGraphList& getStateGraphList() { return _stateGraphList; } |
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| 90 | const StateGraphList& getStateGraphList() const { return _stateGraphList; } |
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| 91 | |
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| 92 | RenderBinList& getRenderBinList() { return _bins; } |
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| 93 | const RenderBinList& getRenderBinList() const { return _bins; } |
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| 94 | |
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| 95 | RenderLeafList& getRenderLeafList() { return _renderLeafList; } |
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| 96 | const RenderLeafList& getRenderLeafList() const { return _renderLeafList; } |
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| 97 | |
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| 98 | |
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| 99 | RenderBin* find_or_insert(int binNum,const std::string& binName); |
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| 100 | |
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| 101 | void addStateGraph(StateGraph* rg) |
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| 102 | { |
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| 103 | _stateGraphList.push_back(rg); |
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| 104 | } |
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| 105 | |
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| 106 | virtual void sort(); |
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| 107 | |
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| 108 | virtual void sortImplementation(); |
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| 109 | |
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| 110 | void setSortMode(SortMode mode); |
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| 111 | SortMode getSortMode() const { return _sortMode; } |
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| 112 | |
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| 113 | virtual void sortByState(); |
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| 114 | virtual void sortByStateThenFrontToBack(); |
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| 115 | virtual void sortFrontToBack(); |
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| 116 | virtual void sortBackToFront(); |
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| 117 | virtual void sortTraversalOrder(); |
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| 118 | |
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| 119 | struct SortCallback : public osg::Referenced |
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| 120 | { |
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| 121 | virtual void sortImplementation(RenderBin*) = 0; |
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| 122 | }; |
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| 123 | |
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| 124 | void setSortCallback(SortCallback* sortCallback) { _sortCallback = sortCallback; } |
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| 125 | SortCallback* getSortCallback() { return _sortCallback.get(); } |
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| 126 | const SortCallback* getSortCallback() const { return _sortCallback.get(); } |
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| 127 | |
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| 128 | |
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| 129 | |
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| 130 | virtual void draw(osg::RenderInfo& renderInfo,RenderLeaf*& previous); |
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| 131 | |
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| 132 | virtual void drawImplementation(osg::RenderInfo& renderInfo,RenderLeaf*& previous); |
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| 133 | |
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| 134 | struct DrawCallback : public osg::Referenced |
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| 135 | { |
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| 136 | virtual void drawImplementation(RenderBin* bin,osg::RenderInfo& renderInfo,RenderLeaf*& previous) = 0; |
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| 137 | }; |
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| 138 | |
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| 139 | void setDrawCallback(DrawCallback* drawCallback) { _drawCallback = drawCallback; } |
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| 140 | DrawCallback* getDrawCallback() { return _drawCallback.get(); } |
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| 141 | const DrawCallback* getDrawCallback() const { return _drawCallback.get(); } |
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| 142 | |
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| 143 | /** Extract stats for current draw list. */ |
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| 144 | bool getStats(Statistics& primStats) const; |
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| 145 | |
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| 146 | /** Compute the number of dynamic RenderLeaves.*/ |
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| 147 | virtual unsigned int computeNumberOfDynamicRenderLeaves() const; |
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| 148 | |
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| 149 | void copyLeavesFromStateGraphListToRenderLeafList(); |
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| 150 | |
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| 151 | protected: |
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| 152 | |
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| 153 | virtual ~RenderBin(); |
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| 154 | |
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| 155 | int _binNum; |
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| 156 | RenderBin* _parent; |
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| 157 | RenderStage* _stage; |
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| 158 | RenderBinList _bins; |
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| 159 | StateGraphList _stateGraphList; |
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| 160 | RenderLeafList _renderLeafList; |
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| 161 | |
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| 162 | bool _sorted; |
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| 163 | SortMode _sortMode; |
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| 164 | osg::ref_ptr<SortCallback> _sortCallback; |
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| 165 | |
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| 166 | osg::ref_ptr<DrawCallback> _drawCallback; |
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| 167 | |
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| 168 | osg::ref_ptr<osg::StateSet> _stateset; |
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| 169 | |
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| 170 | }; |
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| 171 | |
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| 172 | } |
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| 173 | |
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| 174 | #endif |
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| 175 | |
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| 176 | |
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