| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGUTIL_TANGENTSPACEGENERATOR_ |
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| 15 | #define OSGUTIL_TANGENTSPACEGENERATOR_ |
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| 16 | |
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| 17 | #include <osgUtil/Export> |
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| 18 | |
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| 19 | #include <osg/ref_ptr> |
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| 20 | #include <osg/Referenced> |
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| 21 | #include <osg/Array> |
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| 22 | #include <osg/Geometry> |
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| 23 | |
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| 24 | namespace osgUtil |
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| 25 | { |
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| 26 | |
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| 27 | /** |
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| 28 | The TangentSpaceGenerator class generates three arrays containing tangent-space basis vectors. |
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| 29 | It takes a texture-mapped Geometry object as input, traverses its primitive sets and computes |
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| 30 | Tangent, Normal and Binormal vectors for each vertex, storing them into arrays. |
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| 31 | The resulting arrays can be used as vertex program varying (per-vertex) parameters, |
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| 32 | enabling advanced effects like bump-mapping. |
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| 33 | To use this class, simply call the generate() method specifying the Geometry object |
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| 34 | you want to process and the texture unit that contains UV mapping for the normal map; |
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| 35 | then you can retrieve the TBN arrays by calling getTangentArray(), getNormalArray() |
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| 36 | and getBinormalArray() methods. |
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| 37 | */ |
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| 38 | class OSGUTIL_EXPORT TangentSpaceGenerator: public osg::Referenced { |
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| 39 | public: |
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| 40 | TangentSpaceGenerator(); |
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| 41 | TangentSpaceGenerator(const TangentSpaceGenerator ©, const osg::CopyOp ©op = osg::CopyOp::SHALLOW_COPY); |
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| 42 | |
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| 43 | void generate(osg::Geometry *geo, int normal_map_tex_unit = 0); |
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| 44 | |
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| 45 | inline osg::Vec4Array *getTangentArray() { return T_.get(); } |
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| 46 | inline const osg::Vec4Array *getTangentArray() const { return T_.get(); } |
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| 47 | inline void setTangentArray(osg::Vec4Array *array) { T_ = array; } |
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| 48 | |
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| 49 | inline osg::Vec4Array *getNormalArray() { return N_.get(); } |
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| 50 | inline const osg::Vec4Array *getNormalArray() const { return N_.get(); } |
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| 51 | inline void setNormalArray(osg::Vec4Array *array) { N_ = array; } |
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| 52 | |
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| 53 | inline osg::Vec4Array *getBinormalArray() { return B_.get(); } |
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| 54 | inline const osg::Vec4Array *getBinormalArray() const { return B_.get(); } |
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| 55 | inline void setBinormalArray(osg::Vec4Array *array) { B_ = array; } |
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| 56 | |
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| 57 | inline osg::IndexArray *getIndices() { return indices_.get(); } |
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| 58 | |
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| 59 | protected: |
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| 60 | |
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| 61 | virtual ~TangentSpaceGenerator() {} |
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| 62 | TangentSpaceGenerator &operator=(const TangentSpaceGenerator &) { return *this; } |
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| 63 | |
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| 64 | void compute(osg::PrimitiveSet *pset, |
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| 65 | const osg::Array *vx, |
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| 66 | const osg::Array *nx, |
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| 67 | const osg::Array *tx, |
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| 68 | int iA, int iB, int iC); |
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| 69 | |
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| 70 | osg::ref_ptr<osg::Vec4Array> T_; |
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| 71 | osg::ref_ptr<osg::Vec4Array> B_; |
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| 72 | osg::ref_ptr<osg::Vec4Array> N_; |
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| 73 | osg::ref_ptr<osg::UIntArray> indices_; |
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| 74 | }; |
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| 75 | |
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| 76 | } |
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| 77 | |
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| 78 | #endif |
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