root/OpenSceneGraph/trunk/include/osgViewer/api/Cocoa/GraphicsHandleCocoa @ 10887

Revision 10887, 1.5 kB (checked in by robert, 4 years ago)

From Stephan Huber, "attached you'll find the missing GraphicsHandleCocoa?-implementation."

RevLine 
[10887]1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under 
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGVIEWER_GRAPHICSHANDLECOCOA
15#define OSGVIEWER_GRAPHICSHANDLECOCOA 1
16
17#include <osgViewer/Export>
18
19
20#ifdef __OBJC__
21@class NSOpenGLContext;
22#else
23class NSOpenGLContext;
24#endif
25
26namespace osgViewer
27{
28
29/** Class to encapsulate platform-specific OpenGL context handle variables.
30  * Derived osg::GraphicsContext classes can inherit from this class to
31  * share OpenGL resources.*/
32
33class OSGVIEWER_EXPORT GraphicsHandleCocoa
34{
35    public:
36   
37        GraphicsHandleCocoa():
38            _context(0) {}
39
40        /** Set native AGL graphics context.*/       
41        inline void setNSOpenGLContext(NSOpenGLContext* context) { _context = context; }
42
43        /** Get native AGL graphics context.*/       
44        inline NSOpenGLContext* getNSOpenGLContext() const { return _context; }
45
46    protected:
47       
48        NSOpenGLContext*      _context;
49};
50
51}
52
53#endif
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