| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGVOLUME |
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| 15 | #define OSGVOLUME 1 |
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| 16 | |
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| 17 | #include <osg/Group> |
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| 18 | #include <osg/CoordinateSystemNode> |
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| 19 | |
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| 20 | #include <osgVolume/VolumeTile> |
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| 21 | |
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| 22 | namespace osgVolume { |
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| 23 | |
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| 24 | /** Volume provides a framework for loosely coupling 3d image VolumeTile's with volume algorithms. |
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| 25 | * This allows VolumeTechnique's to be plugged in at runtime.*/ |
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| 26 | class OSGVOLUME_EXPORT Volume : public osg::Group |
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| 27 | { |
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| 28 | public: |
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| 29 | |
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| 30 | Volume(); |
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| 31 | |
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| 32 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
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| 33 | Volume(const Volume&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
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| 34 | |
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| 35 | META_Node(osgVolume, Volume); |
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| 36 | |
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| 37 | virtual void traverse(osg::NodeVisitor& nv); |
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| 38 | |
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| 39 | /** Get the VolumeTile for a given VolumeTileID.*/ |
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| 40 | VolumeTile* getVolumeTile(const TileID& tileID); |
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| 41 | |
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| 42 | /** Get the const VolumeTile for a given VolumeTileID.*/ |
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| 43 | const VolumeTile* getVolumeTile(const TileID& tileID) const; |
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| 44 | |
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| 45 | |
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| 46 | /** Set the VolumeTechnique prototype that nested VolumeTile should clone if they haven't already been assigned a volume rendering technique. */ |
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| 47 | void setVolumeTechniquePrototype(VolumeTechnique* volumeTechnique) { _volumeTechnique = volumeTechnique; } |
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| 48 | |
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| 49 | /** Get the VolumeTechnique prototype. */ |
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| 50 | VolumeTechnique* getVolumeTechniquePrototype() { return _volumeTechnique.get(); } |
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| 51 | |
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| 52 | /** Get the const VolumeTechnique prototype. */ |
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| 53 | const VolumeTechnique* getVolumeTechniquePrototype() const { return _volumeTechnique.get(); } |
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| 54 | |
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| 55 | |
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| 56 | protected: |
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| 57 | |
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| 58 | virtual ~Volume(); |
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| 59 | |
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| 60 | friend class VolumeTile; |
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| 61 | |
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| 62 | void dirtyRegisteredVolumeTiles(); |
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| 63 | |
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| 64 | void registerVolumeTile(VolumeTile* tile); |
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| 65 | void unregisterVolumeTile(VolumeTile* tile); |
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| 66 | |
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| 67 | typedef std::map< TileID, VolumeTile* > VolumeTileMap; |
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| 68 | typedef std::set< VolumeTile* > VolumeTileSet; |
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| 69 | |
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| 70 | mutable OpenThreads::Mutex _mutex; |
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| 71 | VolumeTileSet _volumeTileSet; |
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| 72 | VolumeTileMap _volumeTileMap; |
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| 73 | |
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| 74 | osg::ref_ptr<VolumeTechnique> _volumeTechnique; |
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| 75 | }; |
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| 76 | |
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| 77 | } |
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| 78 | |
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| 79 | #endif |
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