root/OpenSceneGraph/trunk/include/osgWidget/Lua @ 13041

Revision 13041, 1.3 kB (checked in by robert, 2 years ago)

Ran script to remove trailing spaces and tabs

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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14// Code by: Jeremy Moles (cubicool) 2007-2008
15
16#ifndef OSGWIDGET_LUA
17#define OSGWIDGET_LUA
18
19#include <osgWidget/WindowManager>
20
21namespace osgWidget {
22
23// Externally defined; does this work in Windows?
24struct LuaEngineData;
25
26// The actual Engine itself. Every attempt is made to export the implemenation into the
27// source file, rather than having it here.
28class OSGWIDGET_EXPORT LuaEngine: public ScriptEngine
29{
30    public:
31        LuaEngine(WindowManager* = 0);
32
33        bool initialize ();
34        bool close      ();
35        bool eval       (const std::string&);
36        bool runFile    (const std::string&);
37
38    protected:
39
40        LuaEngineData* _data;
41        WindowManager* _wm;
42};
43
44}
45
46#endif
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