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| 16 | #include <osg/FrameBufferObject> |
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| 17 | #include <osg/State> |
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| 18 | #include <osg/GLExtensions> |
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| 19 | #include <osg/Texture1D> |
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| 20 | #include <osg/Texture2D> |
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| 21 | #include <osg/Texture2DMultisample> |
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| 22 | #include <osg/Texture3D> |
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| 23 | #include <osg/Texture2DArray> |
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| 24 | #include <osg/TextureCubeMap> |
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| 25 | #include <osg/TextureRectangle> |
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| 26 | #include <osg/Notify> |
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| 27 | #include <osg/Timer> |
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| 28 | |
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| 29 | using namespace osg; |
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| 30 | |
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| 31 | static buffered_object< ref_ptr<FBOExtensions> > s_extensions; |
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| 32 | |
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| 33 | FBOExtensions* FBOExtensions::instance(unsigned contextID, bool createIfNotInitalized) |
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| 34 | { |
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| 35 | if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new FBOExtensions(contextID); |
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| 36 | return s_extensions[contextID].get(); |
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| 37 | } |
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| 38 | |
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| 39 | |
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| 40 | |
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| 41 | |
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| 42 | #if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) |
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| 43 | #if defined(OSG_GLES1_AVAILABLE) |
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| 44 | #define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name), (std::string(#name)+std::string("OES") ).c_str() ) |
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| 45 | #else |
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| 46 | #define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name), std::string(#name).c_str() ) |
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| 47 | #endif |
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| 48 | #else |
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| 49 | #define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name), (std::string(#name)+std::string("EXT") ).c_str() ) |
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| 50 | #endif |
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| 51 | |
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| 52 | FBOExtensions::FBOExtensions(unsigned int contextID) |
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| 53 | : glBindRenderbuffer(0), |
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| 54 | glGenRenderbuffers(0), |
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| 55 | glDeleteRenderbuffers(0), |
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| 56 | glRenderbufferStorage(0), |
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| 57 | glRenderbufferStorageMultisample(0), |
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| 58 | glRenderbufferStorageMultisampleCoverageNV(0), |
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| 59 | glBindFramebuffer(0), |
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| 60 | glDeleteFramebuffers(0), |
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| 61 | glGenFramebuffers(0), |
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| 62 | glCheckFramebufferStatus(0), |
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| 63 | glFramebufferTexture1D(0), |
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| 64 | glFramebufferTexture2D(0), |
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| 65 | glFramebufferTexture3D(0), |
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| 66 | glFramebufferTexture(0), |
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| 67 | glFramebufferTextureLayer(0), |
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| 68 | glFramebufferRenderbuffer(0), |
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| 69 | glGenerateMipmap(0), |
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| 70 | glBlitFramebuffer(0), |
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| 71 | _supported(false), |
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| 72 | _packed_depth_stencil_supported(false) |
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| 73 | { |
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| 74 | LOAD_FBO_EXT(glBindRenderbuffer); |
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| 75 | LOAD_FBO_EXT(glGenRenderbuffers); |
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| 76 | LOAD_FBO_EXT(glDeleteRenderbuffers); |
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| 77 | LOAD_FBO_EXT(glRenderbufferStorage); |
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| 78 | LOAD_FBO_EXT(glBindFramebuffer); |
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| 79 | LOAD_FBO_EXT(glDeleteFramebuffers); |
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| 80 | LOAD_FBO_EXT(glGenFramebuffers); |
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| 81 | LOAD_FBO_EXT(glCheckFramebufferStatus); |
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| 82 | LOAD_FBO_EXT(glFramebufferTexture1D); |
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| 83 | LOAD_FBO_EXT(glFramebufferTexture2D); |
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| 84 | LOAD_FBO_EXT(glFramebufferTexture3D); |
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| 85 | LOAD_FBO_EXT(glFramebufferTexture); |
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| 86 | LOAD_FBO_EXT(glFramebufferTextureLayer); |
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| 87 | LOAD_FBO_EXT(glFramebufferRenderbuffer); |
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| 88 | LOAD_FBO_EXT(glGenerateMipmap); |
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| 89 | LOAD_FBO_EXT(glGetRenderbufferParameteriv); |
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| 90 | |
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| 91 | _supported = |
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| 92 | glBindRenderbuffer != 0 && |
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| 93 | glDeleteRenderbuffers != 0 && |
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| 94 | glGenRenderbuffers != 0 && |
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| 95 | glRenderbufferStorage != 0 && |
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| 96 | glBindFramebuffer != 0 && |
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| 97 | glDeleteFramebuffers != 0 && |
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| 98 | glGenFramebuffers != 0 && |
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| 99 | glCheckFramebufferStatus != 0 && |
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| 100 | glFramebufferTexture2D != 0 && |
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| 101 | glFramebufferRenderbuffer != 0 && |
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| 102 | glGenerateMipmap != 0 && |
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| 103 | glGetRenderbufferParameteriv != 0; |
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| 104 | |
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| 105 | #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) |
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| 106 | _supported = _supported && |
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| 107 | glFramebufferTexture1D != 0 && |
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| 108 | glFramebufferTexture3D != 0; |
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| 109 | #endif |
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| 110 | |
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| 111 | LOAD_FBO_EXT(glBlitFramebuffer); |
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| 112 | LOAD_FBO_EXT(glRenderbufferStorageMultisample); |
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| 113 | LOAD_FBO_EXT(glRenderbufferStorageMultisampleCoverageNV); |
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| 114 | |
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| 115 | _packed_depth_stencil_supported = OSG_GL3_FEATURES || |
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| 116 | (isGLExtensionSupported(contextID, "GL_EXT_packed_depth_stencil")); |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | |
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| 121 | |
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| 122 | |
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| 123 | |
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| 124 | |
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| 125 | |
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| 126 | |
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| 127 | |
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| 128 | typedef std::list<GLuint> RenderBufferHandleList; |
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| 129 | typedef osg::buffered_object<RenderBufferHandleList> DeletedRenderBufferCache; |
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| 130 | |
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| 131 | static OpenThreads::Mutex s_mutex_deletedRenderBufferCache; |
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| 132 | static DeletedRenderBufferCache s_deletedRenderBufferCache; |
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| 133 | |
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| 134 | void RenderBuffer::deleteRenderBuffer(unsigned int contextID, GLuint rb) |
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| 135 | { |
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| 136 | if( rb ) |
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| 137 | { |
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| 138 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedRenderBufferCache); |
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| 139 | |
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| 140 | |
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| 141 | s_deletedRenderBufferCache[contextID].push_back(rb); |
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| 142 | } |
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| 143 | } |
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| 144 | |
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| 145 | void RenderBuffer::flushDeletedRenderBuffers(unsigned int contextID,double , double& availableTime) |
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| 146 | { |
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| 147 | |
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| 148 | if (availableTime<=0.0) return; |
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| 149 | |
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| 150 | const FBOExtensions* extensions = FBOExtensions::instance(contextID,true); |
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| 151 | if(!extensions || !extensions->isSupported() ) return; |
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| 152 | |
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| 153 | const osg::Timer& timer = *osg::Timer::instance(); |
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| 154 | osg::Timer_t start_tick = timer.tick(); |
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| 155 | double elapsedTime = 0.0; |
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| 156 | |
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| 157 | { |
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| 158 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedRenderBufferCache); |
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| 159 | |
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| 160 | RenderBufferHandleList& pList = s_deletedRenderBufferCache[contextID]; |
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| 161 | for(RenderBufferHandleList::iterator titr=pList.begin(); |
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| 162 | titr!=pList.end() && elapsedTime<availableTime; |
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| 163 | ) |
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| 164 | { |
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| 165 | extensions->glDeleteRenderbuffers(1, &(*titr) ); |
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| 166 | titr = pList.erase( titr ); |
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| 167 | elapsedTime = timer.delta_s(start_tick,timer.tick()); |
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| 168 | } |
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| 169 | } |
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| 170 | |
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| 171 | availableTime -= elapsedTime; |
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| 172 | } |
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| 173 | |
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| 174 | void RenderBuffer::discardDeletedRenderBuffers(unsigned int contextID) |
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| 175 | { |
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| 176 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedRenderBufferCache); |
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| 177 | RenderBufferHandleList& pList = s_deletedRenderBufferCache[contextID]; |
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| 178 | pList.clear(); |
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| 179 | } |
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| 180 | |
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| 181 | |
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| 182 | RenderBuffer::RenderBuffer() |
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| 183 | : Object(), |
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| 184 | _internalFormat(GL_DEPTH_COMPONENT24), |
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| 185 | _width(512), |
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| 186 | _height(512), |
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| 187 | _samples(0), |
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| 188 | _colorSamples(0) |
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| 189 | { |
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| 190 | } |
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| 191 | |
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| 192 | RenderBuffer::RenderBuffer(int width, int height, GLenum internalFormat, int samples, int colorSamples) |
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| 193 | : Object(), |
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| 194 | _internalFormat(internalFormat), |
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| 195 | _width(width), |
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| 196 | _height(height), |
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| 197 | _samples(samples), |
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| 198 | _colorSamples(colorSamples) |
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| 199 | { |
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| 200 | } |
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| 201 | |
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| 202 | RenderBuffer::RenderBuffer(const RenderBuffer ©, const CopyOp ©op) |
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| 203 | : Object(copy, copyop), |
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| 204 | _internalFormat(copy._internalFormat), |
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| 205 | _width(copy._width), |
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| 206 | _height(copy._height), |
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| 207 | _samples(copy._samples), |
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| 208 | _colorSamples(copy._colorSamples) |
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| 209 | { |
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| 210 | } |
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| 211 | |
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| 212 | RenderBuffer::~RenderBuffer() |
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| 213 | { |
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| 214 | for(unsigned i=0; i<_objectID.size(); ++i) |
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| 215 | { |
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| 216 | if (_objectID[i]) deleteRenderBuffer(i, _objectID[i]); |
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| 217 | } |
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| 218 | } |
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| 219 | |
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| 220 | int RenderBuffer::getMaxSamples(unsigned int contextID, const FBOExtensions *ext) |
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| 221 | { |
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| 222 | static osg::buffered_value<GLint> maxSamplesList; |
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| 223 | |
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| 224 | GLint& maxSamples = maxSamplesList[contextID]; |
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| 225 | |
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| 226 | if (!maxSamples && ext->isMultisampleSupported()) |
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| 227 | { |
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| 228 | glGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSamples); |
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| 229 | } |
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| 230 | |
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| 231 | return maxSamples; |
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| 232 | } |
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| 233 | |
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| 234 | GLuint RenderBuffer::getObjectID(unsigned int contextID, const FBOExtensions *ext) const |
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| 235 | { |
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| 236 | GLuint &objectID = _objectID[contextID]; |
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| 237 | |
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| 238 | int &dirty = _dirty[contextID]; |
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| 239 | |
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| 240 | if (objectID == 0) |
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| 241 | { |
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| 242 | ext->glGenRenderbuffers(1, &objectID); |
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| 243 | if (objectID == 0) |
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| 244 | return 0; |
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| 245 | dirty = 1; |
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| 246 | } |
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| 247 | |
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| 248 | if (dirty) |
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| 249 | { |
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| 250 | |
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| 251 | ext->glBindRenderbuffer(GL_RENDERBUFFER_EXT, objectID); |
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| 252 | |
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| 253 | |
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| 254 | |
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| 255 | if (_samples < _colorSamples) |
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| 256 | { |
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| 257 | OSG_WARN << "Coverage samples must be greater than or equal to color samples." |
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| 258 | " Setting coverage samples equal to color samples." << std::endl; |
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| 259 | const_cast<RenderBuffer*>(this)->setSamples(_colorSamples); |
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| 260 | } |
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| 261 | |
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| 262 | if (_samples > 0 && ext->isMultisampleCoverageSupported()) |
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| 263 | { |
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| 264 | int samples = minimum(_samples, getMaxSamples(contextID, ext)); |
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| 265 | int colorSamples = minimum(_colorSamples, samples); |
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| 266 | |
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| 267 | ext->glRenderbufferStorageMultisampleCoverageNV(GL_RENDERBUFFER_EXT, |
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| 268 | samples, colorSamples, _internalFormat, _width, _height); |
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| 269 | } |
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| 270 | else if (_samples > 0 && ext->isMultisampleSupported()) |
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| 271 | { |
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| 272 | int samples = minimum(_samples, getMaxSamples(contextID, ext)); |
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| 273 | |
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| 274 | ext->glRenderbufferStorageMultisample(GL_RENDERBUFFER_EXT, |
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| 275 | samples, _internalFormat, _width, _height); |
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| 276 | } |
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| 277 | else |
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| 278 | { |
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| 279 | ext->glRenderbufferStorage(GL_RENDERBUFFER_EXT, _internalFormat, _width, _height); |
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| 280 | } |
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| 281 | dirty = 0; |
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| 282 | } |
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| 283 | |
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| 284 | return objectID; |
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| 285 | } |
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| 286 | |
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| 287 | void RenderBuffer::resizeGLObjectBuffers(unsigned int maxSize) |
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| 288 | { |
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| 289 | _objectID.resize(maxSize); |
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| 290 | _dirty.resize(maxSize); |
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| 291 | } |
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| 292 | |
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| 293 | void RenderBuffer::releaseGLObjects(osg::State* state) const |
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| 294 | { |
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| 295 | if (state) |
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| 296 | { |
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| 297 | unsigned int contextID = state->getContextID(); |
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| 298 | if (_objectID[contextID]) |
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| 299 | { |
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| 300 | deleteRenderBuffer(contextID, _objectID[contextID]); |
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| 301 | _objectID[contextID] = 0; |
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| 302 | } |
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| 303 | } |
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| 304 | else |
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| 305 | { |
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| 306 | for(unsigned i=0; i<_objectID.size(); ++i) |
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| 307 | { |
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| 308 | if (_objectID[i]) |
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| 309 | { |
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| 310 | deleteRenderBuffer(i, _objectID[i]); |
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| 311 | _objectID[i] = 0; |
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| 312 | } |
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| 313 | } |
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| 314 | } |
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| 315 | } |
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| 316 | |
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| 317 | |
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| 318 | |
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| 319 | |
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| 320 | |
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| 321 | #ifndef GL_TEXTURE_CUBE_MAP_POSITIVE_X |
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| 322 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
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| 323 | #endif |
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| 324 | |
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| 325 | struct FrameBufferAttachment::Pimpl |
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| 326 | { |
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| 327 | enum TargetType |
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| 328 | { |
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| 329 | RENDERBUFFER, |
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| 330 | TEXTURE1D, |
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| 331 | TEXTURE2D, |
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| 332 | TEXTURE3D, |
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| 333 | TEXTURECUBE, |
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| 334 | TEXTURERECT, |
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| 335 | TEXTURE2DARRAY, |
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| 336 | TEXTURE2DMULTISAMPLE |
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| 337 | }; |
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| 338 | |
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| 339 | TargetType targetType; |
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| 340 | ref_ptr<RenderBuffer> renderbufferTarget; |
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| 341 | ref_ptr<Texture> textureTarget; |
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| 342 | unsigned int cubeMapFace; |
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| 343 | unsigned int level; |
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| 344 | unsigned int zoffset; |
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| 345 | |
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| 346 | explicit Pimpl(TargetType ttype = RENDERBUFFER, unsigned int lev = 0) |
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| 347 | : targetType(ttype), |
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| 348 | cubeMapFace(0), |
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| 349 | level(lev), |
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| 350 | zoffset(0) |
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| 351 | { |
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| 352 | } |
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| 353 | |
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| 354 | Pimpl(const Pimpl ©) |
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| 355 | : targetType(copy.targetType), |
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| 356 | renderbufferTarget(copy.renderbufferTarget), |
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| 357 | textureTarget(copy.textureTarget), |
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| 358 | cubeMapFace(copy.cubeMapFace), |
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| 359 | level(copy.level), |
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| 360 | zoffset(copy.zoffset) |
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| 361 | { |
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| 362 | } |
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| 363 | }; |
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| 364 | |
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| 365 | FrameBufferAttachment::FrameBufferAttachment() |
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| 366 | { |
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| 367 | _ximpl = new Pimpl; |
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| 368 | } |
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| 369 | |
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| 370 | FrameBufferAttachment::FrameBufferAttachment(const FrameBufferAttachment ©) |
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| 371 | { |
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| 372 | _ximpl = new Pimpl(*copy._ximpl); |
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| 373 | } |
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| 374 | |
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| 375 | FrameBufferAttachment::FrameBufferAttachment(RenderBuffer* target) |
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| 376 | { |
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| 377 | _ximpl = new Pimpl(Pimpl::RENDERBUFFER); |
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| 378 | _ximpl->renderbufferTarget = target; |
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| 379 | } |
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| 380 | |
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| 381 | FrameBufferAttachment::FrameBufferAttachment(Texture1D* target, unsigned int level) |
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| 382 | { |
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| 383 | _ximpl = new Pimpl(Pimpl::TEXTURE1D, level); |
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| 384 | _ximpl->textureTarget = target; |
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| 385 | } |
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| 386 | |
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| 387 | FrameBufferAttachment::FrameBufferAttachment(Texture2D* target, unsigned int level) |
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| 388 | { |
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| 389 | _ximpl = new Pimpl(Pimpl::TEXTURE2D, level); |
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| 390 | _ximpl->textureTarget = target; |
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| 391 | } |
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| 392 | |
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| 393 | FrameBufferAttachment::FrameBufferAttachment(Texture2DMultisample* target, unsigned int level) |
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| 394 | { |
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| 395 | _ximpl = new Pimpl(Pimpl::TEXTURE2DMULTISAMPLE, level); |
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| 396 | _ximpl->textureTarget = target; |
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| 397 | } |
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| 398 | |
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| 399 | FrameBufferAttachment::FrameBufferAttachment(Texture3D* target, unsigned int zoffset, unsigned int level) |
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| 400 | { |
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| 401 | _ximpl = new Pimpl(Pimpl::TEXTURE3D, level); |
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| 402 | _ximpl->textureTarget = target; |
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| 403 | _ximpl->zoffset = zoffset; |
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| 404 | } |
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| 405 | |
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| 406 | FrameBufferAttachment::FrameBufferAttachment(Texture2DArray* target, unsigned int layer, unsigned int level) |
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| 407 | { |
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| 408 | _ximpl = new Pimpl(Pimpl::TEXTURE2DARRAY, level); |
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| 409 | _ximpl->textureTarget = target; |
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| 410 | _ximpl->zoffset = layer; |
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| 411 | } |
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| 412 | |
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| 413 | FrameBufferAttachment::FrameBufferAttachment(TextureCubeMap* target, unsigned int face, unsigned int level) |
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| 414 | { |
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| 415 | _ximpl = new Pimpl(Pimpl::TEXTURECUBE, level); |
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| 416 | _ximpl->textureTarget = target; |
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| 417 | _ximpl->cubeMapFace = face; |
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| 418 | } |
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| 419 | |
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| 420 | FrameBufferAttachment::FrameBufferAttachment(TextureRectangle* target) |
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| 421 | { |
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| 422 | _ximpl = new Pimpl(Pimpl::TEXTURERECT); |
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| 423 | _ximpl->textureTarget = target; |
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| 424 | } |
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| 425 | |
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| 426 | FrameBufferAttachment::FrameBufferAttachment(Camera::Attachment& attachment) |
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| 427 | { |
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| 428 | osg::Texture* texture = attachment._texture.get(); |
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| 429 | |
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| 430 | if (texture) |
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| 431 | { |
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| 432 | osg::Texture1D* texture1D = dynamic_cast<osg::Texture1D*>(texture); |
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| 433 | if (texture1D) |
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| 434 | { |
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| 435 | _ximpl = new Pimpl(Pimpl::TEXTURE1D, attachment._level); |
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| 436 | _ximpl->textureTarget = texture1D; |
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| 437 | return; |
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| 438 | } |
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| 439 | |
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| 440 | osg::Texture2D* texture2D = dynamic_cast<osg::Texture2D*>(texture); |
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| 441 | if (texture2D) |
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| 442 | { |
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| 443 | _ximpl = new Pimpl(Pimpl::TEXTURE2D, attachment._level); |
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| 444 | _ximpl->textureTarget = texture2D; |
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| 445 | return; |
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| 446 | } |
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| 447 | |
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| 448 | osg::Texture2DMultisample* texture2DMS = dynamic_cast<osg::Texture2DMultisample*>(texture); |
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| 449 | if (texture2DMS) |
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| 450 | { |
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| 451 | _ximpl = new Pimpl(Pimpl::TEXTURE2DMULTISAMPLE, attachment._level); |
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| 452 | _ximpl->textureTarget = texture2DMS; |
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| 453 | return; |
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| 454 | } |
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| 455 | |
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| 456 | osg::Texture3D* texture3D = dynamic_cast<osg::Texture3D*>(texture); |
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| 457 | if (texture3D) |
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| 458 | { |
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| 459 | _ximpl = new Pimpl(Pimpl::TEXTURE3D, attachment._level); |
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| 460 | _ximpl->textureTarget = texture3D; |
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| 461 | _ximpl->zoffset = attachment._face; |
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| 462 | return; |
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| 463 | } |
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| 464 | |
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| 465 | osg::Texture2DArray* texture2DArray = dynamic_cast<osg::Texture2DArray*>(texture); |
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| 466 | if (texture2DArray) |
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| 467 | { |
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| 468 | _ximpl = new Pimpl(Pimpl::TEXTURE2DARRAY, attachment._level); |
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| 469 | _ximpl->textureTarget = texture2DArray; |
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| 470 | _ximpl->zoffset = attachment._face; |
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| 471 | return; |
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| 472 | } |
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| 473 | |
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| 474 | osg::TextureCubeMap* textureCubeMap = dynamic_cast<osg::TextureCubeMap*>(texture); |
|---|
| 475 | if (textureCubeMap) |
|---|
| 476 | { |
|---|
| 477 | _ximpl = new Pimpl(Pimpl::TEXTURECUBE, attachment._level); |
|---|
| 478 | _ximpl->textureTarget = textureCubeMap; |
|---|
| 479 | _ximpl->cubeMapFace = attachment._face; |
|---|
| 480 | return; |
|---|
| 481 | } |
|---|
| 482 | |
|---|
| 483 | osg::TextureRectangle* textureRectangle = dynamic_cast<osg::TextureRectangle*>(texture); |
|---|
| 484 | if (textureRectangle) |
|---|
| 485 | { |
|---|
| 486 | _ximpl = new Pimpl(Pimpl::TEXTURERECT); |
|---|
| 487 | _ximpl->textureTarget = textureRectangle; |
|---|
| 488 | return; |
|---|
| 489 | } |
|---|
| 490 | } |
|---|
| 491 | |
|---|
| 492 | osg::Image* image = attachment._image.get(); |
|---|
| 493 | if (image) |
|---|
| 494 | { |
|---|
| 495 | if (image->s()>0 && image->t()>0) |
|---|
| 496 | { |
|---|
| 497 | GLenum format = attachment._image->getInternalTextureFormat(); |
|---|
| 498 | if (format == 0) |
|---|
| 499 | format = attachment._internalFormat; |
|---|
| 500 | _ximpl = new Pimpl(Pimpl::RENDERBUFFER); |
|---|
| 501 | _ximpl->renderbufferTarget = new osg::RenderBuffer(image->s(), image->t(), format); |
|---|
| 502 | return; |
|---|
| 503 | } |
|---|
| 504 | else |
|---|
| 505 | { |
|---|
| 506 | OSG_WARN<<"Error: FrameBufferAttachment::FrameBufferAttachment(Camera::Attachment&) passed an empty osg::Image, image must be allocated first."<<std::endl; |
|---|
| 507 | } |
|---|
| 508 | } |
|---|
| 509 | else |
|---|
| 510 | { |
|---|
| 511 | OSG_WARN<<"Error: FrameBufferAttachment::FrameBufferAttachment(Camera::Attachment&) passed an unrecognised Texture type."<<std::endl; |
|---|
| 512 | } |
|---|
| 513 | |
|---|
| 514 | |
|---|
| 515 | _ximpl = new Pimpl(); |
|---|
| 516 | } |
|---|
| 517 | |
|---|
| 518 | |
|---|
| 519 | FrameBufferAttachment::~FrameBufferAttachment() |
|---|
| 520 | { |
|---|
| 521 | delete _ximpl; |
|---|
| 522 | } |
|---|
| 523 | |
|---|
| 524 | FrameBufferAttachment &FrameBufferAttachment::operator = (const FrameBufferAttachment ©) |
|---|
| 525 | { |
|---|
| 526 | delete _ximpl; |
|---|
| 527 | _ximpl = new Pimpl(*copy._ximpl); |
|---|
| 528 | return *this; |
|---|
| 529 | } |
|---|
| 530 | |
|---|
| 531 | bool FrameBufferAttachment::isMultisample() const |
|---|
| 532 | { |
|---|
| 533 | if (_ximpl->renderbufferTarget.valid()) |
|---|
| 534 | { |
|---|
| 535 | return _ximpl->renderbufferTarget->getSamples() > 0; |
|---|
| 536 | } |
|---|
| 537 | |
|---|
| 538 | return false; |
|---|
| 539 | } |
|---|
| 540 | |
|---|
| 541 | void FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap(State &state, const FBOExtensions* ext) const |
|---|
| 542 | { |
|---|
| 543 | unsigned int contextID = state.getContextID(); |
|---|
| 544 | |
|---|
| 545 | |
|---|
| 546 | Texture::TextureObject *tobj = 0; |
|---|
| 547 | if (_ximpl->textureTarget.valid()) |
|---|
| 548 | { |
|---|
| 549 | tobj = _ximpl->textureTarget->getTextureObject(contextID); |
|---|
| 550 | if (!tobj || tobj->id() == 0) |
|---|
| 551 | { |
|---|
| 552 | _ximpl->textureTarget->compileGLObjects(state); |
|---|
| 553 | tobj = _ximpl->textureTarget->getTextureObject(contextID); |
|---|
| 554 | } |
|---|
| 555 | if (!tobj || tobj->id() == 0) |
|---|
| 556 | return; |
|---|
| 557 | |
|---|
| 558 | Texture::FilterMode minFilter = _ximpl->textureTarget->getFilter(Texture::MIN_FILTER); |
|---|
| 559 | if (minFilter==Texture::LINEAR_MIPMAP_LINEAR || |
|---|
| 560 | minFilter==Texture::LINEAR_MIPMAP_NEAREST || |
|---|
| 561 | minFilter==Texture::NEAREST_MIPMAP_LINEAR || |
|---|
| 562 | minFilter==Texture::NEAREST_MIPMAP_NEAREST) |
|---|
| 563 | { |
|---|
| 564 | state.setActiveTextureUnit(0); |
|---|
| 565 | state.applyTextureAttribute(0, _ximpl->textureTarget.get()); |
|---|
| 566 | ext->glGenerateMipmap(_ximpl->textureTarget->getTextureTarget()); |
|---|
| 567 | } |
|---|
| 568 | |
|---|
| 569 | } |
|---|
| 570 | } |
|---|
| 571 | |
|---|
| 572 | void FrameBufferAttachment::attach(State &state, GLenum target, GLenum attachment_point, const FBOExtensions* ext) const |
|---|
| 573 | { |
|---|
| 574 | unsigned int contextID = state.getContextID(); |
|---|
| 575 | |
|---|
| 576 | Texture::TextureObject *tobj = 0; |
|---|
| 577 | if (_ximpl->textureTarget.valid()) |
|---|
| 578 | { |
|---|
| 579 | tobj = _ximpl->textureTarget->getTextureObject(contextID); |
|---|
| 580 | if (!tobj || tobj->id() == 0) |
|---|
| 581 | { |
|---|
| 582 | _ximpl->textureTarget->compileGLObjects(state); |
|---|
| 583 | tobj = _ximpl->textureTarget->getTextureObject(contextID); |
|---|
| 584 | |
|---|
| 585 | } |
|---|
| 586 | if (!tobj || tobj->id() == 0) |
|---|
| 587 | return; |
|---|
| 588 | } |
|---|
| 589 | |
|---|
| 590 | switch (_ximpl->targetType) |
|---|
| 591 | { |
|---|
| 592 | default: |
|---|
| 593 | case Pimpl::RENDERBUFFER: |
|---|
| 594 | ext->glFramebufferRenderbuffer(target, attachment_point, GL_RENDERBUFFER_EXT, _ximpl->renderbufferTarget->getObjectID(contextID, ext)); |
|---|
| 595 | break; |
|---|
| 596 | case Pimpl::TEXTURE1D: |
|---|
| 597 | ext->glFramebufferTexture1D(target, attachment_point, GL_TEXTURE_1D, tobj->id(), _ximpl->level); |
|---|
| 598 | break; |
|---|
| 599 | case Pimpl::TEXTURE2D: |
|---|
| 600 | ext->glFramebufferTexture2D(target, attachment_point, GL_TEXTURE_2D, tobj->id(), _ximpl->level); |
|---|
| 601 | break; |
|---|
| 602 | case Pimpl::TEXTURE2DMULTISAMPLE: |
|---|
| 603 | ext->glFramebufferTexture2D(target, attachment_point, GL_TEXTURE_2D_MULTISAMPLE, tobj->id(), _ximpl->level); |
|---|
| 604 | break; |
|---|
| 605 | case Pimpl::TEXTURE3D: |
|---|
| 606 | if (_ximpl->zoffset == Camera::FACE_CONTROLLED_BY_GEOMETRY_SHADER) |
|---|
| 607 | { |
|---|
| 608 | if (ext->glFramebufferTexture) |
|---|
| 609 | { |
|---|
| 610 | ext->glFramebufferTexture(target, attachment_point, tobj->id(), _ximpl->level); |
|---|
| 611 | } |
|---|
| 612 | } |
|---|
| 613 | else |
|---|
| 614 | ext->glFramebufferTexture3D(target, attachment_point, GL_TEXTURE_3D, tobj->id(), _ximpl->level, _ximpl->zoffset); |
|---|
| 615 | break; |
|---|
| 616 | case Pimpl::TEXTURE2DARRAY: |
|---|
| 617 | if (_ximpl->zoffset == Camera::FACE_CONTROLLED_BY_GEOMETRY_SHADER) |
|---|
| 618 | { |
|---|
| 619 | if (ext->glFramebufferTexture) |
|---|
| 620 | { |
|---|
| 621 | ext->glFramebufferTexture(target, attachment_point, tobj->id(), _ximpl->level); |
|---|
| 622 | } |
|---|
| 623 | } |
|---|
| 624 | else |
|---|
| 625 | ext->glFramebufferTextureLayer(target, attachment_point, tobj->id(), _ximpl->level, _ximpl->zoffset); |
|---|
| 626 | break; |
|---|
| 627 | case Pimpl::TEXTURERECT: |
|---|
| 628 | ext->glFramebufferTexture2D(target, attachment_point, GL_TEXTURE_RECTANGLE, tobj->id(), 0); |
|---|
| 629 | break; |
|---|
| 630 | case Pimpl::TEXTURECUBE: |
|---|
| 631 | if (_ximpl->cubeMapFace == Camera::FACE_CONTROLLED_BY_GEOMETRY_SHADER) |
|---|
| 632 | { |
|---|
| 633 | if (ext->glFramebufferTexture) |
|---|
| 634 | { |
|---|
| 635 | ext->glFramebufferTexture(target, attachment_point, tobj->id(), _ximpl->level); |
|---|
| 636 | } |
|---|
| 637 | } |
|---|
| 638 | else |
|---|
| 639 | ext->glFramebufferTexture2D(target, attachment_point, GL_TEXTURE_CUBE_MAP_POSITIVE_X + _ximpl->cubeMapFace, tobj->id(), _ximpl->level); |
|---|
| 640 | break; |
|---|
| 641 | } |
|---|
| 642 | } |
|---|
| 643 | |
|---|
| 644 | int FrameBufferAttachment::compare(const FrameBufferAttachment &fa) const |
|---|
| 645 | { |
|---|
| 646 | if (&fa == this) return 0; |
|---|
| 647 | if (_ximpl->targetType < fa._ximpl->targetType) return -1; |
|---|
| 648 | if (_ximpl->targetType > fa._ximpl->targetType) return 1; |
|---|
| 649 | if (_ximpl->renderbufferTarget.get() < fa._ximpl->renderbufferTarget.get()) return -1; |
|---|
| 650 | if (_ximpl->renderbufferTarget.get() > fa._ximpl->renderbufferTarget.get()) return 1; |
|---|
| 651 | if (_ximpl->textureTarget.get() < fa._ximpl->textureTarget.get()) return -1; |
|---|
| 652 | if (_ximpl->textureTarget.get() > fa._ximpl->textureTarget.get()) return 1; |
|---|
| 653 | if (_ximpl->cubeMapFace < fa._ximpl->cubeMapFace) return -1; |
|---|
| 654 | if (_ximpl->cubeMapFace > fa._ximpl->cubeMapFace) return 1; |
|---|
| 655 | if (_ximpl->level < fa._ximpl->level) return -1; |
|---|
| 656 | if (_ximpl->level > fa._ximpl->level) return 1; |
|---|
| 657 | if (_ximpl->zoffset < fa._ximpl->zoffset) return -1; |
|---|
| 658 | if (_ximpl->zoffset > fa._ximpl->zoffset) return 1; |
|---|
| 659 | return 0; |
|---|
| 660 | } |
|---|
| 661 | |
|---|
| 662 | RenderBuffer* FrameBufferAttachment::getRenderBuffer() |
|---|
| 663 | { |
|---|
| 664 | return _ximpl->renderbufferTarget.get(); |
|---|
| 665 | } |
|---|
| 666 | |
|---|
| 667 | Texture* FrameBufferAttachment::getTexture() |
|---|
| 668 | { |
|---|
| 669 | return _ximpl->textureTarget.get(); |
|---|
| 670 | } |
|---|
| 671 | |
|---|
| 672 | const RenderBuffer* FrameBufferAttachment::getRenderBuffer() const |
|---|
| 673 | { |
|---|
| 674 | return _ximpl->renderbufferTarget.get(); |
|---|
| 675 | } |
|---|
| 676 | |
|---|
| 677 | const Texture* FrameBufferAttachment::getTexture() const |
|---|
| 678 | { |
|---|
| 679 | return _ximpl->textureTarget.get(); |
|---|
| 680 | } |
|---|
| 681 | |
|---|
| 682 | unsigned int FrameBufferAttachment::getCubeMapFace() const |
|---|
| 683 | { |
|---|
| 684 | return _ximpl->cubeMapFace; |
|---|
| 685 | } |
|---|
| 686 | |
|---|
| 687 | unsigned int FrameBufferAttachment::getTextureLevel() const |
|---|
| 688 | { |
|---|
| 689 | return _ximpl->level; |
|---|
| 690 | } |
|---|
| 691 | |
|---|
| 692 | unsigned int FrameBufferAttachment::getTexture3DZOffset() const |
|---|
| 693 | { |
|---|
| 694 | return _ximpl->zoffset; |
|---|
| 695 | } |
|---|
| 696 | |
|---|
| 697 | unsigned int FrameBufferAttachment::getTextureArrayLayer() const |
|---|
| 698 | { |
|---|
| 699 | return _ximpl->zoffset; |
|---|
| 700 | } |
|---|
| 701 | |
|---|
| 702 | |
|---|
| 703 | |
|---|
| 704 | |
|---|
| 705 | |
|---|
| 706 | |
|---|
| 707 | |
|---|
| 708 | |
|---|
| 709 | |
|---|
| 710 | typedef std::list<GLuint> FrameBufferObjectHandleList; |
|---|
| 711 | typedef osg::buffered_object<FrameBufferObjectHandleList> DeletedFrameBufferObjectCache; |
|---|
| 712 | |
|---|
| 713 | static OpenThreads::Mutex s_mutex_deletedFrameBufferObjectCache; |
|---|
| 714 | static DeletedFrameBufferObjectCache s_deletedFrameBufferObjectCache; |
|---|
| 715 | |
|---|
| 716 | void FrameBufferObject::deleteFrameBufferObject(unsigned int contextID, GLuint rb) |
|---|
| 717 | { |
|---|
| 718 | if( rb ) |
|---|
| 719 | { |
|---|
| 720 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedFrameBufferObjectCache); |
|---|
| 721 | |
|---|
| 722 | |
|---|
| 723 | s_deletedFrameBufferObjectCache[contextID].push_back(rb); |
|---|
| 724 | } |
|---|
| 725 | } |
|---|
| 726 | |
|---|
| 727 | void FrameBufferObject::flushDeletedFrameBufferObjects(unsigned int contextID,double , double& availableTime) |
|---|
| 728 | { |
|---|
| 729 | |
|---|
| 730 | if (availableTime<=0.0) return; |
|---|
| 731 | |
|---|
| 732 | const FBOExtensions* extensions = FBOExtensions::instance(contextID,true); |
|---|
| 733 | if(!extensions || !extensions->isSupported() ) return; |
|---|
| 734 | |
|---|
| 735 | const osg::Timer& timer = *osg::Timer::instance(); |
|---|
| 736 | osg::Timer_t start_tick = timer.tick(); |
|---|
| 737 | double elapsedTime = 0.0; |
|---|
| 738 | |
|---|
| 739 | { |
|---|
| 740 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedFrameBufferObjectCache); |
|---|
| 741 | |
|---|
| 742 | FrameBufferObjectHandleList& pList = s_deletedFrameBufferObjectCache[contextID]; |
|---|
| 743 | for(FrameBufferObjectHandleList::iterator titr=pList.begin(); |
|---|
| 744 | titr!=pList.end() && elapsedTime<availableTime; |
|---|
| 745 | ) |
|---|
| 746 | { |
|---|
| 747 | extensions->glDeleteFramebuffers(1, &(*titr) ); |
|---|
| 748 | titr = pList.erase( titr ); |
|---|
| 749 | elapsedTime = timer.delta_s(start_tick,timer.tick()); |
|---|
| 750 | } |
|---|
| 751 | } |
|---|
| 752 | |
|---|
| 753 | availableTime -= elapsedTime; |
|---|
| 754 | } |
|---|
| 755 | |
|---|
| 756 | void FrameBufferObject::discardDeletedFrameBufferObjects(unsigned int contextID) |
|---|
| 757 | { |
|---|
| 758 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedFrameBufferObjectCache); |
|---|
| 759 | FrameBufferObjectHandleList& pList = s_deletedFrameBufferObjectCache[contextID]; |
|---|
| 760 | |
|---|
| 761 | pList.clear(); |
|---|
| 762 | } |
|---|
| 763 | |
|---|
| 764 | |
|---|
| 765 | |
|---|
| 766 | FrameBufferObject::FrameBufferObject() |
|---|
| 767 | : StateAttribute() |
|---|
| 768 | { |
|---|
| 769 | } |
|---|
| 770 | |
|---|
| 771 | FrameBufferObject::FrameBufferObject(const FrameBufferObject ©, const CopyOp ©op) |
|---|
| 772 | : StateAttribute(copy, copyop), |
|---|
| 773 | _attachments(copy._attachments), |
|---|
| 774 | _drawBuffers(copy._drawBuffers) |
|---|
| 775 | { |
|---|
| 776 | } |
|---|
| 777 | |
|---|
| 778 | FrameBufferObject::~FrameBufferObject() |
|---|
| 779 | { |
|---|
| 780 | for(unsigned i=0; i<_fboID.size(); ++i) |
|---|
| 781 | { |
|---|
| 782 | if (_fboID[i]) deleteFrameBufferObject(i, _fboID[i]); |
|---|
| 783 | } |
|---|
| 784 | } |
|---|
| 785 | |
|---|
| 786 | void FrameBufferObject::resizeGLObjectBuffers(unsigned int maxSize) |
|---|
| 787 | { |
|---|
| 788 | _fboID.resize(maxSize); |
|---|
| 789 | _unsupported.resize(maxSize); |
|---|
| 790 | _fboID.resize(maxSize); |
|---|
| 791 | } |
|---|
| 792 | |
|---|
| 793 | void FrameBufferObject::releaseGLObjects(osg::State* state) const |
|---|
| 794 | { |
|---|
| 795 | if (state) |
|---|
| 796 | { |
|---|
| 797 | unsigned int contextID = state->getContextID(); |
|---|
| 798 | if (_fboID[contextID]) |
|---|
| 799 | { |
|---|
| 800 | deleteFrameBufferObject(contextID, _fboID[contextID]); |
|---|
| 801 | _fboID[contextID] = 0; |
|---|
| 802 | } |
|---|
| 803 | } |
|---|
| 804 | else |
|---|
| 805 | { |
|---|
| 806 | for(unsigned int i=0; i<_fboID.size(); ++i) |
|---|
| 807 | { |
|---|
| 808 | if (_fboID[i]) |
|---|
| 809 | { |
|---|
| 810 | deleteFrameBufferObject(i, _fboID[i]); |
|---|
| 811 | _fboID[i] = 0; |
|---|
| 812 | } |
|---|
| 813 | } |
|---|
| 814 | } |
|---|
| 815 | } |
|---|
| 816 | |
|---|
| 817 | void FrameBufferObject::setAttachment(BufferComponent attachment_point, const FrameBufferAttachment &attachment) |
|---|
| 818 | { |
|---|
| 819 | _attachments[attachment_point] = attachment; |
|---|
| 820 | |
|---|
| 821 | updateDrawBuffers(); |
|---|
| 822 | dirtyAll(); |
|---|
| 823 | } |
|---|
| 824 | |
|---|
| 825 | |
|---|
| 826 | GLenum FrameBufferObject::convertBufferComponentToGLenum(BufferComponent attachment_point) const |
|---|
| 827 | { |
|---|
| 828 | switch(attachment_point) |
|---|
| 829 | { |
|---|
| 830 | case(Camera::DEPTH_BUFFER): return GL_DEPTH_ATTACHMENT_EXT; |
|---|
| 831 | case(Camera::STENCIL_BUFFER): return GL_STENCIL_ATTACHMENT_EXT; |
|---|
| 832 | case(Camera::COLOR_BUFFER): return GL_COLOR_ATTACHMENT0_EXT; |
|---|
| 833 | default: return GLenum(GL_COLOR_ATTACHMENT0_EXT + (attachment_point-Camera::COLOR_BUFFER0)); |
|---|
| 834 | } |
|---|
| 835 | } |
|---|
| 836 | |
|---|
| 837 | void FrameBufferObject::updateDrawBuffers() |
|---|
| 838 | { |
|---|
| 839 | _drawBuffers.clear(); |
|---|
| 840 | |
|---|
| 841 | |
|---|
| 842 | for (AttachmentMap::const_iterator i=_attachments.begin(); i!=_attachments.end(); ++i) |
|---|
| 843 | { |
|---|
| 844 | |
|---|
| 845 | if (i->first >= Camera::COLOR_BUFFER0 && i->first <= Camera::COLOR_BUFFER15) |
|---|
| 846 | _drawBuffers.push_back(convertBufferComponentToGLenum(i->first)); |
|---|
| 847 | } |
|---|
| 848 | } |
|---|
| 849 | |
|---|
| 850 | void FrameBufferObject::apply(State &state) const |
|---|
| 851 | { |
|---|
| 852 | apply(state, READ_DRAW_FRAMEBUFFER); |
|---|
| 853 | } |
|---|
| 854 | |
|---|
| 855 | void FrameBufferObject::apply(State &state, BindTarget target) const |
|---|
| 856 | { |
|---|
| 857 | unsigned int contextID = state.getContextID(); |
|---|
| 858 | |
|---|
| 859 | if (_unsupported[contextID]) |
|---|
| 860 | return; |
|---|
| 861 | |
|---|
| 862 | |
|---|
| 863 | FBOExtensions* ext = FBOExtensions::instance(contextID,true); |
|---|
| 864 | if (!ext->isSupported()) |
|---|
| 865 | { |
|---|
| 866 | _unsupported[contextID] = 1; |
|---|
| 867 | OSG_WARN << "Warning: EXT_framebuffer_object is not supported" << std::endl; |
|---|
| 868 | return; |
|---|
| 869 | } |
|---|
| 870 | |
|---|
| 871 | if (_attachments.empty()) |
|---|
| 872 | { |
|---|
| 873 | ext->glBindFramebuffer(target, 0); |
|---|
| 874 | return; |
|---|
| 875 | } |
|---|
| 876 | |
|---|
| 877 | int &dirtyAttachmentList = _dirtyAttachmentList[contextID]; |
|---|
| 878 | |
|---|
| 879 | GLuint &fboID = _fboID[contextID]; |
|---|
| 880 | if (fboID == 0) |
|---|
| 881 | { |
|---|
| 882 | ext->glGenFramebuffers(1, &fboID); |
|---|
| 883 | if (fboID == 0) |
|---|
| 884 | { |
|---|
| 885 | OSG_WARN << "Warning: FrameBufferObject: could not create the FBO" << std::endl; |
|---|
| 886 | return; |
|---|
| 887 | } |
|---|
| 888 | |
|---|
| 889 | dirtyAttachmentList = 1; |
|---|
| 890 | |
|---|
| 891 | } |
|---|
| 892 | |
|---|
| 893 | if (dirtyAttachmentList) |
|---|
| 894 | { |
|---|
| 895 | |
|---|
| 896 | |
|---|
| 897 | |
|---|
| 898 | |
|---|
| 899 | static OpenThreads::Mutex s_mutex; |
|---|
| 900 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex); |
|---|
| 901 | |
|---|
| 902 | |
|---|
| 903 | for (AttachmentMap::const_iterator i=_attachments.begin(); i!=_attachments.end(); ++i) |
|---|
| 904 | { |
|---|
| 905 | const FrameBufferAttachment &fa = i->second; |
|---|
| 906 | fa.createRequiredTexturesAndApplyGenerateMipMap(state, ext); |
|---|
| 907 | } |
|---|
| 908 | |
|---|
| 909 | } |
|---|
| 910 | |
|---|
| 911 | |
|---|
| 912 | ext->glBindFramebuffer(target, fboID); |
|---|
| 913 | |
|---|
| 914 | |
|---|
| 915 | if (_drawBuffers.size() > 0) |
|---|
| 916 | { |
|---|
| 917 | GL2Extensions *gl2e = GL2Extensions::Get(state.getContextID(), true ); |
|---|
| 918 | if (gl2e) |
|---|
| 919 | { |
|---|
| 920 | gl2e->glDrawBuffers(_drawBuffers.size(), &(_drawBuffers[0])); |
|---|
| 921 | } |
|---|
| 922 | } |
|---|
| 923 | |
|---|
| 924 | if (dirtyAttachmentList) |
|---|
| 925 | { |
|---|
| 926 | for (AttachmentMap::const_iterator i=_attachments.begin(); i!=_attachments.end(); ++i) |
|---|
| 927 | { |
|---|
| 928 | const FrameBufferAttachment &fa = i->second; |
|---|
| 929 | switch(i->first) |
|---|
| 930 | { |
|---|
| 931 | case(Camera::PACKED_DEPTH_STENCIL_BUFFER): |
|---|
| 932 | if (ext->isPackedDepthStencilSupported()) |
|---|
| 933 | { |
|---|
| 934 | fa.attach(state, target, GL_DEPTH_ATTACHMENT_EXT, ext); |
|---|
| 935 | fa.attach(state, target, GL_STENCIL_ATTACHMENT_EXT, ext); |
|---|
| 936 | } |
|---|
| 937 | else |
|---|
| 938 | { |
|---|
| 939 | OSG_WARN << |
|---|
| 940 | "Warning: FrameBufferObject: could not attach PACKED_DEPTH_STENCIL_BUFFER, " |
|---|
| 941 | "EXT_packed_depth_stencil is not supported !" << std::endl; |
|---|
| 942 | } |
|---|
| 943 | break; |
|---|
| 944 | |
|---|
| 945 | default: |
|---|
| 946 | fa.attach(state, target, convertBufferComponentToGLenum(i->first), ext); |
|---|
| 947 | break; |
|---|
| 948 | } |
|---|
| 949 | } |
|---|
| 950 | dirtyAttachmentList = 0; |
|---|
| 951 | } |
|---|
| 952 | |
|---|
| 953 | } |
|---|
| 954 | |
|---|
| 955 | bool FrameBufferObject::isMultisample() const |
|---|
| 956 | { |
|---|
| 957 | if (_attachments.size()) |
|---|
| 958 | { |
|---|
| 959 | |
|---|
| 960 | |
|---|
| 961 | |
|---|
| 962 | return _attachments.begin()->second.isMultisample(); |
|---|
| 963 | } |
|---|
| 964 | |
|---|
| 965 | return false; |
|---|
| 966 | } |
|---|
| 967 | |
|---|
| 968 | int FrameBufferObject::compare(const StateAttribute &sa) const |
|---|
| 969 | { |
|---|
| 970 | COMPARE_StateAttribute_Types(FrameBufferObject, sa); |
|---|
| 971 | COMPARE_StateAttribute_Parameter(_attachments.size()); |
|---|
| 972 | AttachmentMap::const_iterator i = _attachments.begin(); |
|---|
| 973 | AttachmentMap::const_iterator j = rhs._attachments.begin(); |
|---|
| 974 | for (; i!=_attachments.end(); ++i, ++j) |
|---|
| 975 | { |
|---|
| 976 | int cmp = i->second.compare(j->second); |
|---|
| 977 | if (cmp != 0) return cmp; |
|---|
| 978 | } |
|---|
| 979 | return 0; |
|---|
| 980 | } |
|---|