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| 20 | #include <osg/Notify> |
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| 21 | #include <osg/buffered_value> |
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| 22 | #include <osg/ref_ptr> |
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| 23 | #include <osg/GL2Extensions> |
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| 24 | #include <osg/GLExtensions> |
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| 25 | #include <osg/Math> |
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| 26 | |
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| 27 | using namespace osg; |
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| 28 | |
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| 29 | |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | GL2Extensions::GL2Extensions(unsigned int contextID) |
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| 34 | { |
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| 35 | setupGL2Extensions(contextID); |
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| 36 | } |
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| 37 | |
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| 38 | |
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| 39 | GL2Extensions::GL2Extensions(const GL2Extensions& rhs) : osg::Referenced() |
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| 40 | { |
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| 41 | _glVersion = rhs._glVersion; |
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| 42 | _glslLanguageVersion = rhs._glslLanguageVersion; |
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| 43 | |
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| 44 | _isShaderObjectsSupported = rhs._isShaderObjectsSupported; |
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| 45 | _isVertexShaderSupported = rhs._isVertexShaderSupported; |
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| 46 | _isFragmentShaderSupported = rhs._isFragmentShaderSupported; |
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| 47 | _isLanguage100Supported = rhs._isLanguage100Supported; |
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| 48 | _isGeometryShader4Supported = rhs._isGeometryShader4Supported; |
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| 49 | _isGpuShader4Supported = rhs._isGpuShader4Supported; |
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| 50 | _isUniformBufferObjectSupported = rhs._isUniformBufferObjectSupported; |
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| 51 | _isGetProgramBinarySupported = rhs._isGetProgramBinarySupported; |
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| 52 | |
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| 53 | _glBlendEquationSeparate = rhs._glBlendEquationSeparate; |
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| 54 | _glDrawBuffers = rhs._glDrawBuffers; |
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| 55 | _glStencilOpSeparate = rhs._glStencilOpSeparate; |
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| 56 | _glStencilFuncSeparate = rhs._glStencilFuncSeparate; |
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| 57 | _glStencilMaskSeparate = rhs._glStencilMaskSeparate; |
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| 58 | _glAttachShader = rhs._glAttachShader; |
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| 59 | _glBindAttribLocation = rhs._glBindAttribLocation; |
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| 60 | _glCompileShader = rhs._glCompileShader; |
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| 61 | _glCreateProgram = rhs._glCreateProgram; |
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| 62 | _glCreateShader = rhs._glCreateShader; |
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| 63 | _glDeleteProgram = rhs._glDeleteProgram; |
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| 64 | _glDeleteShader = rhs._glDeleteShader; |
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| 65 | _glDetachShader = rhs._glDetachShader; |
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| 66 | _glDisableVertexAttribArray = rhs._glDisableVertexAttribArray; |
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| 67 | _glEnableVertexAttribArray = rhs._glEnableVertexAttribArray; |
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| 68 | _glGetActiveAttrib = rhs._glGetActiveAttrib; |
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| 69 | _glGetActiveUniform = rhs._glGetActiveUniform; |
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| 70 | _glGetAttachedShaders = rhs._glGetAttachedShaders; |
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| 71 | _glGetAttribLocation = rhs._glGetAttribLocation; |
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| 72 | _glGetProgramiv = rhs._glGetProgramiv; |
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| 73 | _glGetProgramInfoLog = rhs._glGetProgramInfoLog; |
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| 74 | _glGetShaderiv = rhs._glGetShaderiv; |
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| 75 | _glGetShaderInfoLog = rhs._glGetShaderInfoLog; |
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| 76 | _glGetShaderSource = rhs._glGetShaderSource; |
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| 77 | _glGetUniformLocation = rhs._glGetUniformLocation; |
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| 78 | _glGetUniformfv = rhs._glGetUniformfv; |
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| 79 | _glGetUniformiv = rhs._glGetUniformiv; |
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| 80 | _glGetVertexAttribdv = rhs._glGetVertexAttribdv; |
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| 81 | _glGetVertexAttribfv = rhs._glGetVertexAttribfv; |
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| 82 | _glGetVertexAttribiv = rhs._glGetVertexAttribiv; |
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| 83 | _glGetVertexAttribPointerv = rhs._glGetVertexAttribPointerv; |
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| 84 | _glIsProgram = rhs._glIsProgram; |
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| 85 | _glIsShader = rhs._glIsShader; |
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| 86 | _glLinkProgram = rhs._glLinkProgram; |
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| 87 | _glShaderSource = rhs._glShaderSource; |
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| 88 | _glUseProgram = rhs._glUseProgram; |
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| 89 | _glUniform1f = rhs._glUniform1f; |
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| 90 | _glUniform2f = rhs._glUniform2f; |
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| 91 | _glUniform3f = rhs._glUniform3f; |
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| 92 | _glUniform4f = rhs._glUniform4f; |
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| 93 | _glUniform1i = rhs._glUniform1i; |
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| 94 | _glUniform2i = rhs._glUniform2i; |
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| 95 | _glUniform3i = rhs._glUniform3i; |
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| 96 | _glUniform4i = rhs._glUniform4i; |
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| 97 | _glUniform1fv = rhs._glUniform1fv; |
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| 98 | _glUniform2fv = rhs._glUniform2fv; |
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| 99 | _glUniform3fv = rhs._glUniform3fv; |
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| 100 | _glUniform4fv = rhs._glUniform4fv; |
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| 101 | _glUniform1iv = rhs._glUniform1iv; |
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| 102 | _glUniform2iv = rhs._glUniform2iv; |
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| 103 | _glUniform3iv = rhs._glUniform3iv; |
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| 104 | _glUniform4iv = rhs._glUniform4iv; |
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| 105 | _glUniformMatrix2fv = rhs._glUniformMatrix2fv; |
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| 106 | _glUniformMatrix3fv = rhs._glUniformMatrix3fv; |
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| 107 | _glUniformMatrix4fv = rhs._glUniformMatrix4fv; |
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| 108 | _glValidateProgram = rhs._glValidateProgram; |
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| 109 | _glVertexAttrib1d = rhs._glVertexAttrib1d; |
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| 110 | _glVertexAttrib1dv = rhs._glVertexAttrib1dv; |
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| 111 | _glVertexAttrib1f = rhs._glVertexAttrib1f; |
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| 112 | _glVertexAttrib1fv = rhs._glVertexAttrib1fv; |
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| 113 | _glVertexAttrib1s = rhs._glVertexAttrib1s; |
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| 114 | _glVertexAttrib1sv = rhs._glVertexAttrib1sv; |
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| 115 | _glVertexAttrib2d = rhs._glVertexAttrib2d; |
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| 116 | _glVertexAttrib2dv = rhs._glVertexAttrib2dv; |
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| 117 | _glVertexAttrib2f = rhs._glVertexAttrib2f; |
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| 118 | _glVertexAttrib2fv = rhs._glVertexAttrib2fv; |
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| 119 | _glVertexAttrib2s = rhs._glVertexAttrib2s; |
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| 120 | _glVertexAttrib2sv = rhs._glVertexAttrib2sv; |
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| 121 | _glVertexAttrib3d = rhs._glVertexAttrib3d; |
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| 122 | _glVertexAttrib3dv = rhs._glVertexAttrib3dv; |
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| 123 | _glVertexAttrib3f = rhs._glVertexAttrib3f; |
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| 124 | _glVertexAttrib3fv = rhs._glVertexAttrib3fv; |
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| 125 | _glVertexAttrib3s = rhs._glVertexAttrib3s; |
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| 126 | _glVertexAttrib3sv = rhs._glVertexAttrib3sv; |
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| 127 | _glVertexAttrib4Nbv = rhs._glVertexAttrib4Nbv; |
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| 128 | _glVertexAttrib4Niv = rhs._glVertexAttrib4Niv; |
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| 129 | _glVertexAttrib4Nsv = rhs._glVertexAttrib4Nsv; |
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| 130 | _glVertexAttrib4Nub = rhs._glVertexAttrib4Nub; |
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| 131 | _glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv; |
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| 132 | _glVertexAttrib4Nuiv = rhs._glVertexAttrib4Nuiv; |
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| 133 | _glVertexAttrib4Nusv = rhs._glVertexAttrib4Nusv; |
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| 134 | _glVertexAttrib4bv = rhs._glVertexAttrib4bv; |
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| 135 | _glVertexAttrib4d = rhs._glVertexAttrib4d; |
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| 136 | _glVertexAttrib4dv = rhs._glVertexAttrib4dv; |
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| 137 | _glVertexAttrib4f = rhs._glVertexAttrib4f; |
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| 138 | _glVertexAttrib4fv = rhs._glVertexAttrib4fv; |
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| 139 | _glVertexAttrib4iv = rhs._glVertexAttrib4iv; |
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| 140 | _glVertexAttrib4s = rhs._glVertexAttrib4s; |
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| 141 | _glVertexAttrib4sv = rhs._glVertexAttrib4sv; |
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| 142 | _glVertexAttrib4ubv = rhs._glVertexAttrib4ubv; |
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| 143 | _glVertexAttrib4uiv = rhs._glVertexAttrib4uiv; |
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| 144 | _glVertexAttrib4usv = rhs._glVertexAttrib4usv; |
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| 145 | _glVertexAttribPointer = rhs._glVertexAttribPointer; |
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| 146 | |
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| 147 | _glGetInfoLogARB = rhs._glGetInfoLogARB; |
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| 148 | _glGetObjectParameterivARB = rhs._glGetObjectParameterivARB; |
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| 149 | _glDeleteObjectARB = rhs._glDeleteObjectARB; |
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| 150 | _glGetHandleARB = rhs._glGetHandleARB; |
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| 151 | |
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| 152 | |
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| 153 | _glUniformMatrix2x3fv = rhs._glUniformMatrix2x3fv; |
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| 154 | _glUniformMatrix3x2fv = rhs._glUniformMatrix3x2fv; |
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| 155 | _glUniformMatrix2x4fv = rhs._glUniformMatrix2x4fv; |
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| 156 | _glUniformMatrix4x2fv = rhs._glUniformMatrix4x2fv; |
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| 157 | _glUniformMatrix3x4fv = rhs._glUniformMatrix3x4fv; |
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| 158 | _glUniformMatrix4x3fv = rhs._glUniformMatrix4x3fv; |
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| 159 | |
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| 160 | |
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| 161 | _glProgramParameteri = rhs._glProgramParameteri; |
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| 162 | _glFramebufferTexture = rhs._glFramebufferTexture; |
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| 163 | _glFramebufferTextureLayer = rhs._glFramebufferTextureLayer; |
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| 164 | _glFramebufferTextureFace = rhs._glFramebufferTextureFace; |
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| 165 | |
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| 166 | |
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| 167 | _glGetUniformuiv = rhs._glGetUniformuiv; |
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| 168 | _glBindFragDataLocation = rhs._glBindFragDataLocation; |
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| 169 | _glGetFragDataLocation = rhs._glGetFragDataLocation; |
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| 170 | _glUniform1ui = rhs._glUniform1ui; |
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| 171 | _glUniform2ui = rhs._glUniform2ui; |
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| 172 | _glUniform3ui = rhs._glUniform3ui; |
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| 173 | _glUniform4ui = rhs._glUniform4ui; |
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| 174 | _glUniform1uiv = rhs._glUniform1uiv; |
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| 175 | _glUniform2uiv = rhs._glUniform2uiv; |
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| 176 | _glUniform3uiv = rhs._glUniform3uiv; |
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| 177 | _glUniform4uiv = rhs._glUniform4uiv; |
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| 178 | |
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| 179 | |
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| 180 | _glGetUniformIndices = rhs._glGetUniformIndices; |
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| 181 | _glGetActiveUniformsiv = rhs._glGetActiveUniformsiv; |
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| 182 | _glGetActiveUniformName = rhs._glGetActiveUniformName; |
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| 183 | _glGetUniformBlockIndex = rhs._glGetUniformBlockIndex; |
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| 184 | _glGetActiveUniformBlockiv = rhs._glGetActiveUniformBlockiv; |
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| 185 | _glGetActiveUniformBlockName = rhs._glGetActiveUniformBlockName; |
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| 186 | _glUniformBlockBinding = rhs._glUniformBlockBinding; |
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| 187 | |
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| 188 | |
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| 189 | _glGetProgramBinary = rhs._glGetProgramBinary; |
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| 190 | _glProgramBinary = rhs._glProgramBinary; |
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| 191 | |
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| 192 | _areTessellationShadersSupported = rhs._areTessellationShadersSupported; |
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| 193 | } |
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| 194 | |
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| 195 | |
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| 196 | void GL2Extensions::lowestCommonDenominator(const GL2Extensions& rhs) |
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| 197 | { |
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| 198 | if (rhs._glVersion < _glVersion) _glVersion = rhs._glVersion; |
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| 199 | if (rhs._glslLanguageVersion < _glslLanguageVersion) |
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| 200 | _glslLanguageVersion = rhs._glslLanguageVersion; |
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| 201 | |
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| 202 | if (!rhs._isShaderObjectsSupported) _isShaderObjectsSupported = false; |
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| 203 | if (!rhs._isVertexShaderSupported) _isVertexShaderSupported = false; |
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| 204 | if (!rhs._isFragmentShaderSupported) _isFragmentShaderSupported = false; |
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| 205 | if (!rhs._isLanguage100Supported) _isLanguage100Supported = false; |
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| 206 | if (!rhs._isGeometryShader4Supported) _isGeometryShader4Supported = false; |
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| 207 | if (!rhs._isGpuShader4Supported) _isGpuShader4Supported = false; |
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| 208 | |
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| 209 | if (!rhs._glBlendEquationSeparate) _glBlendEquationSeparate = 0; |
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| 210 | if (!rhs._glDrawBuffers) _glDrawBuffers = 0; |
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| 211 | if (!rhs._glStencilOpSeparate) _glStencilOpSeparate = 0; |
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| 212 | if (!rhs._glStencilFuncSeparate) _glStencilFuncSeparate = 0; |
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| 213 | if (!rhs._glStencilMaskSeparate) _glStencilMaskSeparate = 0; |
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| 214 | if (!rhs._glAttachShader) _glAttachShader = 0; |
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| 215 | if (!rhs._glBindAttribLocation) _glBindAttribLocation = 0; |
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| 216 | if (!rhs._glCompileShader) _glCompileShader = 0; |
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| 217 | if (!rhs._glCreateProgram) _glCreateProgram = 0; |
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| 218 | if (!rhs._glCreateShader) _glCreateShader = 0; |
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| 219 | if (!rhs._glDeleteProgram) _glDeleteProgram = 0; |
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| 220 | if (!rhs._glDeleteShader) _glDeleteShader = 0; |
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| 221 | if (!rhs._glDetachShader) _glDetachShader = 0; |
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| 222 | if (!rhs._glDisableVertexAttribArray) _glDisableVertexAttribArray = 0; |
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| 223 | if (!rhs._glEnableVertexAttribArray) _glEnableVertexAttribArray = 0; |
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| 224 | if (!rhs._glGetActiveAttrib) _glGetActiveAttrib = 0; |
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| 225 | if (!rhs._glGetActiveUniform) _glGetActiveUniform = 0; |
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| 226 | if (!rhs._glGetAttachedShaders) _glGetAttachedShaders = 0; |
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| 227 | if (!rhs._glGetAttribLocation) _glGetAttribLocation = 0; |
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| 228 | if (!rhs._glGetProgramiv) _glGetProgramiv = 0; |
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| 229 | if (!rhs._glGetProgramInfoLog) _glGetProgramInfoLog = 0; |
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| 230 | if (!rhs._glGetShaderiv) _glGetShaderiv = 0; |
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| 231 | if (!rhs._glGetShaderInfoLog) _glGetShaderInfoLog = 0; |
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| 232 | if (!rhs._glGetShaderSource) _glGetShaderSource = 0; |
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| 233 | if (!rhs._glGetUniformLocation) _glGetUniformLocation = 0; |
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| 234 | if (!rhs._glGetUniformfv) _glGetUniformfv = 0; |
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| 235 | if (!rhs._glGetUniformiv) _glGetUniformiv = 0; |
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| 236 | if (!rhs._glGetVertexAttribdv) _glGetVertexAttribdv = 0; |
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| 237 | if (!rhs._glGetVertexAttribfv) _glGetVertexAttribfv = 0; |
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| 238 | if (!rhs._glGetVertexAttribiv) _glGetVertexAttribiv = 0; |
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| 239 | if (!rhs._glGetVertexAttribPointerv) _glGetVertexAttribPointerv = 0; |
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| 240 | if (!rhs._glIsProgram) _glIsProgram = 0; |
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| 241 | if (!rhs._glIsShader) _glIsShader = 0; |
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| 242 | if (!rhs._glLinkProgram) _glLinkProgram = 0; |
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| 243 | if (!rhs._glShaderSource) _glShaderSource = 0; |
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| 244 | if (!rhs._glUseProgram) _glUseProgram = 0; |
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| 245 | if (!rhs._glUniform1f) _glUniform1f = 0; |
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| 246 | if (!rhs._glUniform2f) _glUniform2f = 0; |
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| 247 | if (!rhs._glUniform3f) _glUniform3f = 0; |
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| 248 | if (!rhs._glUniform4f) _glUniform4f = 0; |
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| 249 | if (!rhs._glUniform1i) _glUniform1i = 0; |
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| 250 | if (!rhs._glUniform2i) _glUniform2i = 0; |
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| 251 | if (!rhs._glUniform3i) _glUniform3i = 0; |
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| 252 | if (!rhs._glUniform4i) _glUniform4i = 0; |
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| 253 | if (!rhs._glUniform1fv) _glUniform1fv = 0; |
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| 254 | if (!rhs._glUniform2fv) _glUniform2fv = 0; |
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| 255 | if (!rhs._glUniform3fv) _glUniform3fv = 0; |
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| 256 | if (!rhs._glUniform4fv) _glUniform4fv = 0; |
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| 257 | if (!rhs._glUniform1iv) _glUniform1iv = 0; |
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| 258 | if (!rhs._glUniform2iv) _glUniform2iv = 0; |
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| 259 | if (!rhs._glUniform3iv) _glUniform3iv = 0; |
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| 260 | if (!rhs._glUniform4iv) _glUniform4iv = 0; |
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| 261 | if (!rhs._glUniformMatrix2fv) _glUniformMatrix2fv = 0; |
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| 262 | if (!rhs._glUniformMatrix3fv) _glUniformMatrix3fv = 0; |
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| 263 | if (!rhs._glUniformMatrix4fv) _glUniformMatrix4fv = 0; |
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| 264 | if (!rhs._glValidateProgram) _glValidateProgram = 0; |
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| 265 | if (!rhs._glVertexAttrib1d) _glVertexAttrib1d = 0; |
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| 266 | if (!rhs._glVertexAttrib1dv) _glVertexAttrib1dv = 0; |
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| 267 | if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0; |
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| 268 | if (!rhs._glVertexAttrib1fv) _glVertexAttrib1fv = 0; |
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| 269 | if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0; |
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| 270 | if (!rhs._glVertexAttrib1sv) _glVertexAttrib1sv = 0; |
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| 271 | if (!rhs._glVertexAttrib2d) _glVertexAttrib2d = 0; |
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| 272 | if (!rhs._glVertexAttrib2dv) _glVertexAttrib2dv = 0; |
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| 273 | if (!rhs._glVertexAttrib2f) _glVertexAttrib2f = 0; |
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| 274 | if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0; |
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| 275 | if (!rhs._glVertexAttrib2s) _glVertexAttrib2s = 0; |
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| 276 | if (!rhs._glVertexAttrib2sv) _glVertexAttrib2sv = 0; |
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| 277 | if (!rhs._glVertexAttrib3d) _glVertexAttrib3d = 0; |
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| 278 | if (!rhs._glVertexAttrib3dv) _glVertexAttrib3dv = 0; |
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| 279 | if (!rhs._glVertexAttrib3f) _glVertexAttrib3f = 0; |
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| 280 | if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0; |
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| 281 | if (!rhs._glVertexAttrib3s) _glVertexAttrib3s = 0; |
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| 282 | if (!rhs._glVertexAttrib3sv) _glVertexAttrib3sv = 0; |
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| 283 | if (!rhs._glVertexAttrib4Nbv) _glVertexAttrib4Nbv = 0; |
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| 284 | if (!rhs._glVertexAttrib4Niv) _glVertexAttrib4Niv = 0; |
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| 285 | if (!rhs._glVertexAttrib4Nsv) _glVertexAttrib4Nsv = 0; |
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| 286 | if (!rhs._glVertexAttrib4Nub) _glVertexAttrib4Nub = 0; |
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| 287 | if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0; |
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| 288 | if (!rhs._glVertexAttrib4Nuiv) _glVertexAttrib4Nuiv = 0; |
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| 289 | if (!rhs._glVertexAttrib4Nusv) _glVertexAttrib4Nusv = 0; |
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| 290 | if (!rhs._glVertexAttrib4bv) _glVertexAttrib4bv = 0; |
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| 291 | if (!rhs._glVertexAttrib4d) _glVertexAttrib4d = 0; |
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| 292 | if (!rhs._glVertexAttrib4dv) _glVertexAttrib4dv = 0; |
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| 293 | if (!rhs._glVertexAttrib4f) _glVertexAttrib4f = 0; |
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| 294 | if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0; |
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| 295 | if (!rhs._glVertexAttrib4iv) _glVertexAttrib4iv = 0; |
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| 296 | if (!rhs._glVertexAttrib4s) _glVertexAttrib4s = 0; |
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| 297 | if (!rhs._glVertexAttrib4sv) _glVertexAttrib4sv = 0; |
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| 298 | if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0; |
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| 299 | if (!rhs._glVertexAttrib4uiv) _glVertexAttrib4uiv = 0; |
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| 300 | if (!rhs._glVertexAttrib4usv) _glVertexAttrib4usv = 0; |
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| 301 | if (!rhs._glVertexAttribPointer) _glVertexAttribPointer = 0; |
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| 302 | |
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| 303 | if (!rhs._glGetInfoLogARB) _glGetInfoLogARB = 0; |
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| 304 | if (!rhs._glGetObjectParameterivARB) _glGetObjectParameterivARB = 0; |
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| 305 | if (!rhs._glDeleteObjectARB) _glDeleteObjectARB = 0; |
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| 306 | if (!rhs._glGetHandleARB) _glGetHandleARB = 0; |
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| 307 | |
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| 308 | |
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| 309 | if (!rhs._glUniformMatrix2x3fv) _glUniformMatrix2x3fv = 0; |
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| 310 | if (!rhs._glUniformMatrix3x2fv) _glUniformMatrix3x2fv = 0; |
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| 311 | if (!rhs._glUniformMatrix2x4fv) _glUniformMatrix2x4fv = 0; |
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| 312 | if (!rhs._glUniformMatrix4x2fv) _glUniformMatrix4x2fv = 0; |
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| 313 | if (!rhs._glUniformMatrix3x4fv) _glUniformMatrix3x4fv = 0; |
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| 314 | if (!rhs._glUniformMatrix4x3fv) _glUniformMatrix4x3fv = 0; |
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| 315 | |
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| 316 | |
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| 317 | if (!rhs._glProgramParameteri) _glProgramParameteri = 0; |
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| 318 | if (!rhs._glFramebufferTexture) _glFramebufferTexture = 0; |
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| 319 | if (!rhs._glFramebufferTextureLayer) _glFramebufferTextureLayer = 0; |
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| 320 | if (!rhs._glFramebufferTextureFace) _glFramebufferTextureFace = 0; |
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| 321 | |
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| 322 | |
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| 323 | if (!rhs._glPatchParameteri) _glPatchParameteri = 0; |
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| 324 | if (!rhs._glPatchParameterfv) _glPatchParameterfv = 0; |
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| 325 | |
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| 326 | |
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| 327 | if (!rhs._glGetUniformuiv) _glGetUniformuiv = 0; |
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| 328 | if (!rhs._glBindFragDataLocation) _glBindFragDataLocation = 0; |
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| 329 | if (!rhs._glGetFragDataLocation) _glGetFragDataLocation = 0; |
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| 330 | if (!rhs._glUniform1ui) _glUniform1ui = 0; |
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| 331 | if (!rhs._glUniform2ui) _glUniform2ui = 0; |
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| 332 | if (!rhs._glUniform3ui) _glUniform3ui = 0; |
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| 333 | if (!rhs._glUniform4ui) _glUniform4ui = 0; |
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| 334 | if (!rhs._glUniform1uiv) _glUniform1uiv = 0; |
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| 335 | if (!rhs._glUniform2uiv) _glUniform2uiv = 0; |
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| 336 | if (!rhs._glUniform3uiv) _glUniform3uiv = 0; |
|---|
| 337 | if (!rhs._glUniform4uiv) _glUniform4uiv = 0; |
|---|
| 338 | |
|---|
| 339 | |
|---|
| 340 | if (!rhs._glGetUniformIndices) _glGetUniformIndices = 0; |
|---|
| 341 | if (!rhs._glGetActiveUniformsiv) _glGetActiveUniformsiv = 0; |
|---|
| 342 | if (!rhs._glGetActiveUniformName) _glGetActiveUniformName = 0; |
|---|
| 343 | if (!rhs._glGetUniformBlockIndex) _glGetUniformBlockIndex = 0; |
|---|
| 344 | if (!rhs._glGetActiveUniformBlockiv) _glGetActiveUniformBlockiv = 0; |
|---|
| 345 | if (!rhs._glGetActiveUniformBlockName) _glGetActiveUniformBlockName = 0; |
|---|
| 346 | if (!rhs._glUniformBlockBinding) _glUniformBlockBinding = 0; |
|---|
| 347 | |
|---|
| 348 | |
|---|
| 349 | if (!rhs._glGetProgramBinary) _glGetProgramBinary = 0; |
|---|
| 350 | if (!rhs._glProgramBinary) _glProgramBinary = 0; |
|---|
| 351 | } |
|---|
| 352 | |
|---|
| 353 | |
|---|
| 354 | void GL2Extensions::setupGL2Extensions(unsigned int contextID) |
|---|
| 355 | { |
|---|
| 356 | const char* version = (const char*) glGetString( GL_VERSION ); |
|---|
| 357 | if (!version) |
|---|
| 358 | { |
|---|
| 359 | OSG_NOTIFY(osg::FATAL)<<"Error: OpenGL version test failed, requires valid graphics context."<<std::endl; |
|---|
| 360 | |
|---|
| 361 | _glVersion = 0.0f; |
|---|
| 362 | _glslLanguageVersion = 0.0f; |
|---|
| 363 | |
|---|
| 364 | _isShaderObjectsSupported = false; |
|---|
| 365 | _isVertexShaderSupported = false; |
|---|
| 366 | _isFragmentShaderSupported = false; |
|---|
| 367 | _isLanguage100Supported = false; |
|---|
| 368 | _isGeometryShader4Supported = false; |
|---|
| 369 | _areTessellationShadersSupported = false; |
|---|
| 370 | _isGpuShader4Supported = false; |
|---|
| 371 | _isUniformBufferObjectSupported = false; |
|---|
| 372 | _isGetProgramBinarySupported = false; |
|---|
| 373 | |
|---|
| 374 | _glBlendEquationSeparate= 0; |
|---|
| 375 | _glDrawBuffers= 0; |
|---|
| 376 | _glStencilOpSeparate= 0; |
|---|
| 377 | _glStencilFuncSeparate= 0; |
|---|
| 378 | _glStencilMaskSeparate= 0; |
|---|
| 379 | _glAttachShader= 0; |
|---|
| 380 | _glBindAttribLocation= 0; |
|---|
| 381 | _glCompileShader= 0; |
|---|
| 382 | _glCreateProgram= 0; |
|---|
| 383 | _glCreateShader= 0; |
|---|
| 384 | _glDeleteProgram= 0; |
|---|
| 385 | _glDeleteShader= 0; |
|---|
| 386 | _glDetachShader= 0; |
|---|
| 387 | _glDisableVertexAttribArray= 0; |
|---|
| 388 | _glEnableVertexAttribArray= 0; |
|---|
| 389 | _glGetActiveAttrib= 0; |
|---|
| 390 | _glGetActiveUniform= 0; |
|---|
| 391 | _glGetAttachedShaders= 0; |
|---|
| 392 | _glGetAttribLocation= 0; |
|---|
| 393 | _glGetProgramiv= 0; |
|---|
| 394 | _glGetProgramInfoLog= 0; |
|---|
| 395 | _glGetShaderiv= 0; |
|---|
| 396 | _glGetShaderInfoLog= 0; |
|---|
| 397 | _glGetShaderSource= 0; |
|---|
| 398 | _glGetUniformLocation= 0; |
|---|
| 399 | _glGetUniformfv= 0; |
|---|
| 400 | _glGetUniformiv= 0; |
|---|
| 401 | _glGetVertexAttribdv= 0; |
|---|
| 402 | _glGetVertexAttribfv= 0; |
|---|
| 403 | _glGetVertexAttribiv= 0; |
|---|
| 404 | _glGetVertexAttribPointerv= 0; |
|---|
| 405 | _glIsProgram= 0; |
|---|
| 406 | _glIsShader= 0; |
|---|
| 407 | _glLinkProgram= 0; |
|---|
| 408 | _glShaderSource= 0; |
|---|
| 409 | _glUseProgram= 0; |
|---|
| 410 | _glUniform1f= 0; |
|---|
| 411 | _glUniform2f= 0; |
|---|
| 412 | _glUniform3f= 0; |
|---|
| 413 | _glUniform4f= 0; |
|---|
| 414 | _glUniform1i= 0; |
|---|
| 415 | _glUniform2i= 0; |
|---|
| 416 | _glUniform3i= 0; |
|---|
| 417 | _glUniform4i= 0; |
|---|
| 418 | _glUniform1fv= 0; |
|---|
| 419 | _glUniform2fv= 0; |
|---|
| 420 | _glUniform3fv= 0; |
|---|
| 421 | _glUniform4fv= 0; |
|---|
| 422 | _glUniform1iv= 0; |
|---|
| 423 | _glUniform2iv= 0; |
|---|
| 424 | _glUniform3iv= 0; |
|---|
| 425 | _glUniform4iv= 0; |
|---|
| 426 | _glUniformMatrix2fv= 0; |
|---|
| 427 | _glUniformMatrix3fv= 0; |
|---|
| 428 | _glUniformMatrix4fv= 0; |
|---|
| 429 | _glValidateProgram= 0; |
|---|
| 430 | _glVertexAttrib1d= 0; |
|---|
| 431 | _glVertexAttrib1dv= 0; |
|---|
| 432 | _glVertexAttrib1f= 0; |
|---|
| 433 | _glVertexAttrib1fv= 0; |
|---|
| 434 | _glVertexAttrib1s= 0; |
|---|
| 435 | _glVertexAttrib1sv= 0; |
|---|
| 436 | _glVertexAttrib2d= 0; |
|---|
| 437 | _glVertexAttrib2dv= 0; |
|---|
| 438 | _glVertexAttrib2f= 0; |
|---|
| 439 | _glVertexAttrib2fv= 0; |
|---|
| 440 | _glVertexAttrib2s= 0; |
|---|
| 441 | _glVertexAttrib2sv= 0; |
|---|
| 442 | _glVertexAttrib3d= 0; |
|---|
| 443 | _glVertexAttrib3dv= 0; |
|---|
| 444 | _glVertexAttrib3f= 0; |
|---|
| 445 | _glVertexAttrib3fv= 0; |
|---|
| 446 | _glVertexAttrib3s= 0; |
|---|
| 447 | _glVertexAttrib3sv= 0; |
|---|
| 448 | _glVertexAttrib4Nbv= 0; |
|---|
| 449 | _glVertexAttrib4Niv= 0; |
|---|
| 450 | _glVertexAttrib4Nsv= 0; |
|---|
| 451 | _glVertexAttrib4Nub= 0; |
|---|
| 452 | _glVertexAttrib4Nubv= 0; |
|---|
| 453 | _glVertexAttrib4Nuiv= 0; |
|---|
| 454 | _glVertexAttrib4Nusv= 0; |
|---|
| 455 | _glVertexAttrib4bv= 0; |
|---|
| 456 | _glVertexAttrib4d= 0; |
|---|
| 457 | _glVertexAttrib4dv= 0; |
|---|
| 458 | _glVertexAttrib4f= 0; |
|---|
| 459 | _glVertexAttrib4fv= 0; |
|---|
| 460 | _glVertexAttrib4iv= 0; |
|---|
| 461 | _glVertexAttrib4s= 0; |
|---|
| 462 | _glVertexAttrib4sv= 0; |
|---|
| 463 | _glVertexAttrib4ubv= 0; |
|---|
| 464 | _glVertexAttrib4uiv= 0; |
|---|
| 465 | _glVertexAttrib4usv= 0; |
|---|
| 466 | _glVertexAttribPointer= 0; |
|---|
| 467 | |
|---|
| 468 | _glGetInfoLogARB= 0; |
|---|
| 469 | _glGetObjectParameterivARB= 0; |
|---|
| 470 | _glDeleteObjectARB= 0; |
|---|
| 471 | _glGetHandleARB= 0; |
|---|
| 472 | |
|---|
| 473 | |
|---|
| 474 | _glUniformMatrix2x3fv= 0; |
|---|
| 475 | _glUniformMatrix3x2fv= 0; |
|---|
| 476 | _glUniformMatrix2x4fv= 0; |
|---|
| 477 | _glUniformMatrix4x2fv= 0; |
|---|
| 478 | _glUniformMatrix3x4fv= 0; |
|---|
| 479 | _glUniformMatrix4x3fv= 0; |
|---|
| 480 | |
|---|
| 481 | |
|---|
| 482 | _glProgramParameteri= 0; |
|---|
| 483 | _glFramebufferTexture= 0; |
|---|
| 484 | _glFramebufferTextureLayer= 0; |
|---|
| 485 | _glFramebufferTextureFace= 0; |
|---|
| 486 | |
|---|
| 487 | |
|---|
| 488 | _glPatchParameteri= 0; |
|---|
| 489 | _glPatchParameterfv= 0; |
|---|
| 490 | |
|---|
| 491 | |
|---|
| 492 | _glGetUniformuiv= 0; |
|---|
| 493 | _glBindFragDataLocation= 0; |
|---|
| 494 | _glGetFragDataLocation= 0; |
|---|
| 495 | _glUniform1ui= 0; |
|---|
| 496 | _glUniform2ui= 0; |
|---|
| 497 | _glUniform3ui= 0; |
|---|
| 498 | _glUniform4ui= 0; |
|---|
| 499 | _glUniform1uiv= 0; |
|---|
| 500 | _glUniform2uiv= 0; |
|---|
| 501 | _glUniform3uiv= 0; |
|---|
| 502 | _glUniform4uiv= 0; |
|---|
| 503 | |
|---|
| 504 | |
|---|
| 505 | _glGetUniformIndices= 0; |
|---|
| 506 | _glGetActiveUniformsiv= 0; |
|---|
| 507 | _glGetActiveUniformName= 0; |
|---|
| 508 | _glGetUniformBlockIndex= 0; |
|---|
| 509 | _glGetActiveUniformBlockiv= 0; |
|---|
| 510 | _glGetActiveUniformBlockName= 0; |
|---|
| 511 | _glUniformBlockBinding= 0; |
|---|
| 512 | |
|---|
| 513 | |
|---|
| 514 | _glGetProgramBinary= 0; |
|---|
| 515 | _glProgramBinary= 0; |
|---|
| 516 | |
|---|
| 517 | return; |
|---|
| 518 | } |
|---|
| 519 | |
|---|
| 520 | _glVersion = findAsciiToFloat( version ); |
|---|
| 521 | _glslLanguageVersion = 0.0f; |
|---|
| 522 | |
|---|
| 523 | bool shadersBuiltIn = OSG_GLES2_FEATURES || OSG_GL3_FEATURES; |
|---|
| 524 | |
|---|
| 525 | _isShaderObjectsSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_shader_objects"); |
|---|
| 526 | _isVertexShaderSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_vertex_shader"); |
|---|
| 527 | _isFragmentShaderSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_fragment_shader"); |
|---|
| 528 | _isLanguage100Supported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_shading_language_100"); |
|---|
| 529 | _isGeometryShader4Supported = osg::isGLExtensionSupported(contextID,"GL_EXT_geometry_shader4"); |
|---|
| 530 | _isGpuShader4Supported = osg::isGLExtensionSupported(contextID,"GL_EXT_gpu_shader4"); |
|---|
| 531 | _areTessellationShadersSupported = osg::isGLExtensionSupported(contextID, "GL_ARB_tessellation_shader"); |
|---|
| 532 | _isUniformBufferObjectSupported = osg::isGLExtensionSupported(contextID,"GL_ARB_uniform_buffer_object"); |
|---|
| 533 | _isGetProgramBinarySupported = osg::isGLExtensionSupported(contextID,"GL_ARB_get_program_binary"); |
|---|
| 534 | |
|---|
| 535 | if( isGlslSupported() ) |
|---|
| 536 | { |
|---|
| 537 | |
|---|
| 538 | while(glGetError() != GL_NO_ERROR) {} |
|---|
| 539 | |
|---|
| 540 | const char* langVerStr = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); |
|---|
| 541 | if( (glGetError() == GL_NO_ERROR) && langVerStr ) |
|---|
| 542 | { |
|---|
| 543 | _glslLanguageVersion = (findAsciiToFloat(langVerStr)); |
|---|
| 544 | } |
|---|
| 545 | else |
|---|
| 546 | _glslLanguageVersion = 1.0f; |
|---|
| 547 | } |
|---|
| 548 | |
|---|
| 549 | OSG_INFO |
|---|
| 550 | << "glVersion=" << getGlVersion() << ", " |
|---|
| 551 | << "isGlslSupported=" << (isGlslSupported() ? "YES" : "NO") << ", " |
|---|
| 552 | << "glslLanguageVersion=" << getLanguageVersion() |
|---|
| 553 | << std::endl; |
|---|
| 554 | |
|---|
| 555 | |
|---|
| 556 | setGLExtensionFuncPtr(_glBlendEquationSeparate, "glBlendEquationSeparate"); |
|---|
| 557 | setGLExtensionFuncPtr(_glDrawBuffers, "glDrawBuffers", "glDrawBuffersARB"); |
|---|
| 558 | setGLExtensionFuncPtr(_glStencilOpSeparate, "glStencilOpSeparate"); |
|---|
| 559 | setGLExtensionFuncPtr(_glStencilFuncSeparate, "glStencilFuncSeparate"); |
|---|
| 560 | setGLExtensionFuncPtr(_glStencilMaskSeparate, "glStencilMaskSeparate"); |
|---|
| 561 | setGLExtensionFuncPtr(_glAttachShader, "glAttachShader", "glAttachObjectARB"); |
|---|
| 562 | setGLExtensionFuncPtr(_glBindAttribLocation, "glBindAttribLocation", "glBindAttribLocationARB"); |
|---|
| 563 | setGLExtensionFuncPtr(_glCompileShader, "glCompileShader", "glCompileShaderARB"); |
|---|
| 564 | setGLExtensionFuncPtr(_glCreateProgram, "glCreateProgram", "glCreateProgramObjectARB"); |
|---|
| 565 | setGLExtensionFuncPtr(_glCreateShader, "glCreateShader", "glCreateShaderObjectARB"); |
|---|
| 566 | setGLExtensionFuncPtr(_glDeleteProgram, "glDeleteProgram"); |
|---|
| 567 | setGLExtensionFuncPtr(_glDeleteShader, "glDeleteShader"); |
|---|
| 568 | setGLExtensionFuncPtr(_glDetachShader, "glDetachShader", "glDetachObjectARB"); |
|---|
| 569 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray"); |
|---|
| 570 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray"); |
|---|
| 571 | setGLExtensionFuncPtr(_glGetActiveAttrib, "glGetActiveAttrib", "glGetActiveAttribARB"); |
|---|
| 572 | setGLExtensionFuncPtr(_glGetActiveUniform, "glGetActiveUniform", "glGetActiveUniformARB"); |
|---|
| 573 | setGLExtensionFuncPtr(_glGetAttachedShaders, "glGetAttachedShaders", "glGetAttachedObjectsARB"); |
|---|
| 574 | setGLExtensionFuncPtr(_glGetAttribLocation, "glGetAttribLocation", "glGetAttribLocationARB"); |
|---|
| 575 | setGLExtensionFuncPtr(_glGetProgramiv, "glGetProgramiv"); |
|---|
| 576 | setGLExtensionFuncPtr(_glGetProgramInfoLog, "glGetProgramInfoLog"); |
|---|
| 577 | setGLExtensionFuncPtr(_glGetShaderiv, "glGetShaderiv"); |
|---|
| 578 | setGLExtensionFuncPtr(_glGetShaderInfoLog, "glGetShaderInfoLog"); |
|---|
| 579 | setGLExtensionFuncPtr(_glGetShaderSource, "glGetShaderSource", "glGetShaderSourceARB"); |
|---|
| 580 | setGLExtensionFuncPtr(_glGetUniformLocation, "glGetUniformLocation", "glGetUniformLocationARB"); |
|---|
| 581 | setGLExtensionFuncPtr(_glGetUniformfv, "glGetUniformfv", "glGetUniformfvARB"); |
|---|
| 582 | setGLExtensionFuncPtr(_glGetUniformiv, "glGetUniformiv", "glGetUniformivARB"); |
|---|
| 583 | setGLExtensionFuncPtr(_glGetVertexAttribdv, "glGetVertexAttribdv"); |
|---|
| 584 | setGLExtensionFuncPtr(_glGetVertexAttribfv, "glGetVertexAttribfv"); |
|---|
| 585 | setGLExtensionFuncPtr(_glGetVertexAttribiv, "glGetVertexAttribiv"); |
|---|
| 586 | setGLExtensionFuncPtr(_glGetVertexAttribPointerv, "glGetVertexAttribPointerv"); |
|---|
| 587 | setGLExtensionFuncPtr(_glIsProgram, "glIsProgram"); |
|---|
| 588 | setGLExtensionFuncPtr(_glIsShader, "glIsShader"); |
|---|
| 589 | setGLExtensionFuncPtr(_glLinkProgram, "glLinkProgram", "glLinkProgramARB"); |
|---|
| 590 | setGLExtensionFuncPtr(_glShaderSource, "glShaderSource", "glShaderSourceARB"); |
|---|
| 591 | setGLExtensionFuncPtr(_glUseProgram, "glUseProgram", "glUseProgramObjectARB"); |
|---|
| 592 | setGLExtensionFuncPtr(_glUniform1f, "glUniform1f", "glUniform1fARB"); |
|---|
| 593 | setGLExtensionFuncPtr(_glUniform2f, "glUniform2f", "glUniform2fARB"); |
|---|
| 594 | setGLExtensionFuncPtr(_glUniform3f, "glUniform3f", "glUniform3fARB"); |
|---|
| 595 | setGLExtensionFuncPtr(_glUniform4f, "glUniform4f", "glUniform4fARB"); |
|---|
| 596 | setGLExtensionFuncPtr(_glUniform1i, "glUniform1i", "glUniform1iARB"); |
|---|
| 597 | setGLExtensionFuncPtr(_glUniform2i, "glUniform2i", "glUniform2iARB"); |
|---|
| 598 | setGLExtensionFuncPtr(_glUniform3i, "glUniform3i", "glUniform3iARB"); |
|---|
| 599 | setGLExtensionFuncPtr(_glUniform4i, "glUniform4i", "glUniform4iARB"); |
|---|
| 600 | setGLExtensionFuncPtr(_glUniform1fv, "glUniform1fv", "glUniform1fvARB"); |
|---|
| 601 | setGLExtensionFuncPtr(_glUniform2fv, "glUniform2fv", "glUniform2fvARB"); |
|---|
| 602 | setGLExtensionFuncPtr(_glUniform3fv, "glUniform3fv", "glUniform3fvARB"); |
|---|
| 603 | setGLExtensionFuncPtr(_glUniform4fv, "glUniform4fv", "glUniform4fvARB"); |
|---|
| 604 | setGLExtensionFuncPtr(_glUniform1iv, "glUniform1iv", "glUniform1ivARB"); |
|---|
| 605 | setGLExtensionFuncPtr(_glUniform2iv, "glUniform2iv", "glUniform2ivARB"); |
|---|
| 606 | setGLExtensionFuncPtr(_glUniform3iv, "glUniform3iv", "glUniform3ivARB"); |
|---|
| 607 | setGLExtensionFuncPtr(_glUniform4iv, "glUniform4iv", "glUniform4ivARB"); |
|---|
| 608 | setGLExtensionFuncPtr(_glUniformMatrix2fv, "glUniformMatrix2fv", "glUniformMatrix2fvARB"); |
|---|
| 609 | setGLExtensionFuncPtr(_glUniformMatrix3fv, "glUniformMatrix3fv", "glUniformMatrix3fvARB"); |
|---|
| 610 | setGLExtensionFuncPtr(_glUniformMatrix4fv, "glUniformMatrix4fv", "glUniformMatrix4fvARB"); |
|---|
| 611 | setGLExtensionFuncPtr(_glValidateProgram, "glValidateProgram", "glValidateProgramARB"); |
|---|
| 612 | setGLExtensionFuncPtr(_glVertexAttrib1d, "glVertexAttrib1d"); |
|---|
| 613 | setGLExtensionFuncPtr(_glVertexAttrib1dv, "glVertexAttrib1dv"); |
|---|
| 614 | setGLExtensionFuncPtr(_glVertexAttrib1f, "glVertexAttrib1f"); |
|---|
| 615 | setGLExtensionFuncPtr(_glVertexAttrib1fv, "glVertexAttrib1fv"); |
|---|
| 616 | setGLExtensionFuncPtr(_glVertexAttrib1s, "glVertexAttrib1s"); |
|---|
| 617 | setGLExtensionFuncPtr(_glVertexAttrib1sv, "glVertexAttrib1sv"); |
|---|
| 618 | setGLExtensionFuncPtr(_glVertexAttrib2d, "glVertexAttrib2d"); |
|---|
| 619 | setGLExtensionFuncPtr(_glVertexAttrib2dv, "glVertexAttrib2dv"); |
|---|
| 620 | setGLExtensionFuncPtr(_glVertexAttrib2f, "glVertexAttrib2f"); |
|---|
| 621 | setGLExtensionFuncPtr(_glVertexAttrib2fv, "glVertexAttrib2fv"); |
|---|
| 622 | setGLExtensionFuncPtr(_glVertexAttrib2s, "glVertexAttrib2s"); |
|---|
| 623 | setGLExtensionFuncPtr(_glVertexAttrib2sv, "glVertexAttrib2sv"); |
|---|
| 624 | setGLExtensionFuncPtr(_glVertexAttrib3d, "glVertexAttrib3d"); |
|---|
| 625 | setGLExtensionFuncPtr(_glVertexAttrib3dv, "glVertexAttrib3dv"); |
|---|
| 626 | setGLExtensionFuncPtr(_glVertexAttrib3f, "glVertexAttrib3f"); |
|---|
| 627 | setGLExtensionFuncPtr(_glVertexAttrib3fv, "glVertexAttrib3fv"); |
|---|
| 628 | setGLExtensionFuncPtr(_glVertexAttrib3s, "glVertexAttrib3s"); |
|---|
| 629 | setGLExtensionFuncPtr(_glVertexAttrib3sv, "glVertexAttrib3sv"); |
|---|
| 630 | setGLExtensionFuncPtr(_glVertexAttrib4Nbv, "glVertexAttrib4Nbv"); |
|---|
| 631 | setGLExtensionFuncPtr(_glVertexAttrib4Niv, "glVertexAttrib4Niv"); |
|---|
| 632 | setGLExtensionFuncPtr(_glVertexAttrib4Nsv, "glVertexAttrib4Nsv"); |
|---|
| 633 | setGLExtensionFuncPtr(_glVertexAttrib4Nub, "glVertexAttrib4Nub"); |
|---|
| 634 | setGLExtensionFuncPtr(_glVertexAttrib4Nubv, "glVertexAttrib4Nubv"); |
|---|
| 635 | setGLExtensionFuncPtr(_glVertexAttrib4Nuiv, "glVertexAttrib4Nuiv"); |
|---|
| 636 | setGLExtensionFuncPtr(_glVertexAttrib4Nusv, "glVertexAttrib4Nusv"); |
|---|
| 637 | setGLExtensionFuncPtr(_glVertexAttrib4bv, "glVertexAttrib4bv"); |
|---|
| 638 | setGLExtensionFuncPtr(_glVertexAttrib4d, "glVertexAttrib4d"); |
|---|
| 639 | setGLExtensionFuncPtr(_glVertexAttrib4dv, "glVertexAttrib4dv"); |
|---|
| 640 | setGLExtensionFuncPtr(_glVertexAttrib4f, "glVertexAttrib4f"); |
|---|
| 641 | setGLExtensionFuncPtr(_glVertexAttrib4fv, "glVertexAttrib4fv"); |
|---|
| 642 | setGLExtensionFuncPtr(_glVertexAttrib4iv, "glVertexAttrib4iv"); |
|---|
| 643 | setGLExtensionFuncPtr(_glVertexAttrib4s, "glVertexAttrib4s"); |
|---|
| 644 | setGLExtensionFuncPtr(_glVertexAttrib4sv, "glVertexAttrib4sv"); |
|---|
| 645 | setGLExtensionFuncPtr(_glVertexAttrib4ubv, "glVertexAttrib4ubv"); |
|---|
| 646 | setGLExtensionFuncPtr(_glVertexAttrib4uiv, "glVertexAttrib4uiv"); |
|---|
| 647 | setGLExtensionFuncPtr(_glVertexAttrib4usv, "glVertexAttrib4usv"); |
|---|
| 648 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer"); |
|---|
| 649 | |
|---|
| 650 | |
|---|
| 651 | setGLExtensionFuncPtr(_glGetInfoLogARB, "glGetInfoLogARB"); |
|---|
| 652 | setGLExtensionFuncPtr(_glGetObjectParameterivARB, "glGetObjectParameterivARB"); |
|---|
| 653 | setGLExtensionFuncPtr(_glDeleteObjectARB, "glDeleteObjectARB"); |
|---|
| 654 | setGLExtensionFuncPtr(_glGetHandleARB, "glGetHandleARB"); |
|---|
| 655 | |
|---|
| 656 | |
|---|
| 657 | setGLExtensionFuncPtr(_glUniformMatrix2x3fv, "glUniformMatrix2x3fv" ); |
|---|
| 658 | setGLExtensionFuncPtr(_glUniformMatrix3x2fv, "glUniformMatrix3x2fv" ); |
|---|
| 659 | setGLExtensionFuncPtr(_glUniformMatrix2x4fv, "glUniformMatrix2x4fv" ); |
|---|
| 660 | setGLExtensionFuncPtr(_glUniformMatrix4x2fv, "glUniformMatrix4x2fv" ); |
|---|
| 661 | setGLExtensionFuncPtr(_glUniformMatrix3x4fv, "glUniformMatrix3x4fv" ); |
|---|
| 662 | setGLExtensionFuncPtr(_glUniformMatrix4x3fv, "glUniformMatrix4x3fv" ); |
|---|
| 663 | |
|---|
| 664 | |
|---|
| 665 | setGLExtensionFuncPtr(_glProgramParameteri, "glProgramParameteri", "glProgramParameteriEXT" ); |
|---|
| 666 | setGLExtensionFuncPtr(_glFramebufferTexture, "glFramebufferTexture", "glFramebufferTextureEXT" ); |
|---|
| 667 | setGLExtensionFuncPtr(_glFramebufferTextureLayer, "glFramebufferTextureLayer", "glFramebufferTextureLayerEXT" ); |
|---|
| 668 | setGLExtensionFuncPtr(_glFramebufferTextureFace, "glFramebufferTextureFace", "glFramebufferTextureFaceEXT" ); |
|---|
| 669 | |
|---|
| 670 | |
|---|
| 671 | setGLExtensionFuncPtr(_glPatchParameteri, "glPatchParameteri" ); |
|---|
| 672 | setGLExtensionFuncPtr(_glPatchParameterfv, "glPatchParameterfv"); |
|---|
| 673 | |
|---|
| 674 | |
|---|
| 675 | setGLExtensionFuncPtr(_glGetUniformuiv, "glGetUniformuiv", "glGetUniformuivEXT" ); |
|---|
| 676 | setGLExtensionFuncPtr(_glBindFragDataLocation, "glBindFragDataLocation", "glBindFragDataLocationEXT" ); |
|---|
| 677 | setGLExtensionFuncPtr(_glGetFragDataLocation, "glGetFragDataLocation", "glGetFragDataLocationEXT" ); |
|---|
| 678 | setGLExtensionFuncPtr(_glUniform1ui, "glUniform1ui", "glUniform1uiEXT" ); |
|---|
| 679 | setGLExtensionFuncPtr(_glUniform2ui, "glUniform2ui", "glUniform2uiEXT" ); |
|---|
| 680 | setGLExtensionFuncPtr(_glUniform3ui, "glUniform3ui", "glUniform3uiEXT" ); |
|---|
| 681 | setGLExtensionFuncPtr(_glUniform4ui, "glUniform4ui", "glUniform4uiEXT" ); |
|---|
| 682 | setGLExtensionFuncPtr(_glUniform1uiv, "glUniform1uiv", "glUniform1uivEXT" ); |
|---|
| 683 | setGLExtensionFuncPtr(_glUniform2uiv, "glUniform2uiv", "glUniform2uivEXT" ); |
|---|
| 684 | setGLExtensionFuncPtr(_glUniform3uiv, "glUniform3uiv", "glUniform3uivEXT" ); |
|---|
| 685 | setGLExtensionFuncPtr(_glUniform4uiv, "glUniform4uiv", "glUniform4uivEXT" ); |
|---|
| 686 | |
|---|
| 687 | setGLExtensionFuncPtr(_glGetUniformIndices, "glGetUniformIndices"); |
|---|
| 688 | setGLExtensionFuncPtr(_glGetActiveUniformsiv, "glGetActiveUniformsiv"); |
|---|
| 689 | setGLExtensionFuncPtr(_glGetActiveUniformName, "glGetActiveUniformName"); |
|---|
| 690 | setGLExtensionFuncPtr(_glGetUniformBlockIndex, "glGetUniformBlockIndex"); |
|---|
| 691 | setGLExtensionFuncPtr(_glGetActiveUniformBlockiv, "glGetActiveUniformBlockiv"); |
|---|
| 692 | setGLExtensionFuncPtr(_glGetActiveUniformBlockName, "glGetActiveUniformBlockName"); |
|---|
| 693 | setGLExtensionFuncPtr(_glUniformBlockBinding, "glUniformBlockBinding"); |
|---|
| 694 | |
|---|
| 695 | setGLExtensionFuncPtr(_glGetProgramBinary, "glGetProgramBinary"); |
|---|
| 696 | setGLExtensionFuncPtr(_glProgramBinary, "glProgramBinary"); |
|---|
| 697 | } |
|---|
| 698 | |
|---|
| 699 | |
|---|
| 700 | bool GL2Extensions::isGlslSupported() const |
|---|
| 701 | { |
|---|
| 702 | return ( _glVersion >= 2.0f ) || |
|---|
| 703 | ( _isShaderObjectsSupported && |
|---|
| 704 | _isVertexShaderSupported && |
|---|
| 705 | _isFragmentShaderSupported && |
|---|
| 706 | _isLanguage100Supported ); |
|---|
| 707 | } |
|---|
| 708 | |
|---|
| 709 | |
|---|
| 710 | |
|---|
| 711 | |
|---|
| 712 | |
|---|
| 713 | typedef osg::buffered_object< osg::ref_ptr<GL2Extensions> > BufferedExtensions; |
|---|
| 714 | static BufferedExtensions s_extensions; |
|---|
| 715 | |
|---|
| 716 | GL2Extensions* GL2Extensions::Get(unsigned int contextID, bool createIfNotInitalized) |
|---|
| 717 | { |
|---|
| 718 | if (!s_extensions[contextID] && createIfNotInitalized) |
|---|
| 719 | s_extensions[contextID] = new GL2Extensions(contextID); |
|---|
| 720 | |
|---|
| 721 | return s_extensions[contextID].get(); |
|---|
| 722 | } |
|---|
| 723 | |
|---|
| 724 | void GL2Extensions::Set(unsigned int contextID, GL2Extensions* extensions) |
|---|
| 725 | { |
|---|
| 726 | s_extensions[contextID] = extensions; |
|---|
| 727 | } |
|---|
| 728 | |
|---|
| 729 | |
|---|
| 730 | |
|---|
| 731 | |
|---|
| 732 | static void NotSupported( const char* funcName ) |
|---|
| 733 | { |
|---|
| 734 | OSG_WARN |
|---|
| 735 | <<"Error: "<<funcName<<" not supported by OpenGL driver"<<std::endl; |
|---|
| 736 | } |
|---|
| 737 | |
|---|
| 738 | |
|---|
| 739 | |
|---|
| 740 | void GL2Extensions::glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) const |
|---|
| 741 | { |
|---|
| 742 | if (_glBlendEquationSeparate) |
|---|
| 743 | { |
|---|
| 744 | _glBlendEquationSeparate(modeRGB, modeAlpha); |
|---|
| 745 | } |
|---|
| 746 | else |
|---|
| 747 | { |
|---|
| 748 | NotSupported( "glBlendEquationSeparate" ); |
|---|
| 749 | } |
|---|
| 750 | } |
|---|
| 751 | |
|---|
| 752 | |
|---|
| 753 | void GL2Extensions::glDrawBuffers(GLsizei n, const GLenum *bufs) const |
|---|
| 754 | { |
|---|
| 755 | if (_glDrawBuffers) |
|---|
| 756 | { |
|---|
| 757 | _glDrawBuffers(n, bufs); |
|---|
| 758 | } |
|---|
| 759 | else |
|---|
| 760 | { |
|---|
| 761 | NotSupported( "glDrawBuffers" ); |
|---|
| 762 | } |
|---|
| 763 | } |
|---|
| 764 | |
|---|
| 765 | |
|---|
| 766 | void GL2Extensions::glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const |
|---|
| 767 | { |
|---|
| 768 | if (_glStencilOpSeparate) |
|---|
| 769 | { |
|---|
| 770 | _glStencilOpSeparate(face, sfail, dpfail, dppass); |
|---|
| 771 | } |
|---|
| 772 | else |
|---|
| 773 | { |
|---|
| 774 | NotSupported( "glStencilOpSeparate" ); |
|---|
| 775 | } |
|---|
| 776 | } |
|---|
| 777 | |
|---|
| 778 | |
|---|
| 779 | void GL2Extensions::glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) const |
|---|
| 780 | { |
|---|
| 781 | if (_glStencilFuncSeparate) |
|---|
| 782 | { |
|---|
| 783 | _glStencilFuncSeparate(frontfunc, backfunc, ref, mask); |
|---|
| 784 | } |
|---|
| 785 | else |
|---|
| 786 | { |
|---|
| 787 | NotSupported( "glStencilFuncSeparate" ); |
|---|
| 788 | } |
|---|
| 789 | } |
|---|
| 790 | |
|---|
| 791 | |
|---|
| 792 | void GL2Extensions::glStencilMaskSeparate(GLenum face, GLuint mask) const |
|---|
| 793 | { |
|---|
| 794 | if (_glStencilMaskSeparate) |
|---|
| 795 | { |
|---|
| 796 | _glStencilMaskSeparate(face, mask); |
|---|
| 797 | } |
|---|
| 798 | else |
|---|
| 799 | { |
|---|
| 800 | NotSupported( "glStencilMaskSeparate" ); |
|---|
| 801 | } |
|---|
| 802 | } |
|---|
| 803 | |
|---|
| 804 | |
|---|
| 805 | void GL2Extensions::glAttachShader(GLuint program, GLuint shader) const |
|---|
| 806 | { |
|---|
| 807 | if (_glAttachShader) |
|---|
| 808 | { |
|---|
| 809 | _glAttachShader(program, shader); |
|---|
| 810 | } |
|---|
| 811 | else |
|---|
| 812 | { |
|---|
| 813 | NotSupported( "glAttachShader" ); |
|---|
| 814 | } |
|---|
| 815 | } |
|---|
| 816 | |
|---|
| 817 | |
|---|
| 818 | void GL2Extensions::glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) const |
|---|
| 819 | { |
|---|
| 820 | if (_glBindAttribLocation) |
|---|
| 821 | { |
|---|
| 822 | _glBindAttribLocation(program, index, name); |
|---|
| 823 | } |
|---|
| 824 | else |
|---|
| 825 | { |
|---|
| 826 | NotSupported( "glBindAttribLocation" ); |
|---|
| 827 | } |
|---|
| 828 | } |
|---|
| 829 | |
|---|
| 830 | |
|---|
| 831 | void GL2Extensions::glCompileShader(GLuint shader) const |
|---|
| 832 | { |
|---|
| 833 | if (_glCompileShader) |
|---|
| 834 | { |
|---|
| 835 | _glCompileShader(shader); |
|---|
| 836 | } |
|---|
| 837 | else |
|---|
| 838 | { |
|---|
| 839 | NotSupported( "glCompileShader" ); |
|---|
| 840 | } |
|---|
| 841 | } |
|---|
| 842 | |
|---|
| 843 | |
|---|
| 844 | GLuint GL2Extensions::glCreateProgram(void) const |
|---|
| 845 | { |
|---|
| 846 | if (_glCreateProgram) |
|---|
| 847 | { |
|---|
| 848 | return _glCreateProgram(); |
|---|
| 849 | } |
|---|
| 850 | else |
|---|
| 851 | { |
|---|
| 852 | NotSupported( "glCreateProgram" ); |
|---|
| 853 | return 0; |
|---|
| 854 | } |
|---|
| 855 | } |
|---|
| 856 | |
|---|
| 857 | |
|---|
| 858 | GLuint GL2Extensions::glCreateShader(GLenum type) const |
|---|
| 859 | { |
|---|
| 860 | if (_glCreateShader) |
|---|
| 861 | { |
|---|
| 862 | return _glCreateShader(type); |
|---|
| 863 | } |
|---|
| 864 | else |
|---|
| 865 | { |
|---|
| 866 | NotSupported( "glCreateShader" ); |
|---|
| 867 | return 0; |
|---|
| 868 | } |
|---|
| 869 | } |
|---|
| 870 | |
|---|
| 871 | |
|---|
| 872 | void GL2Extensions::glDeleteProgram(GLuint program) const |
|---|
| 873 | { |
|---|
| 874 | if (_glDeleteProgram) |
|---|
| 875 | { |
|---|
| 876 | _glDeleteProgram(program); |
|---|
| 877 | } |
|---|
| 878 | else if (_glDeleteObjectARB) |
|---|
| 879 | { |
|---|
| 880 | _glDeleteObjectARB(program); |
|---|
| 881 | } |
|---|
| 882 | else |
|---|
| 883 | { |
|---|
| 884 | NotSupported( "glDeleteProgram" ); |
|---|
| 885 | } |
|---|
| 886 | } |
|---|
| 887 | |
|---|
| 888 | |
|---|
| 889 | void GL2Extensions::glDeleteShader(GLuint shader) const |
|---|
| 890 | { |
|---|
| 891 | if (_glDeleteShader) |
|---|
| 892 | { |
|---|
| 893 | _glDeleteShader(shader); |
|---|
| 894 | } |
|---|
| 895 | else if (_glDeleteObjectARB) |
|---|
| 896 | { |
|---|
| 897 | _glDeleteObjectARB(shader); |
|---|
| 898 | } |
|---|
| 899 | else |
|---|
| 900 | { |
|---|
| 901 | NotSupported( "glDeleteShader" ); |
|---|
| 902 | } |
|---|
| 903 | } |
|---|
| 904 | |
|---|
| 905 | |
|---|
| 906 | void GL2Extensions::glDetachShader(GLuint program, GLuint shader) const |
|---|
| 907 | { |
|---|
| 908 | if (_glDetachShader) |
|---|
| 909 | { |
|---|
| 910 | _glDetachShader(program, shader); |
|---|
| 911 | } |
|---|
| 912 | else |
|---|
| 913 | { |
|---|
| 914 | NotSupported( "glDetachShader" ); |
|---|
| 915 | } |
|---|
| 916 | } |
|---|
| 917 | |
|---|
| 918 | |
|---|
| 919 | void GL2Extensions::glDisableVertexAttribArray(GLuint index) const |
|---|
| 920 | { |
|---|
| 921 | if (_glDisableVertexAttribArray) |
|---|
| 922 | { |
|---|
| 923 | _glDisableVertexAttribArray(index); |
|---|
| 924 | } |
|---|
| 925 | else |
|---|
| 926 | { |
|---|
| 927 | NotSupported( "glDisableVertexAttribArray" ); |
|---|
| 928 | } |
|---|
| 929 | } |
|---|
| 930 | |
|---|
| 931 | |
|---|
| 932 | void GL2Extensions::glEnableVertexAttribArray(GLuint index) const |
|---|
| 933 | { |
|---|
| 934 | if (_glEnableVertexAttribArray) |
|---|
| 935 | { |
|---|
| 936 | _glEnableVertexAttribArray(index); |
|---|
| 937 | } |
|---|
| 938 | else |
|---|
| 939 | { |
|---|
| 940 | NotSupported( "glEnableVertexAttribArray" ); |
|---|
| 941 | } |
|---|
| 942 | } |
|---|
| 943 | |
|---|
| 944 | |
|---|
| 945 | void GL2Extensions::glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
|---|
| 946 | { |
|---|
| 947 | if (_glGetActiveAttrib) |
|---|
| 948 | { |
|---|
| 949 | _glGetActiveAttrib(program, index, bufSize, length, size, type, name); |
|---|
| 950 | } |
|---|
| 951 | else |
|---|
| 952 | { |
|---|
| 953 | NotSupported( "glGetActiveAttrib" ); |
|---|
| 954 | } |
|---|
| 955 | } |
|---|
| 956 | |
|---|
| 957 | |
|---|
| 958 | void GL2Extensions::glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
|---|
| 959 | { |
|---|
| 960 | if (_glGetActiveUniform) |
|---|
| 961 | { |
|---|
| 962 | _glGetActiveUniform(program, index, bufSize, length, size, type, name); |
|---|
| 963 | } |
|---|
| 964 | else |
|---|
| 965 | { |
|---|
| 966 | NotSupported( "glGetActiveUniform" ); |
|---|
| 967 | } |
|---|
| 968 | } |
|---|
| 969 | |
|---|
| 970 | |
|---|
| 971 | void GL2Extensions::glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) const |
|---|
| 972 | { |
|---|
| 973 | if (_glGetAttachedShaders) |
|---|
| 974 | { |
|---|
| 975 | _glGetAttachedShaders(program, maxCount, count, obj); |
|---|
| 976 | } |
|---|
| 977 | else |
|---|
| 978 | { |
|---|
| 979 | NotSupported( "glGetAttachedShaders" ); |
|---|
| 980 | } |
|---|
| 981 | } |
|---|
| 982 | |
|---|
| 983 | |
|---|
| 984 | GLint GL2Extensions::glGetAttribLocation(GLuint program, const GLchar *name) const |
|---|
| 985 | { |
|---|
| 986 | if (_glGetAttribLocation) |
|---|
| 987 | { |
|---|
| 988 | return _glGetAttribLocation(program, name); |
|---|
| 989 | } |
|---|
| 990 | else |
|---|
| 991 | { |
|---|
| 992 | NotSupported( "glGetAttribLocation" ); |
|---|
| 993 | return 0; |
|---|
| 994 | } |
|---|
| 995 | } |
|---|
| 996 | |
|---|
| 997 | |
|---|
| 998 | void GL2Extensions::glGetProgramiv(GLuint program, GLenum pname, GLint *params) const |
|---|
| 999 | { |
|---|
| 1000 | if (_glGetProgramiv) |
|---|
| 1001 | { |
|---|
| 1002 | |
|---|
| 1003 | _glGetProgramiv(program, pname, params); |
|---|
| 1004 | } |
|---|
| 1005 | else if (_glGetObjectParameterivARB) |
|---|
| 1006 | { |
|---|
| 1007 | |
|---|
| 1008 | _glGetObjectParameterivARB(program, pname, params); |
|---|
| 1009 | } |
|---|
| 1010 | else |
|---|
| 1011 | { |
|---|
| 1012 | NotSupported( "glGetProgramiv" ); |
|---|
| 1013 | } |
|---|
| 1014 | } |
|---|
| 1015 | |
|---|
| 1016 | |
|---|
| 1017 | void GL2Extensions::glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
|---|
| 1018 | { |
|---|
| 1019 | if (_glGetProgramInfoLog) |
|---|
| 1020 | { |
|---|
| 1021 | |
|---|
| 1022 | _glGetProgramInfoLog(program, bufSize, length, infoLog); |
|---|
| 1023 | } |
|---|
| 1024 | else if (_glGetInfoLogARB) |
|---|
| 1025 | { |
|---|
| 1026 | |
|---|
| 1027 | _glGetInfoLogARB(program, bufSize, length, infoLog); |
|---|
| 1028 | } |
|---|
| 1029 | else |
|---|
| 1030 | { |
|---|
| 1031 | NotSupported( "glGetProgramInfoLog" ); |
|---|
| 1032 | } |
|---|
| 1033 | } |
|---|
| 1034 | |
|---|
| 1035 | |
|---|
| 1036 | void GL2Extensions::glGetShaderiv(GLuint shader, GLenum pname, GLint *params) const |
|---|
| 1037 | { |
|---|
| 1038 | if (_glGetShaderiv) |
|---|
| 1039 | { |
|---|
| 1040 | |
|---|
| 1041 | _glGetShaderiv(shader, pname, params); |
|---|
| 1042 | } |
|---|
| 1043 | else if (_glGetObjectParameterivARB) |
|---|
| 1044 | { |
|---|
| 1045 | |
|---|
| 1046 | _glGetObjectParameterivARB(shader, pname, params); |
|---|
| 1047 | } |
|---|
| 1048 | else |
|---|
| 1049 | { |
|---|
| 1050 | NotSupported( "glGetShaderiv" ); |
|---|
| 1051 | } |
|---|
| 1052 | } |
|---|
| 1053 | |
|---|
| 1054 | |
|---|
| 1055 | void GL2Extensions::glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
|---|
| 1056 | { |
|---|
| 1057 | if (_glGetShaderInfoLog) |
|---|
| 1058 | { |
|---|
| 1059 | |
|---|
| 1060 | _glGetShaderInfoLog(shader, bufSize, length, infoLog); |
|---|
| 1061 | } |
|---|
| 1062 | else if (_glGetInfoLogARB) |
|---|
| 1063 | { |
|---|
| 1064 | |
|---|
| 1065 | _glGetInfoLogARB(shader, bufSize, length, infoLog); |
|---|
| 1066 | } |
|---|
| 1067 | else |
|---|
| 1068 | { |
|---|
| 1069 | NotSupported( "glGetShaderInfoLog" ); |
|---|
| 1070 | } |
|---|
| 1071 | } |
|---|
| 1072 | |
|---|
| 1073 | |
|---|
| 1074 | void GL2Extensions::glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) const |
|---|
| 1075 | { |
|---|
| 1076 | if (_glGetShaderSource) |
|---|
| 1077 | { |
|---|
| 1078 | |
|---|
| 1079 | _glGetShaderSource(shader, bufSize, length, source); |
|---|
| 1080 | } |
|---|
| 1081 | else |
|---|
| 1082 | { |
|---|
| 1083 | NotSupported( "glGetShaderSource" ); |
|---|
| 1084 | } |
|---|
| 1085 | } |
|---|
| 1086 | |
|---|
| 1087 | |
|---|
| 1088 | GLint GL2Extensions::glGetUniformLocation(GLuint program, const GLchar *name) const |
|---|
| 1089 | { |
|---|
| 1090 | if (_glGetUniformLocation) |
|---|
| 1091 | { |
|---|
| 1092 | |
|---|
| 1093 | return _glGetUniformLocation(program, name); |
|---|
| 1094 | } |
|---|
| 1095 | else |
|---|
| 1096 | { |
|---|
| 1097 | NotSupported( "glGetUniformLocation" ); |
|---|
| 1098 | return 0; |
|---|
| 1099 | } |
|---|
| 1100 | } |
|---|
| 1101 | |
|---|
| 1102 | |
|---|
| 1103 | void GL2Extensions::glGetUniformfv(GLuint program, GLint location, GLfloat *params) const |
|---|
| 1104 | { |
|---|
| 1105 | if (_glGetUniformfv) |
|---|
| 1106 | { |
|---|
| 1107 | |
|---|
| 1108 | _glGetUniformfv(program, location, params); |
|---|
| 1109 | } |
|---|
| 1110 | else |
|---|
| 1111 | { |
|---|
| 1112 | NotSupported( "glGetUniformfv" ); |
|---|
| 1113 | } |
|---|
| 1114 | } |
|---|
| 1115 | |
|---|
| 1116 | |
|---|
| 1117 | void GL2Extensions::glGetUniformiv(GLuint program, GLint location, GLint *params) const |
|---|
| 1118 | { |
|---|
| 1119 | if (_glGetUniformiv) |
|---|
| 1120 | { |
|---|
| 1121 | |
|---|
| 1122 | _glGetUniformiv(program, location, params); |
|---|
| 1123 | } |
|---|
| 1124 | else |
|---|
| 1125 | { |
|---|
| 1126 | NotSupported( "glGetUniformiv" ); |
|---|
| 1127 | } |
|---|
| 1128 | } |
|---|
| 1129 | |
|---|
| 1130 | |
|---|
| 1131 | void GL2Extensions::glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) const |
|---|
| 1132 | { |
|---|
| 1133 | if (_glGetVertexAttribdv) |
|---|
| 1134 | { |
|---|
| 1135 | |
|---|
| 1136 | _glGetVertexAttribdv(index, pname, params); |
|---|
| 1137 | } |
|---|
| 1138 | else |
|---|
| 1139 | { |
|---|
| 1140 | NotSupported( "glGetVertexAttribdv" ); |
|---|
| 1141 | } |
|---|
| 1142 | } |
|---|
| 1143 | |
|---|
| 1144 | |
|---|
| 1145 | void GL2Extensions::glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) const |
|---|
| 1146 | { |
|---|
| 1147 | if (_glGetVertexAttribfv) |
|---|
| 1148 | { |
|---|
| 1149 | |
|---|
| 1150 | _glGetVertexAttribfv(index, pname, params); |
|---|
| 1151 | } |
|---|
| 1152 | else |
|---|
| 1153 | { |
|---|
| 1154 | NotSupported( "glGetVertexAttribfv" ); |
|---|
| 1155 | } |
|---|
| 1156 | } |
|---|
| 1157 | |
|---|
| 1158 | |
|---|
| 1159 | void GL2Extensions::glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) const |
|---|
| 1160 | { |
|---|
| 1161 | if (_glGetVertexAttribiv) |
|---|
| 1162 | { |
|---|
| 1163 | |
|---|
| 1164 | _glGetVertexAttribiv(index, pname, params); |
|---|
| 1165 | } |
|---|
| 1166 | else |
|---|
| 1167 | { |
|---|
| 1168 | NotSupported( "glGetVertexAttribiv" ); |
|---|
| 1169 | } |
|---|
| 1170 | } |
|---|
| 1171 | |
|---|
| 1172 | |
|---|
| 1173 | void GL2Extensions::glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid* *pointer) const |
|---|
| 1174 | { |
|---|
| 1175 | if (_glGetVertexAttribPointerv) |
|---|
| 1176 | { |
|---|
| 1177 | |
|---|
| 1178 | _glGetVertexAttribPointerv(index, pname, pointer); |
|---|
| 1179 | } |
|---|
| 1180 | else |
|---|
| 1181 | { |
|---|
| 1182 | NotSupported( "glGetVertexAttribPointerv" ); |
|---|
| 1183 | } |
|---|
| 1184 | } |
|---|
| 1185 | |
|---|
| 1186 | |
|---|
| 1187 | GLboolean GL2Extensions::glIsProgram(GLuint program) const |
|---|
| 1188 | { |
|---|
| 1189 | if (_glIsProgram) |
|---|
| 1190 | { |
|---|
| 1191 | |
|---|
| 1192 | return _glIsProgram(program); |
|---|
| 1193 | } |
|---|
| 1194 | else |
|---|
| 1195 | { |
|---|
| 1196 | NotSupported( "glIsProgram" ); |
|---|
| 1197 | return 0; |
|---|
| 1198 | } |
|---|
| 1199 | } |
|---|
| 1200 | |
|---|
| 1201 | |
|---|
| 1202 | GLboolean GL2Extensions::glIsShader(GLuint shader) const |
|---|
| 1203 | { |
|---|
| 1204 | if (_glIsShader) |
|---|
| 1205 | { |
|---|
| 1206 | |
|---|
| 1207 | return _glIsShader(shader); |
|---|
| 1208 | } |
|---|
| 1209 | else |
|---|
| 1210 | { |
|---|
| 1211 | NotSupported( "glIsShader" ); |
|---|
| 1212 | return 0; |
|---|
| 1213 | } |
|---|
| 1214 | } |
|---|
| 1215 | |
|---|
| 1216 | |
|---|
| 1217 | void GL2Extensions::glLinkProgram(GLuint program) const |
|---|
| 1218 | { |
|---|
| 1219 | if (_glLinkProgram) |
|---|
| 1220 | { |
|---|
| 1221 | |
|---|
| 1222 | _glLinkProgram(program); |
|---|
| 1223 | } |
|---|
| 1224 | else |
|---|
| 1225 | { |
|---|
| 1226 | NotSupported( "glLinkProgram" ); |
|---|
| 1227 | } |
|---|
| 1228 | } |
|---|
| 1229 | |
|---|
| 1230 | |
|---|
| 1231 | void GL2Extensions::glShaderSource(GLuint shader, GLsizei count, const GLchar* *string, const GLint *length) const |
|---|
| 1232 | { |
|---|
| 1233 | if (_glShaderSource) |
|---|
| 1234 | { |
|---|
| 1235 | |
|---|
| 1236 | _glShaderSource(shader, count, string, length); |
|---|
| 1237 | } |
|---|
| 1238 | else |
|---|
| 1239 | { |
|---|
| 1240 | NotSupported( "glShaderSource" ); |
|---|
| 1241 | } |
|---|
| 1242 | } |
|---|
| 1243 | |
|---|
| 1244 | |
|---|
| 1245 | void GL2Extensions::glUseProgram(GLuint program) const |
|---|
| 1246 | { |
|---|
| 1247 | if (_glUseProgram) |
|---|
| 1248 | { |
|---|
| 1249 | |
|---|
| 1250 | _glUseProgram(program); |
|---|
| 1251 | } |
|---|
| 1252 | else |
|---|
| 1253 | { |
|---|
| 1254 | NotSupported( "glUseProgram" ); |
|---|
| 1255 | } |
|---|
| 1256 | } |
|---|
| 1257 | |
|---|
| 1258 | |
|---|
| 1259 | void GL2Extensions::glUniform1f(GLint location, GLfloat v0) const |
|---|
| 1260 | { |
|---|
| 1261 | if (_glUniform1f) |
|---|
| 1262 | { |
|---|
| 1263 | |
|---|
| 1264 | _glUniform1f(location, v0); |
|---|
| 1265 | } |
|---|
| 1266 | else |
|---|
| 1267 | { |
|---|
| 1268 | NotSupported( "glUniform1f" ); |
|---|
| 1269 | } |
|---|
| 1270 | } |
|---|
| 1271 | |
|---|
| 1272 | |
|---|
| 1273 | void GL2Extensions::glUniform2f(GLint location, GLfloat v0, GLfloat v1) const |
|---|
| 1274 | { |
|---|
| 1275 | if (_glUniform2f) |
|---|
| 1276 | { |
|---|
| 1277 | |
|---|
| 1278 | _glUniform2f(location, v0, v1); |
|---|
| 1279 | } |
|---|
| 1280 | else |
|---|
| 1281 | { |
|---|
| 1282 | NotSupported( "glUniform2f" ); |
|---|
| 1283 | } |
|---|
| 1284 | } |
|---|
| 1285 | |
|---|
| 1286 | |
|---|
| 1287 | void GL2Extensions::glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const |
|---|
| 1288 | { |
|---|
| 1289 | if (_glUniform3f) |
|---|
| 1290 | { |
|---|
| 1291 | |
|---|
| 1292 | _glUniform3f(location, v0, v1, v2); |
|---|
| 1293 | } |
|---|
| 1294 | else |
|---|
| 1295 | { |
|---|
| 1296 | NotSupported( "glUniform3f" ); |
|---|
| 1297 | } |
|---|
| 1298 | } |
|---|
| 1299 | |
|---|
| 1300 | |
|---|
| 1301 | void GL2Extensions::glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const |
|---|
| 1302 | { |
|---|
| 1303 | if (_glUniform4f) |
|---|
| 1304 | { |
|---|
| 1305 | |
|---|
| 1306 | _glUniform4f(location, v0, v1, v2, v3); |
|---|
| 1307 | } |
|---|
| 1308 | else |
|---|
| 1309 | { |
|---|
| 1310 | NotSupported( "glUniform4f" ); |
|---|
| 1311 | } |
|---|
| 1312 | } |
|---|
| 1313 | |
|---|
| 1314 | |
|---|
| 1315 | void GL2Extensions::glUniform1i(GLint location, GLint v0) const |
|---|
| 1316 | { |
|---|
| 1317 | if (_glUniform1i) |
|---|
| 1318 | { |
|---|
| 1319 | |
|---|
| 1320 | _glUniform1i(location, v0); |
|---|
| 1321 | } |
|---|
| 1322 | else |
|---|
| 1323 | { |
|---|
| 1324 | NotSupported( "glUniform1i" ); |
|---|
| 1325 | } |
|---|
| 1326 | } |
|---|
| 1327 | |
|---|
| 1328 | |
|---|
| 1329 | void GL2Extensions::glUniform2i(GLint location, GLint v0, GLint v1) const |
|---|
| 1330 | { |
|---|
| 1331 | if (_glUniform2i) |
|---|
| 1332 | { |
|---|
| 1333 | |
|---|
| 1334 | _glUniform2i(location, v0, v1); |
|---|
| 1335 | } |
|---|
| 1336 | else |
|---|
| 1337 | { |
|---|
| 1338 | NotSupported( "glUniform2i" ); |
|---|
| 1339 | } |
|---|
| 1340 | } |
|---|
| 1341 | |
|---|
| 1342 | |
|---|
| 1343 | void GL2Extensions::glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) const |
|---|
| 1344 | { |
|---|
| 1345 | if (_glUniform3i) |
|---|
| 1346 | { |
|---|
| 1347 | |
|---|
| 1348 | _glUniform3i(location, v0, v1, v2); |
|---|
| 1349 | } |
|---|
| 1350 | else |
|---|
| 1351 | { |
|---|
| 1352 | NotSupported( "glUniform3i" ); |
|---|
| 1353 | } |
|---|
| 1354 | } |
|---|
| 1355 | |
|---|
| 1356 | |
|---|
| 1357 | void GL2Extensions::glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const |
|---|
| 1358 | { |
|---|
| 1359 | if (_glUniform4i) |
|---|
| 1360 | { |
|---|
| 1361 | |
|---|
| 1362 | _glUniform4i(location, v0, v1, v2, v3); |
|---|
| 1363 | } |
|---|
| 1364 | else |
|---|
| 1365 | { |
|---|
| 1366 | NotSupported( "glUniform4i" ); |
|---|
| 1367 | } |
|---|
| 1368 | } |
|---|
| 1369 | |
|---|
| 1370 | |
|---|
| 1371 | void GL2Extensions::glUniform1fv(GLint location, GLsizei count, const GLfloat *value) const |
|---|
| 1372 | { |
|---|
| 1373 | if (_glUniform1fv) |
|---|
| 1374 | { |
|---|
| 1375 | |
|---|
| 1376 | _glUniform1fv(location, count, value); |
|---|
| 1377 | } |
|---|
| 1378 | else |
|---|
| 1379 | { |
|---|
| 1380 | NotSupported( "glUniform1fv" ); |
|---|
| 1381 | } |
|---|
| 1382 | } |
|---|
| 1383 | |
|---|
| 1384 | |
|---|
| 1385 | void GL2Extensions::glUniform2fv(GLint location, GLsizei count, const GLfloat *value) const |
|---|
| 1386 | { |
|---|
| 1387 | if (_glUniform2fv) |
|---|
| 1388 | { |
|---|
| 1389 | |
|---|
| 1390 | _glUniform2fv(location, count, value); |
|---|
| 1391 | } |
|---|
| 1392 | else |
|---|
| 1393 | { |
|---|
| 1394 | NotSupported( "glUniform2fv" ); |
|---|
| 1395 | } |
|---|
| 1396 | } |
|---|
| 1397 | |
|---|
| 1398 | |
|---|
| 1399 | void GL2Extensions::glUniform3fv(GLint location, GLsizei count, const GLfloat *value) const |
|---|
| 1400 | { |
|---|
| 1401 | if (_glUniform3fv) |
|---|
| 1402 | { |
|---|
| 1403 | |
|---|
| 1404 | _glUniform3fv(location, count, value); |
|---|
| 1405 | } |
|---|
| 1406 | else |
|---|
| 1407 | { |
|---|
| 1408 | NotSupported( "glUniform3fv" ); |
|---|
| 1409 | } |
|---|
| 1410 | } |
|---|
| 1411 | |
|---|
| 1412 | |
|---|
| 1413 | void GL2Extensions::glUniform4fv(GLint location, GLsizei count, const GLfloat *value) const |
|---|
| 1414 | { |
|---|
| 1415 | if (_glUniform4fv) |
|---|
| 1416 | { |
|---|
| 1417 | |
|---|
| 1418 | _glUniform4fv(location, count, value); |
|---|
| 1419 | } |
|---|
| 1420 | else |
|---|
| 1421 | { |
|---|
| 1422 | NotSupported( "glUniform4fv" ); |
|---|
| 1423 | } |
|---|
| 1424 | } |
|---|
| 1425 | |
|---|
| 1426 | |
|---|
| 1427 | void GL2Extensions::glUniform1iv(GLint location, GLsizei count, const GLint *value) const |
|---|
| 1428 | { |
|---|
| 1429 | if (_glUniform1iv) |
|---|
| 1430 | { |
|---|
| 1431 | |
|---|
| 1432 | _glUniform1iv(location, count, value); |
|---|
| 1433 | } |
|---|
| 1434 | else |
|---|
| 1435 | { |
|---|
| 1436 | NotSupported( "glUniform1iv" ); |
|---|
| 1437 | } |
|---|
| 1438 | } |
|---|
| 1439 | |
|---|
| 1440 | |
|---|
| 1441 | void GL2Extensions::glUniform2iv(GLint location, GLsizei count, const GLint *value) const |
|---|
| 1442 | { |
|---|
| 1443 | if (_glUniform2iv) |
|---|
| 1444 | { |
|---|
| 1445 | |
|---|
| 1446 | _glUniform2iv(location, count, value); |
|---|
| 1447 | } |
|---|
| 1448 | else |
|---|
| 1449 | { |
|---|
| 1450 | NotSupported( "glUniform2iv" ); |
|---|
| 1451 | } |
|---|
| 1452 | } |
|---|
| 1453 | |
|---|
| 1454 | |
|---|
| 1455 | void GL2Extensions::glUniform3iv(GLint location, GLsizei count, const GLint *value) const |
|---|
| 1456 | { |
|---|
| 1457 | if (_glUniform3iv) |
|---|
| 1458 | { |
|---|
| 1459 | |
|---|
| 1460 | _glUniform3iv(location, count, value); |
|---|
| 1461 | } |
|---|
| 1462 | else |
|---|
| 1463 | { |
|---|
| 1464 | NotSupported( "glUniform3iv" ); |
|---|
| 1465 | } |
|---|
| 1466 | } |
|---|
| 1467 | |
|---|
| 1468 | |
|---|
| 1469 | void GL2Extensions::glUniform4iv(GLint location, GLsizei count, const GLint *value) const |
|---|
| 1470 | { |
|---|
| 1471 | if (_glUniform4iv) |
|---|
| 1472 | { |
|---|
| 1473 | |
|---|
| 1474 | _glUniform4iv(location, count, value); |
|---|
| 1475 | } |
|---|
| 1476 | else |
|---|
| 1477 | { |
|---|
| 1478 | NotSupported( "glUniform4iv" ); |
|---|
| 1479 | } |
|---|
| 1480 | } |
|---|
| 1481 | |
|---|
| 1482 | |
|---|
| 1483 | void GL2Extensions::glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) const |
|---|
| 1484 | { |
|---|
| 1485 | if (_glUniformMatrix2fv) |
|---|
| 1486 | { |
|---|
| 1487 | |
|---|
| 1488 | _glUniformMatrix2fv(location, count, transpose, value); |
|---|
| 1489 | } |
|---|
| 1490 | else |
|---|
| 1491 | { |
|---|
| 1492 | NotSupported( "glUniformMatrix2fv" ); |
|---|
| 1493 | } |
|---|
| 1494 | } |
|---|
| 1495 | |
|---|
| 1496 | |
|---|
| 1497 | void GL2Extensions::glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) const |
|---|
| 1498 | { |
|---|
| 1499 | if (_glUniformMatrix3fv) |
|---|
| 1500 | { |
|---|
| 1501 | |
|---|
| 1502 | _glUniformMatrix3fv(location, count, transpose, value); |
|---|
| 1503 | } |
|---|
| 1504 | else |
|---|
| 1505 | { |
|---|
| 1506 | NotSupported( "glUniformMatrix3fv" ); |
|---|
| 1507 | } |
|---|
| 1508 | } |
|---|
| 1509 | |
|---|
| 1510 | |
|---|
| 1511 | void GL2Extensions::glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) const |
|---|
| 1512 | { |
|---|
| 1513 | if (_glUniformMatrix4fv) |
|---|
| 1514 | { |
|---|
| 1515 | |
|---|
| 1516 | _glUniformMatrix4fv(location, count, transpose, value); |
|---|
| 1517 | } |
|---|
| 1518 | else |
|---|
| 1519 | { |
|---|
| 1520 | NotSupported( "glUniformMatrix4fv" ); |
|---|
| 1521 | } |
|---|
| 1522 | } |
|---|
| 1523 | |
|---|
| 1524 | |
|---|
| 1525 | void GL2Extensions::glValidateProgram(GLuint program) const |
|---|
| 1526 | { |
|---|
| 1527 | if (_glValidateProgram) |
|---|
| 1528 | { |
|---|
| 1529 | |
|---|
| 1530 | _glValidateProgram(program); |
|---|
| 1531 | } |
|---|
| 1532 | else |
|---|
| 1533 | { |
|---|
| 1534 | NotSupported( "glValidateProgram" ); |
|---|
| 1535 | } |
|---|
| 1536 | } |
|---|
| 1537 | |
|---|
| 1538 | |
|---|
| 1539 | void GL2Extensions::glVertexAttrib1d(GLuint index, GLdouble x) const |
|---|
| 1540 | { |
|---|
| 1541 | if (_glVertexAttrib1d) |
|---|
| 1542 | { |
|---|
| 1543 | |
|---|
| 1544 | _glVertexAttrib1d(index, x); |
|---|
| 1545 | } |
|---|
| 1546 | else |
|---|
| 1547 | { |
|---|
| 1548 | NotSupported( "glVertexAttrib1d" ); |
|---|
| 1549 | } |
|---|
| 1550 | } |
|---|
| 1551 | |
|---|
| 1552 | |
|---|
| 1553 | void GL2Extensions::glVertexAttrib1dv(GLuint index, const GLdouble *v) const |
|---|
| 1554 | { |
|---|
| 1555 | if (_glVertexAttrib1dv) |
|---|
| 1556 | { |
|---|
| 1557 | |
|---|
| 1558 | _glVertexAttrib1dv(index, v); |
|---|
| 1559 | } |
|---|
| 1560 | else |
|---|
| 1561 | { |
|---|
| 1562 | NotSupported( "glVertexAttrib1dv" ); |
|---|
| 1563 | } |
|---|
| 1564 | } |
|---|
| 1565 | |
|---|
| 1566 | |
|---|
| 1567 | void GL2Extensions::glVertexAttrib1f(GLuint index, GLfloat x) const |
|---|
| 1568 | { |
|---|
| 1569 | if (_glVertexAttrib1f) |
|---|
| 1570 | { |
|---|
| 1571 | |
|---|
| 1572 | _glVertexAttrib1f(index, x); |
|---|
| 1573 | } |
|---|
| 1574 | else |
|---|
| 1575 | { |
|---|
| 1576 | NotSupported( "glVertexAttrib1f" ); |
|---|
| 1577 | } |
|---|
| 1578 | } |
|---|
| 1579 | |
|---|
| 1580 | |
|---|
| 1581 | void GL2Extensions::glVertexAttrib1fv(GLuint index, const GLfloat *v) const |
|---|
| 1582 | { |
|---|
| 1583 | if (_glVertexAttrib1fv) |
|---|
| 1584 | { |
|---|
| 1585 | |
|---|
| 1586 | _glVertexAttrib1fv(index, v); |
|---|
| 1587 | } |
|---|
| 1588 | else |
|---|
| 1589 | { |
|---|
| 1590 | NotSupported( "glVertexAttrib1fv" ); |
|---|
| 1591 | } |
|---|
| 1592 | } |
|---|
| 1593 | |
|---|
| 1594 | |
|---|
| 1595 | void GL2Extensions::glVertexAttrib1s(GLuint index, GLshort x) const |
|---|
| 1596 | { |
|---|
| 1597 | if (_glVertexAttrib1s) |
|---|
| 1598 | { |
|---|
| 1599 | |
|---|
| 1600 | _glVertexAttrib1s(index, x); |
|---|
| 1601 | } |
|---|
| 1602 | else |
|---|
| 1603 | { |
|---|
| 1604 | NotSupported( "glVertexAttrib1s" ); |
|---|
| 1605 | } |
|---|
| 1606 | } |
|---|
| 1607 | |
|---|
| 1608 | |
|---|
| 1609 | void GL2Extensions::glVertexAttrib1sv(GLuint index, const GLshort *v) const |
|---|
| 1610 | { |
|---|
| 1611 | if (_glVertexAttrib1sv) |
|---|
| 1612 | { |
|---|
| 1613 | |
|---|
| 1614 | _glVertexAttrib1sv(index, v); |
|---|
| 1615 | } |
|---|
| 1616 | else |
|---|
| 1617 | { |
|---|
| 1618 | NotSupported( "glVertexAttrib1sv" ); |
|---|
| 1619 | } |
|---|
| 1620 | } |
|---|
| 1621 | |
|---|
| 1622 | |
|---|
| 1623 | void GL2Extensions::glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) const |
|---|
| 1624 | { |
|---|
| 1625 | if (_glVertexAttrib2d) |
|---|
| 1626 | { |
|---|
| 1627 | |
|---|
| 1628 | _glVertexAttrib2d(index, x, y); |
|---|
| 1629 | } |
|---|
| 1630 | else |
|---|
| 1631 | { |
|---|
| 1632 | NotSupported( "glVertexAttrib2d" ); |
|---|
| 1633 | } |
|---|
| 1634 | } |
|---|
| 1635 | |
|---|
| 1636 | |
|---|
| 1637 | void GL2Extensions::glVertexAttrib2dv(GLuint index, const GLdouble *v) const |
|---|
| 1638 | { |
|---|
| 1639 | if (_glVertexAttrib2dv) |
|---|
| 1640 | { |
|---|
| 1641 | |
|---|
| 1642 | _glVertexAttrib2dv(index, v); |
|---|
| 1643 | } |
|---|
| 1644 | else |
|---|
| 1645 | { |
|---|
| 1646 | NotSupported( "glVertexAttrib2dv" ); |
|---|
| 1647 | } |
|---|
| 1648 | } |
|---|
| 1649 | |
|---|
| 1650 | |
|---|
| 1651 | void GL2Extensions::glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) const |
|---|
| 1652 | { |
|---|
| 1653 | if (_glVertexAttrib2f) |
|---|
| 1654 | { |
|---|
| 1655 | |
|---|
| 1656 | _glVertexAttrib2f(index, x, y); |
|---|
| 1657 | } |
|---|
| 1658 | else |
|---|
| 1659 | { |
|---|
| 1660 | NotSupported( "glVertexAttrib2f" ); |
|---|
| 1661 | } |
|---|
| 1662 | } |
|---|
| 1663 | |
|---|
| 1664 | |
|---|
| 1665 | void GL2Extensions::glVertexAttrib2fv(GLuint index, const GLfloat *v) const |
|---|
| 1666 | { |
|---|
| 1667 | if (_glVertexAttrib2fv) |
|---|
| 1668 | { |
|---|
| 1669 | |
|---|
| 1670 | _glVertexAttrib2fv(index, v); |
|---|
| 1671 | } |
|---|
| 1672 | else |
|---|
| 1673 | { |
|---|
| 1674 | NotSupported( "glVertexAttrib2fv" ); |
|---|
| 1675 | } |
|---|
| 1676 | } |
|---|
| 1677 | |
|---|
| 1678 | |
|---|
| 1679 | void GL2Extensions::glVertexAttrib2s(GLuint index, GLshort x, GLshort y) const |
|---|
| 1680 | { |
|---|
| 1681 | if (_glVertexAttrib2s) |
|---|
| 1682 | { |
|---|
| 1683 | |
|---|
| 1684 | _glVertexAttrib2s(index, x, y); |
|---|
| 1685 | } |
|---|
| 1686 | else |
|---|
| 1687 | { |
|---|
| 1688 | NotSupported( "glVertexAttrib2s" ); |
|---|
| 1689 | } |
|---|
| 1690 | } |
|---|
| 1691 | |
|---|
| 1692 | |
|---|
| 1693 | void GL2Extensions::glVertexAttrib2sv(GLuint index, const GLshort *v) const |
|---|
| 1694 | { |
|---|
| 1695 | if (_glVertexAttrib2sv) |
|---|
| 1696 | { |
|---|
| 1697 | |
|---|
| 1698 | _glVertexAttrib2sv(index, v); |
|---|
| 1699 | } |
|---|
| 1700 | else |
|---|
| 1701 | { |
|---|
| 1702 | NotSupported( "glVertexAttrib2sv" ); |
|---|
| 1703 | } |
|---|
| 1704 | } |
|---|
| 1705 | |
|---|
| 1706 | |
|---|
| 1707 | void GL2Extensions::glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) const |
|---|
| 1708 | { |
|---|
| 1709 | if (_glVertexAttrib3d) |
|---|
| 1710 | { |
|---|
| 1711 | |
|---|
| 1712 | _glVertexAttrib3d(index, x, y, z); |
|---|
| 1713 | } |
|---|
| 1714 | else |
|---|
| 1715 | { |
|---|
| 1716 | NotSupported( "glVertexAttrib3d" ); |
|---|
| 1717 | } |
|---|
| 1718 | } |
|---|
| 1719 | |
|---|
| 1720 | |
|---|
| 1721 | void GL2Extensions::glVertexAttrib3dv(GLuint index, const GLdouble *v) const |
|---|
| 1722 | { |
|---|
| 1723 | if (_glVertexAttrib3dv) |
|---|
| 1724 | { |
|---|
| 1725 | |
|---|
| 1726 | _glVertexAttrib3dv(index, v); |
|---|
| 1727 | } |
|---|
| 1728 | else |
|---|
| 1729 | { |
|---|
| 1730 | NotSupported( "glVertexAttrib3dv" ); |
|---|
| 1731 | } |
|---|
| 1732 | } |
|---|
| 1733 | |
|---|
| 1734 | |
|---|
| 1735 | void GL2Extensions::glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) const |
|---|
| 1736 | { |
|---|
| 1737 | if (_glVertexAttrib3f) |
|---|
| 1738 | { |
|---|
| 1739 | |
|---|
| 1740 | _glVertexAttrib3f(index, x, y, z); |
|---|
| 1741 | } |
|---|
| 1742 | else |
|---|
| 1743 | { |
|---|
| 1744 | NotSupported( "glVertexAttrib3f" ); |
|---|
| 1745 | } |
|---|
| 1746 | } |
|---|
| 1747 | |
|---|
| 1748 | |
|---|
| 1749 | void GL2Extensions::glVertexAttrib3fv(GLuint index, const GLfloat *v) const |
|---|
| 1750 | { |
|---|
| 1751 | if (_glVertexAttrib3fv) |
|---|
| 1752 | { |
|---|
| 1753 | |
|---|
| 1754 | _glVertexAttrib3fv(index, v); |
|---|
| 1755 | } |
|---|
| 1756 | else |
|---|
| 1757 | { |
|---|
| 1758 | NotSupported( "glVertexAttrib3fv" ); |
|---|
| 1759 | } |
|---|
| 1760 | } |
|---|
| 1761 | |
|---|
| 1762 | |
|---|
| 1763 | void GL2Extensions::glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) const |
|---|
| 1764 | { |
|---|
| 1765 | if (_glVertexAttrib3s) |
|---|
| 1766 | { |
|---|
| 1767 | |
|---|
| 1768 | _glVertexAttrib3s(index, x, y, z); |
|---|
| 1769 | } |
|---|
| 1770 | else |
|---|
| 1771 | { |
|---|
| 1772 | NotSupported( "glVertexAttrib3s" ); |
|---|
| 1773 | } |
|---|
| 1774 | } |
|---|
| 1775 | |
|---|
| 1776 | |
|---|
| 1777 | void GL2Extensions::glVertexAttrib3sv(GLuint index, const GLshort *v) const |
|---|
| 1778 | { |
|---|
| 1779 | if (_glVertexAttrib3sv) |
|---|
| 1780 | { |
|---|
| 1781 | |
|---|
| 1782 | _glVertexAttrib3sv(index, v); |
|---|
| 1783 | } |
|---|
| 1784 | else |
|---|
| 1785 | { |
|---|
| 1786 | NotSupported( "glVertexAttrib3sv" ); |
|---|
| 1787 | } |
|---|
| 1788 | } |
|---|
| 1789 | |
|---|
| 1790 | |
|---|
| 1791 | void GL2Extensions::glVertexAttrib4Nbv(GLuint index, const GLbyte *v) const |
|---|
| 1792 | { |
|---|
| 1793 | if (_glVertexAttrib4Nbv) |
|---|
| 1794 | { |
|---|
| 1795 | |
|---|
| 1796 | _glVertexAttrib4Nbv(index, v); |
|---|
| 1797 | } |
|---|
| 1798 | else |
|---|
| 1799 | { |
|---|
| 1800 | NotSupported( "glVertexAttrib4Nbv" ); |
|---|
| 1801 | } |
|---|
| 1802 | } |
|---|
| 1803 | |
|---|
| 1804 | |
|---|
| 1805 | void GL2Extensions::glVertexAttrib4Niv(GLuint index, const GLint *v) const |
|---|
| 1806 | { |
|---|
| 1807 | if (_glVertexAttrib4Niv) |
|---|
| 1808 | { |
|---|
| 1809 | |
|---|
| 1810 | _glVertexAttrib4Niv(index, v); |
|---|
| 1811 | } |
|---|
| 1812 | else |
|---|
| 1813 | { |
|---|
| 1814 | NotSupported( "glVertexAttrib4Niv" ); |
|---|
| 1815 | } |
|---|
| 1816 | } |
|---|
| 1817 | |
|---|
| 1818 | |
|---|
| 1819 | void GL2Extensions::glVertexAttrib4Nsv(GLuint index, const GLshort *v) const |
|---|
| 1820 | { |
|---|
| 1821 | if (_glVertexAttrib4Nsv) |
|---|
| 1822 | { |
|---|
| 1823 | |
|---|
| 1824 | _glVertexAttrib4Nsv(index, v); |
|---|
| 1825 | } |
|---|
| 1826 | else |
|---|
| 1827 | { |
|---|
| 1828 | NotSupported( "glVertexAttrib4Nsv" ); |
|---|
| 1829 | } |
|---|
| 1830 | } |
|---|
| 1831 | |
|---|
| 1832 | |
|---|
| 1833 | void GL2Extensions::glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) const |
|---|
| 1834 | { |
|---|
| 1835 | if (_glVertexAttrib4Nub) |
|---|
| 1836 | { |
|---|
| 1837 | |
|---|
| 1838 | _glVertexAttrib4Nub(index, x, y, z, w); |
|---|
| 1839 | } |
|---|
| 1840 | else |
|---|
| 1841 | { |
|---|
| 1842 | NotSupported( "glVertexAttrib4Nub" ); |
|---|
| 1843 | } |
|---|
| 1844 | } |
|---|
| 1845 | |
|---|
| 1846 | |
|---|
| 1847 | void GL2Extensions::glVertexAttrib4Nubv(GLuint index, const GLubyte *v) const |
|---|
| 1848 | { |
|---|
| 1849 | if (_glVertexAttrib4Nubv) |
|---|
| 1850 | { |
|---|
| 1851 | |
|---|
| 1852 | _glVertexAttrib4Nubv(index, v); |
|---|
| 1853 | } |
|---|
| 1854 | else |
|---|
| 1855 | { |
|---|
| 1856 | NotSupported( "glVertexAttrib4Nubv" ); |
|---|
| 1857 | } |
|---|
| 1858 | } |
|---|
| 1859 | |
|---|
| 1860 | |
|---|
| 1861 | void GL2Extensions::glVertexAttrib4Nuiv(GLuint index, const GLuint *v) const |
|---|
| 1862 | { |
|---|
| 1863 | if (_glVertexAttrib4Nuiv) |
|---|
| 1864 | { |
|---|
| 1865 | |
|---|
| 1866 | _glVertexAttrib4Nuiv(index, v); |
|---|
| 1867 | } |
|---|
| 1868 | else |
|---|
| 1869 | { |
|---|
| 1870 | NotSupported( "glVertexAttrib4Nuiv" ); |
|---|
| 1871 | } |
|---|
| 1872 | } |
|---|
| 1873 | |
|---|
| 1874 | |
|---|
| 1875 | void GL2Extensions::glVertexAttrib4Nusv(GLuint index, const GLushort *v) const |
|---|
| 1876 | { |
|---|
| 1877 | if (_glVertexAttrib4Nusv) |
|---|
| 1878 | { |
|---|
| 1879 | |
|---|
| 1880 | _glVertexAttrib4Nusv(index, v); |
|---|
| 1881 | } |
|---|
| 1882 | else |
|---|
| 1883 | { |
|---|
| 1884 | NotSupported( "glVertexAttrib4Nusv" ); |
|---|
| 1885 | } |
|---|
| 1886 | } |
|---|
| 1887 | |
|---|
| 1888 | |
|---|
| 1889 | void GL2Extensions::glVertexAttrib4bv(GLuint index, const GLbyte *v) const |
|---|
| 1890 | { |
|---|
| 1891 | if (_glVertexAttrib4bv) |
|---|
| 1892 | { |
|---|
| 1893 | |
|---|
| 1894 | _glVertexAttrib4bv(index, v); |
|---|
| 1895 | } |
|---|
| 1896 | else |
|---|
| 1897 | { |
|---|
| 1898 | NotSupported( "glVertexAttrib4bv" ); |
|---|
| 1899 | } |
|---|
| 1900 | } |
|---|
| 1901 | |
|---|
| 1902 | |
|---|
| 1903 | void GL2Extensions::glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const |
|---|
| 1904 | { |
|---|
| 1905 | if (_glVertexAttrib4d) |
|---|
| 1906 | { |
|---|
| 1907 | |
|---|
| 1908 | _glVertexAttrib4d(index, x, y, z, w); |
|---|
| 1909 | } |
|---|
| 1910 | else |
|---|
| 1911 | { |
|---|
| 1912 | NotSupported( "glVertexAttrib4d" ); |
|---|
| 1913 | } |
|---|
| 1914 | } |
|---|
| 1915 | |
|---|
| 1916 | |
|---|
| 1917 | void GL2Extensions::glVertexAttrib4dv(GLuint index, const GLdouble *v) const |
|---|
| 1918 | { |
|---|
| 1919 | if (_glVertexAttrib4dv) |
|---|
| 1920 | { |
|---|
| 1921 | |
|---|
| 1922 | _glVertexAttrib4dv(index, v); |
|---|
| 1923 | } |
|---|
| 1924 | else |
|---|
| 1925 | { |
|---|
| 1926 | NotSupported( "glVertexAttrib4dv" ); |
|---|
| 1927 | } |
|---|
| 1928 | } |
|---|
| 1929 | |
|---|
| 1930 | |
|---|
| 1931 | void GL2Extensions::glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const |
|---|
| 1932 | { |
|---|
| 1933 | if (_glVertexAttrib4f) |
|---|
| 1934 | { |
|---|
| 1935 | |
|---|
| 1936 | _glVertexAttrib4f(index, x, y, z, w); |
|---|
| 1937 | } |
|---|
| 1938 | else |
|---|
| 1939 | { |
|---|
| 1940 | NotSupported( "glVertexAttrib4f" ); |
|---|
| 1941 | } |
|---|
| 1942 | } |
|---|
| 1943 | |
|---|
| 1944 | |
|---|
| 1945 | void GL2Extensions::glVertexAttrib4fv(GLuint index, const GLfloat *v) const |
|---|
| 1946 | { |
|---|
| 1947 | if (_glVertexAttrib4fv) |
|---|
| 1948 | { |
|---|
| 1949 | |
|---|
| 1950 | _glVertexAttrib4fv(index, v); |
|---|
| 1951 | } |
|---|
| 1952 | else |
|---|
| 1953 | { |
|---|
| 1954 | NotSupported( "glVertexAttrib4fv" ); |
|---|
| 1955 | } |
|---|
| 1956 | } |
|---|
| 1957 | |
|---|
| 1958 | |
|---|
| 1959 | void GL2Extensions::glVertexAttrib4iv(GLuint index, const GLint *v) const |
|---|
| 1960 | { |
|---|
| 1961 | if (_glVertexAttrib4iv) |
|---|
| 1962 | { |
|---|
| 1963 | |
|---|
| 1964 | _glVertexAttrib4iv(index, v); |
|---|
| 1965 | } |
|---|
| 1966 | else |
|---|
| 1967 | { |
|---|
| 1968 | NotSupported( "glVertexAttrib4iv" ); |
|---|
| 1969 | } |
|---|
| 1970 | } |
|---|
| 1971 | |
|---|
| 1972 | |
|---|
| 1973 | void GL2Extensions::glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) const |
|---|
| 1974 | { |
|---|
| 1975 | if (_glVertexAttrib4s) |
|---|
| 1976 | { |
|---|
| 1977 | |
|---|
| 1978 | _glVertexAttrib4s(index, x, y, z, w); |
|---|
| 1979 | } |
|---|
| 1980 | else |
|---|
| 1981 | { |
|---|
| 1982 | NotSupported( "glVertexAttrib4s" ); |
|---|
| 1983 | } |
|---|
| 1984 | } |
|---|
| 1985 | |
|---|
| 1986 | |
|---|
| 1987 | void GL2Extensions::glVertexAttrib4sv(GLuint index, const GLshort *v) const |
|---|
| 1988 | { |
|---|
| 1989 | if (_glVertexAttrib4sv) |
|---|
| 1990 | { |
|---|
| 1991 | |
|---|
| 1992 | _glVertexAttrib4sv(index, v); |
|---|
| 1993 | } |
|---|
| 1994 | else |
|---|
| 1995 | { |
|---|
| 1996 | NotSupported( "glVertexAttrib4sv" ); |
|---|
| 1997 | } |
|---|
| 1998 | } |
|---|
| 1999 | |
|---|
| 2000 | |
|---|
| 2001 | void GL2Extensions::glVertexAttrib4ubv(GLuint index, const GLubyte *v) const |
|---|
| 2002 | { |
|---|
| 2003 | if (_glVertexAttrib4ubv) |
|---|
| 2004 | { |
|---|
| 2005 | |
|---|
| 2006 | _glVertexAttrib4ubv(index, v); |
|---|
| 2007 | } |
|---|
| 2008 | else |
|---|
| 2009 | { |
|---|
| 2010 | NotSupported( "glVertexAttrib4ubv" ); |
|---|
| 2011 | } |
|---|
| 2012 | } |
|---|
| 2013 | |
|---|
| 2014 | |
|---|
| 2015 | void GL2Extensions::glVertexAttrib4uiv(GLuint index, const GLuint *v) const |
|---|
| 2016 | { |
|---|
| 2017 | if (_glVertexAttrib4uiv) |
|---|
| 2018 | { |
|---|
| 2019 | |
|---|
| 2020 | _glVertexAttrib4uiv(index, v); |
|---|
| 2021 | } |
|---|
| 2022 | else |
|---|
| 2023 | { |
|---|
| 2024 | NotSupported( "glVertexAttrib4uiv" ); |
|---|
| 2025 | } |
|---|
| 2026 | } |
|---|
| 2027 | |
|---|
| 2028 | |
|---|
| 2029 | void GL2Extensions::glVertexAttrib4usv(GLuint index, const GLushort *v) const |
|---|
| 2030 | { |
|---|
| 2031 | if (_glVertexAttrib4usv) |
|---|
| 2032 | { |
|---|
| 2033 | |
|---|
| 2034 | _glVertexAttrib4usv(index, v); |
|---|
| 2035 | } |
|---|
| 2036 | else |
|---|
| 2037 | { |
|---|
| 2038 | NotSupported( "glVertexAttrib4usv" ); |
|---|
| 2039 | } |
|---|
| 2040 | } |
|---|
| 2041 | |
|---|
| 2042 | |
|---|
| 2043 | void GL2Extensions::glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) const |
|---|
| 2044 | { |
|---|
| 2045 | if (_glVertexAttribPointer) |
|---|
| 2046 | { |
|---|
| 2047 | |
|---|
| 2048 | _glVertexAttribPointer(index, size, type, normalized, stride, pointer); |
|---|
| 2049 | } |
|---|
| 2050 | else |
|---|
| 2051 | { |
|---|
| 2052 | NotSupported( "glVertexAttribPointer" ); |
|---|
| 2053 | } |
|---|
| 2054 | } |
|---|
| 2055 | |
|---|
| 2056 | |
|---|
| 2057 | void GL2Extensions::glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2058 | { |
|---|
| 2059 | if (_glUniformMatrix2x3fv) |
|---|
| 2060 | { |
|---|
| 2061 | |
|---|
| 2062 | _glUniformMatrix2x3fv( location, count, transpose, value ); |
|---|
| 2063 | } |
|---|
| 2064 | else |
|---|
| 2065 | { |
|---|
| 2066 | NotSupported( "glUniformMatrix2x3fv" ); |
|---|
| 2067 | } |
|---|
| 2068 | } |
|---|
| 2069 | |
|---|
| 2070 | void GL2Extensions::glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2071 | { |
|---|
| 2072 | if (_glUniformMatrix3x2fv) |
|---|
| 2073 | { |
|---|
| 2074 | |
|---|
| 2075 | _glUniformMatrix3x2fv( location, count, transpose, value ); |
|---|
| 2076 | } |
|---|
| 2077 | else |
|---|
| 2078 | { |
|---|
| 2079 | NotSupported( "glUniformMatrix3x2fv" ); |
|---|
| 2080 | } |
|---|
| 2081 | } |
|---|
| 2082 | |
|---|
| 2083 | void GL2Extensions::glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2084 | { |
|---|
| 2085 | if (_glUniformMatrix2x4fv) |
|---|
| 2086 | { |
|---|
| 2087 | |
|---|
| 2088 | _glUniformMatrix2x4fv( location, count, transpose, value ); |
|---|
| 2089 | } |
|---|
| 2090 | else |
|---|
| 2091 | { |
|---|
| 2092 | NotSupported( "glUniformMatrix2x4fv" ); |
|---|
| 2093 | } |
|---|
| 2094 | } |
|---|
| 2095 | |
|---|
| 2096 | void GL2Extensions::glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2097 | { |
|---|
| 2098 | if (_glUniformMatrix4x2fv) |
|---|
| 2099 | { |
|---|
| 2100 | |
|---|
| 2101 | _glUniformMatrix4x2fv( location, count, transpose, value ); |
|---|
| 2102 | } |
|---|
| 2103 | else |
|---|
| 2104 | { |
|---|
| 2105 | NotSupported( "glUniformMatrix4x2fv" ); |
|---|
| 2106 | } |
|---|
| 2107 | } |
|---|
| 2108 | |
|---|
| 2109 | void GL2Extensions::glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2110 | { |
|---|
| 2111 | if (_glUniformMatrix3x4fv) |
|---|
| 2112 | { |
|---|
| 2113 | |
|---|
| 2114 | _glUniformMatrix3x4fv( location, count, transpose, value ); |
|---|
| 2115 | } |
|---|
| 2116 | else |
|---|
| 2117 | { |
|---|
| 2118 | NotSupported( "glUniformMatrix3x4fv" ); |
|---|
| 2119 | } |
|---|
| 2120 | } |
|---|
| 2121 | |
|---|
| 2122 | void GL2Extensions::glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) const |
|---|
| 2123 | { |
|---|
| 2124 | if (_glUniformMatrix4x3fv) |
|---|
| 2125 | { |
|---|
| 2126 | |
|---|
| 2127 | _glUniformMatrix4x3fv( location, count, transpose, value ); |
|---|
| 2128 | } |
|---|
| 2129 | else |
|---|
| 2130 | { |
|---|
| 2131 | NotSupported( "glUniformMatrix4x3fv" ); |
|---|
| 2132 | } |
|---|
| 2133 | } |
|---|
| 2134 | |
|---|
| 2135 | |
|---|
| 2136 | void GL2Extensions::glProgramParameteri( GLuint program, GLenum pname, GLint value ) const |
|---|
| 2137 | { |
|---|
| 2138 | if (_glProgramParameteri) |
|---|
| 2139 | { |
|---|
| 2140 | |
|---|
| 2141 | _glProgramParameteri( program, pname, value ); |
|---|
| 2142 | } |
|---|
| 2143 | else |
|---|
| 2144 | { |
|---|
| 2145 | NotSupported( "glProgramParameteri" ); |
|---|
| 2146 | } |
|---|
| 2147 | } |
|---|
| 2148 | |
|---|
| 2149 | void GL2Extensions::glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) const |
|---|
| 2150 | { |
|---|
| 2151 | if (_glFramebufferTexture) |
|---|
| 2152 | { |
|---|
| 2153 | |
|---|
| 2154 | _glFramebufferTexture( target, attachment, texture, level ); |
|---|
| 2155 | } |
|---|
| 2156 | else |
|---|
| 2157 | { |
|---|
| 2158 | NotSupported( "glFramebufferTexture" ); |
|---|
| 2159 | } |
|---|
| 2160 | } |
|---|
| 2161 | |
|---|
| 2162 | void GL2Extensions::glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) const |
|---|
| 2163 | { |
|---|
| 2164 | if (_glFramebufferTextureLayer) |
|---|
| 2165 | { |
|---|
| 2166 | |
|---|
| 2167 | _glFramebufferTextureLayer( target, attachment, texture, level, layer ); |
|---|
| 2168 | } |
|---|
| 2169 | else |
|---|
| 2170 | { |
|---|
| 2171 | NotSupported( "glFramebufferTextureLayer" ); |
|---|
| 2172 | } |
|---|
| 2173 | } |
|---|
| 2174 | |
|---|
| 2175 | void GL2Extensions::glFramebufferTextureFace( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) const |
|---|
| 2176 | { |
|---|
| 2177 | if (_glFramebufferTextureFace) |
|---|
| 2178 | { |
|---|
| 2179 | |
|---|
| 2180 | _glFramebufferTextureFace( target, attachment, texture, level, face ); |
|---|
| 2181 | } |
|---|
| 2182 | else |
|---|
| 2183 | { |
|---|
| 2184 | NotSupported( "glFramebufferTextureFace" ); |
|---|
| 2185 | } |
|---|
| 2186 | } |
|---|
| 2187 | |
|---|
| 2188 | void GL2Extensions::glPatchParameteri( GLenum pname, GLint value ) const |
|---|
| 2189 | { |
|---|
| 2190 | if (_glPatchParameteri) |
|---|
| 2191 | { |
|---|
| 2192 | |
|---|
| 2193 | _glPatchParameteri( pname, value ); |
|---|
| 2194 | } |
|---|
| 2195 | else |
|---|
| 2196 | { |
|---|
| 2197 | NotSupported( "glPatchParameteri" ); |
|---|
| 2198 | } |
|---|
| 2199 | } |
|---|
| 2200 | void GL2Extensions::glPatchParameterfv( GLenum pname, const GLfloat* values ) const |
|---|
| 2201 | { |
|---|
| 2202 | if (_glPatchParameterfv) |
|---|
| 2203 | { |
|---|
| 2204 | |
|---|
| 2205 | _glPatchParameterfv( pname, values ); |
|---|
| 2206 | } |
|---|
| 2207 | else |
|---|
| 2208 | { |
|---|
| 2209 | NotSupported( "glPatchParameterfv" ); |
|---|
| 2210 | } |
|---|
| 2211 | } |
|---|
| 2212 | |
|---|
| 2213 | void GL2Extensions::glGetUniformuiv( GLuint program, GLint location, GLuint* params ) const |
|---|
| 2214 | { |
|---|
| 2215 | if (_glGetUniformuiv) |
|---|
| 2216 | { |
|---|
| 2217 | |
|---|
| 2218 | _glGetUniformuiv( program, location, params ); |
|---|
| 2219 | } |
|---|
| 2220 | else |
|---|
| 2221 | { |
|---|
| 2222 | NotSupported( "glGetUniformuiv" ); |
|---|
| 2223 | } |
|---|
| 2224 | } |
|---|
| 2225 | |
|---|
| 2226 | void GL2Extensions::glBindFragDataLocation( GLuint program, GLuint color, const GLchar* name ) const |
|---|
| 2227 | { |
|---|
| 2228 | if (_glBindFragDataLocation) |
|---|
| 2229 | { |
|---|
| 2230 | |
|---|
| 2231 | _glBindFragDataLocation( program, color, name ); |
|---|
| 2232 | } |
|---|
| 2233 | else |
|---|
| 2234 | { |
|---|
| 2235 | NotSupported( "glBindFragDataLocation" ); |
|---|
| 2236 | } |
|---|
| 2237 | } |
|---|
| 2238 | |
|---|
| 2239 | GLint GL2Extensions::glGetFragDataLocation( GLuint program, const GLchar* name ) const |
|---|
| 2240 | { |
|---|
| 2241 | if (_glGetFragDataLocation) |
|---|
| 2242 | { |
|---|
| 2243 | |
|---|
| 2244 | return _glGetFragDataLocation( program, name ); |
|---|
| 2245 | } |
|---|
| 2246 | else |
|---|
| 2247 | { |
|---|
| 2248 | NotSupported( "glGetFragDataLocation" ); |
|---|
| 2249 | return -1; |
|---|
| 2250 | } |
|---|
| 2251 | } |
|---|
| 2252 | |
|---|
| 2253 | |
|---|
| 2254 | void GL2Extensions::glUniform1ui( GLint location, GLuint v0 ) const |
|---|
| 2255 | { |
|---|
| 2256 | if (_glUniform1ui) |
|---|
| 2257 | { |
|---|
| 2258 | |
|---|
| 2259 | _glUniform1ui( location, v0 ); |
|---|
| 2260 | } |
|---|
| 2261 | else |
|---|
| 2262 | { |
|---|
| 2263 | NotSupported( "glUniform1ui" ); |
|---|
| 2264 | } |
|---|
| 2265 | } |
|---|
| 2266 | |
|---|
| 2267 | void GL2Extensions::glUniform2ui( GLint location, GLuint v0, GLuint v1 ) const |
|---|
| 2268 | { |
|---|
| 2269 | if (_glUniform2ui) |
|---|
| 2270 | { |
|---|
| 2271 | |
|---|
| 2272 | _glUniform2ui( location, v0, v1 ); |
|---|
| 2273 | } |
|---|
| 2274 | else |
|---|
| 2275 | { |
|---|
| 2276 | NotSupported( "glUniform2ui" ); |
|---|
| 2277 | } |
|---|
| 2278 | } |
|---|
| 2279 | |
|---|
| 2280 | void GL2Extensions::glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) const |
|---|
| 2281 | { |
|---|
| 2282 | if (_glUniform3ui) |
|---|
| 2283 | { |
|---|
| 2284 | |
|---|
| 2285 | _glUniform3ui( location, v0, v1, v2 ); |
|---|
| 2286 | } |
|---|
| 2287 | else |
|---|
| 2288 | { |
|---|
| 2289 | NotSupported( "glUniform3ui" ); |
|---|
| 2290 | } |
|---|
| 2291 | } |
|---|
| 2292 | |
|---|
| 2293 | void GL2Extensions::glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) const |
|---|
| 2294 | { |
|---|
| 2295 | if (_glUniform4ui) |
|---|
| 2296 | { |
|---|
| 2297 | |
|---|
| 2298 | _glUniform4ui( location, v0, v1, v2, v3 ); |
|---|
| 2299 | } |
|---|
| 2300 | else |
|---|
| 2301 | { |
|---|
| 2302 | NotSupported( "glUniform4ui" ); |
|---|
| 2303 | } |
|---|
| 2304 | } |
|---|
| 2305 | |
|---|
| 2306 | void GL2Extensions::glUniform1uiv( GLint location, GLsizei count, const GLuint *value ) const |
|---|
| 2307 | { |
|---|
| 2308 | if (_glUniform1uiv) |
|---|
| 2309 | { |
|---|
| 2310 | |
|---|
| 2311 | _glUniform1uiv( location, count, value ); |
|---|
| 2312 | } |
|---|
| 2313 | else |
|---|
| 2314 | { |
|---|
| 2315 | NotSupported( "glUniform1uiv" ); |
|---|
| 2316 | } |
|---|
| 2317 | } |
|---|
| 2318 | |
|---|
| 2319 | void GL2Extensions::glUniform2uiv( GLint location, GLsizei count, const GLuint *value ) const |
|---|
| 2320 | { |
|---|
| 2321 | if (_glUniform2uiv) |
|---|
| 2322 | { |
|---|
| 2323 | |
|---|
| 2324 | _glUniform2uiv( location, count, value ); |
|---|
| 2325 | } |
|---|
| 2326 | else |
|---|
| 2327 | { |
|---|
| 2328 | NotSupported( "glUniform2uiv" ); |
|---|
| 2329 | } |
|---|
| 2330 | } |
|---|
| 2331 | |
|---|
| 2332 | void GL2Extensions::glUniform3uiv( GLint location, GLsizei count, const GLuint *value ) const |
|---|
| 2333 | { |
|---|
| 2334 | if (_glUniform3uiv) |
|---|
| 2335 | { |
|---|
| 2336 | |
|---|
| 2337 | _glUniform3uiv( location, count, value ); |
|---|
| 2338 | } |
|---|
| 2339 | else |
|---|
| 2340 | { |
|---|
| 2341 | NotSupported( "glUniform3uiv" ); |
|---|
| 2342 | } |
|---|
| 2343 | } |
|---|
| 2344 | |
|---|
| 2345 | void GL2Extensions::glUniform4uiv( GLint location, GLsizei count, const GLuint *value ) const |
|---|
| 2346 | { |
|---|
| 2347 | if (_glUniform4uiv) |
|---|
| 2348 | { |
|---|
| 2349 | |
|---|
| 2350 | _glUniform4uiv( location, count, value ); |
|---|
| 2351 | } |
|---|
| 2352 | else |
|---|
| 2353 | { |
|---|
| 2354 | NotSupported( "glUniform4uiv" ); |
|---|
| 2355 | } |
|---|
| 2356 | } |
|---|
| 2357 | |
|---|
| 2358 | |
|---|
| 2359 | void GL2Extensions::glGetUniformIndices(GLuint program, GLsizei uniformCount, |
|---|
| 2360 | const GLchar* *uniformNames, |
|---|
| 2361 | GLuint *uniformIndices) const |
|---|
| 2362 | { |
|---|
| 2363 | if (_glGetUniformIndices) |
|---|
| 2364 | { |
|---|
| 2365 | _glGetUniformIndices(program, uniformCount, uniformNames, |
|---|
| 2366 | uniformIndices); |
|---|
| 2367 | } |
|---|
| 2368 | else |
|---|
| 2369 | { |
|---|
| 2370 | NotSupported("glGetUniformIndices"); |
|---|
| 2371 | } |
|---|
| 2372 | } |
|---|
| 2373 | |
|---|
| 2374 | void GL2Extensions::glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, |
|---|
| 2375 | const GLuint *uniformIndices, |
|---|
| 2376 | GLenum pname, GLint *params) const |
|---|
| 2377 | { |
|---|
| 2378 | if (_glGetActiveUniformsiv) |
|---|
| 2379 | { |
|---|
| 2380 | _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, |
|---|
| 2381 | params); |
|---|
| 2382 | } |
|---|
| 2383 | else |
|---|
| 2384 | { |
|---|
| 2385 | NotSupported("glGetActiveUniformsiv"); |
|---|
| 2386 | } |
|---|
| 2387 | } |
|---|
| 2388 | |
|---|
| 2389 | void GL2Extensions::glGetActiveUniformName(GLuint program, GLuint uniformIndex, |
|---|
| 2390 | GLsizei bufSize, GLsizei *length, |
|---|
| 2391 | GLchar *uniformName) const |
|---|
| 2392 | { |
|---|
| 2393 | if (_glGetActiveUniformName) |
|---|
| 2394 | { |
|---|
| 2395 | _glGetActiveUniformName(program, uniformIndex, bufSize, length, |
|---|
| 2396 | uniformName); |
|---|
| 2397 | } |
|---|
| 2398 | else |
|---|
| 2399 | { |
|---|
| 2400 | NotSupported("glGetActiveUniformName"); |
|---|
| 2401 | } |
|---|
| 2402 | } |
|---|
| 2403 | |
|---|
| 2404 | GLuint GL2Extensions::glGetUniformBlockIndex(GLuint program, |
|---|
| 2405 | const GLchar *uniformBlockName) const |
|---|
| 2406 | { |
|---|
| 2407 | if (_glGetUniformBlockIndex) |
|---|
| 2408 | { |
|---|
| 2409 | return _glGetUniformBlockIndex(program, uniformBlockName); |
|---|
| 2410 | } |
|---|
| 2411 | else |
|---|
| 2412 | { |
|---|
| 2413 | NotSupported("glGetUniformBlockIndex"); |
|---|
| 2414 | return GL_INVALID_INDEX; |
|---|
| 2415 | } |
|---|
| 2416 | } |
|---|
| 2417 | |
|---|
| 2418 | void GL2Extensions::glGetActiveUniformBlockiv(GLuint program, |
|---|
| 2419 | GLuint uniformBlockIndex, |
|---|
| 2420 | GLenum pname, GLint *params) const |
|---|
| 2421 | { |
|---|
| 2422 | if (_glGetActiveUniformBlockiv) |
|---|
| 2423 | { |
|---|
| 2424 | _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params); |
|---|
| 2425 | } |
|---|
| 2426 | else |
|---|
| 2427 | { |
|---|
| 2428 | NotSupported("glGetActiveUniformBlockiv"); |
|---|
| 2429 | } |
|---|
| 2430 | } |
|---|
| 2431 | |
|---|
| 2432 | void GL2Extensions::glGetActiveUniformBlockName(GLuint program, |
|---|
| 2433 | GLuint uniformBlockIndex, |
|---|
| 2434 | GLsizei bufSize, |
|---|
| 2435 | GLsizei *length, |
|---|
| 2436 | GLchar *uniformBlockName) const |
|---|
| 2437 | { |
|---|
| 2438 | if (_glGetActiveUniformBlockName) |
|---|
| 2439 | { |
|---|
| 2440 | _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, |
|---|
| 2441 | length, uniformBlockName); |
|---|
| 2442 | } |
|---|
| 2443 | else |
|---|
| 2444 | { |
|---|
| 2445 | NotSupported("glGetActiveUniformBlockName"); |
|---|
| 2446 | } |
|---|
| 2447 | } |
|---|
| 2448 | |
|---|
| 2449 | void GL2Extensions::glUniformBlockBinding(GLuint program, |
|---|
| 2450 | GLuint uniformBlockIndex, |
|---|
| 2451 | GLuint uniformBlockBinding) const |
|---|
| 2452 | { |
|---|
| 2453 | if (_glUniformBlockBinding) |
|---|
| 2454 | { |
|---|
| 2455 | _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); |
|---|
| 2456 | } |
|---|
| 2457 | else |
|---|
| 2458 | { |
|---|
| 2459 | NotSupported("glUniformBlockBinding"); |
|---|
| 2460 | } |
|---|
| 2461 | } |
|---|
| 2462 | |
|---|
| 2463 | |
|---|
| 2464 | void GL2Extensions::glGetProgramBinary(GLuint program, |
|---|
| 2465 | GLsizei bufSize, |
|---|
| 2466 | GLsizei *length, |
|---|
| 2467 | GLenum *binaryFormat, |
|---|
| 2468 | GLvoid *binary) const |
|---|
| 2469 | { |
|---|
| 2470 | if (_glGetProgramBinary) |
|---|
| 2471 | { |
|---|
| 2472 | _glGetProgramBinary(program, bufSize, length, binaryFormat, binary); |
|---|
| 2473 | } |
|---|
| 2474 | else |
|---|
| 2475 | { |
|---|
| 2476 | NotSupported("glGetProgramBinary"); |
|---|
| 2477 | } |
|---|
| 2478 | } |
|---|
| 2479 | |
|---|
| 2480 | void GL2Extensions::glProgramBinary(GLuint program, |
|---|
| 2481 | GLenum binaryFormat, |
|---|
| 2482 | const GLvoid *binary, |
|---|
| 2483 | GLsizei length) const |
|---|
| 2484 | { |
|---|
| 2485 | if (_glProgramBinary) |
|---|
| 2486 | { |
|---|
| 2487 | _glProgramBinary(program, binaryFormat, binary, length); |
|---|
| 2488 | } |
|---|
| 2489 | else |
|---|
| 2490 | { |
|---|
| 2491 | NotSupported("glProgramBinary"); |
|---|
| 2492 | } |
|---|
| 2493 | } |
|---|
| 2494 | |
|---|
| 2495 | |
|---|
| 2496 | |
|---|
| 2497 | |
|---|
| 2498 | GLuint GL2Extensions::getCurrentProgram() const |
|---|
| 2499 | { |
|---|
| 2500 | if( _glVersion >= 2.0f ) |
|---|
| 2501 | { |
|---|
| 2502 | |
|---|
| 2503 | GLint result = 0; |
|---|
| 2504 | glGetIntegerv( GL_CURRENT_PROGRAM, &result ); |
|---|
| 2505 | return static_cast<GLuint>(result); |
|---|
| 2506 | } |
|---|
| 2507 | else if (_glGetHandleARB) |
|---|
| 2508 | { |
|---|
| 2509 | |
|---|
| 2510 | #ifndef GL_PROGRAM_OBJECT_ARB |
|---|
| 2511 | #define GL_PROGRAM_OBJECT_ARB 0x8B40 |
|---|
| 2512 | #endif |
|---|
| 2513 | return _glGetHandleARB( GL_PROGRAM_OBJECT_ARB ); |
|---|
| 2514 | } |
|---|
| 2515 | else |
|---|
| 2516 | { |
|---|
| 2517 | NotSupported( "getCurrentProgram" ); |
|---|
| 2518 | return 0; |
|---|
| 2519 | } |
|---|
| 2520 | } |
|---|
| 2521 | |
|---|
| 2522 | |
|---|
| 2523 | bool GL2Extensions::getProgramInfoLog( GLuint program, std::string& result ) const |
|---|
| 2524 | { |
|---|
| 2525 | GLsizei bufLen = 0; |
|---|
| 2526 | GLsizei strLen = 0; |
|---|
| 2527 | |
|---|
| 2528 | glGetProgramiv( program, GL_INFO_LOG_LENGTH, &bufLen ); |
|---|
| 2529 | if( bufLen > 1 ) |
|---|
| 2530 | { |
|---|
| 2531 | GLchar* infoLog = new GLchar[bufLen]; |
|---|
| 2532 | glGetProgramInfoLog( program, bufLen, &strLen, infoLog ); |
|---|
| 2533 | if( strLen > 0 ) result = reinterpret_cast<char*>(infoLog); |
|---|
| 2534 | delete [] infoLog; |
|---|
| 2535 | } |
|---|
| 2536 | return (strLen > 0); |
|---|
| 2537 | } |
|---|
| 2538 | |
|---|
| 2539 | |
|---|
| 2540 | bool GL2Extensions::getShaderInfoLog( GLuint shader, std::string& result ) const |
|---|
| 2541 | { |
|---|
| 2542 | GLsizei bufLen = 0; |
|---|
| 2543 | GLsizei strLen = 0; |
|---|
| 2544 | |
|---|
| 2545 | glGetShaderiv( shader, GL_INFO_LOG_LENGTH, &bufLen ); |
|---|
| 2546 | if( bufLen > 1 ) |
|---|
| 2547 | { |
|---|
| 2548 | GLchar* infoLog = new GLchar[bufLen]; |
|---|
| 2549 | glGetShaderInfoLog( shader, bufLen, &strLen, infoLog ); |
|---|
| 2550 | if( strLen > 0 ) result = reinterpret_cast<char*>(infoLog); |
|---|
| 2551 | delete [] infoLog; |
|---|
| 2552 | } |
|---|
| 2553 | return (strLen > 0); |
|---|
| 2554 | } |
|---|
| 2555 | |
|---|
| 2556 | |
|---|
| 2557 | bool GL2Extensions::getAttribLocation( const char* attribName, GLuint& location ) const |
|---|
| 2558 | { |
|---|
| 2559 | |
|---|
| 2560 | GLuint program = getCurrentProgram(); |
|---|
| 2561 | if( glIsProgram(program) == GL_FALSE ) return false; |
|---|
| 2562 | |
|---|
| 2563 | |
|---|
| 2564 | GLint linked = GL_FALSE; |
|---|
| 2565 | glGetProgramiv( program, GL_LINK_STATUS, &linked ); |
|---|
| 2566 | if( linked == GL_FALSE ) return false; |
|---|
| 2567 | |
|---|
| 2568 | |
|---|
| 2569 | GLint loc = glGetAttribLocation( program, reinterpret_cast<const GLchar*>(attribName) ); |
|---|
| 2570 | if( loc < 0 ) return false; |
|---|
| 2571 | |
|---|
| 2572 | location = loc; |
|---|
| 2573 | return true; |
|---|
| 2574 | } |
|---|
| 2575 | |
|---|
| 2576 | |
|---|
| 2577 | bool GL2Extensions::getFragDataLocation( const char* fragDataName, GLuint& location ) const |
|---|
| 2578 | { |
|---|
| 2579 | |
|---|
| 2580 | GLuint program = getCurrentProgram(); |
|---|
| 2581 | if( glIsProgram(program) == GL_FALSE ) return false; |
|---|
| 2582 | |
|---|
| 2583 | |
|---|
| 2584 | GLint linked = GL_FALSE; |
|---|
| 2585 | glGetProgramiv( program, GL_LINK_STATUS, &linked ); |
|---|
| 2586 | if( linked == GL_FALSE ) return false; |
|---|
| 2587 | |
|---|
| 2588 | |
|---|
| 2589 | if (_glGetFragDataLocation == NULL) return false; |
|---|
| 2590 | |
|---|
| 2591 | |
|---|
| 2592 | GLint loc = glGetFragDataLocation( program, reinterpret_cast<const GLchar*>(fragDataName) ); |
|---|
| 2593 | if( loc < 0 ) return false; |
|---|
| 2594 | |
|---|
| 2595 | location = loc; |
|---|
| 2596 | return true; |
|---|
| 2597 | } |
|---|