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| 15 | #include <osg/GraphicsThread> |
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| 16 | #include <osg/GraphicsContext> |
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| 17 | #include <osg/GLObjects> |
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| 18 | #include <osg/Notify> |
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| 19 | |
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| 20 | using namespace osg; |
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| 21 | using namespace OpenThreads; |
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| 22 | |
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| 23 | GraphicsThread::GraphicsThread() |
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| 24 | { |
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| 25 | } |
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| 26 | |
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| 27 | void GraphicsThread::run() |
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| 28 | { |
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| 29 | |
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| 30 | GraphicsContext* graphicsContext = dynamic_cast<GraphicsContext*>(_parent.get()); |
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| 31 | if (graphicsContext) |
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| 32 | { |
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| 33 | graphicsContext->makeCurrent(); |
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| 34 | |
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| 35 | graphicsContext->getState()->initializeExtensionProcs(); |
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| 36 | } |
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| 37 | |
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| 38 | OperationThread::run(); |
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| 39 | |
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| 40 | |
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| 41 | _operationQueue->releaseAllOperations(); |
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| 42 | |
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| 43 | if (graphicsContext) |
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| 44 | { |
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| 45 | graphicsContext->releaseContext(); |
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| 46 | } |
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| 47 | |
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| 48 | } |
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| 49 | |
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| 50 | void GraphicsOperation::operator () (Object* object) |
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| 51 | { |
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| 52 | osg::GraphicsContext* context = dynamic_cast<osg::GraphicsContext*>(object); |
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| 53 | if (context) operator() (context); |
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| 54 | } |
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| 55 | |
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| 56 | void SwapBuffersOperation::operator () (GraphicsContext* context) |
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| 57 | { |
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| 58 | context->swapBuffersCallbackOrImplemenation(); |
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| 59 | context->clear(); |
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| 60 | } |
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| 61 | |
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| 62 | void BarrierOperation::release() |
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| 63 | { |
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| 64 | Barrier::release(); |
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| 65 | } |
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| 66 | |
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| 67 | void BarrierOperation::operator () (Object* ) |
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| 68 | { |
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| 69 | if (_preBlockOp!=NO_OPERATION) |
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| 70 | { |
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| 71 | if (_preBlockOp==GL_FLUSH) glFlush(); |
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| 72 | else if (_preBlockOp==GL_FINISH) glFinish(); |
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| 73 | } |
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| 74 | |
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| 75 | block(); |
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| 76 | } |
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| 77 | |
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| 78 | void ReleaseContext_Block_MakeCurrentOperation::release() |
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| 79 | { |
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| 80 | Block::release(); |
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| 81 | } |
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| 82 | |
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| 83 | |
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| 84 | void ReleaseContext_Block_MakeCurrentOperation::operator () (GraphicsContext* context) |
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| 85 | { |
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| 86 | |
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| 87 | context->releaseContext(); |
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| 88 | |
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| 89 | |
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| 90 | reset(); |
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| 91 | |
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| 92 | |
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| 93 | block(); |
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| 94 | |
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| 95 | |
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| 96 | context->makeCurrent(); |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | BlockAndFlushOperation::BlockAndFlushOperation(): |
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| 101 | GraphicsOperation("Block",false) |
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| 102 | { |
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| 103 | reset(); |
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| 104 | } |
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| 105 | |
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| 106 | void BlockAndFlushOperation::release() |
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| 107 | { |
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| 108 | Block::release(); |
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| 109 | } |
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| 110 | |
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| 111 | void BlockAndFlushOperation::operator () (GraphicsContext*) |
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| 112 | { |
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| 113 | glFlush(); |
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| 114 | Block::release(); |
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| 115 | } |
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| 116 | |
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| 117 | FlushDeletedGLObjectsOperation::FlushDeletedGLObjectsOperation(double availableTime, bool keep): |
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| 118 | GraphicsOperation("FlushDeletedGLObjectsOperation",keep), |
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| 119 | _availableTime(availableTime) |
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| 120 | { |
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| 121 | } |
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| 122 | |
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| 123 | void FlushDeletedGLObjectsOperation::operator () (GraphicsContext* context) |
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| 124 | { |
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| 125 | State* state = context->getState(); |
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| 126 | unsigned int contextID = state ? state->getContextID() : 0; |
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| 127 | const FrameStamp* frameStamp = state ? state->getFrameStamp() : 0; |
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| 128 | double currentTime = frameStamp ? frameStamp->getReferenceTime() : 0.0; |
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| 129 | double availableTime = _availableTime; |
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| 130 | |
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| 131 | flushDeletedGLObjects(contextID, currentTime, availableTime); |
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| 132 | } |
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| 133 | |
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| 134 | |
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| 135 | void RunOperations::operator () (osg::GraphicsContext* context) |
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| 136 | { |
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| 137 | context->runOperations(); |
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| 138 | } |
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| 139 | |
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| 140 | |
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| 141 | |
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| 142 | |
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| 143 | |
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| 144 | |
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| 145 | EndOfDynamicDrawBlock::EndOfDynamicDrawBlock(unsigned int numberOfBlocks): |
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| 146 | BlockCount(numberOfBlocks) |
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| 147 | { |
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| 148 | } |
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| 149 | |
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| 150 | void EndOfDynamicDrawBlock::completed(osg::State* ) |
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| 151 | { |
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| 152 | BlockCount::completed(); |
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| 153 | } |
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