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| 22 | #include <list> |
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| 23 | #include <fstream> |
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| 24 | |
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| 25 | #include <osg/Notify> |
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| 26 | #include <osg/State> |
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| 27 | #include <osg/Timer> |
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| 28 | #include <osg/buffered_value> |
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| 29 | #include <osg/ref_ptr> |
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| 30 | #include <osg/Program> |
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| 31 | #include <osg/Shader> |
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| 32 | #include <osg/GL2Extensions> |
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| 33 | |
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| 34 | #include <OpenThreads/ScopedLock> |
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| 35 | #include <OpenThreads/Mutex> |
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| 36 | |
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| 37 | #include <string.h> |
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| 38 | |
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| 39 | using namespace osg; |
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| 40 | |
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| 41 | |
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| 42 | |
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| 43 | |
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| 44 | |
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| 45 | typedef std::list<GLuint> GlProgramHandleList; |
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| 46 | typedef osg::buffered_object<GlProgramHandleList> DeletedGlProgramCache; |
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| 47 | |
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| 48 | static OpenThreads::Mutex s_mutex_deletedGlProgramCache; |
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| 49 | static DeletedGlProgramCache s_deletedGlProgramCache; |
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| 50 | |
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| 51 | void Program::deleteGlProgram(unsigned int contextID, GLuint program) |
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| 52 | { |
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| 53 | if( program ) |
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| 54 | { |
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| 55 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedGlProgramCache); |
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| 56 | |
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| 57 | |
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| 58 | s_deletedGlProgramCache[contextID].push_back(program); |
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| 59 | } |
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| 60 | } |
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| 61 | |
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| 62 | void Program::flushDeletedGlPrograms(unsigned int contextID,double , double& availableTime) |
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| 63 | { |
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| 64 | |
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| 65 | if (availableTime<=0.0) return; |
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| 66 | |
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| 67 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedGlProgramCache); |
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| 68 | const GL2Extensions* extensions = GL2Extensions::Get(contextID,true); |
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| 69 | if( ! extensions->isGlslSupported() ) return; |
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| 70 | |
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| 71 | const osg::Timer& timer = *osg::Timer::instance(); |
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| 72 | osg::Timer_t start_tick = timer.tick(); |
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| 73 | double elapsedTime = 0.0; |
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| 74 | |
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| 75 | { |
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| 76 | |
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| 77 | GlProgramHandleList& pList = s_deletedGlProgramCache[contextID]; |
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| 78 | for(GlProgramHandleList::iterator titr=pList.begin(); |
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| 79 | titr!=pList.end() && elapsedTime<availableTime; |
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| 80 | ) |
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| 81 | { |
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| 82 | extensions->glDeleteProgram( *titr ); |
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| 83 | titr = pList.erase( titr ); |
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| 84 | elapsedTime = timer.delta_s(start_tick,timer.tick()); |
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| 85 | } |
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| 86 | } |
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| 87 | |
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| 88 | availableTime -= elapsedTime; |
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| 89 | } |
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| 90 | |
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| 91 | void Program::discardDeletedGlPrograms(unsigned int contextID) |
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| 92 | { |
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| 93 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedGlProgramCache); |
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| 94 | GlProgramHandleList& pList = s_deletedGlProgramCache[contextID]; |
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| 95 | pList.clear(); |
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| 96 | } |
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| 97 | |
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| 98 | |
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| 99 | |
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| 100 | |
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| 101 | |
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| 102 | |
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| 103 | Program::ProgramBinary::ProgramBinary() : _format(0) |
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| 104 | { |
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| 105 | } |
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| 106 | |
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| 107 | Program::ProgramBinary::ProgramBinary(const ProgramBinary& rhs, const osg::CopyOp&) : |
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| 108 | _data(rhs._data), _format(rhs._format) |
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| 109 | { |
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| 110 | } |
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| 111 | |
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| 112 | void Program::ProgramBinary::allocate(unsigned int size) |
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| 113 | { |
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| 114 | _data.clear(); |
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| 115 | _data.resize(size); |
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| 116 | } |
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| 117 | |
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| 118 | void Program::ProgramBinary::assign(unsigned int size, const unsigned char* data) |
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| 119 | { |
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| 120 | allocate(size); |
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| 121 | if (data) |
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| 122 | { |
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| 123 | for(unsigned int i=0; i<size; ++i) |
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| 124 | { |
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| 125 | _data[i] = data[i]; |
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| 126 | } |
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| 127 | } |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | |
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| 132 | |
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| 133 | |
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| 134 | |
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| 135 | Program::Program() : |
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| 136 | _geometryVerticesOut(1), _geometryInputType(GL_TRIANGLES), |
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| 137 | _geometryOutputType(GL_TRIANGLE_STRIP), |
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| 138 | _patchVertices(3) |
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| 139 | { |
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| 140 | } |
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| 141 | |
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| 142 | |
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| 143 | Program::Program(const Program& rhs, const osg::CopyOp& copyop): |
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| 144 | osg::StateAttribute(rhs, copyop) |
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| 145 | { |
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| 146 | for( unsigned int shaderIndex=0; shaderIndex < rhs.getNumShaders(); ++shaderIndex ) |
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| 147 | { |
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| 148 | addShader( new osg::Shader( *rhs.getShader( shaderIndex ), copyop ) ); |
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| 149 | } |
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| 150 | |
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| 151 | const osg::Program::AttribBindingList &abl = rhs.getAttribBindingList(); |
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| 152 | for( osg::Program::AttribBindingList::const_iterator attribute = abl.begin(); attribute != abl.end(); ++attribute ) |
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| 153 | { |
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| 154 | addBindAttribLocation( attribute->first, attribute->second ); |
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| 155 | } |
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| 156 | |
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| 157 | const osg::Program::FragDataBindingList &fdl = rhs.getFragDataBindingList(); |
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| 158 | for( osg::Program::FragDataBindingList::const_iterator fragdata = fdl.begin(); fragdata != fdl.end(); ++fragdata ) |
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| 159 | { |
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| 160 | addBindFragDataLocation( fragdata->first, fragdata->second ); |
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| 161 | } |
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| 162 | |
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| 163 | _geometryVerticesOut = rhs._geometryVerticesOut; |
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| 164 | _geometryInputType = rhs._geometryInputType; |
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| 165 | _geometryOutputType = rhs._geometryOutputType; |
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| 166 | |
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| 167 | _patchVertices = rhs._patchVertices; |
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| 168 | } |
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| 169 | |
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| 170 | |
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| 171 | Program::~Program() |
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| 172 | { |
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| 173 | |
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| 174 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 175 | { |
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| 176 | _shaderList[i]->removeProgramRef( this ); |
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| 177 | } |
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| 178 | } |
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| 179 | |
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| 180 | |
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| 181 | int Program::compare(const osg::StateAttribute& sa) const |
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| 182 | { |
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| 183 | |
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| 184 | |
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| 185 | COMPARE_StateAttribute_Types(Program,sa) |
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| 186 | |
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| 187 | if( _shaderList.size() < rhs._shaderList.size() ) return -1; |
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| 188 | if( rhs._shaderList.size() < _shaderList.size() ) return 1; |
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| 189 | |
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| 190 | if( getName() < rhs.getName() ) return -1; |
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| 191 | if( rhs.getName() < getName() ) return 1; |
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| 192 | |
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| 193 | if( _geometryVerticesOut < rhs._geometryVerticesOut ) return -1; |
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| 194 | if( rhs._geometryVerticesOut < _geometryVerticesOut ) return 1; |
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| 195 | |
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| 196 | if( _geometryInputType < rhs._geometryInputType ) return -1; |
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| 197 | if( rhs._geometryInputType < _geometryInputType ) return 1; |
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| 198 | |
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| 199 | if( _geometryOutputType < rhs._geometryOutputType ) return -1; |
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| 200 | if( rhs._geometryOutputType < _geometryOutputType ) return 1; |
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| 201 | |
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| 202 | if( _patchVertices < rhs._patchVertices ) return -1; |
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| 203 | if( rhs._patchVertices < _patchVertices ) return 1; |
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| 204 | |
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| 205 | ShaderList::const_iterator litr=_shaderList.begin(); |
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| 206 | ShaderList::const_iterator ritr=rhs._shaderList.begin(); |
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| 207 | for(; |
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| 208 | litr!=_shaderList.end(); |
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| 209 | ++litr,++ritr) |
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| 210 | { |
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| 211 | int result = (*litr)->compare(*(*ritr)); |
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| 212 | if (result!=0) return result; |
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| 213 | } |
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| 214 | |
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| 215 | return 0; |
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| 216 | } |
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| 217 | |
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| 218 | |
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| 219 | void Program::compileGLObjects( osg::State& state ) const |
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| 220 | { |
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| 221 | if( isFixedFunction() ) return; |
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| 222 | |
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| 223 | const unsigned int contextID = state.getContextID(); |
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| 224 | |
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| 225 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 226 | { |
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| 227 | _shaderList[i]->compileShader( state ); |
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| 228 | } |
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| 229 | |
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| 230 | getPCP( contextID )->linkProgram(state); |
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| 231 | } |
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| 232 | |
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| 233 | void Program::setThreadSafeRefUnref(bool threadSafe) |
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| 234 | { |
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| 235 | StateAttribute::setThreadSafeRefUnref(threadSafe); |
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| 236 | |
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| 237 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 238 | { |
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| 239 | if (_shaderList[i].valid()) _shaderList[i]->setThreadSafeRefUnref(threadSafe); |
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| 240 | } |
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| 241 | } |
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| 242 | |
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| 243 | void Program::dirtyProgram() |
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| 244 | { |
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| 245 | |
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| 246 | for( unsigned int cxt=0; cxt < _pcpList.size(); ++cxt ) |
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| 247 | { |
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| 248 | if( _pcpList[cxt].valid() ) _pcpList[cxt]->requestLink(); |
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| 249 | } |
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| 250 | } |
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| 251 | |
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| 252 | |
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| 253 | void Program::resizeGLObjectBuffers(unsigned int maxSize) |
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| 254 | { |
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| 255 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 256 | { |
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| 257 | if (_shaderList[i].valid()) _shaderList[i]->resizeGLObjectBuffers(maxSize); |
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| 258 | } |
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| 259 | |
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| 260 | _pcpList.resize(maxSize); |
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| 261 | } |
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| 262 | |
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| 263 | void Program::releaseGLObjects(osg::State* state) const |
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| 264 | { |
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| 265 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 266 | { |
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| 267 | if (_shaderList[i].valid()) _shaderList[i]->releaseGLObjects(state); |
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| 268 | } |
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| 269 | |
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| 270 | if (!state) _pcpList.setAllElementsTo(0); |
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| 271 | else |
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| 272 | { |
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| 273 | unsigned int contextID = state->getContextID(); |
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| 274 | _pcpList[contextID] = 0; |
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| 275 | } |
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| 276 | } |
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| 277 | |
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| 278 | bool Program::addShader( Shader* shader ) |
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| 279 | { |
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| 280 | if( !shader ) return false; |
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| 281 | |
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| 282 | |
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| 283 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 284 | { |
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| 285 | if( shader == _shaderList[i].get() ) return false; |
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| 286 | } |
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| 287 | |
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| 288 | |
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| 289 | for( unsigned int cxt=0; cxt < _pcpList.size(); ++cxt ) |
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| 290 | { |
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| 291 | if( _pcpList[cxt].valid() ) _pcpList[cxt]->addShaderToAttach( shader ); |
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| 292 | } |
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| 293 | |
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| 294 | shader->addProgramRef( this ); |
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| 295 | _shaderList.push_back( shader ); |
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| 296 | dirtyProgram(); |
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| 297 | return true; |
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| 298 | } |
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| 299 | |
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| 300 | |
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| 301 | bool Program::removeShader( Shader* shader ) |
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| 302 | { |
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| 303 | if( !shader ) return false; |
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| 304 | |
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| 305 | |
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| 306 | for( ShaderList::iterator itr = _shaderList.begin(); |
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| 307 | itr != _shaderList.end(); |
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| 308 | ++itr) |
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| 309 | { |
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| 310 | if( shader == itr->get() ) |
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| 311 | { |
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| 312 | |
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| 313 | for( unsigned int cxt=0; cxt < _pcpList.size(); ++cxt ) |
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| 314 | { |
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| 315 | if( _pcpList[cxt].valid() ) _pcpList[cxt]->addShaderToDetach( shader ); |
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| 316 | } |
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| 317 | |
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| 318 | shader->removeProgramRef( this ); |
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| 319 | _shaderList.erase(itr); |
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| 320 | |
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| 321 | dirtyProgram(); |
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| 322 | return true; |
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| 323 | } |
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| 324 | } |
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| 325 | |
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| 326 | return false; |
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| 327 | } |
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| 328 | |
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| 329 | |
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| 330 | void Program::setParameter( GLenum pname, GLint value ) |
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| 331 | { |
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| 332 | switch( pname ) |
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| 333 | { |
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| 334 | case GL_GEOMETRY_VERTICES_OUT_EXT: |
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| 335 | _geometryVerticesOut = value; |
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| 336 | dirtyProgram(); |
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| 337 | break; |
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| 338 | case GL_GEOMETRY_INPUT_TYPE_EXT: |
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| 339 | _geometryInputType = value; |
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| 340 | dirtyProgram(); |
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| 341 | break; |
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| 342 | case GL_GEOMETRY_OUTPUT_TYPE_EXT: |
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| 343 | _geometryOutputType = value; |
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| 344 | |
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| 345 | break; |
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| 346 | case GL_PATCH_VERTICES: |
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| 347 | _patchVertices = value; |
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| 348 | dirtyProgram(); |
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| 349 | break; |
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| 350 | default: |
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| 351 | OSG_WARN << "setParameter invalid param " << pname << std::endl; |
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| 352 | break; |
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| 353 | } |
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| 354 | } |
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| 355 | |
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| 356 | void Program::setParameterfv( GLenum pname, const GLfloat* value ) |
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| 357 | { |
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| 358 | switch( pname ) |
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| 359 | { |
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| 360 | |
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| 361 | case GL_PATCH_DEFAULT_INNER_LEVEL: |
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| 362 | break; |
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| 363 | case GL_PATCH_DEFAULT_OUTER_LEVEL: |
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| 364 | break; |
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| 365 | default: |
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| 366 | OSG_WARN << "setParameter invalid param " << pname << std::endl; |
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| 367 | break; |
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| 368 | } |
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| 369 | } |
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| 370 | |
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| 371 | const GLfloat* Program::getParameterfv( GLenum pname ) const |
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| 372 | { |
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| 373 | |
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| 374 | |
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| 375 | |
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| 376 | |
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| 377 | |
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| 378 | |
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| 379 | |
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| 380 | |
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| 381 | OSG_WARN << "getParameter invalid param " << pname << std::endl; |
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| 382 | return 0; |
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| 383 | } |
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| 384 | |
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| 385 | GLint Program::getParameter( GLenum pname ) const |
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| 386 | { |
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| 387 | switch( pname ) |
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| 388 | { |
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| 389 | case GL_GEOMETRY_VERTICES_OUT_EXT: return _geometryVerticesOut; |
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| 390 | case GL_GEOMETRY_INPUT_TYPE_EXT: return _geometryInputType; |
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| 391 | case GL_GEOMETRY_OUTPUT_TYPE_EXT: return _geometryOutputType; |
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| 392 | case GL_PATCH_VERTICES: return _patchVertices; |
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| 393 | } |
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| 394 | OSG_WARN << "getParameter invalid param " << pname << std::endl; |
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| 395 | return 0; |
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| 396 | } |
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| 397 | |
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| 398 | |
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| 399 | void Program::addBindAttribLocation( const std::string& name, GLuint index ) |
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| 400 | { |
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| 401 | _attribBindingList[name] = index; |
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| 402 | dirtyProgram(); |
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| 403 | } |
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| 404 | |
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| 405 | void Program::removeBindAttribLocation( const std::string& name ) |
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| 406 | { |
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| 407 | _attribBindingList.erase(name); |
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| 408 | dirtyProgram(); |
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| 409 | } |
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| 410 | |
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| 411 | void Program::addBindFragDataLocation( const std::string& name, GLuint index ) |
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| 412 | { |
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| 413 | _fragDataBindingList[name] = index; |
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| 414 | dirtyProgram(); |
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| 415 | } |
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| 416 | |
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| 417 | void Program::removeBindFragDataLocation( const std::string& name ) |
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| 418 | { |
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| 419 | _fragDataBindingList.erase(name); |
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| 420 | dirtyProgram(); |
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| 421 | } |
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| 422 | |
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| 423 | void Program::addBindUniformBlock(const std::string& name, GLuint index) |
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| 424 | { |
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| 425 | _uniformBlockBindingList[name] = index; |
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| 426 | dirtyProgram(); |
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| 427 | } |
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| 428 | |
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| 429 | void Program::removeBindUniformBlock(const std::string& name) |
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| 430 | { |
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| 431 | _uniformBlockBindingList.erase(name); |
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| 432 | dirtyProgram(); |
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| 433 | } |
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| 434 | |
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| 435 | |
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| 436 | |
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| 437 | |
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| 438 | void Program::apply( osg::State& state ) const |
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| 439 | { |
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| 440 | const unsigned int contextID = state.getContextID(); |
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| 441 | const GL2Extensions* extensions = GL2Extensions::Get(contextID,true); |
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| 442 | if( ! extensions->isGlslSupported() ) return; |
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| 443 | |
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| 444 | if( isFixedFunction() ) |
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| 445 | { |
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| 446 | extensions->glUseProgram( 0 ); |
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| 447 | state.setLastAppliedProgramObject(0); |
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| 448 | return; |
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| 449 | } |
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| 450 | |
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| 451 | PerContextProgram* pcp = getPCP( contextID ); |
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| 452 | if( pcp->needsLink() ) compileGLObjects( state ); |
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| 453 | if( pcp->isLinked() ) |
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| 454 | { |
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| 455 | |
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| 456 | |
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| 457 | |
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| 458 | if( osg::isNotifyEnabled(osg::INFO) ) |
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| 459 | pcp->validateProgram(); |
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| 460 | |
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| 461 | pcp->useProgram(); |
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| 462 | state.setLastAppliedProgramObject(pcp); |
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| 463 | } |
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| 464 | else |
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| 465 | { |
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| 466 | |
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| 467 | extensions->glUseProgram( 0 ); |
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| 468 | state.setLastAppliedProgramObject(0); |
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| 469 | } |
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| 470 | } |
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| 471 | |
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| 472 | |
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| 473 | Program::PerContextProgram* Program::getPCP(unsigned int contextID) const |
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| 474 | { |
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| 475 | if( ! _pcpList[contextID].valid() ) |
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| 476 | { |
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| 477 | _pcpList[contextID] = new PerContextProgram( this, contextID ); |
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| 478 | |
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| 479 | |
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| 480 | for( unsigned int i=0; i < _shaderList.size(); ++i ) |
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| 481 | { |
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| 482 | _pcpList[contextID]->addShaderToAttach( _shaderList[i].get() ); |
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| 483 | } |
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| 484 | } |
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| 485 | |
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| 486 | return _pcpList[contextID].get(); |
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| 487 | } |
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| 488 | |
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| 489 | |
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| 490 | bool Program::isFixedFunction() const |
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| 491 | { |
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| 492 | |
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| 493 | |
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| 494 | |
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| 495 | return _shaderList.empty(); |
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| 496 | } |
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| 497 | |
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| 498 | |
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| 499 | bool Program::getGlProgramInfoLog(unsigned int contextID, std::string& log) const |
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| 500 | { |
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| 501 | return getPCP( contextID )->getInfoLog( log ); |
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| 502 | } |
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| 503 | |
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| 504 | const Program::ActiveUniformMap& Program::getActiveUniforms(unsigned int contextID) const |
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| 505 | { |
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| 506 | return getPCP( contextID )->getActiveUniforms(); |
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| 507 | } |
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| 508 | |
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| 509 | const Program::ActiveVarInfoMap& Program::getActiveAttribs(unsigned int contextID) const |
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| 510 | { |
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| 511 | return getPCP( contextID )->getActiveAttribs(); |
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| 512 | } |
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| 513 | |
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| 514 | |
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| 515 | |
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| 516 | |
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| 517 | |
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| 518 | |
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| 519 | Program::PerContextProgram::PerContextProgram(const Program* program, unsigned int contextID ) : |
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| 520 | osg::Referenced(), |
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| 521 | _loadedBinary(false), |
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| 522 | _contextID( contextID ) |
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| 523 | { |
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| 524 | _program = program; |
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| 525 | _extensions = GL2Extensions::Get( _contextID, true ); |
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| 526 | _glProgramHandle = _extensions->glCreateProgram(); |
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| 527 | requestLink(); |
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| 528 | } |
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| 529 | |
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| 530 | Program::PerContextProgram::~PerContextProgram() |
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| 531 | { |
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| 532 | Program::deleteGlProgram( _contextID, _glProgramHandle ); |
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| 533 | } |
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| 534 | |
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| 535 | |
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| 536 | void Program::PerContextProgram::requestLink() |
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| 537 | { |
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| 538 | _needsLink = true; |
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| 539 | _isLinked = false; |
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| 540 | } |
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| 541 | |
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| 542 | |
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| 543 | void Program::PerContextProgram::linkProgram(osg::State& state) |
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| 544 | { |
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| 545 | if( ! _needsLink ) return; |
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| 546 | _needsLink = false; |
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| 547 | |
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| 548 | OSG_INFO << "Linking osg::Program \"" << _program->getName() << "\"" |
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| 549 | << " id=" << _glProgramHandle |
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| 550 | << " contextID=" << _contextID |
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| 551 | << std::endl; |
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| 552 | |
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| 553 | const ProgramBinary* programBinary = _program->getProgramBinary(); |
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| 554 | |
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| 555 | _loadedBinary = false; |
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| 556 | if (programBinary && programBinary->getSize()) |
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| 557 | { |
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| 558 | GLint linked = GL_FALSE; |
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| 559 | _extensions->glProgramBinary( _glProgramHandle, programBinary->getFormat(), |
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| 560 | reinterpret_cast<const GLvoid*>(programBinary->getData()), programBinary->getSize() ); |
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| 561 | _extensions->glGetProgramiv( _glProgramHandle, GL_LINK_STATUS, &linked ); |
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| 562 | _loadedBinary = _isLinked = (linked == GL_TRUE); |
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| 563 | } |
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| 564 | |
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| 565 | if (!_loadedBinary) |
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| 566 | { |
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| 567 | if (_extensions->isGeometryShader4Supported()) |
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| 568 | { |
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| 569 | _extensions->glProgramParameteri( _glProgramHandle, GL_GEOMETRY_VERTICES_OUT_EXT, _program->_geometryVerticesOut ); |
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| 570 | _extensions->glProgramParameteri( _glProgramHandle, GL_GEOMETRY_INPUT_TYPE_EXT, _program->_geometryInputType ); |
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| 571 | _extensions->glProgramParameteri( _glProgramHandle, GL_GEOMETRY_OUTPUT_TYPE_EXT, _program->_geometryOutputType ); |
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| 572 | } |
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| 573 | |
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| 574 | if (_extensions->areTessellationShadersSupported() ) |
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| 575 | { |
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| 576 | _extensions->glPatchParameteri( GL_PATCH_VERTICES, _program->_patchVertices ); |
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| 577 | |
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| 578 | } |
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| 579 | |
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| 580 | |
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| 581 | for( unsigned int i=0; i < _shadersToDetach.size(); ++i ) |
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| 582 | { |
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| 583 | _shadersToDetach[i]->detachShader( _contextID, _glProgramHandle ); |
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| 584 | } |
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| 585 | } |
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| 586 | _shadersToDetach.clear(); |
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| 587 | |
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| 588 | if (!_loadedBinary) |
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| 589 | { |
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| 590 | |
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| 591 | for( unsigned int i=0; i < _shadersToAttach.size(); ++i ) |
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| 592 | { |
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| 593 | _shadersToAttach[i]->attachShader( _contextID, _glProgramHandle ); |
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| 594 | } |
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| 595 | } |
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| 596 | _shadersToAttach.clear(); |
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| 597 | |
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| 598 | _uniformInfoMap.clear(); |
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| 599 | _attribInfoMap.clear(); |
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| 600 | _lastAppliedUniformList.clear(); |
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| 601 | |
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| 602 | if (!_loadedBinary) |
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| 603 | { |
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| 604 | |
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| 605 | const AttribBindingList& programBindlist = _program->getAttribBindingList(); |
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| 606 | for( AttribBindingList::const_iterator itr = programBindlist.begin(); |
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| 607 | itr != programBindlist.end(); ++itr ) |
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| 608 | { |
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| 609 | OSG_INFO<<"Program's vertex attrib binding "<<itr->second<<", "<<itr->first<<std::endl; |
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| 610 | _extensions->glBindAttribLocation( _glProgramHandle, itr->second, reinterpret_cast<const GLchar*>(itr->first.c_str()) ); |
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| 611 | } |
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| 612 | |
|---|
| 613 | |
|---|
| 614 | |
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| 615 | if (state.getUseVertexAttributeAliasing()) |
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| 616 | { |
|---|
| 617 | const AttribBindingList& stateBindlist = state.getAttributeBindingList(); |
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| 618 | for( AttribBindingList::const_iterator itr = stateBindlist.begin(); |
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| 619 | itr != stateBindlist.end(); ++itr ) |
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| 620 | { |
|---|
| 621 | OSG_INFO<<"State's vertex attrib binding "<<itr->second<<", "<<itr->first<<std::endl; |
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| 622 | _extensions->glBindAttribLocation( _glProgramHandle, itr->second, reinterpret_cast<const GLchar*>(itr->first.c_str()) ); |
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| 623 | } |
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| 624 | } |
|---|
| 625 | |
|---|
| 626 | |
|---|
| 627 | const FragDataBindingList& fdbindlist = _program->getFragDataBindingList(); |
|---|
| 628 | for( FragDataBindingList::const_iterator itr = fdbindlist.begin(); |
|---|
| 629 | itr != fdbindlist.end(); ++itr ) |
|---|
| 630 | { |
|---|
| 631 | _extensions->glBindFragDataLocation( _glProgramHandle, itr->second, reinterpret_cast<const GLchar*>(itr->first.c_str()) ); |
|---|
| 632 | } |
|---|
| 633 | |
|---|
| 634 | |
|---|
| 635 | if (programBinary) |
|---|
| 636 | { |
|---|
| 637 | _extensions->glProgramParameteri( _glProgramHandle, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE ); |
|---|
| 638 | } |
|---|
| 639 | |
|---|
| 640 | |
|---|
| 641 | GLint linked = GL_FALSE; |
|---|
| 642 | _extensions->glLinkProgram( _glProgramHandle ); |
|---|
| 643 | _extensions->glGetProgramiv( _glProgramHandle, GL_LINK_STATUS, &linked ); |
|---|
| 644 | _isLinked = (linked == GL_TRUE); |
|---|
| 645 | } |
|---|
| 646 | |
|---|
| 647 | if( ! _isLinked ) |
|---|
| 648 | { |
|---|
| 649 | OSG_WARN << "glLinkProgram \""<< _program->getName() << "\" FAILED" << std::endl; |
|---|
| 650 | |
|---|
| 651 | std::string infoLog; |
|---|
| 652 | if( getInfoLog(infoLog) ) |
|---|
| 653 | { |
|---|
| 654 | OSG_WARN << "Program \""<< _program->getName() << "\" " |
|---|
| 655 | "infolog:\n" << infoLog << std::endl; |
|---|
| 656 | } |
|---|
| 657 | |
|---|
| 658 | return; |
|---|
| 659 | } |
|---|
| 660 | else |
|---|
| 661 | { |
|---|
| 662 | std::string infoLog; |
|---|
| 663 | if( getInfoLog(infoLog) ) |
|---|
| 664 | { |
|---|
| 665 | OSG_INFO << "Program \""<< _program->getName() << "\" "<< |
|---|
| 666 | "link succeeded, infolog:\n" << infoLog << std::endl; |
|---|
| 667 | } |
|---|
| 668 | } |
|---|
| 669 | |
|---|
| 670 | if (_extensions->isUniformBufferObjectSupported()) |
|---|
| 671 | { |
|---|
| 672 | GLuint activeUniformBlocks = 0; |
|---|
| 673 | GLsizei maxBlockNameLen = 0; |
|---|
| 674 | _extensions->glGetProgramiv(_glProgramHandle, GL_ACTIVE_UNIFORM_BLOCKS, |
|---|
| 675 | reinterpret_cast<GLint*>(&activeUniformBlocks)); |
|---|
| 676 | _extensions->glGetProgramiv(_glProgramHandle, |
|---|
| 677 | GL_ACTIVE_UNIFORM_MAX_LENGTH, |
|---|
| 678 | &maxBlockNameLen); |
|---|
| 679 | if (maxBlockNameLen > 0) |
|---|
| 680 | { |
|---|
| 681 | std::vector<GLchar> blockName(maxBlockNameLen); |
|---|
| 682 | for (GLuint i = 0; i < activeUniformBlocks; ++i) |
|---|
| 683 | { |
|---|
| 684 | GLsizei len = 0; |
|---|
| 685 | GLint blockSize = 0; |
|---|
| 686 | _extensions->glGetActiveUniformBlockName(_glProgramHandle, i, |
|---|
| 687 | maxBlockNameLen, &len, |
|---|
| 688 | &blockName[0]); |
|---|
| 689 | _extensions->glGetActiveUniformBlockiv(_glProgramHandle, i, |
|---|
| 690 | GL_UNIFORM_BLOCK_DATA_SIZE, |
|---|
| 691 | &blockSize); |
|---|
| 692 | _uniformBlockMap |
|---|
| 693 | .insert(UniformBlockMap::value_type(&blockName[0], |
|---|
| 694 | UniformBlockInfo(i, blockSize))); |
|---|
| 695 | } |
|---|
| 696 | } |
|---|
| 697 | |
|---|
| 698 | const UniformBlockBindingList& bindingList = _program->getUniformBlockBindingList(); |
|---|
| 699 | for (UniformBlockMap::iterator itr = _uniformBlockMap.begin(), |
|---|
| 700 | end = _uniformBlockMap.end(); |
|---|
| 701 | itr != end; |
|---|
| 702 | ++itr) |
|---|
| 703 | { |
|---|
| 704 | const std::string& blockName = itr->first; |
|---|
| 705 | UniformBlockBindingList::const_iterator bitr = bindingList.find(blockName); |
|---|
| 706 | if (bitr != bindingList.end()) |
|---|
| 707 | { |
|---|
| 708 | _extensions->glUniformBlockBinding(_glProgramHandle, itr->second._index, |
|---|
| 709 | bitr->second); |
|---|
| 710 | OSG_INFO << "uniform block " << blockName << ": " << itr->second._index |
|---|
| 711 | << " binding: " << bitr->second << "\n"; |
|---|
| 712 | } |
|---|
| 713 | else |
|---|
| 714 | { |
|---|
| 715 | OSG_WARN << "uniform block " << blockName << " has no binding.\n"; |
|---|
| 716 | } |
|---|
| 717 | |
|---|
| 718 | } |
|---|
| 719 | |
|---|
| 720 | } |
|---|
| 721 | |
|---|
| 722 | |
|---|
| 723 | GLint numUniforms = 0; |
|---|
| 724 | GLsizei maxLen = 0; |
|---|
| 725 | _extensions->glGetProgramiv( _glProgramHandle, GL_ACTIVE_UNIFORMS, &numUniforms ); |
|---|
| 726 | _extensions->glGetProgramiv( _glProgramHandle, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLen ); |
|---|
| 727 | if( (numUniforms > 0) && (maxLen > 1) ) |
|---|
| 728 | { |
|---|
| 729 | GLint size = 0; |
|---|
| 730 | GLenum type = 0; |
|---|
| 731 | GLchar* name = new GLchar[maxLen]; |
|---|
| 732 | |
|---|
| 733 | for( GLint i = 0; i < numUniforms; ++i ) |
|---|
| 734 | { |
|---|
| 735 | _extensions->glGetActiveUniform( _glProgramHandle, |
|---|
| 736 | i, maxLen, 0, &size, &type, name ); |
|---|
| 737 | |
|---|
| 738 | int pos = strlen(name); |
|---|
| 739 | if (pos>0 && name[pos-1]==']') |
|---|
| 740 | { |
|---|
| 741 | |
|---|
| 742 | --pos; |
|---|
| 743 | while(pos>0 && name[pos]!='[') { --pos; } |
|---|
| 744 | name[pos] = 0; |
|---|
| 745 | } |
|---|
| 746 | |
|---|
| 747 | GLint loc = _extensions->glGetUniformLocation( _glProgramHandle, name ); |
|---|
| 748 | |
|---|
| 749 | if( loc != -1 ) |
|---|
| 750 | { |
|---|
| 751 | _uniformInfoMap[Uniform::getNameID(reinterpret_cast<const char*>(name))] = ActiveVarInfo(loc,type,size); |
|---|
| 752 | |
|---|
| 753 | OSG_INFO << "\tUniform \"" << name << "\"" |
|---|
| 754 | << " loc="<< loc |
|---|
| 755 | << " size="<< size |
|---|
| 756 | << " type=" << Uniform::getTypename((Uniform::Type)type) |
|---|
| 757 | << std::endl; |
|---|
| 758 | } |
|---|
| 759 | } |
|---|
| 760 | delete [] name; |
|---|
| 761 | } |
|---|
| 762 | |
|---|
| 763 | |
|---|
| 764 | GLint numAttrib = 0; |
|---|
| 765 | _extensions->glGetProgramiv( _glProgramHandle, GL_ACTIVE_ATTRIBUTES, &numAttrib ); |
|---|
| 766 | _extensions->glGetProgramiv( _glProgramHandle, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxLen ); |
|---|
| 767 | if( (numAttrib > 0) && (maxLen > 1) ) |
|---|
| 768 | { |
|---|
| 769 | GLint size = 0; |
|---|
| 770 | GLenum type = 0; |
|---|
| 771 | GLchar* name = new GLchar[maxLen]; |
|---|
| 772 | |
|---|
| 773 | for( GLint i = 0; i < numAttrib; ++i ) |
|---|
| 774 | { |
|---|
| 775 | _extensions->glGetActiveAttrib( _glProgramHandle, |
|---|
| 776 | i, maxLen, 0, &size, &type, name ); |
|---|
| 777 | |
|---|
| 778 | GLint loc = _extensions->glGetAttribLocation( _glProgramHandle, name ); |
|---|
| 779 | |
|---|
| 780 | if( loc != -1 ) |
|---|
| 781 | { |
|---|
| 782 | _attribInfoMap[reinterpret_cast<char*>(name)] = ActiveVarInfo(loc,type,size); |
|---|
| 783 | |
|---|
| 784 | OSG_INFO << "\tAttrib \"" << name << "\"" |
|---|
| 785 | << " loc=" << loc |
|---|
| 786 | << " size=" << size |
|---|
| 787 | << std::endl; |
|---|
| 788 | } |
|---|
| 789 | } |
|---|
| 790 | delete [] name; |
|---|
| 791 | } |
|---|
| 792 | OSG_INFO << std::endl; |
|---|
| 793 | } |
|---|
| 794 | |
|---|
| 795 | bool Program::PerContextProgram::validateProgram() |
|---|
| 796 | { |
|---|
| 797 | GLint validated = GL_FALSE; |
|---|
| 798 | _extensions->glValidateProgram( _glProgramHandle ); |
|---|
| 799 | _extensions->glGetProgramiv( _glProgramHandle, GL_VALIDATE_STATUS, &validated ); |
|---|
| 800 | if( validated == GL_TRUE) |
|---|
| 801 | return true; |
|---|
| 802 | |
|---|
| 803 | OSG_WARN << "glValidateProgram FAILED \"" << _program->getName() << "\"" |
|---|
| 804 | << " id=" << _glProgramHandle |
|---|
| 805 | << " contextID=" << _contextID |
|---|
| 806 | << std::endl; |
|---|
| 807 | |
|---|
| 808 | std::string infoLog; |
|---|
| 809 | if( getInfoLog(infoLog) ) |
|---|
| 810 | OSG_WARN << "infolog:\n" << infoLog << std::endl; |
|---|
| 811 | |
|---|
| 812 | OSG_WARN << std::endl; |
|---|
| 813 | |
|---|
| 814 | return false; |
|---|
| 815 | } |
|---|
| 816 | |
|---|
| 817 | bool Program::PerContextProgram::getInfoLog( std::string& infoLog ) const |
|---|
| 818 | { |
|---|
| 819 | return _extensions->getProgramInfoLog( _glProgramHandle, infoLog ); |
|---|
| 820 | } |
|---|
| 821 | |
|---|
| 822 | Program::ProgramBinary* Program::PerContextProgram::compileProgramBinary(osg::State& state) |
|---|
| 823 | { |
|---|
| 824 | linkProgram(state); |
|---|
| 825 | GLint binaryLength = 0; |
|---|
| 826 | _extensions->glGetProgramiv( _glProgramHandle, GL_PROGRAM_BINARY_LENGTH, &binaryLength ); |
|---|
| 827 | if (binaryLength) |
|---|
| 828 | { |
|---|
| 829 | ProgramBinary* programBinary = new ProgramBinary; |
|---|
| 830 | programBinary->allocate(binaryLength); |
|---|
| 831 | GLenum binaryFormat = 0; |
|---|
| 832 | _extensions->glGetProgramBinary( _glProgramHandle, binaryLength, 0, &binaryFormat, reinterpret_cast<GLvoid*>(programBinary->getData()) ); |
|---|
| 833 | programBinary->setFormat(binaryFormat); |
|---|
| 834 | return programBinary; |
|---|
| 835 | } |
|---|
| 836 | return 0; |
|---|
| 837 | } |
|---|
| 838 | |
|---|
| 839 | void Program::PerContextProgram::useProgram() const |
|---|
| 840 | { |
|---|
| 841 | _extensions->glUseProgram( _glProgramHandle ); |
|---|
| 842 | } |
|---|