| [5328] | 1 | |
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| [1529] | 2 | |
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| 3 | |
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| 4 | |
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| 5 | |
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| 6 | |
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| 7 | |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | |
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| 12 | |
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| [10] | 13 | #include <osg/State> |
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| [10590] | 14 | #include <osg/Texture> |
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| [10] | 15 | #include <osg/Notify> |
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| [45] | 16 | #include <osg/GLU> |
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| [1944] | 17 | #include <osg/GLExtensions> |
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| [8135] | 18 | #include <osg/ApplicationUsage> |
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| [10] | 19 | |
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| [6671] | 20 | #ifndef GL_MAX_TEXTURE_COORDS |
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| 21 | #define GL_MAX_TEXTURE_COORDS 0x8871 |
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| 22 | #endif |
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| [1944] | 23 | |
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| [6671] | 24 | #ifndef GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
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| 25 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
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| 26 | #endif |
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| 27 | |
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| [7796] | 28 | #ifndef GL_MAX_TEXTURE_UNITS |
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| 29 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 30 | #endif |
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| 31 | |
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| [1983] | 32 | using namespace std; |
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| [10] | 33 | using namespace osg; |
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| 34 | |
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| [8135] | 35 | static ApplicationUsageProxy State_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_GL_ERROR_CHECKING <type>","ONCE_PER_ATTRIBUTE | ON | on enables fine grained checking, ONCE_PER_FRAME enables coarse grained checking"); |
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| 36 | |
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| [7257] | 37 | State::State(): |
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| 38 | Referenced(true) |
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| [10] | 39 | { |
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| [4400] | 40 | _graphicsContext = 0; |
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| [10] | 41 | _contextID = 0; |
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| [1463] | 42 | _identity = new osg::RefMatrix(); |
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| [2073] | 43 | _initialViewMatrix = _identity; |
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| [950] | 44 | _projection = _identity; |
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| [489] | 45 | _modelView = _identity; |
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| [1677] | 46 | |
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| 47 | _abortRenderingPtr = false; |
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| [6250] | 48 | |
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| [4127] | 49 | _checkGLErrors = ONCE_PER_FRAME; |
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| [950] | 50 | |
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| [8135] | 51 | const char* str = getenv("OSG_GL_ERROR_CHECKING"); |
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| 52 | if (str && (strcmp(str,"ONCE_PER_ATTRIBUTE")==0 || strcmp(str,"ON")==0 || strcmp(str,"on")==0)) |
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| 53 | { |
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| 54 | _checkGLErrors = ONCE_PER_ATTRIBUTE; |
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| 55 | } |
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| 56 | |
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| [950] | 57 | _currentActiveTextureUnit=0; |
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| 58 | _currentClientActiveTextureUnit=0; |
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| [1313] | 59 | |
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| [6578] | 60 | _currentVBO = 0; |
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| 61 | _currentEBO = 0; |
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| 62 | _currentPBO = 0; |
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| 63 | |
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| [2000] | 64 | _isSecondaryColorSupportResolved = false; |
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| 65 | _isSecondaryColorSupported = false; |
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| [1313] | 66 | |
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| 67 | _isFogCoordSupportResolved = false; |
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| 68 | _isFogCoordSupported = false; |
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| [2000] | 69 | |
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| 70 | _isVertexBufferObjectSupportResolved = false; |
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| 71 | _isVertexBufferObjectSupported = false; |
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| [4027] | 72 | |
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| 73 | _lastAppliedProgramObject = 0; |
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| [5380] | 74 | |
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| 75 | _extensionProcsInitialized = false; |
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| 76 | _glClientActiveTexture = 0; |
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| 77 | _glActiveTexture = 0; |
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| 78 | _glFogCoordPointer = 0; |
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| 79 | _glSecondaryColorPointer = 0; |
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| 80 | _glVertexAttribPointer = 0; |
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| 81 | _glEnableVertexAttribArray = 0; |
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| 82 | _glDisableVertexAttribArray = 0; |
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| [9447] | 83 | _glDrawArraysInstanced = 0; |
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| 84 | _glDrawElementsInstanced = 0; |
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| [6069] | 85 | |
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| 86 | _dynamicObjectCount = 0; |
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| [7917] | 87 | |
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| 88 | _glMaxTextureCoords = 1; |
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| 89 | _glMaxTextureUnits = 1; |
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| [10588] | 90 | |
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| 91 | _maxTexturePoolSize = 0; |
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| 92 | _maxVBOPoolSize = 0; |
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| 93 | _maxFBOPoolSize = 0; |
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| [10] | 94 | } |
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| 95 | |
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| 96 | State::~State() |
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| 97 | { |
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| [9549] | 98 | for(AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.begin(); |
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| 99 | itr != _appliedProgramObjectSet.end(); |
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| 100 | ++itr) |
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| 101 | { |
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| 102 | (*itr)->removeObserver(this); |
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| 103 | } |
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| [10] | 104 | } |
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| 105 | |
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| [9549] | 106 | void State::objectDeleted(void* object) |
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| 107 | { |
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| 108 | const Program::PerContextProgram* ppcp = reinterpret_cast<const Program::PerContextProgram*>(object); |
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| 109 | AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.find(ppcp); |
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| 110 | if (itr != _appliedProgramObjectSet.end()) |
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| 111 | { |
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| [9553] | 112 | |
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| [9549] | 113 | _appliedProgramObjectSet.erase(itr); |
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| 114 | } |
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| 115 | } |
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| 116 | |
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| [10] | 117 | void State::reset() |
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| 118 | { |
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| [4149] | 119 | |
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| [5001] | 120 | #if 1 |
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| [97] | 121 | for(ModeMap::iterator mitr=_modeMap.begin(); |
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| 122 | mitr!=_modeMap.end(); |
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| 123 | ++mitr) |
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| 124 | { |
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| 125 | ModeStack& ms = mitr->second; |
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| 126 | ms.valueVec.clear(); |
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| 127 | ms.last_applied_value = !ms.global_default_value; |
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| 128 | ms.changed = true; |
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| 129 | } |
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| [5001] | 130 | #else |
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| 131 | _modeMap.clear(); |
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| 132 | #endif |
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| [97] | 133 | |
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| 134 | _modeMap[GL_DEPTH_TEST].global_default_value = true; |
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| [609] | 135 | _modeMap[GL_DEPTH_TEST].changed = true; |
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| 136 | |
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| [836] | 137 | |
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| 138 | |
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| [97] | 139 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
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| 140 | aitr!=_attributeMap.end(); |
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| 141 | ++aitr) |
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| 142 | { |
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| 143 | AttributeStack& as = aitr->second; |
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| 144 | as.attributeVec.clear(); |
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| 145 | as.last_applied_attribute = NULL; |
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| 146 | as.changed = true; |
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| [836] | 147 | } |
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| 148 | |
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| [7648] | 149 | |
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| [836] | 150 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
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| 151 | tmmItr!=_textureModeMapList.end(); |
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| 152 | ++tmmItr) |
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| 153 | { |
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| 154 | tmmItr->clear(); |
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| 155 | } |
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| [97] | 156 | |
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| [836] | 157 | |
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| 158 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
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| 159 | tamItr!=_textureAttributeMapList.end(); |
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| 160 | ++tamItr) |
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| 161 | { |
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| 162 | AttributeMap& attributeMap = *tamItr; |
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| 163 | |
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| 164 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
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| 165 | aitr!=attributeMap.end(); |
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| 166 | ++aitr) |
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| 167 | { |
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| 168 | AttributeStack& as = aitr->second; |
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| 169 | as.attributeVec.clear(); |
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| 170 | as.last_applied_attribute = NULL; |
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| 171 | as.changed = true; |
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| 172 | } |
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| 173 | } |
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| [97] | 174 | |
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| [4027] | 175 | _stateStateStack.clear(); |
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| [489] | 176 | |
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| 177 | _modelView = _identity; |
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| 178 | _projection = _identity; |
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| [1178] | 179 | |
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| 180 | dirtyAllVertexArrays(); |
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| [5736] | 181 | |
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| 182 | #if 0 |
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| 183 | |
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| 184 | |
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| 185 | |
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| [7648] | 186 | |
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| [1184] | 187 | setActiveTextureUnit(0); |
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| [5736] | 188 | #else |
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| 189 | |
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| 190 | _currentActiveTextureUnit = 0; |
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| 191 | _currentClientActiveTextureUnit = 0; |
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| 192 | #endif |
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| [4027] | 193 | |
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| 194 | _lastAppliedProgramObject = 0; |
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| [4149] | 195 | |
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| 196 | for(AppliedProgramObjectSet::iterator apitr=_appliedProgramObjectSet.begin(); |
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| 197 | apitr!=_appliedProgramObjectSet.end(); |
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| 198 | ++apitr) |
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| 199 | { |
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| [4163] | 200 | (*apitr)->resetAppliedUniforms(); |
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| [9798] | 201 | (*apitr)->removeObserver(this); |
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| [4149] | 202 | } |
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| [4027] | 203 | |
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| [4149] | 204 | _appliedProgramObjectSet.clear(); |
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| 205 | |
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| 206 | |
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| [4027] | 207 | |
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| 208 | |
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| 209 | |
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| 210 | for(UniformMap::iterator uitr=_uniformMap.begin(); |
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| 211 | uitr!=_uniformMap.end(); |
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| 212 | ++uitr) |
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| 213 | { |
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| 214 | UniformStack& us = uitr->second; |
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| 215 | us.uniformVec.clear(); |
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| 216 | } |
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| 217 | |
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| [10] | 218 | } |
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| 219 | |
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| [2176] | 220 | void State::setInitialViewMatrix(const osg::RefMatrix* matrix) |
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| 221 | { |
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| 222 | if (matrix) _initialViewMatrix = matrix; |
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| 223 | else _initialViewMatrix = _identity; |
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| 224 | |
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| 225 | _initialInverseViewMatrix.invert(*_initialViewMatrix); |
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| 226 | } |
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| 227 | |
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| [10588] | 228 | void State::setMaxTexturePoolSize(unsigned int size) |
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| 229 | { |
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| 230 | _maxTexturePoolSize = size; |
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| [10590] | 231 | osg::Texture::getTextureObjectManager(getContextID())->setMaxTexturePoolSize(size); |
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| [10588] | 232 | osg::notify(osg::NOTICE)<<"_maxTexturePoolSize="<<_maxTexturePoolSize<<std::endl; |
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| 233 | } |
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| 234 | |
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| 235 | void State::setMaxVBOPoolSize(unsigned int size) |
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| 236 | { |
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| 237 | _maxVBOPoolSize = size; |
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| 238 | osg::notify(osg::NOTICE)<<"_maxVBOPoolSize="<<_maxVBOPoolSize<<std::endl; |
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| 239 | } |
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| 240 | |
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| 241 | void State::setMaxFBOPoolSize(unsigned int size) |
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| 242 | { |
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| 243 | _maxFBOPoolSize = size; |
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| 244 | osg::notify(osg::NOTICE)<<"_maxFBOPoolSize="<<_maxFBOPoolSize<<std::endl; |
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| 245 | } |
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| 246 | |
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| [10] | 247 | void State::pushStateSet(const StateSet* dstate) |
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| 248 | { |
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| [6504] | 249 | |
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| [4027] | 250 | _stateStateStack.push_back(dstate); |
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| [10] | 251 | if (dstate) |
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| 252 | { |
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| [836] | 253 | |
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| 254 | pushModeList(_modeMap,dstate->getModeList()); |
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| 255 | |
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| 256 | |
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| 257 | unsigned int unit; |
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| 258 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 259 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [319] | 260 | { |
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| [836] | 261 | pushModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [319] | 262 | } |
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| [836] | 263 | |
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| 264 | pushAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 265 | |
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| 266 | |
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| 267 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 268 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 269 | { |
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| [836] | 270 | pushAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 271 | } |
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| 272 | |
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| [4180] | 273 | pushUniformList(_uniformMap,dstate->getUniformList()); |
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| [319] | 274 | } |
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| [6504] | 275 | |
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| 276 | |
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| [319] | 277 | } |
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| 278 | |
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| [2259] | 279 | void State::popAllStateSets() |
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| 280 | { |
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| [6504] | 281 | |
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| 282 | |
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| [4027] | 283 | while (!_stateStateStack.empty()) popStateSet(); |
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| [2262] | 284 | |
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| 285 | applyProjectionMatrix(0); |
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| 286 | applyModelViewMatrix(0); |
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| [4200] | 287 | |
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| 288 | _lastAppliedProgramObject = 0; |
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| [2259] | 289 | } |
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| 290 | |
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| [319] | 291 | void State::popStateSet() |
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| 292 | { |
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| [6504] | 293 | |
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| 294 | |
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| [4027] | 295 | if (_stateStateStack.empty()) return; |
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| [319] | 296 | |
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| [6504] | 297 | |
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| [4027] | 298 | const StateSet* dstate = _stateStateStack.back(); |
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| [319] | 299 | |
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| 300 | if (dstate) |
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| 301 | { |
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| 302 | |
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| [836] | 303 | popModeList(_modeMap,dstate->getModeList()); |
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| 304 | |
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| 305 | |
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| 306 | unsigned int unit; |
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| 307 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 308 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [10] | 309 | { |
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| [836] | 310 | popModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [10] | 311 | } |
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| [836] | 312 | |
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| 313 | popAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 314 | |
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| 315 | |
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| 316 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 317 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 318 | { |
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| [836] | 319 | popAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 320 | } |
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| [4180] | 321 | |
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| 322 | popUniformList(_uniformMap,dstate->getUniformList()); |
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| 323 | |
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| [10] | 324 | } |
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| 325 | |
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| 326 | |
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| [4027] | 327 | _stateStateStack.pop_back(); |
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| [10] | 328 | } |
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| 329 | |
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| [6504] | 330 | void State::insertStateSet(unsigned int pos,const StateSet* dstate) |
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| 331 | { |
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| 332 | StateSetStack tempStack; |
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| 333 | |
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| 334 | |
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| 335 | while (_stateStateStack.size()>pos) |
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| 336 | { |
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| 337 | tempStack.push_back(_stateStateStack.back()); |
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| 338 | popStateSet(); |
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| 339 | } |
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| 340 | |
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| 341 | |
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| 342 | pushStateSet(dstate); |
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| 343 | |
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| 344 | |
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| 345 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 346 | itr != tempStack.rend(); |
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| 347 | ++itr) |
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| 348 | { |
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| 349 | pushStateSet(*itr); |
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| 350 | } |
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| 351 | |
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| 352 | } |
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| 353 | |
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| 354 | void State::removeStateSet(unsigned int pos) |
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| 355 | { |
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| 356 | if (pos >= _stateStateStack.size()) |
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| 357 | { |
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| 358 | osg::notify(osg::NOTICE)<<"Warning: State::removeStateSet("<<pos<<") out of range"<<std::endl; |
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| 359 | return; |
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| 360 | } |
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| 361 | |
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| 362 | |
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| 363 | StateSetStack tempStack; |
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| 364 | while (_stateStateStack.size()-1>pos) |
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| 365 | { |
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| 366 | tempStack.push_back(_stateStateStack.back()); |
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| 367 | popStateSet(); |
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| 368 | } |
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| 369 | |
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| 370 | |
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| 371 | popStateSet(); |
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| 372 | |
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| 373 | |
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| 374 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 375 | itr != tempStack.rend(); |
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| 376 | ++itr) |
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| 377 | { |
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| 378 | pushStateSet(*itr); |
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| 379 | } |
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| 380 | } |
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| 381 | |
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| [121] | 382 | void State::captureCurrentState(StateSet& stateset) const |
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| 383 | { |
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| 384 | |
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| [3480] | 385 | stateset.clear(); |
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| [121] | 386 | |
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| 387 | for(ModeMap::const_iterator mitr=_modeMap.begin(); |
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| 388 | mitr!=_modeMap.end(); |
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| 389 | ++mitr) |
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| 390 | { |
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| 391 | |
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| 392 | const ModeStack& ms = mitr->second; |
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| 393 | if (!ms.valueVec.empty()) |
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| 394 | { |
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| 395 | stateset.setMode(mitr->first,ms.valueVec.back()); |
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| 396 | } |
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| 397 | } |
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| 398 | |
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| [319] | 399 | for(AttributeMap::const_iterator aitr=_attributeMap.begin(); |
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| 400 | aitr!=_attributeMap.end(); |
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| 401 | ++aitr) |
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| 402 | { |
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| 403 | const AttributeStack& as = aitr->second; |
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| 404 | if (!as.attributeVec.empty()) |
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| 405 | { |
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| 406 | stateset.setAttribute(const_cast<StateAttribute*>(as.attributeVec.back().first)); |
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| 407 | } |
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| 408 | } |
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| 409 | |
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| [121] | 410 | } |
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| 411 | |
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| [1623] | 412 | |
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| 413 | |
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| [1620] | 414 | |
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| 415 | |
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| 416 | |
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| [1940] | 417 | |
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| [1620] | 418 | |
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| [121] | 419 | |
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| [10] | 420 | void State::apply(const StateSet* dstate) |
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| 421 | { |
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| [4127] | 422 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply(StateSet*)"); |
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| [1529] | 423 | |
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| [7648] | 424 | |
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| [10] | 425 | |
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| 426 | |
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| 427 | |
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| [1676] | 428 | |
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| 429 | |
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| [10] | 430 | if (dstate) |
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| 431 | { |
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| 432 | |
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| [836] | 433 | applyModeList(_modeMap,dstate->getModeList()); |
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| 434 | applyAttributeList(_attributeMap,dstate->getAttributeList()); |
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| [10] | 435 | |
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| [836] | 436 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 437 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| [10] | 438 | |
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| [836] | 439 | unsigned int unit; |
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| [1623] | 440 | unsigned int unitMax = maximum(static_cast<unsigned int>(ds_textureModeList.size()),static_cast<unsigned int>(ds_textureAttributeList.size())); |
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| 441 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureModeMapList.size())); |
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| 442 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureAttributeMapList.size())); |
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| [836] | 443 | for(unit=0;unit<unitMax;++unit) |
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| [10] | 444 | { |
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| [836] | 445 | if (setActiveTextureUnit(unit)) |
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| [10] | 446 | { |
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| [836] | 447 | if (unit<ds_textureModeList.size()) applyModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 448 | else if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
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| 449 | |
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| 450 | if (unit<ds_textureAttributeList.size()) applyAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 451 | else if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
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| [10] | 452 | } |
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| 453 | } |
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| [4027] | 454 | |
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| [4180] | 455 | #if 1 |
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| 456 | applyUniformList(_uniformMap,dstate->getUniformList()); |
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| 457 | #else |
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| [4027] | 458 | if (_lastAppliedProgramObject) |
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| 459 | { |
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| [4029] | 460 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
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| 461 | sitr!=_stateStateStack.end(); |
|---|
| 462 | ++sitr) |
|---|
| 463 | { |
|---|
| 464 | const StateSet* stateset = *sitr; |
|---|
| 465 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
|---|
| 466 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 467 | itr!=uniformList.end(); |
|---|
| 468 | ++itr) |
|---|
| 469 | { |
|---|
| 470 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 471 | } |
|---|
| 472 | } |
|---|
| 473 | |
|---|
| [4028] | 474 | const StateSet::UniformList& uniformList = dstate->getUniformList(); |
|---|
| 475 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 476 | itr!=uniformList.end(); |
|---|
| 477 | ++itr) |
|---|
| 478 | { |
|---|
| 479 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 480 | } |
|---|
| [4027] | 481 | } |
|---|
| [4180] | 482 | #endif |
|---|
| 483 | |
|---|
| [10] | 484 | } |
|---|
| 485 | else |
|---|
| 486 | { |
|---|
| [7648] | 487 | |
|---|
| [10] | 488 | apply(); |
|---|
| 489 | } |
|---|
| 490 | |
|---|
| [4127] | 491 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply(StateSet*)"); |
|---|
| [10] | 492 | } |
|---|
| 493 | |
|---|
| 494 | void State::apply() |
|---|
| 495 | { |
|---|
| 496 | |
|---|
| [4127] | 497 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply()"); |
|---|
| [1529] | 498 | |
|---|
| [10] | 499 | |
|---|
| 500 | |
|---|
| [836] | 501 | applyModeMap(_modeMap); |
|---|
| [10] | 502 | |
|---|
| [319] | 503 | |
|---|
| [836] | 504 | applyAttributeMap(_attributeMap); |
|---|
| 505 | |
|---|
| 506 | unsigned int unit; |
|---|
| [1623] | 507 | unsigned int unitMax = maximum(_textureModeMapList.size(),_textureAttributeMapList.size()); |
|---|
| [836] | 508 | for(unit=0;unit<unitMax;++unit) |
|---|
| [319] | 509 | { |
|---|
| [836] | 510 | if (setActiveTextureUnit(unit)) |
|---|
| [319] | 511 | { |
|---|
| [836] | 512 | if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
|---|
| 513 | if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
|---|
| [319] | 514 | } |
|---|
| [836] | 515 | } |
|---|
| [1903] | 516 | |
|---|
| [4180] | 517 | #if 1 |
|---|
| 518 | applyUniformMap(_uniformMap); |
|---|
| 519 | #else |
|---|
| [4028] | 520 | if (_lastAppliedProgramObject && !_stateStateStack.empty()) |
|---|
| [4027] | 521 | { |
|---|
| [4029] | 522 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
|---|
| 523 | sitr!=_stateStateStack.end(); |
|---|
| 524 | ++sitr) |
|---|
| [4028] | 525 | { |
|---|
| [4029] | 526 | const StateSet* stateset = *sitr; |
|---|
| 527 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
|---|
| 528 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 529 | itr!=uniformList.end(); |
|---|
| 530 | ++itr) |
|---|
| 531 | { |
|---|
| 532 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 533 | } |
|---|
| [4028] | 534 | } |
|---|
| [4027] | 535 | } |
|---|
| [4180] | 536 | #endif |
|---|
| [4027] | 537 | |
|---|
| [4180] | 538 | |
|---|
| [4127] | 539 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply()"); |
|---|
| [10] | 540 | } |
|---|
| 541 | |
|---|
| [1133] | 542 | void State::haveAppliedMode(StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [10] | 543 | { |
|---|
| [836] | 544 | haveAppliedMode(_modeMap,mode,value); |
|---|
| 545 | } |
|---|
| [10] | 546 | |
|---|
| [1133] | 547 | void State::haveAppliedMode(StateAttribute::GLMode mode) |
|---|
| [836] | 548 | { |
|---|
| 549 | haveAppliedMode(_modeMap,mode); |
|---|
| 550 | } |
|---|
| 551 | |
|---|
| 552 | void State::haveAppliedAttribute(const StateAttribute* attribute) |
|---|
| 553 | { |
|---|
| 554 | haveAppliedAttribute(_attributeMap,attribute); |
|---|
| 555 | } |
|---|
| 556 | |
|---|
| [3488] | 557 | void State::haveAppliedAttribute(StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 558 | { |
|---|
| [3488] | 559 | haveAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 560 | } |
|---|
| 561 | |
|---|
| [1133] | 562 | bool State::getLastAppliedMode(StateAttribute::GLMode mode) const |
|---|
| [836] | 563 | { |
|---|
| 564 | return getLastAppliedMode(_modeMap,mode); |
|---|
| 565 | } |
|---|
| 566 | |
|---|
| [3488] | 567 | const StateAttribute* State::getLastAppliedAttribute(StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 568 | { |
|---|
| [3488] | 569 | return getLastAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 570 | } |
|---|
| 571 | |
|---|
| 572 | |
|---|
| [1133] | 573 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 574 | { |
|---|
| 575 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode,value); |
|---|
| 576 | } |
|---|
| 577 | |
|---|
| [1133] | 578 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) |
|---|
| [836] | 579 | { |
|---|
| 580 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode); |
|---|
| 581 | } |
|---|
| 582 | |
|---|
| 583 | void State::haveAppliedTextureAttribute(unsigned int unit,const StateAttribute* attribute) |
|---|
| 584 | { |
|---|
| 585 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),attribute); |
|---|
| 586 | } |
|---|
| 587 | |
|---|
| [3488] | 588 | void State::haveAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 589 | { |
|---|
| [3488] | 590 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),type,member); |
|---|
| [836] | 591 | } |
|---|
| 592 | |
|---|
| [1133] | 593 | bool State::getLastAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) const |
|---|
| [836] | 594 | { |
|---|
| 595 | if (unit>=_textureModeMapList.size()) return false; |
|---|
| 596 | return getLastAppliedMode(_textureModeMapList[unit],mode); |
|---|
| 597 | } |
|---|
| 598 | |
|---|
| [3488] | 599 | const StateAttribute* State::getLastAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 600 | { |
|---|
| 601 | if (unit>=_textureAttributeMapList.size()) return false; |
|---|
| [3488] | 602 | return getLastAppliedAttribute(_textureAttributeMapList[unit],type,member); |
|---|
| [836] | 603 | } |
|---|
| 604 | |
|---|
| 605 | |
|---|
| [1133] | 606 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 607 | { |
|---|
| 608 | ModeStack& ms = modeMap[mode]; |
|---|
| 609 | |
|---|
| [10] | 610 | ms.last_applied_value = value & StateAttribute::ON; |
|---|
| 611 | |
|---|
| 612 | |
|---|
| 613 | ms.changed = true; |
|---|
| 614 | } |
|---|
| 615 | |
|---|
| [464] | 616 | |
|---|
| [1133] | 617 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode) |
|---|
| [464] | 618 | { |
|---|
| [836] | 619 | ModeStack& ms = modeMap[mode]; |
|---|
| [464] | 620 | |
|---|
| 621 | |
|---|
| 622 | |
|---|
| 623 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 624 | |
|---|
| 625 | |
|---|
| 626 | ms.changed = true; |
|---|
| 627 | } |
|---|
| 628 | |
|---|
| [10] | 629 | |
|---|
| [836] | 630 | void State::haveAppliedAttribute(AttributeMap& attributeMap,const StateAttribute* attribute) |
|---|
| [10] | 631 | { |
|---|
| 632 | if (attribute) |
|---|
| 633 | { |
|---|
| [3488] | 634 | AttributeStack& as = attributeMap[attribute->getTypeMemberPair()]; |
|---|
| [10] | 635 | |
|---|
| 636 | as.last_applied_attribute = attribute; |
|---|
| 637 | |
|---|
| 638 | |
|---|
| 639 | as.changed = true; |
|---|
| 640 | } |
|---|
| 641 | } |
|---|
| 642 | |
|---|
| [3488] | 643 | void State::haveAppliedAttribute(AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) |
|---|
| [464] | 644 | { |
|---|
| 645 | |
|---|
| [3488] | 646 | AttributeMap::iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 647 | if (itr!=attributeMap.end()) |
|---|
| [464] | 648 | { |
|---|
| 649 | AttributeStack& as = itr->second; |
|---|
| 650 | as.last_applied_attribute = 0L; |
|---|
| 651 | |
|---|
| 652 | |
|---|
| 653 | as.changed = true; |
|---|
| 654 | } |
|---|
| 655 | } |
|---|
| [493] | 656 | |
|---|
| [1133] | 657 | bool State::getLastAppliedMode(const ModeMap& modeMap,StateAttribute::GLMode mode) const |
|---|
| [698] | 658 | { |
|---|
| [836] | 659 | ModeMap::const_iterator itr = modeMap.find(mode); |
|---|
| 660 | if (itr!=modeMap.end()) |
|---|
| [698] | 661 | { |
|---|
| 662 | const ModeStack& ms = itr->second; |
|---|
| 663 | return ms.last_applied_value; |
|---|
| 664 | } |
|---|
| 665 | else |
|---|
| 666 | { |
|---|
| 667 | return false; |
|---|
| 668 | } |
|---|
| 669 | } |
|---|
| 670 | |
|---|
| [3488] | 671 | const StateAttribute* State::getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) const |
|---|
| [698] | 672 | { |
|---|
| [3488] | 673 | AttributeMap::const_iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 674 | if (itr!=attributeMap.end()) |
|---|
| [698] | 675 | { |
|---|
| 676 | const AttributeStack& as = itr->second; |
|---|
| 677 | return as.last_applied_attribute; |
|---|
| 678 | } |
|---|
| 679 | else |
|---|
| 680 | { |
|---|
| 681 | return NULL; |
|---|
| 682 | } |
|---|
| 683 | } |
|---|
| 684 | |
|---|
| [1508] | 685 | void State::dirtyAllModes() |
|---|
| 686 | { |
|---|
| 687 | for(ModeMap::iterator mitr=_modeMap.begin(); |
|---|
| 688 | mitr!=_modeMap.end(); |
|---|
| 689 | ++mitr) |
|---|
| 690 | { |
|---|
| 691 | ModeStack& ms = mitr->second; |
|---|
| 692 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 693 | ms.changed = true; |
|---|
| 694 | |
|---|
| 695 | } |
|---|
| 696 | |
|---|
| 697 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
|---|
| 698 | tmmItr!=_textureModeMapList.end(); |
|---|
| 699 | ++tmmItr) |
|---|
| 700 | { |
|---|
| 701 | for(ModeMap::iterator mitr=tmmItr->begin(); |
|---|
| 702 | mitr!=tmmItr->end(); |
|---|
| 703 | ++mitr) |
|---|
| 704 | { |
|---|
| 705 | ModeStack& ms = mitr->second; |
|---|
| 706 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 707 | ms.changed = true; |
|---|
| 708 | |
|---|
| 709 | } |
|---|
| 710 | } |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | void State::dirtyAllAttributes() |
|---|
| 714 | { |
|---|
| 715 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
|---|
| 716 | aitr!=_attributeMap.end(); |
|---|
| 717 | ++aitr) |
|---|
| 718 | { |
|---|
| 719 | AttributeStack& as = aitr->second; |
|---|
| 720 | as.last_applied_attribute = 0; |
|---|
| 721 | as.changed = true; |
|---|
| 722 | } |
|---|
| 723 | |
|---|
| 724 | |
|---|
| 725 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
|---|
| 726 | tamItr!=_textureAttributeMapList.end(); |
|---|
| 727 | ++tamItr) |
|---|
| 728 | { |
|---|
| 729 | AttributeMap& attributeMap = *tamItr; |
|---|
| 730 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
|---|
| 731 | aitr!=attributeMap.end(); |
|---|
| 732 | ++aitr) |
|---|
| 733 | { |
|---|
| 734 | AttributeStack& as = aitr->second; |
|---|
| 735 | as.last_applied_attribute = 0; |
|---|
| 736 | as.changed = true; |
|---|
| 737 | } |
|---|
| 738 | } |
|---|
| 739 | |
|---|
| 740 | } |
|---|
| 741 | |
|---|
| 742 | |
|---|
| [724] | 743 | Polytope State::getViewFrustum() const |
|---|
| [493] | 744 | { |
|---|
| [724] | 745 | Polytope cv; |
|---|
| [493] | 746 | cv.setToUnitFrustum(); |
|---|
| 747 | cv.transformProvidingInverse((*_modelView)*(*_projection)); |
|---|
| 748 | return cv; |
|---|
| 749 | } |
|---|
| [861] | 750 | |
|---|
| [1508] | 751 | |
|---|
| 752 | |
|---|
| [1152] | 753 | void State::disableAllVertexArrays() |
|---|
| 754 | { |
|---|
| 755 | disableVertexPointer(); |
|---|
| 756 | disableTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 757 | disableVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 758 | disableColorPointer(); |
|---|
| 759 | disableFogCoordPointer(); |
|---|
| 760 | disableIndexPointer(); |
|---|
| 761 | disableNormalPointer(); |
|---|
| 762 | disableSecondaryColorPointer(); |
|---|
| 763 | } |
|---|
| 764 | |
|---|
| 765 | void State::dirtyAllVertexArrays() |
|---|
| 766 | { |
|---|
| 767 | dirtyVertexPointer(); |
|---|
| 768 | dirtyTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 769 | dirtyVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 770 | dirtyColorPointer(); |
|---|
| 771 | dirtyFogCoordPointer(); |
|---|
| 772 | dirtyIndexPointer(); |
|---|
| 773 | dirtyNormalPointer(); |
|---|
| 774 | dirtySecondaryColorPointer(); |
|---|
| 775 | } |
|---|
| 776 | |
|---|
| [1655] | 777 | void State::setInterleavedArrays( GLenum format, GLsizei stride, const GLvoid* pointer) |
|---|
| [1320] | 778 | { |
|---|
| [1659] | 779 | disableAllVertexArrays(); |
|---|
| 780 | |
|---|
| [1320] | 781 | glInterleavedArrays( format, stride, pointer); |
|---|
| [1659] | 782 | |
|---|
| [1320] | 783 | |
|---|
| 784 | |
|---|
| 785 | dirtyAllVertexArrays(); |
|---|
| 786 | } |
|---|
| 787 | |
|---|
| [5380] | 788 | void State::initializeExtensionProcs() |
|---|
| 789 | { |
|---|
| 790 | if (_extensionProcsInitialized) return; |
|---|
| [1320] | 791 | |
|---|
| [9380] | 792 | setGLExtensionFuncPtr(_glClientActiveTexture,"glClientActiveTexture","glClientActiveTextureARB"); |
|---|
| 793 | setGLExtensionFuncPtr(_glActiveTexture, "glActiveTexture","glActiveTextureARB"); |
|---|
| 794 | setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT"); |
|---|
| 795 | setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT"); |
|---|
| 796 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB"); |
|---|
| 797 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB"); |
|---|
| 798 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray","glDisableVertexAttribArrayARB"); |
|---|
| 799 | setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB"); |
|---|
| [861] | 800 | |
|---|
| [9469] | 801 | setGLExtensionFuncPtr(_glDrawArraysInstanced, "glDrawArraysInstanced","glDrawArraysInstancedARB","glDrawArraysInstancedEXT"); |
|---|
| 802 | setGLExtensionFuncPtr(_glDrawElementsInstanced, "glDrawElementsInstanced","glDrawElementsInstancedARB","glDrawElementsInstancedEXT"); |
|---|
| [9447] | 803 | |
|---|
| [7796] | 804 | if ( osg::getGLVersionNumber() >= 2.0 || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_shader") ) |
|---|
| [7661] | 805 | { |
|---|
| [7796] | 806 | glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,&_glMaxTextureUnits); |
|---|
| 807 | glGetIntegerv(GL_MAX_TEXTURE_COORDS,&_glMaxTextureCoords); |
|---|
| [7661] | 808 | } |
|---|
| [7796] | 809 | else if ( osg::getGLVersionNumber() >= 1.3 || |
|---|
| 810 | osg::isGLExtensionSupported(_contextID,"GL_ARB_multitexture") || |
|---|
| 811 | osg::isGLExtensionSupported(_contextID,"GL_EXT_multitexture") ) |
|---|
| 812 | { |
|---|
| 813 | GLint maxTextureUnits; |
|---|
| 814 | glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTextureUnits); |
|---|
| 815 | _glMaxTextureUnits = maxTextureUnits; |
|---|
| 816 | _glMaxTextureCoords = maxTextureUnits; |
|---|
| 817 | } |
|---|
| [7661] | 818 | else |
|---|
| 819 | { |
|---|
| [7796] | 820 | _glMaxTextureUnits = 1; |
|---|
| 821 | _glMaxTextureCoords = 1; |
|---|
| [7661] | 822 | } |
|---|
| 823 | |
|---|
| [5380] | 824 | _extensionProcsInitialized = true; |
|---|
| 825 | } |
|---|
| 826 | |
|---|
| [861] | 827 | bool State::setClientActiveTextureUnit( unsigned int unit ) |
|---|
| 828 | { |
|---|
| 829 | if (unit!=_currentClientActiveTextureUnit) |
|---|
| 830 | { |
|---|
| [6671] | 831 | if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureCoords) |
|---|
| [861] | 832 | { |
|---|
| [5380] | 833 | _glClientActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 834 | _currentClientActiveTextureUnit = unit; |
|---|
| 835 | } |
|---|
| 836 | else |
|---|
| 837 | { |
|---|
| 838 | return unit==0; |
|---|
| 839 | } |
|---|
| 840 | } |
|---|
| 841 | return true; |
|---|
| 842 | } |
|---|
| 843 | |
|---|
| 844 | |
|---|
| 845 | |
|---|
| 846 | |
|---|
| 847 | bool State::setActiveTextureUnit( unsigned int unit ) |
|---|
| 848 | { |
|---|
| 849 | if (unit!=_currentActiveTextureUnit) |
|---|
| 850 | { |
|---|
| [7796] | 851 | if (_glActiveTexture && unit < (unsigned int)(maximum(_glMaxTextureCoords,_glMaxTextureUnits)) ) |
|---|
| [861] | 852 | { |
|---|
| [5380] | 853 | _glActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 854 | _currentActiveTextureUnit = unit; |
|---|
| 855 | } |
|---|
| 856 | else |
|---|
| 857 | { |
|---|
| 858 | return unit==0; |
|---|
| 859 | } |
|---|
| 860 | } |
|---|
| 861 | return true; |
|---|
| 862 | } |
|---|
| [1045] | 863 | |
|---|
| 864 | void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
|---|
| 865 | { |
|---|
| [5380] | 866 | if (_glFogCoordPointer) |
|---|
| [1045] | 867 | { |
|---|
| 868 | |
|---|
| [1152] | 869 | if (!_fogArray._enabled || _fogArray._dirty) |
|---|
| [1045] | 870 | { |
|---|
| 871 | _fogArray._enabled = true; |
|---|
| 872 | glEnableClientState(GL_FOG_COORDINATE_ARRAY); |
|---|
| 873 | } |
|---|
| [2000] | 874 | |
|---|
| [1045] | 875 | { |
|---|
| 876 | _fogArray._pointer=ptr; |
|---|
| [5380] | 877 | _glFogCoordPointer( type, stride, ptr ); |
|---|
| [1045] | 878 | } |
|---|
| [1152] | 879 | _fogArray._dirty = false; |
|---|
| [1045] | 880 | } |
|---|
| 881 | |
|---|
| 882 | } |
|---|
| 883 | |
|---|
| 884 | void State::setSecondaryColorPointer( GLint size, GLenum type, |
|---|
| 885 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 886 | { |
|---|
| [5380] | 887 | if (_glSecondaryColorPointer) |
|---|
| [1045] | 888 | { |
|---|
| [1152] | 889 | if (!_secondaryColorArray._enabled || _secondaryColorArray._dirty) |
|---|
| [1045] | 890 | { |
|---|
| 891 | _secondaryColorArray._enabled = true; |
|---|
| 892 | glEnableClientState(GL_SECONDARY_COLOR_ARRAY); |
|---|
| 893 | } |
|---|
| [2000] | 894 | |
|---|
| [1045] | 895 | { |
|---|
| 896 | _secondaryColorArray._pointer=ptr; |
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| [5380] | 897 | _glSecondaryColorPointer( size, type, stride, ptr ); |
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| [1045] | 898 | } |
|---|
| [1152] | 899 | _secondaryColorArray._dirty = false; |
|---|
| [1045] | 900 | } |
|---|
| 901 | } |
|---|
| [1313] | 902 | |
|---|
| [1944] | 903 | |
|---|
| 904 | |
|---|
| 905 | void State::setVertexAttribPointer( unsigned int index, |
|---|
| 906 | GLint size, GLenum type, GLboolean normalized, |
|---|
| 907 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 908 | { |
|---|
| [5380] | 909 | if (_glVertexAttribPointer) |
|---|
| [1944] | 910 | { |
|---|
| 911 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 912 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 913 | |
|---|
| 914 | if (!eap._enabled || eap._dirty) |
|---|
| 915 | { |
|---|
| 916 | eap._enabled = true; |
|---|
| [5380] | 917 | _glEnableVertexAttribArray( index ); |
|---|
| [1944] | 918 | } |
|---|
| [2000] | 919 | |
|---|
| [1944] | 920 | { |
|---|
| [5380] | 921 | _glVertexAttribPointer( index, size, type, normalized, stride, ptr ); |
|---|
| [1944] | 922 | eap._pointer = ptr; |
|---|
| 923 | eap._normalized = normalized; |
|---|
| 924 | } |
|---|
| 925 | eap._dirty = false; |
|---|
| 926 | } |
|---|
| 927 | } |
|---|
| 928 | |
|---|
| 929 | |
|---|
| 930 | |
|---|
| 931 | void State::disableVertexAttribPointer( unsigned int index ) |
|---|
| 932 | { |
|---|
| [5380] | 933 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 934 | { |
|---|
| 935 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 936 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 937 | |
|---|
| 938 | if (eap._enabled || eap._dirty) |
|---|
| 939 | { |
|---|
| 940 | eap._enabled = false; |
|---|
| 941 | eap._dirty = false; |
|---|
| [5380] | 942 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 943 | } |
|---|
| 944 | } |
|---|
| 945 | } |
|---|
| 946 | |
|---|
| 947 | void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index ) |
|---|
| 948 | { |
|---|
| [5380] | 949 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 950 | { |
|---|
| 951 | while (index<_vertexAttribArrayList.size()) |
|---|
| 952 | { |
|---|
| 953 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 954 | if (eap._enabled || eap._dirty) |
|---|
| 955 | { |
|---|
| 956 | eap._enabled = false; |
|---|
| 957 | eap._dirty = false; |
|---|
| [5380] | 958 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 959 | } |
|---|
| 960 | ++index; |
|---|
| 961 | } |
|---|
| 962 | } |
|---|
| 963 | } |
|---|
| 964 | |
|---|
| [1313] | 965 | bool State::computeSecondaryColorSupported() const |
|---|
| 966 | { |
|---|
| [2000] | 967 | _isSecondaryColorSupportResolved = true; |
|---|
| [4102] | 968 | _isSecondaryColorSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_secondary_color"); |
|---|
| [2000] | 969 | return _isSecondaryColorSupported; |
|---|
| [1313] | 970 | } |
|---|
| 971 | |
|---|
| 972 | bool State::computeFogCoordSupported() const |
|---|
| 973 | { |
|---|
| 974 | _isFogCoordSupportResolved = true; |
|---|
| [4102] | 975 | _isFogCoordSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_fog_coord"); |
|---|
| [1313] | 976 | return _isFogCoordSupported; |
|---|
| 977 | } |
|---|
| [1529] | 978 | |
|---|
| [2000] | 979 | bool State::computeVertexBufferObjectSupported() const |
|---|
| 980 | { |
|---|
| 981 | _isVertexBufferObjectSupportResolved = true; |
|---|
| [4102] | 982 | _isVertexBufferObjectSupported = osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_buffer_object"); |
|---|
| [2000] | 983 | return _isVertexBufferObjectSupported; |
|---|
| 984 | } |
|---|
| 985 | |
|---|
| [1529] | 986 | bool State::checkGLErrors(const char* str) const |
|---|
| 987 | { |
|---|
| 988 | GLenum errorNo = glGetError(); |
|---|
| 989 | if (errorNo!=GL_NO_ERROR) |
|---|
| 990 | { |
|---|
| [4644] | 991 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| [4650] | 992 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '" << error<<"'"; |
|---|
| [9682] | 993 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo << std::dec; |
|---|
| [4644] | 994 | |
|---|
| [4650] | 995 | if (str) osg::notify(WARN)<<" at "<<str<< std::endl; |
|---|
| 996 | else osg::notify(WARN)<<" in osg::State."<< std::endl; |
|---|
| [4644] | 997 | |
|---|
| [1529] | 998 | return true; |
|---|
| 999 | } |
|---|
| 1000 | return false; |
|---|
| 1001 | } |
|---|
| 1002 | |
|---|
| 1003 | bool State::checkGLErrors(StateAttribute::GLMode mode) const |
|---|
| 1004 | { |
|---|
| 1005 | GLenum errorNo = glGetError(); |
|---|
| 1006 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1007 | { |
|---|
| [4644] | 1008 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1009 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4650] | 1010 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4644] | 1011 | |
|---|
| [1529] | 1012 | return true; |
|---|
| 1013 | } |
|---|
| 1014 | return false; |
|---|
| 1015 | } |
|---|
| 1016 | |
|---|
| 1017 | bool State::checkGLErrors(const StateAttribute* attribute) const |
|---|
| 1018 | { |
|---|
| 1019 | GLenum errorNo = glGetError(); |
|---|
| 1020 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1021 | { |
|---|
| [4644] | 1022 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1023 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
|---|
| [9682] | 1024 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| [4644] | 1025 | |
|---|
| [1529] | 1026 | return true; |
|---|
| 1027 | } |
|---|
| 1028 | return false; |
|---|
| 1029 | } |
|---|
| 1030 | |
|---|