| [5328] | 1 | |
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| [1529] | 2 | |
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| 3 | |
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| 4 | |
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| 5 | |
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| 6 | |
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| 7 | |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | |
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| 12 | |
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| [10] | 13 | #include <osg/State> |
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| [10590] | 14 | #include <osg/Texture> |
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| [10] | 15 | #include <osg/Notify> |
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| [45] | 16 | #include <osg/GLU> |
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| [1944] | 17 | #include <osg/GLExtensions> |
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| [8135] | 18 | #include <osg/ApplicationUsage> |
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| [10] | 19 | |
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| [6671] | 20 | #ifndef GL_MAX_TEXTURE_COORDS |
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| 21 | #define GL_MAX_TEXTURE_COORDS 0x8871 |
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| 22 | #endif |
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| [1944] | 23 | |
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| [6671] | 24 | #ifndef GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
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| 25 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
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| 26 | #endif |
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| 27 | |
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| [7796] | 28 | #ifndef GL_MAX_TEXTURE_UNITS |
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| 29 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 30 | #endif |
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| 31 | |
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| [1983] | 32 | using namespace std; |
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| [10] | 33 | using namespace osg; |
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| 34 | |
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| [8135] | 35 | static ApplicationUsageProxy State_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_GL_ERROR_CHECKING <type>","ONCE_PER_ATTRIBUTE | ON | on enables fine grained checking, ONCE_PER_FRAME enables coarse grained checking"); |
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| 36 | |
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| [7257] | 37 | State::State(): |
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| 38 | Referenced(true) |
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| [10] | 39 | { |
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| [4400] | 40 | _graphicsContext = 0; |
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| [10] | 41 | _contextID = 0; |
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| [1463] | 42 | _identity = new osg::RefMatrix(); |
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| [2073] | 43 | _initialViewMatrix = _identity; |
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| [950] | 44 | _projection = _identity; |
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| [489] | 45 | _modelView = _identity; |
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| [1677] | 46 | |
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| 47 | _abortRenderingPtr = false; |
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| [6250] | 48 | |
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| [4127] | 49 | _checkGLErrors = ONCE_PER_FRAME; |
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| [950] | 50 | |
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| [8135] | 51 | const char* str = getenv("OSG_GL_ERROR_CHECKING"); |
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| 52 | if (str && (strcmp(str,"ONCE_PER_ATTRIBUTE")==0 || strcmp(str,"ON")==0 || strcmp(str,"on")==0)) |
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| 53 | { |
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| 54 | _checkGLErrors = ONCE_PER_ATTRIBUTE; |
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| 55 | } |
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| 56 | |
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| [950] | 57 | _currentActiveTextureUnit=0; |
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| 58 | _currentClientActiveTextureUnit=0; |
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| [1313] | 59 | |
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| [6578] | 60 | _currentVBO = 0; |
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| 61 | _currentEBO = 0; |
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| 62 | _currentPBO = 0; |
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| 63 | |
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| [2000] | 64 | _isSecondaryColorSupportResolved = false; |
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| 65 | _isSecondaryColorSupported = false; |
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| [1313] | 66 | |
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| 67 | _isFogCoordSupportResolved = false; |
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| 68 | _isFogCoordSupported = false; |
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| [2000] | 69 | |
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| 70 | _isVertexBufferObjectSupportResolved = false; |
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| 71 | _isVertexBufferObjectSupported = false; |
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| [4027] | 72 | |
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| 73 | _lastAppliedProgramObject = 0; |
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| [5380] | 74 | |
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| 75 | _extensionProcsInitialized = false; |
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| 76 | _glClientActiveTexture = 0; |
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| 77 | _glActiveTexture = 0; |
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| 78 | _glFogCoordPointer = 0; |
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| 79 | _glSecondaryColorPointer = 0; |
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| 80 | _glVertexAttribPointer = 0; |
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| 81 | _glEnableVertexAttribArray = 0; |
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| 82 | _glDisableVertexAttribArray = 0; |
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| [9447] | 83 | _glDrawArraysInstanced = 0; |
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| 84 | _glDrawElementsInstanced = 0; |
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| [6069] | 85 | |
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| 86 | _dynamicObjectCount = 0; |
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| [7917] | 87 | |
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| 88 | _glMaxTextureCoords = 1; |
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| 89 | _glMaxTextureUnits = 1; |
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| [10588] | 90 | |
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| 91 | _maxTexturePoolSize = 0; |
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| [10601] | 92 | _maxBufferObjectPoolSize = 0; |
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| [10] | 93 | } |
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| 94 | |
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| 95 | State::~State() |
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| 96 | { |
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| [9549] | 97 | for(AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.begin(); |
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| 98 | itr != _appliedProgramObjectSet.end(); |
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| 99 | ++itr) |
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| 100 | { |
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| 101 | (*itr)->removeObserver(this); |
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| 102 | } |
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| [10] | 103 | } |
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| 104 | |
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| [9549] | 105 | void State::objectDeleted(void* object) |
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| 106 | { |
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| 107 | const Program::PerContextProgram* ppcp = reinterpret_cast<const Program::PerContextProgram*>(object); |
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| 108 | AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.find(ppcp); |
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| 109 | if (itr != _appliedProgramObjectSet.end()) |
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| 110 | { |
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| [9553] | 111 | |
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| [9549] | 112 | _appliedProgramObjectSet.erase(itr); |
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| 113 | } |
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| 114 | } |
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| 115 | |
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| [10] | 116 | void State::reset() |
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| 117 | { |
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| [4149] | 118 | |
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| [5001] | 119 | #if 1 |
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| [97] | 120 | for(ModeMap::iterator mitr=_modeMap.begin(); |
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| 121 | mitr!=_modeMap.end(); |
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| 122 | ++mitr) |
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| 123 | { |
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| 124 | ModeStack& ms = mitr->second; |
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| 125 | ms.valueVec.clear(); |
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| 126 | ms.last_applied_value = !ms.global_default_value; |
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| 127 | ms.changed = true; |
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| 128 | } |
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| [5001] | 129 | #else |
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| 130 | _modeMap.clear(); |
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| 131 | #endif |
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| [97] | 132 | |
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| 133 | _modeMap[GL_DEPTH_TEST].global_default_value = true; |
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| [609] | 134 | _modeMap[GL_DEPTH_TEST].changed = true; |
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| 135 | |
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| [836] | 136 | |
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| 137 | |
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| [97] | 138 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
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| 139 | aitr!=_attributeMap.end(); |
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| 140 | ++aitr) |
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| 141 | { |
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| 142 | AttributeStack& as = aitr->second; |
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| 143 | as.attributeVec.clear(); |
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| 144 | as.last_applied_attribute = NULL; |
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| 145 | as.changed = true; |
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| [836] | 146 | } |
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| 147 | |
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| [7648] | 148 | |
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| [836] | 149 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
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| 150 | tmmItr!=_textureModeMapList.end(); |
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| 151 | ++tmmItr) |
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| 152 | { |
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| 153 | tmmItr->clear(); |
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| 154 | } |
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| [97] | 155 | |
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| [836] | 156 | |
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| 157 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
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| 158 | tamItr!=_textureAttributeMapList.end(); |
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| 159 | ++tamItr) |
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| 160 | { |
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| 161 | AttributeMap& attributeMap = *tamItr; |
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| 162 | |
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| 163 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
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| 164 | aitr!=attributeMap.end(); |
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| 165 | ++aitr) |
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| 166 | { |
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| 167 | AttributeStack& as = aitr->second; |
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| 168 | as.attributeVec.clear(); |
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| 169 | as.last_applied_attribute = NULL; |
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| 170 | as.changed = true; |
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| 171 | } |
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| 172 | } |
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| [97] | 173 | |
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| [4027] | 174 | _stateStateStack.clear(); |
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| [489] | 175 | |
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| 176 | _modelView = _identity; |
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| 177 | _projection = _identity; |
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| [1178] | 178 | |
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| 179 | dirtyAllVertexArrays(); |
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| [5736] | 180 | |
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| 181 | #if 0 |
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| 182 | |
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| 183 | |
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| 184 | |
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| [7648] | 185 | |
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| [1184] | 186 | setActiveTextureUnit(0); |
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| [5736] | 187 | #else |
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| 188 | |
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| 189 | _currentActiveTextureUnit = 0; |
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| 190 | _currentClientActiveTextureUnit = 0; |
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| 191 | #endif |
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| [4027] | 192 | |
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| 193 | _lastAppliedProgramObject = 0; |
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| [4149] | 194 | |
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| 195 | for(AppliedProgramObjectSet::iterator apitr=_appliedProgramObjectSet.begin(); |
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| 196 | apitr!=_appliedProgramObjectSet.end(); |
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| 197 | ++apitr) |
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| 198 | { |
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| [4163] | 199 | (*apitr)->resetAppliedUniforms(); |
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| [9798] | 200 | (*apitr)->removeObserver(this); |
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| [4149] | 201 | } |
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| [4027] | 202 | |
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| [4149] | 203 | _appliedProgramObjectSet.clear(); |
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| 204 | |
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| 205 | |
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| [4027] | 206 | |
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| 207 | |
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| 208 | |
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| 209 | for(UniformMap::iterator uitr=_uniformMap.begin(); |
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| 210 | uitr!=_uniformMap.end(); |
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| 211 | ++uitr) |
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| 212 | { |
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| 213 | UniformStack& us = uitr->second; |
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| 214 | us.uniformVec.clear(); |
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| 215 | } |
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| 216 | |
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| [10] | 217 | } |
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| 218 | |
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| [2176] | 219 | void State::setInitialViewMatrix(const osg::RefMatrix* matrix) |
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| 220 | { |
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| 221 | if (matrix) _initialViewMatrix = matrix; |
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| 222 | else _initialViewMatrix = _identity; |
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| 223 | |
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| 224 | _initialInverseViewMatrix.invert(*_initialViewMatrix); |
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| 225 | } |
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| 226 | |
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| [10588] | 227 | void State::setMaxTexturePoolSize(unsigned int size) |
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| 228 | { |
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| 229 | _maxTexturePoolSize = size; |
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| [10590] | 230 | osg::Texture::getTextureObjectManager(getContextID())->setMaxTexturePoolSize(size); |
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| [10588] | 231 | osg::notify(osg::NOTICE)<<"_maxTexturePoolSize="<<_maxTexturePoolSize<<std::endl; |
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| 232 | } |
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| 233 | |
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| [10601] | 234 | void State::setMaxBufferObjectPoolSize(unsigned int size) |
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| [10588] | 235 | { |
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| [10601] | 236 | _maxBufferObjectPoolSize = size; |
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| 237 | osg::GLBufferObjectManager::getGLBufferObjectManager(getContextID())->setMaxGLBufferObjectPoolSize(_maxBufferObjectPoolSize); |
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| 238 | osg::notify(osg::NOTICE)<<"_maxBufferObjectPoolSize="<<_maxBufferObjectPoolSize<<std::endl; |
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| [10588] | 239 | } |
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| 240 | |
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| [10] | 241 | void State::pushStateSet(const StateSet* dstate) |
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| 242 | { |
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| [6504] | 243 | |
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| [4027] | 244 | _stateStateStack.push_back(dstate); |
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| [10] | 245 | if (dstate) |
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| 246 | { |
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| [836] | 247 | |
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| 248 | pushModeList(_modeMap,dstate->getModeList()); |
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| 249 | |
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| 250 | |
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| 251 | unsigned int unit; |
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| 252 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 253 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [319] | 254 | { |
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| [836] | 255 | pushModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [319] | 256 | } |
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| [836] | 257 | |
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| 258 | pushAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 259 | |
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| 260 | |
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| 261 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 262 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 263 | { |
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| [836] | 264 | pushAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 265 | } |
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| 266 | |
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| [4180] | 267 | pushUniformList(_uniformMap,dstate->getUniformList()); |
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| [319] | 268 | } |
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| [6504] | 269 | |
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| 270 | |
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| [319] | 271 | } |
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| 272 | |
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| [2259] | 273 | void State::popAllStateSets() |
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| 274 | { |
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| [6504] | 275 | |
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| 276 | |
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| [4027] | 277 | while (!_stateStateStack.empty()) popStateSet(); |
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| [2262] | 278 | |
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| 279 | applyProjectionMatrix(0); |
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| 280 | applyModelViewMatrix(0); |
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| [4200] | 281 | |
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| 282 | _lastAppliedProgramObject = 0; |
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| [2259] | 283 | } |
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| 284 | |
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| [319] | 285 | void State::popStateSet() |
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| 286 | { |
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| [6504] | 287 | |
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| 288 | |
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| [4027] | 289 | if (_stateStateStack.empty()) return; |
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| [319] | 290 | |
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| [6504] | 291 | |
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| [4027] | 292 | const StateSet* dstate = _stateStateStack.back(); |
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| [319] | 293 | |
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| 294 | if (dstate) |
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| 295 | { |
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| 296 | |
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| [836] | 297 | popModeList(_modeMap,dstate->getModeList()); |
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| 298 | |
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| 299 | |
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| 300 | unsigned int unit; |
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| 301 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 302 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [10] | 303 | { |
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| [836] | 304 | popModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [10] | 305 | } |
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| [836] | 306 | |
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| 307 | popAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 308 | |
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| 309 | |
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| 310 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 311 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 312 | { |
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| [836] | 313 | popAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 314 | } |
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| [4180] | 315 | |
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| 316 | popUniformList(_uniformMap,dstate->getUniformList()); |
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| 317 | |
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| [10] | 318 | } |
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| 319 | |
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| 320 | |
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| [4027] | 321 | _stateStateStack.pop_back(); |
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| [10] | 322 | } |
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| 323 | |
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| [6504] | 324 | void State::insertStateSet(unsigned int pos,const StateSet* dstate) |
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| 325 | { |
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| 326 | StateSetStack tempStack; |
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| 327 | |
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| 328 | |
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| 329 | while (_stateStateStack.size()>pos) |
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| 330 | { |
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| 331 | tempStack.push_back(_stateStateStack.back()); |
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| 332 | popStateSet(); |
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| 333 | } |
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| 334 | |
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| 335 | |
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| 336 | pushStateSet(dstate); |
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| 337 | |
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| 338 | |
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| 339 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 340 | itr != tempStack.rend(); |
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| 341 | ++itr) |
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| 342 | { |
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| 343 | pushStateSet(*itr); |
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| 344 | } |
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| 345 | |
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| 346 | } |
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| 347 | |
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| 348 | void State::removeStateSet(unsigned int pos) |
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| 349 | { |
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| 350 | if (pos >= _stateStateStack.size()) |
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| 351 | { |
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| 352 | osg::notify(osg::NOTICE)<<"Warning: State::removeStateSet("<<pos<<") out of range"<<std::endl; |
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| 353 | return; |
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| 354 | } |
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| 355 | |
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| 356 | |
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| 357 | StateSetStack tempStack; |
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| 358 | while (_stateStateStack.size()-1>pos) |
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| 359 | { |
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| 360 | tempStack.push_back(_stateStateStack.back()); |
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| 361 | popStateSet(); |
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| 362 | } |
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| 363 | |
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| 364 | |
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| 365 | popStateSet(); |
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| 366 | |
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| 367 | |
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| 368 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 369 | itr != tempStack.rend(); |
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| 370 | ++itr) |
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| 371 | { |
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| 372 | pushStateSet(*itr); |
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| 373 | } |
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| 374 | } |
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| 375 | |
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| [121] | 376 | void State::captureCurrentState(StateSet& stateset) const |
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| 377 | { |
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| 378 | |
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| [3480] | 379 | stateset.clear(); |
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| [121] | 380 | |
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| 381 | for(ModeMap::const_iterator mitr=_modeMap.begin(); |
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| 382 | mitr!=_modeMap.end(); |
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| 383 | ++mitr) |
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| 384 | { |
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| 385 | |
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| 386 | const ModeStack& ms = mitr->second; |
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| 387 | if (!ms.valueVec.empty()) |
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| 388 | { |
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| 389 | stateset.setMode(mitr->first,ms.valueVec.back()); |
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| 390 | } |
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| 391 | } |
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| 392 | |
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| [319] | 393 | for(AttributeMap::const_iterator aitr=_attributeMap.begin(); |
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| 394 | aitr!=_attributeMap.end(); |
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| 395 | ++aitr) |
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| 396 | { |
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| 397 | const AttributeStack& as = aitr->second; |
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| 398 | if (!as.attributeVec.empty()) |
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| 399 | { |
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| 400 | stateset.setAttribute(const_cast<StateAttribute*>(as.attributeVec.back().first)); |
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| 401 | } |
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| 402 | } |
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| 403 | |
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| [121] | 404 | } |
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| 405 | |
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| [1623] | 406 | |
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| 407 | |
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| [1620] | 408 | |
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| 409 | |
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| 410 | |
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| [1940] | 411 | |
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| [1620] | 412 | |
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| [121] | 413 | |
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| [10] | 414 | void State::apply(const StateSet* dstate) |
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| 415 | { |
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| [4127] | 416 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply(StateSet*)"); |
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| [1529] | 417 | |
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| [7648] | 418 | |
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| [10] | 419 | |
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| 420 | |
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| 421 | |
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| [1676] | 422 | |
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| 423 | |
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| [10] | 424 | if (dstate) |
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| 425 | { |
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| 426 | |
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| [836] | 427 | applyModeList(_modeMap,dstate->getModeList()); |
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| 428 | applyAttributeList(_attributeMap,dstate->getAttributeList()); |
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| [10] | 429 | |
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| [836] | 430 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 431 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| [10] | 432 | |
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| [836] | 433 | unsigned int unit; |
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| [1623] | 434 | unsigned int unitMax = maximum(static_cast<unsigned int>(ds_textureModeList.size()),static_cast<unsigned int>(ds_textureAttributeList.size())); |
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| 435 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureModeMapList.size())); |
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| 436 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureAttributeMapList.size())); |
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| [836] | 437 | for(unit=0;unit<unitMax;++unit) |
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| [10] | 438 | { |
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| [836] | 439 | if (setActiveTextureUnit(unit)) |
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| [10] | 440 | { |
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| [836] | 441 | if (unit<ds_textureModeList.size()) applyModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 442 | else if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
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| 443 | |
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| 444 | if (unit<ds_textureAttributeList.size()) applyAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 445 | else if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
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| [10] | 446 | } |
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| 447 | } |
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| [4027] | 448 | |
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| [4180] | 449 | #if 1 |
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| 450 | applyUniformList(_uniformMap,dstate->getUniformList()); |
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| 451 | #else |
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| [4027] | 452 | if (_lastAppliedProgramObject) |
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| 453 | { |
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| [4029] | 454 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
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| 455 | sitr!=_stateStateStack.end(); |
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| 456 | ++sitr) |
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| 457 | { |
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| 458 | const StateSet* stateset = *sitr; |
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| 459 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
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| 460 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 461 | itr!=uniformList.end(); |
|---|
| 462 | ++itr) |
|---|
| 463 | { |
|---|
| 464 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 465 | } |
|---|
| 466 | } |
|---|
| 467 | |
|---|
| [4028] | 468 | const StateSet::UniformList& uniformList = dstate->getUniformList(); |
|---|
| 469 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 470 | itr!=uniformList.end(); |
|---|
| 471 | ++itr) |
|---|
| 472 | { |
|---|
| 473 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 474 | } |
|---|
| [4027] | 475 | } |
|---|
| [4180] | 476 | #endif |
|---|
| 477 | |
|---|
| [10] | 478 | } |
|---|
| 479 | else |
|---|
| 480 | { |
|---|
| [7648] | 481 | |
|---|
| [10] | 482 | apply(); |
|---|
| 483 | } |
|---|
| 484 | |
|---|
| [4127] | 485 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply(StateSet*)"); |
|---|
| [10] | 486 | } |
|---|
| 487 | |
|---|
| 488 | void State::apply() |
|---|
| 489 | { |
|---|
| 490 | |
|---|
| [4127] | 491 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply()"); |
|---|
| [1529] | 492 | |
|---|
| [10] | 493 | |
|---|
| 494 | |
|---|
| [836] | 495 | applyModeMap(_modeMap); |
|---|
| [10] | 496 | |
|---|
| [319] | 497 | |
|---|
| [836] | 498 | applyAttributeMap(_attributeMap); |
|---|
| 499 | |
|---|
| 500 | unsigned int unit; |
|---|
| [1623] | 501 | unsigned int unitMax = maximum(_textureModeMapList.size(),_textureAttributeMapList.size()); |
|---|
| [836] | 502 | for(unit=0;unit<unitMax;++unit) |
|---|
| [319] | 503 | { |
|---|
| [836] | 504 | if (setActiveTextureUnit(unit)) |
|---|
| [319] | 505 | { |
|---|
| [836] | 506 | if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
|---|
| 507 | if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
|---|
| [319] | 508 | } |
|---|
| [836] | 509 | } |
|---|
| [1903] | 510 | |
|---|
| [4180] | 511 | #if 1 |
|---|
| 512 | applyUniformMap(_uniformMap); |
|---|
| 513 | #else |
|---|
| [4028] | 514 | if (_lastAppliedProgramObject && !_stateStateStack.empty()) |
|---|
| [4027] | 515 | { |
|---|
| [4029] | 516 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
|---|
| 517 | sitr!=_stateStateStack.end(); |
|---|
| 518 | ++sitr) |
|---|
| [4028] | 519 | { |
|---|
| [4029] | 520 | const StateSet* stateset = *sitr; |
|---|
| 521 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
|---|
| 522 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 523 | itr!=uniformList.end(); |
|---|
| 524 | ++itr) |
|---|
| 525 | { |
|---|
| 526 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 527 | } |
|---|
| [4028] | 528 | } |
|---|
| [4027] | 529 | } |
|---|
| [4180] | 530 | #endif |
|---|
| [4027] | 531 | |
|---|
| [4180] | 532 | |
|---|
| [4127] | 533 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply()"); |
|---|
| [10] | 534 | } |
|---|
| 535 | |
|---|
| [1133] | 536 | void State::haveAppliedMode(StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [10] | 537 | { |
|---|
| [836] | 538 | haveAppliedMode(_modeMap,mode,value); |
|---|
| 539 | } |
|---|
| [10] | 540 | |
|---|
| [1133] | 541 | void State::haveAppliedMode(StateAttribute::GLMode mode) |
|---|
| [836] | 542 | { |
|---|
| 543 | haveAppliedMode(_modeMap,mode); |
|---|
| 544 | } |
|---|
| 545 | |
|---|
| 546 | void State::haveAppliedAttribute(const StateAttribute* attribute) |
|---|
| 547 | { |
|---|
| 548 | haveAppliedAttribute(_attributeMap,attribute); |
|---|
| 549 | } |
|---|
| 550 | |
|---|
| [3488] | 551 | void State::haveAppliedAttribute(StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 552 | { |
|---|
| [3488] | 553 | haveAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 554 | } |
|---|
| 555 | |
|---|
| [1133] | 556 | bool State::getLastAppliedMode(StateAttribute::GLMode mode) const |
|---|
| [836] | 557 | { |
|---|
| 558 | return getLastAppliedMode(_modeMap,mode); |
|---|
| 559 | } |
|---|
| 560 | |
|---|
| [3488] | 561 | const StateAttribute* State::getLastAppliedAttribute(StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 562 | { |
|---|
| [3488] | 563 | return getLastAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 564 | } |
|---|
| 565 | |
|---|
| 566 | |
|---|
| [1133] | 567 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 568 | { |
|---|
| 569 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode,value); |
|---|
| 570 | } |
|---|
| 571 | |
|---|
| [1133] | 572 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) |
|---|
| [836] | 573 | { |
|---|
| 574 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode); |
|---|
| 575 | } |
|---|
| 576 | |
|---|
| 577 | void State::haveAppliedTextureAttribute(unsigned int unit,const StateAttribute* attribute) |
|---|
| 578 | { |
|---|
| 579 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),attribute); |
|---|
| 580 | } |
|---|
| 581 | |
|---|
| [3488] | 582 | void State::haveAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 583 | { |
|---|
| [3488] | 584 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),type,member); |
|---|
| [836] | 585 | } |
|---|
| 586 | |
|---|
| [1133] | 587 | bool State::getLastAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) const |
|---|
| [836] | 588 | { |
|---|
| 589 | if (unit>=_textureModeMapList.size()) return false; |
|---|
| 590 | return getLastAppliedMode(_textureModeMapList[unit],mode); |
|---|
| 591 | } |
|---|
| 592 | |
|---|
| [3488] | 593 | const StateAttribute* State::getLastAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 594 | { |
|---|
| 595 | if (unit>=_textureAttributeMapList.size()) return false; |
|---|
| [3488] | 596 | return getLastAppliedAttribute(_textureAttributeMapList[unit],type,member); |
|---|
| [836] | 597 | } |
|---|
| 598 | |
|---|
| 599 | |
|---|
| [1133] | 600 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 601 | { |
|---|
| 602 | ModeStack& ms = modeMap[mode]; |
|---|
| 603 | |
|---|
| [10] | 604 | ms.last_applied_value = value & StateAttribute::ON; |
|---|
| 605 | |
|---|
| 606 | |
|---|
| 607 | ms.changed = true; |
|---|
| 608 | } |
|---|
| 609 | |
|---|
| [464] | 610 | |
|---|
| [1133] | 611 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode) |
|---|
| [464] | 612 | { |
|---|
| [836] | 613 | ModeStack& ms = modeMap[mode]; |
|---|
| [464] | 614 | |
|---|
| 615 | |
|---|
| 616 | |
|---|
| 617 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 618 | |
|---|
| 619 | |
|---|
| 620 | ms.changed = true; |
|---|
| 621 | } |
|---|
| 622 | |
|---|
| [10] | 623 | |
|---|
| [836] | 624 | void State::haveAppliedAttribute(AttributeMap& attributeMap,const StateAttribute* attribute) |
|---|
| [10] | 625 | { |
|---|
| 626 | if (attribute) |
|---|
| 627 | { |
|---|
| [3488] | 628 | AttributeStack& as = attributeMap[attribute->getTypeMemberPair()]; |
|---|
| [10] | 629 | |
|---|
| 630 | as.last_applied_attribute = attribute; |
|---|
| 631 | |
|---|
| 632 | |
|---|
| 633 | as.changed = true; |
|---|
| 634 | } |
|---|
| 635 | } |
|---|
| 636 | |
|---|
| [3488] | 637 | void State::haveAppliedAttribute(AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) |
|---|
| [464] | 638 | { |
|---|
| 639 | |
|---|
| [3488] | 640 | AttributeMap::iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 641 | if (itr!=attributeMap.end()) |
|---|
| [464] | 642 | { |
|---|
| 643 | AttributeStack& as = itr->second; |
|---|
| 644 | as.last_applied_attribute = 0L; |
|---|
| 645 | |
|---|
| 646 | |
|---|
| 647 | as.changed = true; |
|---|
| 648 | } |
|---|
| 649 | } |
|---|
| [493] | 650 | |
|---|
| [1133] | 651 | bool State::getLastAppliedMode(const ModeMap& modeMap,StateAttribute::GLMode mode) const |
|---|
| [698] | 652 | { |
|---|
| [836] | 653 | ModeMap::const_iterator itr = modeMap.find(mode); |
|---|
| 654 | if (itr!=modeMap.end()) |
|---|
| [698] | 655 | { |
|---|
| 656 | const ModeStack& ms = itr->second; |
|---|
| 657 | return ms.last_applied_value; |
|---|
| 658 | } |
|---|
| 659 | else |
|---|
| 660 | { |
|---|
| 661 | return false; |
|---|
| 662 | } |
|---|
| 663 | } |
|---|
| 664 | |
|---|
| [3488] | 665 | const StateAttribute* State::getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) const |
|---|
| [698] | 666 | { |
|---|
| [3488] | 667 | AttributeMap::const_iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 668 | if (itr!=attributeMap.end()) |
|---|
| [698] | 669 | { |
|---|
| 670 | const AttributeStack& as = itr->second; |
|---|
| 671 | return as.last_applied_attribute; |
|---|
| 672 | } |
|---|
| 673 | else |
|---|
| 674 | { |
|---|
| 675 | return NULL; |
|---|
| 676 | } |
|---|
| 677 | } |
|---|
| 678 | |
|---|
| [1508] | 679 | void State::dirtyAllModes() |
|---|
| 680 | { |
|---|
| 681 | for(ModeMap::iterator mitr=_modeMap.begin(); |
|---|
| 682 | mitr!=_modeMap.end(); |
|---|
| 683 | ++mitr) |
|---|
| 684 | { |
|---|
| 685 | ModeStack& ms = mitr->second; |
|---|
| 686 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 687 | ms.changed = true; |
|---|
| 688 | |
|---|
| 689 | } |
|---|
| 690 | |
|---|
| 691 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
|---|
| 692 | tmmItr!=_textureModeMapList.end(); |
|---|
| 693 | ++tmmItr) |
|---|
| 694 | { |
|---|
| 695 | for(ModeMap::iterator mitr=tmmItr->begin(); |
|---|
| 696 | mitr!=tmmItr->end(); |
|---|
| 697 | ++mitr) |
|---|
| 698 | { |
|---|
| 699 | ModeStack& ms = mitr->second; |
|---|
| 700 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 701 | ms.changed = true; |
|---|
| 702 | |
|---|
| 703 | } |
|---|
| 704 | } |
|---|
| 705 | } |
|---|
| 706 | |
|---|
| 707 | void State::dirtyAllAttributes() |
|---|
| 708 | { |
|---|
| 709 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
|---|
| 710 | aitr!=_attributeMap.end(); |
|---|
| 711 | ++aitr) |
|---|
| 712 | { |
|---|
| 713 | AttributeStack& as = aitr->second; |
|---|
| 714 | as.last_applied_attribute = 0; |
|---|
| 715 | as.changed = true; |
|---|
| 716 | } |
|---|
| 717 | |
|---|
| 718 | |
|---|
| 719 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
|---|
| 720 | tamItr!=_textureAttributeMapList.end(); |
|---|
| 721 | ++tamItr) |
|---|
| 722 | { |
|---|
| 723 | AttributeMap& attributeMap = *tamItr; |
|---|
| 724 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
|---|
| 725 | aitr!=attributeMap.end(); |
|---|
| 726 | ++aitr) |
|---|
| 727 | { |
|---|
| 728 | AttributeStack& as = aitr->second; |
|---|
| 729 | as.last_applied_attribute = 0; |
|---|
| 730 | as.changed = true; |
|---|
| 731 | } |
|---|
| 732 | } |
|---|
| 733 | |
|---|
| 734 | } |
|---|
| 735 | |
|---|
| 736 | |
|---|
| [724] | 737 | Polytope State::getViewFrustum() const |
|---|
| [493] | 738 | { |
|---|
| [724] | 739 | Polytope cv; |
|---|
| [493] | 740 | cv.setToUnitFrustum(); |
|---|
| 741 | cv.transformProvidingInverse((*_modelView)*(*_projection)); |
|---|
| 742 | return cv; |
|---|
| 743 | } |
|---|
| [861] | 744 | |
|---|
| [1508] | 745 | |
|---|
| 746 | |
|---|
| [1152] | 747 | void State::disableAllVertexArrays() |
|---|
| 748 | { |
|---|
| 749 | disableVertexPointer(); |
|---|
| 750 | disableTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 751 | disableVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 752 | disableColorPointer(); |
|---|
| 753 | disableFogCoordPointer(); |
|---|
| 754 | disableIndexPointer(); |
|---|
| 755 | disableNormalPointer(); |
|---|
| 756 | disableSecondaryColorPointer(); |
|---|
| 757 | } |
|---|
| 758 | |
|---|
| 759 | void State::dirtyAllVertexArrays() |
|---|
| 760 | { |
|---|
| 761 | dirtyVertexPointer(); |
|---|
| 762 | dirtyTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 763 | dirtyVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 764 | dirtyColorPointer(); |
|---|
| 765 | dirtyFogCoordPointer(); |
|---|
| 766 | dirtyIndexPointer(); |
|---|
| 767 | dirtyNormalPointer(); |
|---|
| 768 | dirtySecondaryColorPointer(); |
|---|
| 769 | } |
|---|
| 770 | |
|---|
| [1655] | 771 | void State::setInterleavedArrays( GLenum format, GLsizei stride, const GLvoid* pointer) |
|---|
| [1320] | 772 | { |
|---|
| [1659] | 773 | disableAllVertexArrays(); |
|---|
| 774 | |
|---|
| [1320] | 775 | glInterleavedArrays( format, stride, pointer); |
|---|
| [1659] | 776 | |
|---|
| [1320] | 777 | |
|---|
| 778 | |
|---|
| 779 | dirtyAllVertexArrays(); |
|---|
| 780 | } |
|---|
| 781 | |
|---|
| [5380] | 782 | void State::initializeExtensionProcs() |
|---|
| 783 | { |
|---|
| 784 | if (_extensionProcsInitialized) return; |
|---|
| [1320] | 785 | |
|---|
| [9380] | 786 | setGLExtensionFuncPtr(_glClientActiveTexture,"glClientActiveTexture","glClientActiveTextureARB"); |
|---|
| 787 | setGLExtensionFuncPtr(_glActiveTexture, "glActiveTexture","glActiveTextureARB"); |
|---|
| 788 | setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT"); |
|---|
| 789 | setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT"); |
|---|
| 790 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB"); |
|---|
| 791 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB"); |
|---|
| 792 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray","glDisableVertexAttribArrayARB"); |
|---|
| 793 | setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB"); |
|---|
| [861] | 794 | |
|---|
| [9469] | 795 | setGLExtensionFuncPtr(_glDrawArraysInstanced, "glDrawArraysInstanced","glDrawArraysInstancedARB","glDrawArraysInstancedEXT"); |
|---|
| 796 | setGLExtensionFuncPtr(_glDrawElementsInstanced, "glDrawElementsInstanced","glDrawElementsInstancedARB","glDrawElementsInstancedEXT"); |
|---|
| [9447] | 797 | |
|---|
| [7796] | 798 | if ( osg::getGLVersionNumber() >= 2.0 || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_shader") ) |
|---|
| [7661] | 799 | { |
|---|
| [7796] | 800 | glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,&_glMaxTextureUnits); |
|---|
| 801 | glGetIntegerv(GL_MAX_TEXTURE_COORDS,&_glMaxTextureCoords); |
|---|
| [7661] | 802 | } |
|---|
| [7796] | 803 | else if ( osg::getGLVersionNumber() >= 1.3 || |
|---|
| 804 | osg::isGLExtensionSupported(_contextID,"GL_ARB_multitexture") || |
|---|
| 805 | osg::isGLExtensionSupported(_contextID,"GL_EXT_multitexture") ) |
|---|
| 806 | { |
|---|
| 807 | GLint maxTextureUnits; |
|---|
| 808 | glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTextureUnits); |
|---|
| 809 | _glMaxTextureUnits = maxTextureUnits; |
|---|
| 810 | _glMaxTextureCoords = maxTextureUnits; |
|---|
| 811 | } |
|---|
| [7661] | 812 | else |
|---|
| 813 | { |
|---|
| [7796] | 814 | _glMaxTextureUnits = 1; |
|---|
| 815 | _glMaxTextureCoords = 1; |
|---|
| [7661] | 816 | } |
|---|
| 817 | |
|---|
| [5380] | 818 | _extensionProcsInitialized = true; |
|---|
| 819 | } |
|---|
| 820 | |
|---|
| [861] | 821 | bool State::setClientActiveTextureUnit( unsigned int unit ) |
|---|
| 822 | { |
|---|
| 823 | if (unit!=_currentClientActiveTextureUnit) |
|---|
| 824 | { |
|---|
| [6671] | 825 | if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureCoords) |
|---|
| [861] | 826 | { |
|---|
| [5380] | 827 | _glClientActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 828 | _currentClientActiveTextureUnit = unit; |
|---|
| 829 | } |
|---|
| 830 | else |
|---|
| 831 | { |
|---|
| 832 | return unit==0; |
|---|
| 833 | } |
|---|
| 834 | } |
|---|
| 835 | return true; |
|---|
| 836 | } |
|---|
| 837 | |
|---|
| 838 | |
|---|
| 839 | |
|---|
| 840 | |
|---|
| 841 | bool State::setActiveTextureUnit( unsigned int unit ) |
|---|
| 842 | { |
|---|
| 843 | if (unit!=_currentActiveTextureUnit) |
|---|
| 844 | { |
|---|
| [7796] | 845 | if (_glActiveTexture && unit < (unsigned int)(maximum(_glMaxTextureCoords,_glMaxTextureUnits)) ) |
|---|
| [861] | 846 | { |
|---|
| [5380] | 847 | _glActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 848 | _currentActiveTextureUnit = unit; |
|---|
| 849 | } |
|---|
| 850 | else |
|---|
| 851 | { |
|---|
| 852 | return unit==0; |
|---|
| 853 | } |
|---|
| 854 | } |
|---|
| 855 | return true; |
|---|
| 856 | } |
|---|
| [1045] | 857 | |
|---|
| 858 | void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
|---|
| 859 | { |
|---|
| [5380] | 860 | if (_glFogCoordPointer) |
|---|
| [1045] | 861 | { |
|---|
| 862 | |
|---|
| [1152] | 863 | if (!_fogArray._enabled || _fogArray._dirty) |
|---|
| [1045] | 864 | { |
|---|
| 865 | _fogArray._enabled = true; |
|---|
| 866 | glEnableClientState(GL_FOG_COORDINATE_ARRAY); |
|---|
| 867 | } |
|---|
| [2000] | 868 | |
|---|
| [1045] | 869 | { |
|---|
| 870 | _fogArray._pointer=ptr; |
|---|
| [5380] | 871 | _glFogCoordPointer( type, stride, ptr ); |
|---|
| [1045] | 872 | } |
|---|
| [1152] | 873 | _fogArray._dirty = false; |
|---|
| [1045] | 874 | } |
|---|
| 875 | |
|---|
| 876 | } |
|---|
| 877 | |
|---|
| 878 | void State::setSecondaryColorPointer( GLint size, GLenum type, |
|---|
| 879 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 880 | { |
|---|
| [5380] | 881 | if (_glSecondaryColorPointer) |
|---|
| [1045] | 882 | { |
|---|
| [1152] | 883 | if (!_secondaryColorArray._enabled || _secondaryColorArray._dirty) |
|---|
| [1045] | 884 | { |
|---|
| 885 | _secondaryColorArray._enabled = true; |
|---|
| 886 | glEnableClientState(GL_SECONDARY_COLOR_ARRAY); |
|---|
| 887 | } |
|---|
| [2000] | 888 | |
|---|
| [1045] | 889 | { |
|---|
| 890 | _secondaryColorArray._pointer=ptr; |
|---|
| [5380] | 891 | _glSecondaryColorPointer( size, type, stride, ptr ); |
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| [1045] | 892 | } |
|---|
| [1152] | 893 | _secondaryColorArray._dirty = false; |
|---|
| [1045] | 894 | } |
|---|
| 895 | } |
|---|
| [1313] | 896 | |
|---|
| [1944] | 897 | |
|---|
| 898 | |
|---|
| 899 | void State::setVertexAttribPointer( unsigned int index, |
|---|
| 900 | GLint size, GLenum type, GLboolean normalized, |
|---|
| 901 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 902 | { |
|---|
| [5380] | 903 | if (_glVertexAttribPointer) |
|---|
| [1944] | 904 | { |
|---|
| 905 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 906 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 907 | |
|---|
| 908 | if (!eap._enabled || eap._dirty) |
|---|
| 909 | { |
|---|
| 910 | eap._enabled = true; |
|---|
| [5380] | 911 | _glEnableVertexAttribArray( index ); |
|---|
| [1944] | 912 | } |
|---|
| [2000] | 913 | |
|---|
| [1944] | 914 | { |
|---|
| [5380] | 915 | _glVertexAttribPointer( index, size, type, normalized, stride, ptr ); |
|---|
| [1944] | 916 | eap._pointer = ptr; |
|---|
| 917 | eap._normalized = normalized; |
|---|
| 918 | } |
|---|
| 919 | eap._dirty = false; |
|---|
| 920 | } |
|---|
| 921 | } |
|---|
| 922 | |
|---|
| 923 | |
|---|
| 924 | |
|---|
| 925 | void State::disableVertexAttribPointer( unsigned int index ) |
|---|
| 926 | { |
|---|
| [5380] | 927 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 928 | { |
|---|
| 929 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 930 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 931 | |
|---|
| 932 | if (eap._enabled || eap._dirty) |
|---|
| 933 | { |
|---|
| 934 | eap._enabled = false; |
|---|
| 935 | eap._dirty = false; |
|---|
| [5380] | 936 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 937 | } |
|---|
| 938 | } |
|---|
| 939 | } |
|---|
| 940 | |
|---|
| 941 | void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index ) |
|---|
| 942 | { |
|---|
| [5380] | 943 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 944 | { |
|---|
| 945 | while (index<_vertexAttribArrayList.size()) |
|---|
| 946 | { |
|---|
| 947 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 948 | if (eap._enabled || eap._dirty) |
|---|
| 949 | { |
|---|
| 950 | eap._enabled = false; |
|---|
| 951 | eap._dirty = false; |
|---|
| [5380] | 952 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 953 | } |
|---|
| 954 | ++index; |
|---|
| 955 | } |
|---|
| 956 | } |
|---|
| 957 | } |
|---|
| 958 | |
|---|
| [1313] | 959 | bool State::computeSecondaryColorSupported() const |
|---|
| 960 | { |
|---|
| [2000] | 961 | _isSecondaryColorSupportResolved = true; |
|---|
| [4102] | 962 | _isSecondaryColorSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_secondary_color"); |
|---|
| [2000] | 963 | return _isSecondaryColorSupported; |
|---|
| [1313] | 964 | } |
|---|
| 965 | |
|---|
| 966 | bool State::computeFogCoordSupported() const |
|---|
| 967 | { |
|---|
| 968 | _isFogCoordSupportResolved = true; |
|---|
| [4102] | 969 | _isFogCoordSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_fog_coord"); |
|---|
| [1313] | 970 | return _isFogCoordSupported; |
|---|
| 971 | } |
|---|
| [1529] | 972 | |
|---|
| [2000] | 973 | bool State::computeVertexBufferObjectSupported() const |
|---|
| 974 | { |
|---|
| 975 | _isVertexBufferObjectSupportResolved = true; |
|---|
| [4102] | 976 | _isVertexBufferObjectSupported = osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_buffer_object"); |
|---|
| [2000] | 977 | return _isVertexBufferObjectSupported; |
|---|
| 978 | } |
|---|
| 979 | |
|---|
| [1529] | 980 | bool State::checkGLErrors(const char* str) const |
|---|
| 981 | { |
|---|
| 982 | GLenum errorNo = glGetError(); |
|---|
| 983 | if (errorNo!=GL_NO_ERROR) |
|---|
| 984 | { |
|---|
| [4644] | 985 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| [4650] | 986 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '" << error<<"'"; |
|---|
| [9682] | 987 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo << std::dec; |
|---|
| [4644] | 988 | |
|---|
| [4650] | 989 | if (str) osg::notify(WARN)<<" at "<<str<< std::endl; |
|---|
| 990 | else osg::notify(WARN)<<" in osg::State."<< std::endl; |
|---|
| [4644] | 991 | |
|---|
| [1529] | 992 | return true; |
|---|
| 993 | } |
|---|
| 994 | return false; |
|---|
| 995 | } |
|---|
| 996 | |
|---|
| 997 | bool State::checkGLErrors(StateAttribute::GLMode mode) const |
|---|
| 998 | { |
|---|
| 999 | GLenum errorNo = glGetError(); |
|---|
| 1000 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1001 | { |
|---|
| [4644] | 1002 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1003 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4650] | 1004 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4644] | 1005 | |
|---|
| [1529] | 1006 | return true; |
|---|
| 1007 | } |
|---|
| 1008 | return false; |
|---|
| 1009 | } |
|---|
| 1010 | |
|---|
| 1011 | bool State::checkGLErrors(const StateAttribute* attribute) const |
|---|
| 1012 | { |
|---|
| 1013 | GLenum errorNo = glGetError(); |
|---|
| 1014 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1015 | { |
|---|
| [4644] | 1016 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1017 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
|---|
| [9682] | 1018 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| [4644] | 1019 | |
|---|
| [1529] | 1020 | return true; |
|---|
| 1021 | } |
|---|
| 1022 | return false; |
|---|
| 1023 | } |
|---|
| 1024 | |
|---|