| [5328] | 1 | |
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| [1529] | 2 | |
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| 3 | |
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| 4 | |
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| 5 | |
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| 6 | |
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| 7 | |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | |
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| 12 | |
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| [10] | 13 | #include <osg/State> |
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| 14 | #include <osg/Notify> |
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| [45] | 15 | #include <osg/GLU> |
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| [1944] | 16 | #include <osg/GLExtensions> |
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| [8135] | 17 | #include <osg/ApplicationUsage> |
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| [10] | 18 | |
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| [6671] | 19 | #ifndef GL_MAX_TEXTURE_COORDS |
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| 20 | #define GL_MAX_TEXTURE_COORDS 0x8871 |
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| 21 | #endif |
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| [1944] | 22 | |
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| [6671] | 23 | #ifndef GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
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| 24 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
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| 25 | #endif |
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| 26 | |
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| [7796] | 27 | #ifndef GL_MAX_TEXTURE_UNITS |
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| 28 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 29 | #endif |
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| 30 | |
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| [1983] | 31 | using namespace std; |
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| [10] | 32 | using namespace osg; |
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| 33 | |
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| [8135] | 34 | static ApplicationUsageProxy State_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_GL_ERROR_CHECKING <type>","ONCE_PER_ATTRIBUTE | ON | on enables fine grained checking, ONCE_PER_FRAME enables coarse grained checking"); |
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| 35 | |
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| [7257] | 36 | State::State(): |
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| 37 | Referenced(true) |
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| [10] | 38 | { |
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| [4400] | 39 | _graphicsContext = 0; |
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| [10] | 40 | _contextID = 0; |
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| [1463] | 41 | _identity = new osg::RefMatrix(); |
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| [2073] | 42 | _initialViewMatrix = _identity; |
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| [950] | 43 | _projection = _identity; |
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| [489] | 44 | _modelView = _identity; |
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| [1677] | 45 | |
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| 46 | _abortRenderingPtr = false; |
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| [6250] | 47 | |
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| [4127] | 48 | _checkGLErrors = ONCE_PER_FRAME; |
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| [950] | 49 | |
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| [8135] | 50 | const char* str = getenv("OSG_GL_ERROR_CHECKING"); |
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| 51 | if (str && (strcmp(str,"ONCE_PER_ATTRIBUTE")==0 || strcmp(str,"ON")==0 || strcmp(str,"on")==0)) |
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| 52 | { |
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| 53 | _checkGLErrors = ONCE_PER_ATTRIBUTE; |
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| 54 | } |
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| 55 | |
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| [950] | 56 | _currentActiveTextureUnit=0; |
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| 57 | _currentClientActiveTextureUnit=0; |
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| [1313] | 58 | |
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| [6578] | 59 | _currentVBO = 0; |
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| 60 | _currentEBO = 0; |
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| 61 | _currentPBO = 0; |
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| 62 | |
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| [2000] | 63 | _isSecondaryColorSupportResolved = false; |
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| 64 | _isSecondaryColorSupported = false; |
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| [1313] | 65 | |
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| 66 | _isFogCoordSupportResolved = false; |
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| 67 | _isFogCoordSupported = false; |
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| [2000] | 68 | |
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| 69 | _isVertexBufferObjectSupportResolved = false; |
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| 70 | _isVertexBufferObjectSupported = false; |
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| [4027] | 71 | |
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| 72 | _lastAppliedProgramObject = 0; |
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| [5380] | 73 | |
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| 74 | _extensionProcsInitialized = false; |
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| 75 | _glClientActiveTexture = 0; |
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| 76 | _glActiveTexture = 0; |
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| 77 | _glFogCoordPointer = 0; |
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| 78 | _glSecondaryColorPointer = 0; |
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| 79 | _glVertexAttribPointer = 0; |
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| 80 | _glEnableVertexAttribArray = 0; |
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| 81 | _glDisableVertexAttribArray = 0; |
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| [9447] | 82 | _glDrawArraysInstanced = 0; |
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| 83 | _glDrawElementsInstanced = 0; |
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| [6069] | 84 | |
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| 85 | _dynamicObjectCount = 0; |
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| [7917] | 86 | |
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| 87 | _glMaxTextureCoords = 1; |
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| 88 | _glMaxTextureUnits = 1; |
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| [10] | 89 | } |
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| 90 | |
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| 91 | State::~State() |
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| 92 | { |
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| 93 | } |
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| 94 | |
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| 95 | void State::reset() |
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| 96 | { |
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| [4149] | 97 | |
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| [5001] | 98 | #if 1 |
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| [97] | 99 | for(ModeMap::iterator mitr=_modeMap.begin(); |
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| 100 | mitr!=_modeMap.end(); |
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| 101 | ++mitr) |
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| 102 | { |
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| 103 | ModeStack& ms = mitr->second; |
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| 104 | ms.valueVec.clear(); |
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| 105 | ms.last_applied_value = !ms.global_default_value; |
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| 106 | ms.changed = true; |
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| 107 | } |
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| [5001] | 108 | #else |
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| 109 | _modeMap.clear(); |
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| 110 | #endif |
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| [97] | 111 | |
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| 112 | _modeMap[GL_DEPTH_TEST].global_default_value = true; |
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| [609] | 113 | _modeMap[GL_DEPTH_TEST].changed = true; |
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| 114 | |
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| [836] | 115 | |
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| 116 | |
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| [97] | 117 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
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| 118 | aitr!=_attributeMap.end(); |
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| 119 | ++aitr) |
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| 120 | { |
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| 121 | AttributeStack& as = aitr->second; |
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| 122 | as.attributeVec.clear(); |
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| 123 | as.last_applied_attribute = NULL; |
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| 124 | as.changed = true; |
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| [836] | 125 | } |
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| 126 | |
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| [7648] | 127 | |
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| [836] | 128 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
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| 129 | tmmItr!=_textureModeMapList.end(); |
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| 130 | ++tmmItr) |
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| 131 | { |
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| 132 | tmmItr->clear(); |
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| 133 | } |
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| [97] | 134 | |
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| [836] | 135 | |
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| 136 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
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| 137 | tamItr!=_textureAttributeMapList.end(); |
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| 138 | ++tamItr) |
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| 139 | { |
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| 140 | AttributeMap& attributeMap = *tamItr; |
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| 141 | |
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| 142 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
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| 143 | aitr!=attributeMap.end(); |
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| 144 | ++aitr) |
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| 145 | { |
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| 146 | AttributeStack& as = aitr->second; |
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| 147 | as.attributeVec.clear(); |
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| 148 | as.last_applied_attribute = NULL; |
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| 149 | as.changed = true; |
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| 150 | } |
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| 151 | } |
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| [97] | 152 | |
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| [4027] | 153 | _stateStateStack.clear(); |
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| [489] | 154 | |
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| 155 | _modelView = _identity; |
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| 156 | _projection = _identity; |
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| [1178] | 157 | |
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| 158 | dirtyAllVertexArrays(); |
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| [5736] | 159 | |
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| 160 | #if 0 |
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| 161 | |
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| 162 | |
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| 163 | |
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| [7648] | 164 | |
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| [1184] | 165 | setActiveTextureUnit(0); |
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| [5736] | 166 | #else |
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| 167 | |
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| 168 | _currentActiveTextureUnit = 0; |
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| 169 | _currentClientActiveTextureUnit = 0; |
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| 170 | #endif |
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| [4027] | 171 | |
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| 172 | _lastAppliedProgramObject = 0; |
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| [4149] | 173 | |
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| 174 | for(AppliedProgramObjectSet::iterator apitr=_appliedProgramObjectSet.begin(); |
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| 175 | apitr!=_appliedProgramObjectSet.end(); |
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| 176 | ++apitr) |
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| 177 | { |
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| [4163] | 178 | (*apitr)->resetAppliedUniforms(); |
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| [4149] | 179 | } |
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| [4027] | 180 | |
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| [4149] | 181 | _appliedProgramObjectSet.clear(); |
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| 182 | |
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| 183 | |
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| [4027] | 184 | |
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| 185 | |
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| 186 | |
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| 187 | for(UniformMap::iterator uitr=_uniformMap.begin(); |
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| 188 | uitr!=_uniformMap.end(); |
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| 189 | ++uitr) |
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| 190 | { |
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| 191 | UniformStack& us = uitr->second; |
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| 192 | us.uniformVec.clear(); |
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| 193 | } |
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| 194 | |
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| [10] | 195 | } |
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| 196 | |
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| [2176] | 197 | void State::setInitialViewMatrix(const osg::RefMatrix* matrix) |
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| 198 | { |
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| 199 | if (matrix) _initialViewMatrix = matrix; |
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| 200 | else _initialViewMatrix = _identity; |
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| 201 | |
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| 202 | _initialInverseViewMatrix.invert(*_initialViewMatrix); |
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| 203 | } |
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| 204 | |
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| [10] | 205 | void State::pushStateSet(const StateSet* dstate) |
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| 206 | { |
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| [6504] | 207 | |
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| [4027] | 208 | _stateStateStack.push_back(dstate); |
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| [10] | 209 | if (dstate) |
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| 210 | { |
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| [836] | 211 | |
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| 212 | pushModeList(_modeMap,dstate->getModeList()); |
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| 213 | |
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| 214 | |
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| 215 | unsigned int unit; |
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| 216 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 217 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [319] | 218 | { |
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| [836] | 219 | pushModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [319] | 220 | } |
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| [836] | 221 | |
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| 222 | pushAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 223 | |
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| 224 | |
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| 225 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 226 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 227 | { |
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| [836] | 228 | pushAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 229 | } |
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| 230 | |
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| [4180] | 231 | pushUniformList(_uniformMap,dstate->getUniformList()); |
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| [319] | 232 | } |
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| [6504] | 233 | |
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| 234 | |
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| [319] | 235 | } |
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| 236 | |
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| [2259] | 237 | void State::popAllStateSets() |
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| 238 | { |
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| [6504] | 239 | |
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| 240 | |
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| [4027] | 241 | while (!_stateStateStack.empty()) popStateSet(); |
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| [2262] | 242 | |
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| 243 | applyProjectionMatrix(0); |
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| 244 | applyModelViewMatrix(0); |
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| [4200] | 245 | |
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| 246 | _lastAppliedProgramObject = 0; |
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| [2259] | 247 | } |
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| 248 | |
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| [319] | 249 | void State::popStateSet() |
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| 250 | { |
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| [6504] | 251 | |
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| 252 | |
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| [4027] | 253 | if (_stateStateStack.empty()) return; |
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| [319] | 254 | |
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| [6504] | 255 | |
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| [4027] | 256 | const StateSet* dstate = _stateStateStack.back(); |
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| [319] | 257 | |
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| 258 | if (dstate) |
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| 259 | { |
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| 260 | |
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| [836] | 261 | popModeList(_modeMap,dstate->getModeList()); |
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| 262 | |
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| 263 | |
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| 264 | unsigned int unit; |
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| 265 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 266 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| [10] | 267 | { |
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| [836] | 268 | popModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| [10] | 269 | } |
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| [836] | 270 | |
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| 271 | popAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 272 | |
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| 273 | |
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| 274 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 275 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| [10] | 276 | { |
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| [836] | 277 | popAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| [10] | 278 | } |
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| [4180] | 279 | |
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| 280 | popUniformList(_uniformMap,dstate->getUniformList()); |
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| 281 | |
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| [10] | 282 | } |
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| 283 | |
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| 284 | |
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| [4027] | 285 | _stateStateStack.pop_back(); |
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| [10] | 286 | } |
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| 287 | |
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| [6504] | 288 | void State::insertStateSet(unsigned int pos,const StateSet* dstate) |
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| 289 | { |
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| 290 | StateSetStack tempStack; |
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| 291 | |
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| 292 | |
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| 293 | while (_stateStateStack.size()>pos) |
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| 294 | { |
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| 295 | tempStack.push_back(_stateStateStack.back()); |
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| 296 | popStateSet(); |
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| 297 | } |
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| 298 | |
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| 299 | |
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| 300 | pushStateSet(dstate); |
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| 301 | |
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| 302 | |
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| 303 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 304 | itr != tempStack.rend(); |
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| 305 | ++itr) |
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| 306 | { |
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| 307 | pushStateSet(*itr); |
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| 308 | } |
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| 309 | |
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| 310 | } |
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| 311 | |
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| 312 | void State::removeStateSet(unsigned int pos) |
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| 313 | { |
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| 314 | if (pos >= _stateStateStack.size()) |
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| 315 | { |
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| 316 | osg::notify(osg::NOTICE)<<"Warning: State::removeStateSet("<<pos<<") out of range"<<std::endl; |
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| 317 | return; |
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| 318 | } |
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| 319 | |
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| 320 | |
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| 321 | StateSetStack tempStack; |
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| 322 | while (_stateStateStack.size()-1>pos) |
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| 323 | { |
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| 324 | tempStack.push_back(_stateStateStack.back()); |
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| 325 | popStateSet(); |
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| 326 | } |
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| 327 | |
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| 328 | |
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| 329 | popStateSet(); |
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| 330 | |
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| 331 | |
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| 332 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 333 | itr != tempStack.rend(); |
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| 334 | ++itr) |
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| 335 | { |
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| 336 | pushStateSet(*itr); |
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| 337 | } |
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| 338 | } |
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| 339 | |
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| [121] | 340 | void State::captureCurrentState(StateSet& stateset) const |
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| 341 | { |
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| 342 | |
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| [3480] | 343 | stateset.clear(); |
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| [121] | 344 | |
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| 345 | for(ModeMap::const_iterator mitr=_modeMap.begin(); |
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| 346 | mitr!=_modeMap.end(); |
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| 347 | ++mitr) |
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| 348 | { |
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| 349 | |
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| 350 | const ModeStack& ms = mitr->second; |
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| 351 | if (!ms.valueVec.empty()) |
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| 352 | { |
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| 353 | stateset.setMode(mitr->first,ms.valueVec.back()); |
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| 354 | } |
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| 355 | } |
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| 356 | |
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| [319] | 357 | for(AttributeMap::const_iterator aitr=_attributeMap.begin(); |
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| 358 | aitr!=_attributeMap.end(); |
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| 359 | ++aitr) |
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| 360 | { |
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| 361 | const AttributeStack& as = aitr->second; |
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| 362 | if (!as.attributeVec.empty()) |
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| 363 | { |
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| 364 | stateset.setAttribute(const_cast<StateAttribute*>(as.attributeVec.back().first)); |
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| 365 | } |
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| 366 | } |
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| 367 | |
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| [121] | 368 | } |
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| 369 | |
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| [1623] | 370 | |
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| 371 | |
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| [1620] | 372 | |
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| 373 | |
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| 374 | |
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| [1940] | 375 | |
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| [1620] | 376 | |
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| [121] | 377 | |
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| [10] | 378 | void State::apply(const StateSet* dstate) |
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| 379 | { |
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| [4127] | 380 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply(StateSet*)"); |
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| [1529] | 381 | |
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| [7648] | 382 | |
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| [10] | 383 | |
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| 384 | |
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| 385 | |
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| [1676] | 386 | |
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| 387 | |
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| [10] | 388 | if (dstate) |
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| 389 | { |
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| 390 | |
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| [836] | 391 | applyModeList(_modeMap,dstate->getModeList()); |
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| 392 | applyAttributeList(_attributeMap,dstate->getAttributeList()); |
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| [10] | 393 | |
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| [836] | 394 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 395 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| [10] | 396 | |
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| [836] | 397 | unsigned int unit; |
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| [1623] | 398 | unsigned int unitMax = maximum(static_cast<unsigned int>(ds_textureModeList.size()),static_cast<unsigned int>(ds_textureAttributeList.size())); |
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| 399 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureModeMapList.size())); |
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| 400 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureAttributeMapList.size())); |
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| [836] | 401 | for(unit=0;unit<unitMax;++unit) |
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| [10] | 402 | { |
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| [836] | 403 | if (setActiveTextureUnit(unit)) |
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| [10] | 404 | { |
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| [836] | 405 | if (unit<ds_textureModeList.size()) applyModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 406 | else if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
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| 407 | |
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| 408 | if (unit<ds_textureAttributeList.size()) applyAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 409 | else if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
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| [10] | 410 | } |
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| 411 | } |
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| [4027] | 412 | |
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| [4180] | 413 | #if 1 |
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| 414 | applyUniformList(_uniformMap,dstate->getUniformList()); |
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| 415 | #else |
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| [4027] | 416 | if (_lastAppliedProgramObject) |
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| 417 | { |
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| [4029] | 418 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
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| 419 | sitr!=_stateStateStack.end(); |
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| 420 | ++sitr) |
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| 421 | { |
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| 422 | const StateSet* stateset = *sitr; |
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| 423 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
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| 424 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
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| 425 | itr!=uniformList.end(); |
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| 426 | ++itr) |
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| 427 | { |
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| 428 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
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| 429 | } |
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| 430 | } |
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| 431 | |
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| [4028] | 432 | const StateSet::UniformList& uniformList = dstate->getUniformList(); |
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| 433 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
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| 434 | itr!=uniformList.end(); |
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| 435 | ++itr) |
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| 436 | { |
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| 437 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
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| 438 | } |
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| [4027] | 439 | } |
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| [4180] | 440 | #endif |
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| 441 | |
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| [10] | 442 | } |
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| 443 | else |
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| 444 | { |
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| [7648] | 445 | |
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| [10] | 446 | apply(); |
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| 447 | } |
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| 448 | |
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| [4127] | 449 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply(StateSet*)"); |
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| [10] | 450 | } |
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| 451 | |
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| 452 | void State::apply() |
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| 453 | { |
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| 454 | |
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| [4127] | 455 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply()"); |
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| [1529] | 456 | |
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| [10] | 457 | |
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| 458 | |
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| [836] | 459 | applyModeMap(_modeMap); |
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| [10] | 460 | |
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| [319] | 461 | |
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| [836] | 462 | applyAttributeMap(_attributeMap); |
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| 463 | |
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| 464 | unsigned int unit; |
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| [1623] | 465 | unsigned int unitMax = maximum(_textureModeMapList.size(),_textureAttributeMapList.size()); |
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| [836] | 466 | for(unit=0;unit<unitMax;++unit) |
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| [319] | 467 | { |
|---|
| [836] | 468 | if (setActiveTextureUnit(unit)) |
|---|
| [319] | 469 | { |
|---|
| [836] | 470 | if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
|---|
| 471 | if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
|---|
| [319] | 472 | } |
|---|
| [836] | 473 | } |
|---|
| [1903] | 474 | |
|---|
| [4180] | 475 | #if 1 |
|---|
| 476 | applyUniformMap(_uniformMap); |
|---|
| 477 | #else |
|---|
| [4028] | 478 | if (_lastAppliedProgramObject && !_stateStateStack.empty()) |
|---|
| [4027] | 479 | { |
|---|
| [4029] | 480 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
|---|
| 481 | sitr!=_stateStateStack.end(); |
|---|
| 482 | ++sitr) |
|---|
| [4028] | 483 | { |
|---|
| [4029] | 484 | const StateSet* stateset = *sitr; |
|---|
| 485 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
|---|
| 486 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
|---|
| 487 | itr!=uniformList.end(); |
|---|
| 488 | ++itr) |
|---|
| 489 | { |
|---|
| 490 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
|---|
| 491 | } |
|---|
| [4028] | 492 | } |
|---|
| [4027] | 493 | } |
|---|
| [4180] | 494 | #endif |
|---|
| [4027] | 495 | |
|---|
| [4180] | 496 | |
|---|
| [4127] | 497 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply()"); |
|---|
| [10] | 498 | } |
|---|
| 499 | |
|---|
| [1133] | 500 | void State::haveAppliedMode(StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [10] | 501 | { |
|---|
| [836] | 502 | haveAppliedMode(_modeMap,mode,value); |
|---|
| 503 | } |
|---|
| [10] | 504 | |
|---|
| [1133] | 505 | void State::haveAppliedMode(StateAttribute::GLMode mode) |
|---|
| [836] | 506 | { |
|---|
| 507 | haveAppliedMode(_modeMap,mode); |
|---|
| 508 | } |
|---|
| 509 | |
|---|
| 510 | void State::haveAppliedAttribute(const StateAttribute* attribute) |
|---|
| 511 | { |
|---|
| 512 | haveAppliedAttribute(_attributeMap,attribute); |
|---|
| 513 | } |
|---|
| 514 | |
|---|
| [3488] | 515 | void State::haveAppliedAttribute(StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 516 | { |
|---|
| [3488] | 517 | haveAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 518 | } |
|---|
| 519 | |
|---|
| [1133] | 520 | bool State::getLastAppliedMode(StateAttribute::GLMode mode) const |
|---|
| [836] | 521 | { |
|---|
| 522 | return getLastAppliedMode(_modeMap,mode); |
|---|
| 523 | } |
|---|
| 524 | |
|---|
| [3488] | 525 | const StateAttribute* State::getLastAppliedAttribute(StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 526 | { |
|---|
| [3488] | 527 | return getLastAppliedAttribute(_attributeMap,type,member); |
|---|
| [836] | 528 | } |
|---|
| 529 | |
|---|
| 530 | |
|---|
| [1133] | 531 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 532 | { |
|---|
| 533 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode,value); |
|---|
| 534 | } |
|---|
| 535 | |
|---|
| [1133] | 536 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) |
|---|
| [836] | 537 | { |
|---|
| 538 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode); |
|---|
| 539 | } |
|---|
| 540 | |
|---|
| 541 | void State::haveAppliedTextureAttribute(unsigned int unit,const StateAttribute* attribute) |
|---|
| 542 | { |
|---|
| 543 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),attribute); |
|---|
| 544 | } |
|---|
| 545 | |
|---|
| [3488] | 546 | void State::haveAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) |
|---|
| [836] | 547 | { |
|---|
| [3488] | 548 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),type,member); |
|---|
| [836] | 549 | } |
|---|
| 550 | |
|---|
| [1133] | 551 | bool State::getLastAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) const |
|---|
| [836] | 552 | { |
|---|
| 553 | if (unit>=_textureModeMapList.size()) return false; |
|---|
| 554 | return getLastAppliedMode(_textureModeMapList[unit],mode); |
|---|
| 555 | } |
|---|
| 556 | |
|---|
| [3488] | 557 | const StateAttribute* State::getLastAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) const |
|---|
| [836] | 558 | { |
|---|
| 559 | if (unit>=_textureAttributeMapList.size()) return false; |
|---|
| [3488] | 560 | return getLastAppliedAttribute(_textureAttributeMapList[unit],type,member); |
|---|
| [836] | 561 | } |
|---|
| 562 | |
|---|
| 563 | |
|---|
| [1133] | 564 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| [836] | 565 | { |
|---|
| 566 | ModeStack& ms = modeMap[mode]; |
|---|
| 567 | |
|---|
| [10] | 568 | ms.last_applied_value = value & StateAttribute::ON; |
|---|
| 569 | |
|---|
| 570 | |
|---|
| 571 | ms.changed = true; |
|---|
| 572 | } |
|---|
| 573 | |
|---|
| [464] | 574 | |
|---|
| [1133] | 575 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode) |
|---|
| [464] | 576 | { |
|---|
| [836] | 577 | ModeStack& ms = modeMap[mode]; |
|---|
| [464] | 578 | |
|---|
| 579 | |
|---|
| 580 | |
|---|
| 581 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 582 | |
|---|
| 583 | |
|---|
| 584 | ms.changed = true; |
|---|
| 585 | } |
|---|
| 586 | |
|---|
| [10] | 587 | |
|---|
| [836] | 588 | void State::haveAppliedAttribute(AttributeMap& attributeMap,const StateAttribute* attribute) |
|---|
| [10] | 589 | { |
|---|
| 590 | if (attribute) |
|---|
| 591 | { |
|---|
| [3488] | 592 | AttributeStack& as = attributeMap[attribute->getTypeMemberPair()]; |
|---|
| [10] | 593 | |
|---|
| 594 | as.last_applied_attribute = attribute; |
|---|
| 595 | |
|---|
| 596 | |
|---|
| 597 | as.changed = true; |
|---|
| 598 | } |
|---|
| 599 | } |
|---|
| 600 | |
|---|
| [3488] | 601 | void State::haveAppliedAttribute(AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) |
|---|
| [464] | 602 | { |
|---|
| 603 | |
|---|
| [3488] | 604 | AttributeMap::iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 605 | if (itr!=attributeMap.end()) |
|---|
| [464] | 606 | { |
|---|
| 607 | AttributeStack& as = itr->second; |
|---|
| 608 | as.last_applied_attribute = 0L; |
|---|
| 609 | |
|---|
| 610 | |
|---|
| 611 | as.changed = true; |
|---|
| 612 | } |
|---|
| 613 | } |
|---|
| [493] | 614 | |
|---|
| [1133] | 615 | bool State::getLastAppliedMode(const ModeMap& modeMap,StateAttribute::GLMode mode) const |
|---|
| [698] | 616 | { |
|---|
| [836] | 617 | ModeMap::const_iterator itr = modeMap.find(mode); |
|---|
| 618 | if (itr!=modeMap.end()) |
|---|
| [698] | 619 | { |
|---|
| 620 | const ModeStack& ms = itr->second; |
|---|
| 621 | return ms.last_applied_value; |
|---|
| 622 | } |
|---|
| 623 | else |
|---|
| 624 | { |
|---|
| 625 | return false; |
|---|
| 626 | } |
|---|
| 627 | } |
|---|
| 628 | |
|---|
| [3488] | 629 | const StateAttribute* State::getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) const |
|---|
| [698] | 630 | { |
|---|
| [3488] | 631 | AttributeMap::const_iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| [836] | 632 | if (itr!=attributeMap.end()) |
|---|
| [698] | 633 | { |
|---|
| 634 | const AttributeStack& as = itr->second; |
|---|
| 635 | return as.last_applied_attribute; |
|---|
| 636 | } |
|---|
| 637 | else |
|---|
| 638 | { |
|---|
| 639 | return NULL; |
|---|
| 640 | } |
|---|
| 641 | } |
|---|
| 642 | |
|---|
| [1508] | 643 | void State::dirtyAllModes() |
|---|
| 644 | { |
|---|
| 645 | for(ModeMap::iterator mitr=_modeMap.begin(); |
|---|
| 646 | mitr!=_modeMap.end(); |
|---|
| 647 | ++mitr) |
|---|
| 648 | { |
|---|
| 649 | ModeStack& ms = mitr->second; |
|---|
| 650 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 651 | ms.changed = true; |
|---|
| 652 | |
|---|
| 653 | } |
|---|
| 654 | |
|---|
| 655 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
|---|
| 656 | tmmItr!=_textureModeMapList.end(); |
|---|
| 657 | ++tmmItr) |
|---|
| 658 | { |
|---|
| 659 | for(ModeMap::iterator mitr=tmmItr->begin(); |
|---|
| 660 | mitr!=tmmItr->end(); |
|---|
| 661 | ++mitr) |
|---|
| 662 | { |
|---|
| 663 | ModeStack& ms = mitr->second; |
|---|
| 664 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 665 | ms.changed = true; |
|---|
| 666 | |
|---|
| 667 | } |
|---|
| 668 | } |
|---|
| 669 | } |
|---|
| 670 | |
|---|
| 671 | void State::dirtyAllAttributes() |
|---|
| 672 | { |
|---|
| 673 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
|---|
| 674 | aitr!=_attributeMap.end(); |
|---|
| 675 | ++aitr) |
|---|
| 676 | { |
|---|
| 677 | AttributeStack& as = aitr->second; |
|---|
| 678 | as.last_applied_attribute = 0; |
|---|
| 679 | as.changed = true; |
|---|
| 680 | } |
|---|
| 681 | |
|---|
| 682 | |
|---|
| 683 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
|---|
| 684 | tamItr!=_textureAttributeMapList.end(); |
|---|
| 685 | ++tamItr) |
|---|
| 686 | { |
|---|
| 687 | AttributeMap& attributeMap = *tamItr; |
|---|
| 688 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
|---|
| 689 | aitr!=attributeMap.end(); |
|---|
| 690 | ++aitr) |
|---|
| 691 | { |
|---|
| 692 | AttributeStack& as = aitr->second; |
|---|
| 693 | as.last_applied_attribute = 0; |
|---|
| 694 | as.changed = true; |
|---|
| 695 | } |
|---|
| 696 | } |
|---|
| 697 | |
|---|
| 698 | } |
|---|
| 699 | |
|---|
| 700 | |
|---|
| [724] | 701 | Polytope State::getViewFrustum() const |
|---|
| [493] | 702 | { |
|---|
| [724] | 703 | Polytope cv; |
|---|
| [493] | 704 | cv.setToUnitFrustum(); |
|---|
| 705 | cv.transformProvidingInverse((*_modelView)*(*_projection)); |
|---|
| 706 | return cv; |
|---|
| 707 | } |
|---|
| [861] | 708 | |
|---|
| [1508] | 709 | |
|---|
| 710 | |
|---|
| [1152] | 711 | void State::disableAllVertexArrays() |
|---|
| 712 | { |
|---|
| 713 | disableVertexPointer(); |
|---|
| 714 | disableTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 715 | disableVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 716 | disableColorPointer(); |
|---|
| 717 | disableFogCoordPointer(); |
|---|
| 718 | disableIndexPointer(); |
|---|
| 719 | disableNormalPointer(); |
|---|
| 720 | disableSecondaryColorPointer(); |
|---|
| 721 | } |
|---|
| 722 | |
|---|
| 723 | void State::dirtyAllVertexArrays() |
|---|
| 724 | { |
|---|
| 725 | dirtyVertexPointer(); |
|---|
| 726 | dirtyTexCoordPointersAboveAndIncluding(0); |
|---|
| [1940] | 727 | dirtyVertexAttribPointersAboveAndIncluding(0); |
|---|
| [1152] | 728 | dirtyColorPointer(); |
|---|
| 729 | dirtyFogCoordPointer(); |
|---|
| 730 | dirtyIndexPointer(); |
|---|
| 731 | dirtyNormalPointer(); |
|---|
| 732 | dirtySecondaryColorPointer(); |
|---|
| 733 | } |
|---|
| 734 | |
|---|
| [1655] | 735 | void State::setInterleavedArrays( GLenum format, GLsizei stride, const GLvoid* pointer) |
|---|
| [1320] | 736 | { |
|---|
| [1659] | 737 | disableAllVertexArrays(); |
|---|
| 738 | |
|---|
| [1320] | 739 | glInterleavedArrays( format, stride, pointer); |
|---|
| [1659] | 740 | |
|---|
| [1320] | 741 | |
|---|
| 742 | |
|---|
| 743 | dirtyAllVertexArrays(); |
|---|
| 744 | } |
|---|
| 745 | |
|---|
| [5380] | 746 | void State::initializeExtensionProcs() |
|---|
| 747 | { |
|---|
| 748 | if (_extensionProcsInitialized) return; |
|---|
| [1320] | 749 | |
|---|
| [9380] | 750 | setGLExtensionFuncPtr(_glClientActiveTexture,"glClientActiveTexture","glClientActiveTextureARB"); |
|---|
| 751 | setGLExtensionFuncPtr(_glActiveTexture, "glActiveTexture","glActiveTextureARB"); |
|---|
| 752 | setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT"); |
|---|
| 753 | setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT"); |
|---|
| 754 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB"); |
|---|
| 755 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB"); |
|---|
| 756 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray","glDisableVertexAttribArrayARB"); |
|---|
| 757 | setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB"); |
|---|
| [861] | 758 | |
|---|
| [9469] | 759 | setGLExtensionFuncPtr(_glDrawArraysInstanced, "glDrawArraysInstanced","glDrawArraysInstancedARB","glDrawArraysInstancedEXT"); |
|---|
| 760 | setGLExtensionFuncPtr(_glDrawElementsInstanced, "glDrawElementsInstanced","glDrawElementsInstancedARB","glDrawElementsInstancedEXT"); |
|---|
| [9447] | 761 | |
|---|
| [7796] | 762 | if ( osg::getGLVersionNumber() >= 2.0 || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_shader") ) |
|---|
| [7661] | 763 | { |
|---|
| [7796] | 764 | glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,&_glMaxTextureUnits); |
|---|
| 765 | glGetIntegerv(GL_MAX_TEXTURE_COORDS,&_glMaxTextureCoords); |
|---|
| [7661] | 766 | } |
|---|
| [7796] | 767 | else if ( osg::getGLVersionNumber() >= 1.3 || |
|---|
| 768 | osg::isGLExtensionSupported(_contextID,"GL_ARB_multitexture") || |
|---|
| 769 | osg::isGLExtensionSupported(_contextID,"GL_EXT_multitexture") ) |
|---|
| 770 | { |
|---|
| 771 | GLint maxTextureUnits; |
|---|
| 772 | glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTextureUnits); |
|---|
| 773 | _glMaxTextureUnits = maxTextureUnits; |
|---|
| 774 | _glMaxTextureCoords = maxTextureUnits; |
|---|
| 775 | } |
|---|
| [7661] | 776 | else |
|---|
| 777 | { |
|---|
| [7796] | 778 | _glMaxTextureUnits = 1; |
|---|
| 779 | _glMaxTextureCoords = 1; |
|---|
| [7661] | 780 | } |
|---|
| 781 | |
|---|
| [5380] | 782 | _extensionProcsInitialized = true; |
|---|
| 783 | } |
|---|
| 784 | |
|---|
| [861] | 785 | bool State::setClientActiveTextureUnit( unsigned int unit ) |
|---|
| 786 | { |
|---|
| 787 | if (unit!=_currentClientActiveTextureUnit) |
|---|
| 788 | { |
|---|
| [6671] | 789 | if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureCoords) |
|---|
| [861] | 790 | { |
|---|
| [5380] | 791 | _glClientActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 792 | _currentClientActiveTextureUnit = unit; |
|---|
| 793 | } |
|---|
| 794 | else |
|---|
| 795 | { |
|---|
| 796 | return unit==0; |
|---|
| 797 | } |
|---|
| 798 | } |
|---|
| 799 | return true; |
|---|
| 800 | } |
|---|
| 801 | |
|---|
| 802 | |
|---|
| 803 | |
|---|
| 804 | |
|---|
| 805 | bool State::setActiveTextureUnit( unsigned int unit ) |
|---|
| 806 | { |
|---|
| 807 | if (unit!=_currentActiveTextureUnit) |
|---|
| 808 | { |
|---|
| [7796] | 809 | if (_glActiveTexture && unit < (unsigned int)(maximum(_glMaxTextureCoords,_glMaxTextureUnits)) ) |
|---|
| [861] | 810 | { |
|---|
| [5380] | 811 | _glActiveTexture(GL_TEXTURE0+unit); |
|---|
| [861] | 812 | _currentActiveTextureUnit = unit; |
|---|
| 813 | } |
|---|
| 814 | else |
|---|
| 815 | { |
|---|
| 816 | return unit==0; |
|---|
| 817 | } |
|---|
| 818 | } |
|---|
| 819 | return true; |
|---|
| 820 | } |
|---|
| [1045] | 821 | |
|---|
| 822 | void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
|---|
| 823 | { |
|---|
| [5380] | 824 | if (_glFogCoordPointer) |
|---|
| [1045] | 825 | { |
|---|
| 826 | |
|---|
| [1152] | 827 | if (!_fogArray._enabled || _fogArray._dirty) |
|---|
| [1045] | 828 | { |
|---|
| 829 | _fogArray._enabled = true; |
|---|
| 830 | glEnableClientState(GL_FOG_COORDINATE_ARRAY); |
|---|
| 831 | } |
|---|
| [2000] | 832 | |
|---|
| [1045] | 833 | { |
|---|
| 834 | _fogArray._pointer=ptr; |
|---|
| [5380] | 835 | _glFogCoordPointer( type, stride, ptr ); |
|---|
| [1045] | 836 | } |
|---|
| [1152] | 837 | _fogArray._dirty = false; |
|---|
| [1045] | 838 | } |
|---|
| 839 | |
|---|
| 840 | } |
|---|
| 841 | |
|---|
| 842 | void State::setSecondaryColorPointer( GLint size, GLenum type, |
|---|
| 843 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 844 | { |
|---|
| [5380] | 845 | if (_glSecondaryColorPointer) |
|---|
| [1045] | 846 | { |
|---|
| [1152] | 847 | if (!_secondaryColorArray._enabled || _secondaryColorArray._dirty) |
|---|
| [1045] | 848 | { |
|---|
| 849 | _secondaryColorArray._enabled = true; |
|---|
| 850 | glEnableClientState(GL_SECONDARY_COLOR_ARRAY); |
|---|
| 851 | } |
|---|
| [2000] | 852 | |
|---|
| [1045] | 853 | { |
|---|
| 854 | _secondaryColorArray._pointer=ptr; |
|---|
| [5380] | 855 | _glSecondaryColorPointer( size, type, stride, ptr ); |
|---|
| [1045] | 856 | } |
|---|
| [1152] | 857 | _secondaryColorArray._dirty = false; |
|---|
| [1045] | 858 | } |
|---|
| 859 | } |
|---|
| [1313] | 860 | |
|---|
| [1944] | 861 | |
|---|
| 862 | |
|---|
| 863 | void State::setVertexAttribPointer( unsigned int index, |
|---|
| 864 | GLint size, GLenum type, GLboolean normalized, |
|---|
| 865 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 866 | { |
|---|
| [5380] | 867 | if (_glVertexAttribPointer) |
|---|
| [1944] | 868 | { |
|---|
| 869 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 870 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 871 | |
|---|
| 872 | if (!eap._enabled || eap._dirty) |
|---|
| 873 | { |
|---|
| 874 | eap._enabled = true; |
|---|
| [5380] | 875 | _glEnableVertexAttribArray( index ); |
|---|
| [1944] | 876 | } |
|---|
| [2000] | 877 | |
|---|
| [1944] | 878 | { |
|---|
| [5380] | 879 | _glVertexAttribPointer( index, size, type, normalized, stride, ptr ); |
|---|
| [1944] | 880 | eap._pointer = ptr; |
|---|
| 881 | eap._normalized = normalized; |
|---|
| 882 | } |
|---|
| 883 | eap._dirty = false; |
|---|
| 884 | } |
|---|
| 885 | } |
|---|
| 886 | |
|---|
| 887 | |
|---|
| 888 | |
|---|
| 889 | void State::disableVertexAttribPointer( unsigned int index ) |
|---|
| 890 | { |
|---|
| [5380] | 891 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 892 | { |
|---|
| 893 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 894 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 895 | |
|---|
| 896 | if (eap._enabled || eap._dirty) |
|---|
| 897 | { |
|---|
| 898 | eap._enabled = false; |
|---|
| 899 | eap._dirty = false; |
|---|
| [5380] | 900 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 901 | } |
|---|
| 902 | } |
|---|
| 903 | } |
|---|
| 904 | |
|---|
| 905 | void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index ) |
|---|
| 906 | { |
|---|
| [5380] | 907 | if (_glDisableVertexAttribArray) |
|---|
| [1944] | 908 | { |
|---|
| 909 | while (index<_vertexAttribArrayList.size()) |
|---|
| 910 | { |
|---|
| 911 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 912 | if (eap._enabled || eap._dirty) |
|---|
| 913 | { |
|---|
| 914 | eap._enabled = false; |
|---|
| 915 | eap._dirty = false; |
|---|
| [5380] | 916 | _glDisableVertexAttribArray( index ); |
|---|
| [1944] | 917 | } |
|---|
| 918 | ++index; |
|---|
| 919 | } |
|---|
| 920 | } |
|---|
| 921 | } |
|---|
| 922 | |
|---|
| [1313] | 923 | bool State::computeSecondaryColorSupported() const |
|---|
| 924 | { |
|---|
| [2000] | 925 | _isSecondaryColorSupportResolved = true; |
|---|
| [4102] | 926 | _isSecondaryColorSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_secondary_color"); |
|---|
| [2000] | 927 | return _isSecondaryColorSupported; |
|---|
| [1313] | 928 | } |
|---|
| 929 | |
|---|
| 930 | bool State::computeFogCoordSupported() const |
|---|
| 931 | { |
|---|
| 932 | _isFogCoordSupportResolved = true; |
|---|
| [4102] | 933 | _isFogCoordSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_fog_coord"); |
|---|
| [1313] | 934 | return _isFogCoordSupported; |
|---|
| 935 | } |
|---|
| [1529] | 936 | |
|---|
| [2000] | 937 | bool State::computeVertexBufferObjectSupported() const |
|---|
| 938 | { |
|---|
| 939 | _isVertexBufferObjectSupportResolved = true; |
|---|
| [4102] | 940 | _isVertexBufferObjectSupported = osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_buffer_object"); |
|---|
| [2000] | 941 | return _isVertexBufferObjectSupported; |
|---|
| 942 | } |
|---|
| 943 | |
|---|
| [1529] | 944 | bool State::checkGLErrors(const char* str) const |
|---|
| 945 | { |
|---|
| 946 | GLenum errorNo = glGetError(); |
|---|
| 947 | if (errorNo!=GL_NO_ERROR) |
|---|
| 948 | { |
|---|
| [4644] | 949 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| [4650] | 950 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '" << error<<"'"; |
|---|
| 951 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo; |
|---|
| [4644] | 952 | |
|---|
| [4650] | 953 | if (str) osg::notify(WARN)<<" at "<<str<< std::endl; |
|---|
| 954 | else osg::notify(WARN)<<" in osg::State."<< std::endl; |
|---|
| [4644] | 955 | |
|---|
| [1529] | 956 | return true; |
|---|
| 957 | } |
|---|
| 958 | return false; |
|---|
| 959 | } |
|---|
| 960 | |
|---|
| 961 | bool State::checkGLErrors(StateAttribute::GLMode mode) const |
|---|
| 962 | { |
|---|
| 963 | GLenum errorNo = glGetError(); |
|---|
| 964 | if (errorNo!=GL_NO_ERROR) |
|---|
| 965 | { |
|---|
| [4644] | 966 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 967 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4650] | 968 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| [4644] | 969 | |
|---|
| [1529] | 970 | return true; |
|---|
| 971 | } |
|---|
| 972 | return false; |
|---|
| 973 | } |
|---|
| 974 | |
|---|
| 975 | bool State::checkGLErrors(const StateAttribute* attribute) const |
|---|
| 976 | { |
|---|
| 977 | GLenum errorNo = glGetError(); |
|---|
| 978 | if (errorNo!=GL_NO_ERROR) |
|---|
| 979 | { |
|---|
| [4644] | 980 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 981 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
|---|
| [4650] | 982 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
|---|
| [4644] | 983 | |
|---|
| [1529] | 984 | return true; |
|---|
| 985 | } |
|---|
| 986 | return false; |
|---|
| 987 | } |
|---|
| 988 | |
|---|