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| 12 | |
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| 13 | #include <osg/State> |
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| 14 | #include <osg/Texture> |
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| 15 | #include <osg/Notify> |
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| 16 | #include <osg/GLU> |
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| 17 | #include <osg/GLExtensions> |
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| 18 | #include <osg/ApplicationUsage> |
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| 19 | |
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| 20 | #include <sstream> |
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| 21 | |
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| 22 | #ifndef GL_MAX_TEXTURE_COORDS |
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| 23 | #define GL_MAX_TEXTURE_COORDS 0x8871 |
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| 24 | #endif |
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| 25 | |
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| 26 | #ifndef GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
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| 27 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
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| 28 | #endif |
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| 29 | |
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| 30 | #ifndef GL_MAX_TEXTURE_UNITS |
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| 31 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 32 | #endif |
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| 33 | |
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| 34 | using namespace std; |
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| 35 | using namespace osg; |
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| 36 | |
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| 37 | static ApplicationUsageProxy State_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_GL_ERROR_CHECKING <type>","ONCE_PER_ATTRIBUTE | ON | on enables fine grained checking, ONCE_PER_FRAME enables coarse grained checking"); |
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| 38 | |
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| 39 | State::State(): |
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| 40 | Referenced(true) |
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| 41 | { |
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| 42 | _graphicsContext = 0; |
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| 43 | _contextID = 0; |
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| 44 | _identity = new osg::RefMatrix(); |
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| 45 | _initialViewMatrix = _identity; |
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| 46 | _projection = _identity; |
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| 47 | _modelView = _identity; |
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| 48 | |
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| 49 | #if defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE) |
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| 50 | _useModelViewAndProjectionUniforms = true; |
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| 51 | _useVertexAttributeAliasing = true; |
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| 52 | #else |
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| 53 | _useModelViewAndProjectionUniforms = false; |
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| 54 | _useVertexAttributeAliasing = false; |
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| 55 | #endif |
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| 56 | |
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| 57 | _modelViewMatrixUniform = new Uniform(Uniform::FLOAT_MAT4,"osg_ModelViewMatrix"); |
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| 58 | _projectionMatrixUniform = new Uniform(Uniform::FLOAT_MAT4,"osg_ProjectionMatrix"); |
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| 59 | _modelViewProjectionMatrixUniform = new Uniform(Uniform::FLOAT_MAT4,"osg_ModelViewProjectionMatrix"); |
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| 60 | _normalMatrixUniform = new Uniform(Uniform::FLOAT_MAT3,"osg_NormalMatrix"); |
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| 61 | |
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| 62 | bool compactAliasing = true; |
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| 63 | if (compactAliasing) |
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| 64 | { |
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| 65 | setUpVertexAttribAlias(_vertexAlias,0, "gl_Vertex","osg_Vertex","attribute vec4 "); |
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| 66 | setUpVertexAttribAlias(_normalAlias, 1, "gl_Normal","osg_Normal","attribute vec3 "); |
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| 67 | setUpVertexAttribAlias(_colorAlias, 2, "gl_Color","osg_Color","attribute vec4 "); |
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| 68 | |
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| 69 | _texCoordAliasList.resize(5); |
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| 70 | for(unsigned int i=0; i<_texCoordAliasList.size(); i++) |
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| 71 | { |
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| 72 | std::stringstream gl_MultiTexCoord; |
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| 73 | std::stringstream osg_MultiTexCoord; |
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| 74 | gl_MultiTexCoord<<"gl_MultiTexCoord"<<i; |
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| 75 | osg_MultiTexCoord<<"osg_MultiTexCoord"<<i; |
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| 76 | |
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| 77 | setUpVertexAttribAlias(_texCoordAliasList[i], 3+i, gl_MultiTexCoord.str(), osg_MultiTexCoord.str(), "attribute vec4 "); |
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| 78 | } |
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| 79 | |
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| 80 | setUpVertexAttribAlias(_secondaryColorAlias, 6, "gl_SecondaryColor","osg_SecondaryColor","attribute vec4 "); |
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| 81 | setUpVertexAttribAlias(_fogCoordAlias, 7, "gl_FogCoord","osg_FogCoord","attribute float "); |
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| 82 | |
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| 83 | } |
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| 84 | else |
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| 85 | { |
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| 86 | setUpVertexAttribAlias(_vertexAlias,0, "gl_Vertex","osg_Vertex","attribute vec4 "); |
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| 87 | setUpVertexAttribAlias(_normalAlias, 2, "gl_Normal","osg_Normal","attribute vec3 "); |
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| 88 | setUpVertexAttribAlias(_colorAlias, 3, "gl_Color","osg_Color","attribute vec4 "); |
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| 89 | setUpVertexAttribAlias(_secondaryColorAlias, 4, "gl_SecondaryColor","osg_SecondaryColor","attribute vec4 "); |
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| 90 | setUpVertexAttribAlias(_fogCoordAlias, 5, "gl_FogCoord","osg_FogCoord","attribute float "); |
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| 91 | |
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| 92 | _texCoordAliasList.resize(8); |
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| 93 | for(unsigned int i=0; i<_texCoordAliasList.size(); i++) |
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| 94 | { |
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| 95 | std::stringstream gl_MultiTexCoord; |
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| 96 | std::stringstream osg_MultiTexCoord; |
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| 97 | gl_MultiTexCoord<<"gl_MultiTexCoord"<<i; |
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| 98 | osg_MultiTexCoord<<"osg_MultiTexCoord"<<i; |
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| 99 | |
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| 100 | setUpVertexAttribAlias(_texCoordAliasList[i], 8+i, gl_MultiTexCoord.str(), osg_MultiTexCoord.str(), "attribute vec4 "); |
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| 101 | } |
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| 102 | } |
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| 103 | |
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| 104 | _abortRenderingPtr = false; |
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| 105 | |
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| 106 | _checkGLErrors = ONCE_PER_FRAME; |
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| 107 | |
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| 108 | const char* str = getenv("OSG_GL_ERROR_CHECKING"); |
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| 109 | if (str && (strcmp(str,"ONCE_PER_ATTRIBUTE")==0 || strcmp(str,"ON")==0 || strcmp(str,"on")==0)) |
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| 110 | { |
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| 111 | _checkGLErrors = ONCE_PER_ATTRIBUTE; |
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| 112 | } |
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| 113 | |
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| 114 | _currentActiveTextureUnit=0; |
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| 115 | _currentClientActiveTextureUnit=0; |
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| 116 | |
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| 117 | _currentVBO = 0; |
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| 118 | _currentEBO = 0; |
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| 119 | _currentPBO = 0; |
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| 120 | |
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| 121 | _isSecondaryColorSupportResolved = false; |
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| 122 | _isSecondaryColorSupported = false; |
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| 123 | |
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| 124 | _isFogCoordSupportResolved = false; |
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| 125 | _isFogCoordSupported = false; |
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| 126 | |
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| 127 | _isVertexBufferObjectSupportResolved = false; |
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| 128 | _isVertexBufferObjectSupported = false; |
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| 129 | |
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| 130 | _lastAppliedProgramObject = 0; |
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| 131 | |
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| 132 | _extensionProcsInitialized = false; |
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| 133 | _glClientActiveTexture = 0; |
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| 134 | _glActiveTexture = 0; |
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| 135 | _glFogCoordPointer = 0; |
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| 136 | _glSecondaryColorPointer = 0; |
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| 137 | _glVertexAttribPointer = 0; |
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| 138 | _glEnableVertexAttribArray = 0; |
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| 139 | _glDisableVertexAttribArray = 0; |
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| 140 | _glDrawArraysInstanced = 0; |
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| 141 | _glDrawElementsInstanced = 0; |
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| 142 | |
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| 143 | _dynamicObjectCount = 0; |
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| 144 | |
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| 145 | _glMaxTextureCoords = 1; |
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| 146 | _glMaxTextureUnits = 1; |
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| 147 | |
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| 148 | _maxTexturePoolSize = 0; |
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| 149 | _maxBufferObjectPoolSize = 0; |
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| 150 | |
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| 151 | _glBeginEndAdapter.setState(this); |
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| 152 | _arrayDispatchers.setState(this); |
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| 153 | } |
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| 154 | |
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| 155 | State::~State() |
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| 156 | { |
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| 157 | |
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| 158 | |
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| 159 | |
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| 160 | |
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| 161 | |
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| 162 | for(AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.begin(); |
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| 163 | itr != _appliedProgramObjectSet.end(); |
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| 164 | ++itr) |
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| 165 | { |
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| 166 | (*itr)->removeObserver(this); |
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| 167 | } |
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| 168 | } |
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| 169 | |
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| 170 | void State::objectDeleted(void* object) |
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| 171 | { |
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| 172 | const Program::PerContextProgram* ppcp = reinterpret_cast<const Program::PerContextProgram*>(object); |
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| 173 | AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.find(ppcp); |
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| 174 | if (itr != _appliedProgramObjectSet.end()) |
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| 175 | { |
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| 176 | |
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| 177 | _appliedProgramObjectSet.erase(itr); |
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| 178 | } |
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| 179 | } |
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| 180 | |
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| 181 | void State::reset() |
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| 182 | { |
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| 183 | |
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| 184 | #if 1 |
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| 185 | for(ModeMap::iterator mitr=_modeMap.begin(); |
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| 186 | mitr!=_modeMap.end(); |
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| 187 | ++mitr) |
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| 188 | { |
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| 189 | ModeStack& ms = mitr->second; |
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| 190 | ms.valueVec.clear(); |
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| 191 | ms.last_applied_value = !ms.global_default_value; |
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| 192 | ms.changed = true; |
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| 193 | } |
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| 194 | #else |
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| 195 | _modeMap.clear(); |
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| 196 | #endif |
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| 197 | |
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| 198 | _modeMap[GL_DEPTH_TEST].global_default_value = true; |
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| 199 | _modeMap[GL_DEPTH_TEST].changed = true; |
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| 200 | |
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| 201 | |
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| 202 | |
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| 203 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
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| 204 | aitr!=_attributeMap.end(); |
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| 205 | ++aitr) |
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| 206 | { |
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| 207 | AttributeStack& as = aitr->second; |
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| 208 | as.attributeVec.clear(); |
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| 209 | as.last_applied_attribute = NULL; |
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| 210 | as.changed = true; |
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| 211 | } |
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| 212 | |
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| 213 | |
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| 214 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
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| 215 | tmmItr!=_textureModeMapList.end(); |
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| 216 | ++tmmItr) |
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| 217 | { |
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| 218 | tmmItr->clear(); |
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| 219 | } |
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| 220 | |
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| 221 | |
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| 222 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
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| 223 | tamItr!=_textureAttributeMapList.end(); |
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| 224 | ++tamItr) |
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| 225 | { |
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| 226 | AttributeMap& attributeMap = *tamItr; |
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| 227 | |
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| 228 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
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| 229 | aitr!=attributeMap.end(); |
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| 230 | ++aitr) |
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| 231 | { |
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| 232 | AttributeStack& as = aitr->second; |
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| 233 | as.attributeVec.clear(); |
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| 234 | as.last_applied_attribute = NULL; |
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| 235 | as.changed = true; |
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| 236 | } |
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| 237 | } |
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| 238 | |
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| 239 | _stateStateStack.clear(); |
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| 240 | |
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| 241 | _modelView = _identity; |
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| 242 | _projection = _identity; |
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| 243 | |
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| 244 | dirtyAllVertexArrays(); |
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| 245 | |
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| 246 | #if 0 |
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| 247 | |
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| 248 | |
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| 249 | |
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| 250 | |
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| 251 | setActiveTextureUnit(0); |
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| 252 | #else |
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| 253 | |
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| 254 | _currentActiveTextureUnit = 0; |
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| 255 | _currentClientActiveTextureUnit = 0; |
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| 256 | #endif |
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| 257 | |
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| 258 | _lastAppliedProgramObject = 0; |
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| 259 | |
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| 260 | for(AppliedProgramObjectSet::iterator apitr=_appliedProgramObjectSet.begin(); |
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| 261 | apitr!=_appliedProgramObjectSet.end(); |
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| 262 | ++apitr) |
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| 263 | { |
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| 264 | (*apitr)->resetAppliedUniforms(); |
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| 265 | (*apitr)->removeObserver(this); |
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| 266 | } |
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| 267 | |
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| 268 | _appliedProgramObjectSet.clear(); |
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| 269 | |
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| 270 | |
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| 271 | |
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| 272 | |
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| 273 | |
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| 274 | for(UniformMap::iterator uitr=_uniformMap.begin(); |
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| 275 | uitr!=_uniformMap.end(); |
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| 276 | ++uitr) |
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| 277 | { |
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| 278 | UniformStack& us = uitr->second; |
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| 279 | us.uniformVec.clear(); |
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| 280 | } |
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| 281 | |
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| 282 | } |
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| 283 | |
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| 284 | void State::setInitialViewMatrix(const osg::RefMatrix* matrix) |
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| 285 | { |
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| 286 | if (matrix) _initialViewMatrix = matrix; |
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| 287 | else _initialViewMatrix = _identity; |
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| 288 | |
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| 289 | _initialInverseViewMatrix.invert(*_initialViewMatrix); |
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| 290 | } |
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| 291 | |
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| 292 | void State::setMaxTexturePoolSize(unsigned int size) |
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| 293 | { |
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| 294 | _maxTexturePoolSize = size; |
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| 295 | osg::Texture::getTextureObjectManager(getContextID())->setMaxTexturePoolSize(size); |
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| 296 | osg::notify(osg::INFO)<<"osg::State::_maxTexturePoolSize="<<_maxTexturePoolSize<<std::endl; |
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| 297 | } |
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| 298 | |
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| 299 | void State::setMaxBufferObjectPoolSize(unsigned int size) |
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| 300 | { |
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| 301 | _maxBufferObjectPoolSize = size; |
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| 302 | osg::GLBufferObjectManager::getGLBufferObjectManager(getContextID())->setMaxGLBufferObjectPoolSize(_maxBufferObjectPoolSize); |
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| 303 | osg::notify(osg::INFO)<<"osg::State::_maxBufferObjectPoolSize="<<_maxBufferObjectPoolSize<<std::endl; |
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| 304 | } |
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| 305 | |
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| 306 | void State::pushStateSet(const StateSet* dstate) |
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| 307 | { |
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| 308 | |
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| 309 | _stateStateStack.push_back(dstate); |
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| 310 | if (dstate) |
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| 311 | { |
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| 312 | |
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| 313 | pushModeList(_modeMap,dstate->getModeList()); |
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| 314 | |
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| 315 | |
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| 316 | unsigned int unit; |
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| 317 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 318 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| 319 | { |
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| 320 | pushModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 321 | } |
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| 322 | |
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| 323 | pushAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 324 | |
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| 325 | |
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| 326 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 327 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| 328 | { |
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| 329 | pushAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 330 | } |
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| 331 | |
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| 332 | pushUniformList(_uniformMap,dstate->getUniformList()); |
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| 333 | } |
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| 334 | |
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| 335 | |
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| 336 | } |
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| 337 | |
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| 338 | void State::popAllStateSets() |
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| 339 | { |
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| 340 | |
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| 341 | |
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| 342 | while (!_stateStateStack.empty()) popStateSet(); |
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| 343 | |
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| 344 | applyProjectionMatrix(0); |
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| 345 | applyModelViewMatrix(0); |
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| 346 | |
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| 347 | _lastAppliedProgramObject = 0; |
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| 348 | } |
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| 349 | |
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| 350 | void State::popStateSet() |
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| 351 | { |
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| 352 | |
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| 353 | |
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| 354 | if (_stateStateStack.empty()) return; |
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| 355 | |
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| 356 | |
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| 357 | const StateSet* dstate = _stateStateStack.back(); |
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| 358 | |
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| 359 | if (dstate) |
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| 360 | { |
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| 361 | |
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| 362 | popModeList(_modeMap,dstate->getModeList()); |
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| 363 | |
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| 364 | |
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| 365 | unsigned int unit; |
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| 366 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 367 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| 368 | { |
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| 369 | popModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 370 | } |
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| 371 | |
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| 372 | popAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 373 | |
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| 374 | |
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| 375 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 376 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| 377 | { |
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| 378 | popAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 379 | } |
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| 380 | |
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| 381 | popUniformList(_uniformMap,dstate->getUniformList()); |
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| 382 | |
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| 383 | } |
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| 384 | |
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| 385 | |
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| 386 | _stateStateStack.pop_back(); |
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| 387 | } |
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| 388 | |
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| 389 | void State::insertStateSet(unsigned int pos,const StateSet* dstate) |
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| 390 | { |
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| 391 | StateSetStack tempStack; |
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| 392 | |
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| 393 | |
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| 394 | while (_stateStateStack.size()>pos) |
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| 395 | { |
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| 396 | tempStack.push_back(_stateStateStack.back()); |
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| 397 | popStateSet(); |
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| 398 | } |
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| 399 | |
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| 400 | |
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| 401 | pushStateSet(dstate); |
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| 402 | |
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| 403 | |
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| 404 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 405 | itr != tempStack.rend(); |
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| 406 | ++itr) |
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| 407 | { |
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| 408 | pushStateSet(*itr); |
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| 409 | } |
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| 410 | |
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| 411 | } |
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| 412 | |
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| 413 | void State::removeStateSet(unsigned int pos) |
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| 414 | { |
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| 415 | if (pos >= _stateStateStack.size()) |
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| 416 | { |
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| 417 | osg::notify(osg::NOTICE)<<"Warning: State::removeStateSet("<<pos<<") out of range"<<std::endl; |
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| 418 | return; |
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| 419 | } |
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| 420 | |
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| 421 | |
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| 422 | StateSetStack tempStack; |
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| 423 | while (_stateStateStack.size()-1>pos) |
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| 424 | { |
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| 425 | tempStack.push_back(_stateStateStack.back()); |
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| 426 | popStateSet(); |
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| 427 | } |
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| 428 | |
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| 429 | |
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| 430 | popStateSet(); |
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| 431 | |
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| 432 | |
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| 433 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 434 | itr != tempStack.rend(); |
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| 435 | ++itr) |
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| 436 | { |
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| 437 | pushStateSet(*itr); |
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| 438 | } |
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| 439 | } |
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| 440 | |
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| 441 | void State::captureCurrentState(StateSet& stateset) const |
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| 442 | { |
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| 443 | |
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| 444 | stateset.clear(); |
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| 445 | |
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| 446 | for(ModeMap::const_iterator mitr=_modeMap.begin(); |
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| 447 | mitr!=_modeMap.end(); |
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| 448 | ++mitr) |
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| 449 | { |
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| 450 | |
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| 451 | const ModeStack& ms = mitr->second; |
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| 452 | if (!ms.valueVec.empty()) |
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| 453 | { |
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| 454 | stateset.setMode(mitr->first,ms.valueVec.back()); |
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| 455 | } |
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| 456 | } |
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| 457 | |
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| 458 | for(AttributeMap::const_iterator aitr=_attributeMap.begin(); |
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| 459 | aitr!=_attributeMap.end(); |
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| 460 | ++aitr) |
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| 461 | { |
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| 462 | const AttributeStack& as = aitr->second; |
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| 463 | if (!as.attributeVec.empty()) |
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| 464 | { |
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| 465 | stateset.setAttribute(const_cast<StateAttribute*>(as.attributeVec.back().first)); |
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| 466 | } |
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| 467 | } |
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| 468 | |
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| 469 | } |
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| 470 | |
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| 471 | |
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| 472 | |
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| 473 | |
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| 474 | |
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| 475 | |
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| 476 | |
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| 477 | |
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| 478 | |
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| 479 | void State::apply(const StateSet* dstate) |
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| 480 | { |
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| 481 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply(StateSet*)"); |
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| 482 | |
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| 483 | |
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| 484 | |
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| 485 | |
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| 486 | |
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| 487 | |
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| 488 | |
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| 489 | if (dstate) |
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| 490 | { |
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| 491 | |
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| 492 | applyModeList(_modeMap,dstate->getModeList()); |
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| 493 | applyAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 494 | |
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| 495 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
|---|
| 496 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
|---|
| 497 | |
|---|
| 498 | unsigned int unit; |
|---|
| 499 | unsigned int unitMax = maximum(static_cast<unsigned int>(ds_textureModeList.size()),static_cast<unsigned int>(ds_textureAttributeList.size())); |
|---|
| 500 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureModeMapList.size())); |
|---|
| 501 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureAttributeMapList.size())); |
|---|
| 502 | for(unit=0;unit<unitMax;++unit) |
|---|
| 503 | { |
|---|
| 504 | if (setActiveTextureUnit(unit)) |
|---|
| 505 | { |
|---|
| 506 | if (unit<ds_textureModeList.size()) applyModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
|---|
| 507 | else if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
|---|
| 508 | |
|---|
| 509 | if (unit<ds_textureAttributeList.size()) applyAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
|---|
| 510 | else if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
|---|
| 511 | } |
|---|
| 512 | } |
|---|
| 513 | |
|---|
| 514 | applyUniformList(_uniformMap,dstate->getUniformList()); |
|---|
| 515 | } |
|---|
| 516 | else |
|---|
| 517 | { |
|---|
| 518 | |
|---|
| 519 | apply(); |
|---|
| 520 | } |
|---|
| 521 | |
|---|
| 522 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply(StateSet*)"); |
|---|
| 523 | } |
|---|
| 524 | |
|---|
| 525 | void State::apply() |
|---|
| 526 | { |
|---|
| 527 | |
|---|
| 528 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply()"); |
|---|
| 529 | |
|---|
| 530 | |
|---|
| 531 | |
|---|
| 532 | applyModeMap(_modeMap); |
|---|
| 533 | |
|---|
| 534 | |
|---|
| 535 | applyAttributeMap(_attributeMap); |
|---|
| 536 | |
|---|
| 537 | unsigned int unit; |
|---|
| 538 | unsigned int unitMax = maximum(_textureModeMapList.size(),_textureAttributeMapList.size()); |
|---|
| 539 | for(unit=0;unit<unitMax;++unit) |
|---|
| 540 | { |
|---|
| 541 | if (setActiveTextureUnit(unit)) |
|---|
| 542 | { |
|---|
| 543 | if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
|---|
| 544 | if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
|---|
| 545 | } |
|---|
| 546 | } |
|---|
| 547 | |
|---|
| 548 | applyUniformMap(_uniformMap); |
|---|
| 549 | |
|---|
| 550 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply()"); |
|---|
| 551 | } |
|---|
| 552 | |
|---|
| 553 | void State::haveAppliedMode(StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 554 | { |
|---|
| 555 | haveAppliedMode(_modeMap,mode,value); |
|---|
| 556 | } |
|---|
| 557 | |
|---|
| 558 | void State::haveAppliedMode(StateAttribute::GLMode mode) |
|---|
| 559 | { |
|---|
| 560 | haveAppliedMode(_modeMap,mode); |
|---|
| 561 | } |
|---|
| 562 | |
|---|
| 563 | void State::haveAppliedAttribute(const StateAttribute* attribute) |
|---|
| 564 | { |
|---|
| 565 | haveAppliedAttribute(_attributeMap,attribute); |
|---|
| 566 | } |
|---|
| 567 | |
|---|
| 568 | void State::haveAppliedAttribute(StateAttribute::Type type, unsigned int member) |
|---|
| 569 | { |
|---|
| 570 | haveAppliedAttribute(_attributeMap,type,member); |
|---|
| 571 | } |
|---|
| 572 | |
|---|
| 573 | bool State::getLastAppliedMode(StateAttribute::GLMode mode) const |
|---|
| 574 | { |
|---|
| 575 | return getLastAppliedMode(_modeMap,mode); |
|---|
| 576 | } |
|---|
| 577 | |
|---|
| 578 | const StateAttribute* State::getLastAppliedAttribute(StateAttribute::Type type, unsigned int member) const |
|---|
| 579 | { |
|---|
| 580 | return getLastAppliedAttribute(_attributeMap,type,member); |
|---|
| 581 | } |
|---|
| 582 | |
|---|
| 583 | |
|---|
| 584 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 585 | { |
|---|
| 586 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode,value); |
|---|
| 587 | } |
|---|
| 588 | |
|---|
| 589 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) |
|---|
| 590 | { |
|---|
| 591 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode); |
|---|
| 592 | } |
|---|
| 593 | |
|---|
| 594 | void State::haveAppliedTextureAttribute(unsigned int unit,const StateAttribute* attribute) |
|---|
| 595 | { |
|---|
| 596 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),attribute); |
|---|
| 597 | } |
|---|
| 598 | |
|---|
| 599 | void State::haveAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) |
|---|
| 600 | { |
|---|
| 601 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),type,member); |
|---|
| 602 | } |
|---|
| 603 | |
|---|
| 604 | bool State::getLastAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) const |
|---|
| 605 | { |
|---|
| 606 | if (unit>=_textureModeMapList.size()) return false; |
|---|
| 607 | return getLastAppliedMode(_textureModeMapList[unit],mode); |
|---|
| 608 | } |
|---|
| 609 | |
|---|
| 610 | const StateAttribute* State::getLastAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) const |
|---|
| 611 | { |
|---|
| 612 | if (unit>=_textureAttributeMapList.size()) return false; |
|---|
| 613 | return getLastAppliedAttribute(_textureAttributeMapList[unit],type,member); |
|---|
| 614 | } |
|---|
| 615 | |
|---|
| 616 | |
|---|
| 617 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 618 | { |
|---|
| 619 | ModeStack& ms = modeMap[mode]; |
|---|
| 620 | |
|---|
| 621 | ms.last_applied_value = value & StateAttribute::ON; |
|---|
| 622 | |
|---|
| 623 | |
|---|
| 624 | ms.changed = true; |
|---|
| 625 | } |
|---|
| 626 | |
|---|
| 627 | |
|---|
| 628 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode) |
|---|
| 629 | { |
|---|
| 630 | ModeStack& ms = modeMap[mode]; |
|---|
| 631 | |
|---|
| 632 | |
|---|
| 633 | |
|---|
| 634 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 635 | |
|---|
| 636 | |
|---|
| 637 | ms.changed = true; |
|---|
| 638 | } |
|---|
| 639 | |
|---|
| 640 | |
|---|
| 641 | void State::haveAppliedAttribute(AttributeMap& attributeMap,const StateAttribute* attribute) |
|---|
| 642 | { |
|---|
| 643 | if (attribute) |
|---|
| 644 | { |
|---|
| 645 | AttributeStack& as = attributeMap[attribute->getTypeMemberPair()]; |
|---|
| 646 | |
|---|
| 647 | as.last_applied_attribute = attribute; |
|---|
| 648 | |
|---|
| 649 | |
|---|
| 650 | as.changed = true; |
|---|
| 651 | } |
|---|
| 652 | } |
|---|
| 653 | |
|---|
| 654 | void State::haveAppliedAttribute(AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) |
|---|
| 655 | { |
|---|
| 656 | |
|---|
| 657 | AttributeMap::iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| 658 | if (itr!=attributeMap.end()) |
|---|
| 659 | { |
|---|
| 660 | AttributeStack& as = itr->second; |
|---|
| 661 | as.last_applied_attribute = 0L; |
|---|
| 662 | |
|---|
| 663 | |
|---|
| 664 | as.changed = true; |
|---|
| 665 | } |
|---|
| 666 | } |
|---|
| 667 | |
|---|
| 668 | bool State::getLastAppliedMode(const ModeMap& modeMap,StateAttribute::GLMode mode) const |
|---|
| 669 | { |
|---|
| 670 | ModeMap::const_iterator itr = modeMap.find(mode); |
|---|
| 671 | if (itr!=modeMap.end()) |
|---|
| 672 | { |
|---|
| 673 | const ModeStack& ms = itr->second; |
|---|
| 674 | return ms.last_applied_value; |
|---|
| 675 | } |
|---|
| 676 | else |
|---|
| 677 | { |
|---|
| 678 | return false; |
|---|
| 679 | } |
|---|
| 680 | } |
|---|
| 681 | |
|---|
| 682 | const StateAttribute* State::getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) const |
|---|
| 683 | { |
|---|
| 684 | AttributeMap::const_iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| 685 | if (itr!=attributeMap.end()) |
|---|
| 686 | { |
|---|
| 687 | const AttributeStack& as = itr->second; |
|---|
| 688 | return as.last_applied_attribute; |
|---|
| 689 | } |
|---|
| 690 | else |
|---|
| 691 | { |
|---|
| 692 | return NULL; |
|---|
| 693 | } |
|---|
| 694 | } |
|---|
| 695 | |
|---|
| 696 | void State::dirtyAllModes() |
|---|
| 697 | { |
|---|
| 698 | for(ModeMap::iterator mitr=_modeMap.begin(); |
|---|
| 699 | mitr!=_modeMap.end(); |
|---|
| 700 | ++mitr) |
|---|
| 701 | { |
|---|
| 702 | ModeStack& ms = mitr->second; |
|---|
| 703 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 704 | ms.changed = true; |
|---|
| 705 | |
|---|
| 706 | } |
|---|
| 707 | |
|---|
| 708 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
|---|
| 709 | tmmItr!=_textureModeMapList.end(); |
|---|
| 710 | ++tmmItr) |
|---|
| 711 | { |
|---|
| 712 | for(ModeMap::iterator mitr=tmmItr->begin(); |
|---|
| 713 | mitr!=tmmItr->end(); |
|---|
| 714 | ++mitr) |
|---|
| 715 | { |
|---|
| 716 | ModeStack& ms = mitr->second; |
|---|
| 717 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 718 | ms.changed = true; |
|---|
| 719 | |
|---|
| 720 | } |
|---|
| 721 | } |
|---|
| 722 | } |
|---|
| 723 | |
|---|
| 724 | void State::dirtyAllAttributes() |
|---|
| 725 | { |
|---|
| 726 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
|---|
| 727 | aitr!=_attributeMap.end(); |
|---|
| 728 | ++aitr) |
|---|
| 729 | { |
|---|
| 730 | AttributeStack& as = aitr->second; |
|---|
| 731 | as.last_applied_attribute = 0; |
|---|
| 732 | as.changed = true; |
|---|
| 733 | } |
|---|
| 734 | |
|---|
| 735 | |
|---|
| 736 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
|---|
| 737 | tamItr!=_textureAttributeMapList.end(); |
|---|
| 738 | ++tamItr) |
|---|
| 739 | { |
|---|
| 740 | AttributeMap& attributeMap = *tamItr; |
|---|
| 741 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
|---|
| 742 | aitr!=attributeMap.end(); |
|---|
| 743 | ++aitr) |
|---|
| 744 | { |
|---|
| 745 | AttributeStack& as = aitr->second; |
|---|
| 746 | as.last_applied_attribute = 0; |
|---|
| 747 | as.changed = true; |
|---|
| 748 | } |
|---|
| 749 | } |
|---|
| 750 | |
|---|
| 751 | } |
|---|
| 752 | |
|---|
| 753 | |
|---|
| 754 | Polytope State::getViewFrustum() const |
|---|
| 755 | { |
|---|
| 756 | Polytope cv; |
|---|
| 757 | cv.setToUnitFrustum(); |
|---|
| 758 | cv.transformProvidingInverse((*_modelView)*(*_projection)); |
|---|
| 759 | return cv; |
|---|
| 760 | } |
|---|
| 761 | |
|---|
| 762 | |
|---|
| 763 | |
|---|
| 764 | void State::disableAllVertexArrays() |
|---|
| 765 | { |
|---|
| 766 | disableVertexPointer(); |
|---|
| 767 | disableTexCoordPointersAboveAndIncluding(0); |
|---|
| 768 | disableVertexAttribPointersAboveAndIncluding(0); |
|---|
| 769 | disableColorPointer(); |
|---|
| 770 | disableFogCoordPointer(); |
|---|
| 771 | disableNormalPointer(); |
|---|
| 772 | disableSecondaryColorPointer(); |
|---|
| 773 | } |
|---|
| 774 | |
|---|
| 775 | void State::dirtyAllVertexArrays() |
|---|
| 776 | { |
|---|
| 777 | dirtyVertexPointer(); |
|---|
| 778 | dirtyTexCoordPointersAboveAndIncluding(0); |
|---|
| 779 | dirtyVertexAttribPointersAboveAndIncluding(0); |
|---|
| 780 | dirtyColorPointer(); |
|---|
| 781 | dirtyFogCoordPointer(); |
|---|
| 782 | dirtyNormalPointer(); |
|---|
| 783 | dirtySecondaryColorPointer(); |
|---|
| 784 | } |
|---|
| 785 | |
|---|
| 786 | void State::setInterleavedArrays( GLenum format, GLsizei stride, const GLvoid* pointer) |
|---|
| 787 | { |
|---|
| 788 | disableAllVertexArrays(); |
|---|
| 789 | |
|---|
| 790 | #if defined(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE) && !defined(OSG_GLES1_AVAILABLE) |
|---|
| 791 | glInterleavedArrays( format, stride, pointer); |
|---|
| 792 | #else |
|---|
| 793 | osg::notify(osg::NOTICE)<<"Warning: State::setInterleavedArrays(..) not implemented."<<std::endl; |
|---|
| 794 | #endif |
|---|
| 795 | |
|---|
| 796 | |
|---|
| 797 | |
|---|
| 798 | dirtyAllVertexArrays(); |
|---|
| 799 | } |
|---|
| 800 | |
|---|
| 801 | void State::initializeExtensionProcs() |
|---|
| 802 | { |
|---|
| 803 | if (_extensionProcsInitialized) return; |
|---|
| 804 | |
|---|
| 805 | setGLExtensionFuncPtr(_glClientActiveTexture,"glClientActiveTexture","glClientActiveTextureARB"); |
|---|
| 806 | setGLExtensionFuncPtr(_glActiveTexture, "glActiveTexture","glActiveTextureARB"); |
|---|
| 807 | setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT"); |
|---|
| 808 | setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT"); |
|---|
| 809 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB"); |
|---|
| 810 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB"); |
|---|
| 811 | setGLExtensionFuncPtr(_glMultiTexCoord4f, "glMultiTexCoord4f","glMultiTexCoord4fARB"); |
|---|
| 812 | setGLExtensionFuncPtr(_glVertexAttrib4f, "glVertexAttrib4f"); |
|---|
| 813 | setGLExtensionFuncPtr(_glVertexAttrib4fv, "glVertexAttrib4fv"); |
|---|
| 814 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray","glDisableVertexAttribArrayARB"); |
|---|
| 815 | setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB"); |
|---|
| 816 | |
|---|
| 817 | setGLExtensionFuncPtr(_glDrawArraysInstanced, "glDrawArraysInstanced","glDrawArraysInstancedARB","glDrawArraysInstancedEXT"); |
|---|
| 818 | setGLExtensionFuncPtr(_glDrawElementsInstanced, "glDrawElementsInstanced","glDrawElementsInstancedARB","glDrawElementsInstancedEXT"); |
|---|
| 819 | |
|---|
| 820 | if ( osg::getGLVersionNumber() >= 2.0 || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_shader") ) |
|---|
| 821 | { |
|---|
| 822 | glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,&_glMaxTextureUnits); |
|---|
| 823 | glGetIntegerv(GL_MAX_TEXTURE_COORDS,&_glMaxTextureCoords); |
|---|
| 824 | } |
|---|
| 825 | else if ( osg::getGLVersionNumber() >= 1.3 || |
|---|
| 826 | osg::isGLExtensionSupported(_contextID,"GL_ARB_multitexture") || |
|---|
| 827 | osg::isGLExtensionSupported(_contextID,"GL_EXT_multitexture") ) |
|---|
| 828 | { |
|---|
| 829 | GLint maxTextureUnits; |
|---|
| 830 | glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTextureUnits); |
|---|
| 831 | _glMaxTextureUnits = maxTextureUnits; |
|---|
| 832 | _glMaxTextureCoords = maxTextureUnits; |
|---|
| 833 | } |
|---|
| 834 | else |
|---|
| 835 | { |
|---|
| 836 | _glMaxTextureUnits = 1; |
|---|
| 837 | _glMaxTextureCoords = 1; |
|---|
| 838 | } |
|---|
| 839 | |
|---|
| 840 | _extensionProcsInitialized = true; |
|---|
| 841 | } |
|---|
| 842 | |
|---|
| 843 | bool State::setClientActiveTextureUnit( unsigned int unit ) |
|---|
| 844 | { |
|---|
| 845 | if (unit!=_currentClientActiveTextureUnit) |
|---|
| 846 | { |
|---|
| 847 | if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureCoords) |
|---|
| 848 | { |
|---|
| 849 | _glClientActiveTexture(GL_TEXTURE0+unit); |
|---|
| 850 | _currentClientActiveTextureUnit = unit; |
|---|
| 851 | } |
|---|
| 852 | else |
|---|
| 853 | { |
|---|
| 854 | return unit==0; |
|---|
| 855 | } |
|---|
| 856 | } |
|---|
| 857 | return true; |
|---|
| 858 | } |
|---|
| 859 | |
|---|
| 860 | |
|---|
| 861 | |
|---|
| 862 | |
|---|
| 863 | bool State::setActiveTextureUnit( unsigned int unit ) |
|---|
| 864 | { |
|---|
| 865 | if (unit!=_currentActiveTextureUnit) |
|---|
| 866 | { |
|---|
| 867 | if (_glActiveTexture && unit < (unsigned int)(maximum(_glMaxTextureCoords,_glMaxTextureUnits)) ) |
|---|
| 868 | { |
|---|
| 869 | _glActiveTexture(GL_TEXTURE0+unit); |
|---|
| 870 | _currentActiveTextureUnit = unit; |
|---|
| 871 | } |
|---|
| 872 | else |
|---|
| 873 | { |
|---|
| 874 | return unit==0; |
|---|
| 875 | } |
|---|
| 876 | } |
|---|
| 877 | return true; |
|---|
| 878 | } |
|---|
| 879 | |
|---|
| 880 | void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
|---|
| 881 | { |
|---|
| 882 | #ifdef OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE |
|---|
| 883 | if (_useVertexAttributeAliasing) |
|---|
| 884 | { |
|---|
| 885 | setVertexAttribPointer(_fogCoordAlias._location, 1, type, GL_FALSE, stride, ptr); |
|---|
| 886 | } |
|---|
| 887 | else |
|---|
| 888 | { |
|---|
| 889 | if (_glFogCoordPointer) |
|---|
| 890 | { |
|---|
| 891 | |
|---|
| 892 | if (!_fogArray._enabled || _fogArray._dirty) |
|---|
| 893 | { |
|---|
| 894 | _fogArray._enabled = true; |
|---|
| 895 | glEnableClientState(GL_FOG_COORDINATE_ARRAY); |
|---|
| 896 | } |
|---|
| 897 | |
|---|
| 898 | { |
|---|
| 899 | _fogArray._pointer=ptr; |
|---|
| 900 | _glFogCoordPointer( type, stride, ptr ); |
|---|
| 901 | } |
|---|
| 902 | _fogArray._lazy_disable = false; |
|---|
| 903 | _fogArray._dirty = false; |
|---|
| 904 | } |
|---|
| 905 | } |
|---|
| 906 | #else |
|---|
| 907 | setVertexAttribPointer(_fogCoordAlias._location, 1, type, GL_FALSE, stride, ptr); |
|---|
| 908 | #endif |
|---|
| 909 | } |
|---|
| 910 | |
|---|
| 911 | void State::setSecondaryColorPointer( GLint size, GLenum type, |
|---|
| 912 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 913 | { |
|---|
| 914 | #ifdef OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE |
|---|
| 915 | if (_useVertexAttributeAliasing) |
|---|
| 916 | { |
|---|
| 917 | setVertexAttribPointer(_secondaryColorAlias._location, size, type, GL_FALSE, stride, ptr); |
|---|
| 918 | } |
|---|
| 919 | else |
|---|
| 920 | { |
|---|
| 921 | if (_glSecondaryColorPointer) |
|---|
| 922 | { |
|---|
| 923 | if (!_secondaryColorArray._enabled || _secondaryColorArray._dirty) |
|---|
| 924 | { |
|---|
| 925 | _secondaryColorArray._enabled = true; |
|---|
| 926 | glEnableClientState(GL_SECONDARY_COLOR_ARRAY); |
|---|
| 927 | } |
|---|
| 928 | |
|---|
| 929 | { |
|---|
| 930 | _secondaryColorArray._pointer=ptr; |
|---|
| 931 | _glSecondaryColorPointer( size, type, stride, ptr ); |
|---|
| 932 | } |
|---|
| 933 | _secondaryColorArray._lazy_disable = false; |
|---|
| 934 | _secondaryColorArray._dirty = false; |
|---|
| 935 | } |
|---|
| 936 | } |
|---|
| 937 | #else |
|---|
| 938 | setVertexAttribPointer(_secondaryColorAlias._location, size, type, GL_FALSE, stride, ptr); |
|---|
| 939 | #endif |
|---|
| 940 | } |
|---|
| 941 | |
|---|
| 942 | |
|---|
| 943 | |
|---|
| 944 | void State::setVertexAttribPointer( unsigned int index, |
|---|
| 945 | GLint size, GLenum type, GLboolean normalized, |
|---|
| 946 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 947 | { |
|---|
| 948 | if (_glVertexAttribPointer) |
|---|
| 949 | { |
|---|
| 950 | |
|---|
| 951 | |
|---|
| 952 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 953 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 954 | |
|---|
| 955 | if (!eap._enabled || eap._dirty) |
|---|
| 956 | { |
|---|
| 957 | eap._enabled = true; |
|---|
| 958 | |
|---|
| 959 | _glEnableVertexAttribArray( index ); |
|---|
| 960 | } |
|---|
| 961 | |
|---|
| 962 | { |
|---|
| 963 | |
|---|
| 964 | _glVertexAttribPointer( index, size, type, normalized, stride, ptr ); |
|---|
| 965 | eap._pointer = ptr; |
|---|
| 966 | eap._normalized = normalized; |
|---|
| 967 | } |
|---|
| 968 | eap._lazy_disable = false; |
|---|
| 969 | eap._dirty = false; |
|---|
| 970 | } |
|---|
| 971 | } |
|---|
| 972 | |
|---|
| 973 | |
|---|
| 974 | |
|---|
| 975 | void State::disableVertexAttribPointer( unsigned int index ) |
|---|
| 976 | { |
|---|
| 977 | if (_glDisableVertexAttribArray) |
|---|
| 978 | { |
|---|
| 979 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 980 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 981 | |
|---|
| 982 | if (eap._enabled || eap._dirty) |
|---|
| 983 | { |
|---|
| 984 | eap._enabled = false; |
|---|
| 985 | eap._dirty = false; |
|---|
| 986 | |
|---|
| 987 | _glDisableVertexAttribArray( index ); |
|---|
| 988 | } |
|---|
| 989 | } |
|---|
| 990 | } |
|---|
| 991 | |
|---|
| 992 | void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index ) |
|---|
| 993 | { |
|---|
| 994 | if (_glDisableVertexAttribArray) |
|---|
| 995 | { |
|---|
| 996 | while (index<_vertexAttribArrayList.size()) |
|---|
| 997 | { |
|---|
| 998 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 999 | if (eap._enabled || eap._dirty) |
|---|
| 1000 | { |
|---|
| 1001 | eap._enabled = false; |
|---|
| 1002 | eap._dirty = false; |
|---|
| 1003 | |
|---|
| 1004 | _glDisableVertexAttribArray( index ); |
|---|
| 1005 | } |
|---|
| 1006 | ++index; |
|---|
| 1007 | } |
|---|
| 1008 | } |
|---|
| 1009 | } |
|---|
| 1010 | |
|---|
| 1011 | void State::lazyDisablingOfVertexAttributes() |
|---|
| 1012 | { |
|---|
| 1013 | |
|---|
| 1014 | if (!_useVertexAttributeAliasing) |
|---|
| 1015 | { |
|---|
| 1016 | _vertexArray._lazy_disable = true; |
|---|
| 1017 | _normalArray._lazy_disable = true; |
|---|
| 1018 | _colorArray._lazy_disable = true; |
|---|
| 1019 | _secondaryColorArray._lazy_disable = true; |
|---|
| 1020 | _fogArray._lazy_disable = true; |
|---|
| 1021 | for(EnabledTexCoordArrayList::iterator itr = _texCoordArrayList.begin(); |
|---|
| 1022 | itr != _texCoordArrayList.end(); |
|---|
| 1023 | ++itr) |
|---|
| 1024 | { |
|---|
| 1025 | itr->_lazy_disable = true; |
|---|
| 1026 | } |
|---|
| 1027 | } |
|---|
| 1028 | |
|---|
| 1029 | for(EnabledVertexAttribArrayList::iterator itr = _vertexAttribArrayList.begin(); |
|---|
| 1030 | itr != _vertexAttribArrayList.end(); |
|---|
| 1031 | ++itr) |
|---|
| 1032 | { |
|---|
| 1033 | itr->_lazy_disable = true; |
|---|
| 1034 | } |
|---|
| 1035 | } |
|---|
| 1036 | |
|---|
| 1037 | void State::applyDisablingOfVertexAttributes() |
|---|
| 1038 | { |
|---|
| 1039 | |
|---|
| 1040 | if (!_useVertexAttributeAliasing) |
|---|
| 1041 | { |
|---|
| 1042 | if (_vertexArray._lazy_disable) disableVertexPointer(); |
|---|
| 1043 | if (_normalArray._lazy_disable) disableNormalPointer(); |
|---|
| 1044 | if (_colorArray._lazy_disable) disableColorPointer(); |
|---|
| 1045 | if (_secondaryColorArray._lazy_disable) disableSecondaryColorPointer(); |
|---|
| 1046 | if (_fogArray._lazy_disable) disableFogCoordPointer(); |
|---|
| 1047 | for(unsigned int i=0; i<_texCoordArrayList.size(); ++i) |
|---|
| 1048 | { |
|---|
| 1049 | if (_texCoordArrayList[i]._lazy_disable) disableTexCoordPointer(i); |
|---|
| 1050 | } |
|---|
| 1051 | } |
|---|
| 1052 | for(unsigned int i=0; i<_vertexAttribArrayList.size(); ++i) |
|---|
| 1053 | { |
|---|
| 1054 | if (_vertexAttribArrayList[i]._lazy_disable) disableVertexAttribPointer(i); |
|---|
| 1055 | } |
|---|
| 1056 | |
|---|
| 1057 | } |
|---|
| 1058 | |
|---|
| 1059 | |
|---|
| 1060 | bool State::computeSecondaryColorSupported() const |
|---|
| 1061 | { |
|---|
| 1062 | _isSecondaryColorSupportResolved = true; |
|---|
| 1063 | _isSecondaryColorSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_secondary_color"); |
|---|
| 1064 | return _isSecondaryColorSupported; |
|---|
| 1065 | } |
|---|
| 1066 | |
|---|
| 1067 | bool State::computeFogCoordSupported() const |
|---|
| 1068 | { |
|---|
| 1069 | _isFogCoordSupportResolved = true; |
|---|
| 1070 | _isFogCoordSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_fog_coord"); |
|---|
| 1071 | return _isFogCoordSupported; |
|---|
| 1072 | } |
|---|
| 1073 | |
|---|
| 1074 | bool State::computeVertexBufferObjectSupported() const |
|---|
| 1075 | { |
|---|
| 1076 | _isVertexBufferObjectSupportResolved = true; |
|---|
| 1077 | _isVertexBufferObjectSupported = OSG_GLES2_FEATURES || OSG_GL3_FEATURES || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_buffer_object"); |
|---|
| 1078 | return _isVertexBufferObjectSupported; |
|---|
| 1079 | } |
|---|
| 1080 | |
|---|
| 1081 | bool State::checkGLErrors(const char* str) const |
|---|
| 1082 | { |
|---|
| 1083 | GLenum errorNo = glGetError(); |
|---|
| 1084 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1085 | { |
|---|
| 1086 | #ifdef OSG_GLU_AVAILABLE |
|---|
| 1087 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1088 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '" << error<<"'"; |
|---|
| 1089 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo << std::dec; |
|---|
| 1090 | #else |
|---|
| 1091 | switch(errorNo) |
|---|
| 1092 | { |
|---|
| 1093 | case(GL_INVALID_ENUM): |
|---|
| 1094 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_ENUM"; |
|---|
| 1095 | break; |
|---|
| 1096 | case(GL_INVALID_VALUE): |
|---|
| 1097 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_VALUE"; |
|---|
| 1098 | break; |
|---|
| 1099 | case(GL_INVALID_OPERATION): |
|---|
| 1100 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_OPERATION"; |
|---|
| 1101 | break; |
|---|
| 1102 | case(GL_OUT_OF_MEMORY): |
|---|
| 1103 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_OUT_OF_MEMORY"; |
|---|
| 1104 | break; |
|---|
| 1105 | default: |
|---|
| 1106 | osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo << std::dec; |
|---|
| 1107 | break; |
|---|
| 1108 | } |
|---|
| 1109 | #endif |
|---|
| 1110 | if (str) osg::notify(WARN)<<" at "<<str<< std::endl; |
|---|
| 1111 | else osg::notify(WARN)<<" in osg::State."<< std::endl; |
|---|
| 1112 | |
|---|
| 1113 | return true; |
|---|
| 1114 | } |
|---|
| 1115 | return false; |
|---|
| 1116 | } |
|---|
| 1117 | |
|---|
| 1118 | bool State::checkGLErrors(StateAttribute::GLMode mode) const |
|---|
| 1119 | { |
|---|
| 1120 | GLenum errorNo = glGetError(); |
|---|
| 1121 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1122 | { |
|---|
| 1123 | #ifdef OSG_GLU_AVAILABLE |
|---|
| 1124 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1125 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1126 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1127 | #else |
|---|
| 1128 | switch(errorNo) |
|---|
| 1129 | { |
|---|
| 1130 | case(GL_INVALID_ENUM): |
|---|
| 1131 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_ENUM after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1132 | break; |
|---|
| 1133 | case(GL_INVALID_VALUE): |
|---|
| 1134 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_VALUE after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1135 | break; |
|---|
| 1136 | case(GL_INVALID_OPERATION): |
|---|
| 1137 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_OPERATION after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1138 | break; |
|---|
| 1139 | case(GL_OUT_OF_MEMORY): |
|---|
| 1140 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_OUT_OF_MEMORY after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1141 | break; |
|---|
| 1142 | default: |
|---|
| 1143 | osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
|---|
| 1144 | break; |
|---|
| 1145 | } |
|---|
| 1146 | #endif |
|---|
| 1147 | return true; |
|---|
| 1148 | } |
|---|
| 1149 | return false; |
|---|
| 1150 | } |
|---|
| 1151 | |
|---|
| 1152 | bool State::checkGLErrors(const StateAttribute* attribute) const |
|---|
| 1153 | { |
|---|
| 1154 | GLenum errorNo = glGetError(); |
|---|
| 1155 | if (errorNo!=GL_NO_ERROR) |
|---|
| 1156 | { |
|---|
| 1157 | #ifdef OSG_GLU_AVAILABLE |
|---|
| 1158 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 1159 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
|---|
| 1160 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1161 | #else |
|---|
| 1162 | switch(errorNo) |
|---|
| 1163 | { |
|---|
| 1164 | case(GL_INVALID_ENUM): |
|---|
| 1165 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_ENUM after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1166 | break; |
|---|
| 1167 | case(GL_INVALID_VALUE): |
|---|
| 1168 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_VALUE after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1169 | break; |
|---|
| 1170 | case(GL_INVALID_OPERATION): |
|---|
| 1171 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_INVALID_OPERATION after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1172 | break; |
|---|
| 1173 | case(GL_OUT_OF_MEMORY): |
|---|
| 1174 | osg::notify(WARN)<<"Warning: detected OpenGL error GL_OUT_OF_MEMORY after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1175 | break; |
|---|
| 1176 | default: |
|---|
| 1177 | osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::dec << std::endl; |
|---|
| 1178 | break; |
|---|
| 1179 | } |
|---|
| 1180 | #endif |
|---|
| 1181 | |
|---|
| 1182 | return true; |
|---|
| 1183 | } |
|---|
| 1184 | return false; |
|---|
| 1185 | } |
|---|
| 1186 | |
|---|
| 1187 | |
|---|
| 1188 | void State::applyModelViewAndProjectionUniformsIfRequired() |
|---|
| 1189 | { |
|---|
| 1190 | if (!_lastAppliedProgramObject) return; |
|---|
| 1191 | |
|---|
| 1192 | if (_modelViewMatrixUniform.valid()) _lastAppliedProgramObject->apply(*_modelViewMatrixUniform); |
|---|
| 1193 | if (_projectionMatrixUniform) _lastAppliedProgramObject->apply(*_projectionMatrixUniform); |
|---|
| 1194 | if (_modelViewProjectionMatrixUniform) _lastAppliedProgramObject->apply(*_modelViewProjectionMatrixUniform); |
|---|
| 1195 | if (_normalMatrixUniform) _lastAppliedProgramObject->apply(*_normalMatrixUniform); |
|---|
| 1196 | } |
|---|
| 1197 | |
|---|
| 1198 | namespace State_Utils |
|---|
| 1199 | { |
|---|
| 1200 | bool replace(std::string& str, const std::string& original_phrase, const std::string& new_phrase) |
|---|
| 1201 | { |
|---|
| 1202 | bool replacedStr = false; |
|---|
| 1203 | std::string::size_type pos = 0; |
|---|
| 1204 | while((pos=str.find(original_phrase, pos))!=std::string::npos) |
|---|
| 1205 | { |
|---|
| 1206 | std::string::size_type endOfPhrasePos = pos+original_phrase.size(); |
|---|
| 1207 | if (endOfPhrasePos<str.size()) |
|---|
| 1208 | { |
|---|
| 1209 | char c = str[endOfPhrasePos]; |
|---|
| 1210 | if ((c>='0' && c<='9') || |
|---|
| 1211 | (c>='a' && c<='z') || |
|---|
| 1212 | (c>='A' && c<='Z')) |
|---|
| 1213 | { |
|---|
| 1214 | pos = endOfPhrasePos; |
|---|
| 1215 | continue; |
|---|
| 1216 | } |
|---|
| 1217 | } |
|---|
| 1218 | |
|---|
| 1219 | replacedStr = true; |
|---|
| 1220 | str.replace(pos, original_phrase.size(), new_phrase); |
|---|
| 1221 | } |
|---|
| 1222 | return replacedStr; |
|---|
| 1223 | } |
|---|
| 1224 | |
|---|
| 1225 | void replaceAndInsertDeclaration(std::string& source, const std::string& originalStr, const std::string& newStr, const std::string& declarationPrefix) |
|---|
| 1226 | { |
|---|
| 1227 | if (replace(source, originalStr, newStr)) |
|---|
| 1228 | { |
|---|
| 1229 | source.insert(0, declarationPrefix + newStr + std::string(";\n")); |
|---|
| 1230 | } |
|---|
| 1231 | } |
|---|
| 1232 | } |
|---|
| 1233 | |
|---|
| 1234 | bool State::convertVertexShaderSourceToOsgBuiltIns(std::string& source) const |
|---|
| 1235 | { |
|---|
| 1236 | osg::notify(osg::NOTICE)<<"State::convertShaderSourceToOsgBuiltIns()"<<std::endl; |
|---|
| 1237 | |
|---|
| 1238 | osg::notify(osg::NOTICE)<<"++Before Converted source "<<std::endl<<source<<std::endl<<"++++++++"<<std::endl; |
|---|
| 1239 | |
|---|
| 1240 | |
|---|
| 1241 | State_Utils::replace(source, "ftransform()", "gl_ModelViewProjectionMatrix * gl_Vertex"); |
|---|
| 1242 | |
|---|
| 1243 | State_Utils::replaceAndInsertDeclaration(source, "gl_Normal", "osg_Normal", "attribute vec3 "); |
|---|
| 1244 | State_Utils::replaceAndInsertDeclaration(source, "gl_Vertex", "osg_Vertex", "attribute vec4 "); |
|---|
| 1245 | State_Utils::replaceAndInsertDeclaration(source, "gl_Color", "osg_Color", "attribute vec4 "); |
|---|
| 1246 | State_Utils::replaceAndInsertDeclaration(source, "gl_SecondaryColor", "osg_SecondaryColor", "attribute vec4 "); |
|---|
| 1247 | State_Utils::replaceAndInsertDeclaration(source, "gl_FogCoord", "osg_FogCoord", "attribute float "); |
|---|
| 1248 | |
|---|
| 1249 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord0", "osg_MultiTexCoord0", "attribute vec4 "); |
|---|
| 1250 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord1", "osg_MultiTexCoord1", "attribute vec4 "); |
|---|
| 1251 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord2", "osg_MultiTexCoord2", "attribute vec4 "); |
|---|
| 1252 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord3", "osg_MultiTexCoord3", "attribute vec4 "); |
|---|
| 1253 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord4", "osg_MultiTexCoord4", "attribute vec4 "); |
|---|
| 1254 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord5", "osg_MultiTexCoord5", "attribute vec4 "); |
|---|
| 1255 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord6", "osg_MultiTexCoord6", "attribute vec4 "); |
|---|
| 1256 | State_Utils::replaceAndInsertDeclaration(source, "gl_MultiTexCoord7", "osg_MultiTexCoord7", "attribute vec4 "); |
|---|
| 1257 | |
|---|
| 1258 | |
|---|
| 1259 | State_Utils::replaceAndInsertDeclaration(source, "gl_ModelViewMatrix", "osg_ModelViewMatrix", "uniform mat4 "); |
|---|
| 1260 | State_Utils::replaceAndInsertDeclaration(source, "gl_ModelViewProjectionMatrix", "osg_ModelViewProjectionMatrix", "uniform mat4 "); |
|---|
| 1261 | State_Utils::replaceAndInsertDeclaration(source, "gl_ProjectionMatrix", "osg_ProjectionMatrix", "uniform mat4 "); |
|---|
| 1262 | State_Utils::replaceAndInsertDeclaration(source, "gl_NormalMatrix", "osg_NormalMatrix", "uniform mat3 "); |
|---|
| 1263 | |
|---|
| 1264 | osg::notify(osg::NOTICE)<<"-------- Converted source "<<std::endl<<source<<std::endl<<"----------------"<<std::endl; |
|---|
| 1265 | |
|---|
| 1266 | return true; |
|---|
| 1267 | } |
|---|
| 1268 | |
|---|
| 1269 | void State::setUpVertexAttribAlias(VertexAttribAlias& alias, GLuint location, const std::string glName, const std::string osgName, const std::string& declaration) |
|---|
| 1270 | { |
|---|
| 1271 | alias = VertexAttribAlias(location, glName, osgName, declaration); |
|---|
| 1272 | _attributeBindingList[osgName] = location; |
|---|
| 1273 | } |
|---|
| 1274 | |
|---|
| 1275 | void State::applyProjectionMatrix(const osg::RefMatrix* matrix) |
|---|
| 1276 | { |
|---|
| 1277 | if (_projection!=matrix) |
|---|
| 1278 | { |
|---|
| 1279 | if (matrix) |
|---|
| 1280 | { |
|---|
| 1281 | _projection=matrix; |
|---|
| 1282 | } |
|---|
| 1283 | else |
|---|
| 1284 | { |
|---|
| 1285 | _projection=_identity; |
|---|
| 1286 | } |
|---|
| 1287 | |
|---|
| 1288 | if (_useModelViewAndProjectionUniforms) |
|---|
| 1289 | { |
|---|
| 1290 | if (_projectionMatrixUniform.valid()) _projectionMatrixUniform->set(*_projection); |
|---|
| 1291 | updateModelViewAndProjectionMatrixUniforms(); |
|---|
| 1292 | } |
|---|
| 1293 | #ifdef OSG_GL_MATRICES_AVAILABLE |
|---|
| 1294 | glMatrixMode( GL_PROJECTION ); |
|---|
| 1295 | glLoadMatrix(_projection->ptr()); |
|---|
| 1296 | glMatrixMode( GL_MODELVIEW ); |
|---|
| 1297 | #endif |
|---|
| 1298 | } |
|---|
| 1299 | } |
|---|
| 1300 | |
|---|
| 1301 | void State::applyModelViewMatrix(const osg::RefMatrix* matrix) |
|---|
| 1302 | { |
|---|
| 1303 | if (_modelView!=matrix) |
|---|
| 1304 | { |
|---|
| 1305 | if (matrix) |
|---|
| 1306 | { |
|---|
| 1307 | _modelView=matrix; |
|---|
| 1308 | } |
|---|
| 1309 | else |
|---|
| 1310 | { |
|---|
| 1311 | _modelView=_identity; |
|---|
| 1312 | } |
|---|
| 1313 | |
|---|
| 1314 | if (_useModelViewAndProjectionUniforms) |
|---|
| 1315 | { |
|---|
| 1316 | if (_modelViewMatrixUniform.valid()) _modelViewMatrixUniform->set(*_modelView); |
|---|
| 1317 | updateModelViewAndProjectionMatrixUniforms(); |
|---|
| 1318 | } |
|---|
| 1319 | |
|---|
| 1320 | #ifdef OSG_GL_MATRICES_AVAILABLE |
|---|
| 1321 | glLoadMatrix(_modelView->ptr()); |
|---|
| 1322 | #endif |
|---|
| 1323 | } |
|---|
| 1324 | } |
|---|
| 1325 | |
|---|
| 1326 | #include <osg/io_utils> |
|---|
| 1327 | |
|---|
| 1328 | void State::updateModelViewAndProjectionMatrixUniforms() |
|---|
| 1329 | { |
|---|
| 1330 | if (_modelViewProjectionMatrixUniform.valid()) _modelViewProjectionMatrixUniform->set((*_modelView) * (*_projection)); |
|---|
| 1331 | if (_normalMatrixUniform.valid()) |
|---|
| 1332 | { |
|---|
| 1333 | Matrix mv(*_modelView); |
|---|
| 1334 | mv.setTrans(0.0, 0.0, 0.0); |
|---|
| 1335 | |
|---|
| 1336 | Matrix matrix; |
|---|
| 1337 | matrix.invert(mv); |
|---|
| 1338 | |
|---|
| 1339 | Matrix3 normalMatrix(matrix(0,0), matrix(1,0), matrix(2,0), |
|---|
| 1340 | matrix(0,1), matrix(1,1), matrix(2,1), |
|---|
| 1341 | matrix(0,2), matrix(1,2), matrix(2,2)); |
|---|
| 1342 | |
|---|
| 1343 | _normalMatrixUniform->set(normalMatrix); |
|---|
| 1344 | } |
|---|
| 1345 | } |
|---|
| 1346 | |
|---|
| 1347 | void State::drawQuads(GLint first, GLsizei count, GLsizei primCount) |
|---|
| 1348 | { |
|---|
| 1349 | |
|---|
| 1350 | |
|---|
| 1351 | unsigned int array = first % 4; |
|---|
| 1352 | unsigned int offsetFirst = ((first-array) / 4) * 6; |
|---|
| 1353 | unsigned int numQuads = (count/4); |
|---|
| 1354 | unsigned int numIndices = numQuads * 6; |
|---|
| 1355 | unsigned int endOfIndices = offsetFirst+numIndices; |
|---|
| 1356 | Indices& indices = _quadIndices[array]; |
|---|
| 1357 | if (endOfIndices>65536) |
|---|
| 1358 | { |
|---|
| 1359 | osg::notify(osg::NOTICE)<<"Warning: State::drawQuads("<<first<<", "<<count<<") too large handle in remapping to ushort glDrawElements."<<std::endl; |
|---|
| 1360 | endOfIndices = 65536; |
|---|
| 1361 | } |
|---|
| 1362 | |
|---|
| 1363 | if (endOfIndices >= indices.size()) |
|---|
| 1364 | { |
|---|
| 1365 | |
|---|
| 1366 | unsigned int numExistingQuads = indices.size()/6; |
|---|
| 1367 | unsigned int numRequiredQuads = endOfIndices/6; |
|---|
| 1368 | indices.reserve(endOfIndices); |
|---|
| 1369 | for(unsigned int i=numExistingQuads; i<numRequiredQuads; ++i) |
|---|
| 1370 | { |
|---|
| 1371 | unsigned int base = i*4 + array; |
|---|
| 1372 | indices.push_back(base); |
|---|
| 1373 | indices.push_back(base+1); |
|---|
| 1374 | indices.push_back(base+3); |
|---|
| 1375 | |
|---|
| 1376 | indices.push_back(base+1); |
|---|
| 1377 | indices.push_back(base+2); |
|---|
| 1378 | indices.push_back(base+3); |
|---|
| 1379 | |
|---|
| 1380 | |
|---|
| 1381 | } |
|---|
| 1382 | } |
|---|
| 1383 | |
|---|
| 1384 | |
|---|
| 1385 | |
|---|
| 1386 | |
|---|
| 1387 | glDrawElementsInstanced(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &(indices[offsetFirst]), primCount); |
|---|
| 1388 | } |
|---|