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| 13 | #include <osg/State> |
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| 14 | #include <osg/Notify> |
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| 15 | #include <osg/GLU> |
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| 16 | #include <osg/GLExtensions> |
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| 17 | #include <osg/ApplicationUsage> |
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| 18 | |
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| 19 | #ifndef GL_MAX_TEXTURE_COORDS |
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| 20 | #define GL_MAX_TEXTURE_COORDS 0x8871 |
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| 21 | #endif |
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| 22 | |
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| 23 | #ifndef GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
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| 24 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
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| 25 | #endif |
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| 26 | |
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| 27 | #ifndef GL_MAX_TEXTURE_UNITS |
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| 28 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
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| 29 | #endif |
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| 30 | |
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| 31 | using namespace std; |
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| 32 | using namespace osg; |
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| 33 | |
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| 34 | static ApplicationUsageProxy State_e0(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_GL_ERROR_CHECKING <type>","ONCE_PER_ATTRIBUTE | ON | on enables fine grained checking, ONCE_PER_FRAME enables coarse grained checking"); |
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| 35 | |
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| 36 | State::State(): |
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| 37 | Referenced(true) |
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| 38 | { |
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| 39 | _graphicsContext = 0; |
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| 40 | _contextID = 0; |
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| 41 | _identity = new osg::RefMatrix(); |
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| 42 | _initialViewMatrix = _identity; |
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| 43 | _projection = _identity; |
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| 44 | _modelView = _identity; |
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| 45 | |
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| 46 | _abortRenderingPtr = false; |
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| 47 | |
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| 48 | _checkGLErrors = ONCE_PER_FRAME; |
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| 49 | |
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| 50 | const char* str = getenv("OSG_GL_ERROR_CHECKING"); |
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| 51 | if (str && (strcmp(str,"ONCE_PER_ATTRIBUTE")==0 || strcmp(str,"ON")==0 || strcmp(str,"on")==0)) |
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| 52 | { |
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| 53 | _checkGLErrors = ONCE_PER_ATTRIBUTE; |
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| 54 | } |
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| 55 | |
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| 56 | _currentActiveTextureUnit=0; |
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| 57 | _currentClientActiveTextureUnit=0; |
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| 58 | |
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| 59 | _currentVBO = 0; |
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| 60 | _currentEBO = 0; |
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| 61 | _currentPBO = 0; |
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| 62 | |
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| 63 | _isSecondaryColorSupportResolved = false; |
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| 64 | _isSecondaryColorSupported = false; |
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| 65 | |
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| 66 | _isFogCoordSupportResolved = false; |
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| 67 | _isFogCoordSupported = false; |
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| 68 | |
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| 69 | _isVertexBufferObjectSupportResolved = false; |
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| 70 | _isVertexBufferObjectSupported = false; |
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| 71 | |
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| 72 | _lastAppliedProgramObject = 0; |
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| 73 | |
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| 74 | _extensionProcsInitialized = false; |
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| 75 | _glClientActiveTexture = 0; |
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| 76 | _glActiveTexture = 0; |
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| 77 | _glFogCoordPointer = 0; |
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| 78 | _glSecondaryColorPointer = 0; |
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| 79 | _glVertexAttribPointer = 0; |
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| 80 | _glEnableVertexAttribArray = 0; |
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| 81 | _glDisableVertexAttribArray = 0; |
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| 82 | _glDrawArraysInstanced = 0; |
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| 83 | _glDrawElementsInstanced = 0; |
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| 84 | |
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| 85 | _dynamicObjectCount = 0; |
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| 86 | |
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| 87 | _glMaxTextureCoords = 1; |
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| 88 | _glMaxTextureUnits = 1; |
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| 89 | } |
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| 90 | |
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| 91 | State::~State() |
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| 92 | { |
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| 93 | for(AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.begin(); |
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| 94 | itr != _appliedProgramObjectSet.end(); |
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| 95 | ++itr) |
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| 96 | { |
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| 97 | (*itr)->removeObserver(this); |
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| 98 | } |
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| 99 | } |
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| 100 | |
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| 101 | void State::objectDeleted(void* object) |
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| 102 | { |
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| 103 | const Program::PerContextProgram* ppcp = reinterpret_cast<const Program::PerContextProgram*>(object); |
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| 104 | AppliedProgramObjectSet::iterator itr = _appliedProgramObjectSet.find(ppcp); |
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| 105 | if (itr != _appliedProgramObjectSet.end()) |
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| 106 | { |
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| 107 | osg::notify(osg::NOTICE)<<"Removing _appliedProgramObjectSet entry "<<ppcp<<std::endl; |
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| 108 | _appliedProgramObjectSet.erase(itr); |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | void State::reset() |
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| 113 | { |
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| 114 | |
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| 115 | #if 1 |
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| 116 | for(ModeMap::iterator mitr=_modeMap.begin(); |
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| 117 | mitr!=_modeMap.end(); |
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| 118 | ++mitr) |
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| 119 | { |
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| 120 | ModeStack& ms = mitr->second; |
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| 121 | ms.valueVec.clear(); |
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| 122 | ms.last_applied_value = !ms.global_default_value; |
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| 123 | ms.changed = true; |
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| 124 | } |
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| 125 | #else |
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| 126 | _modeMap.clear(); |
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| 127 | #endif |
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| 128 | |
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| 129 | _modeMap[GL_DEPTH_TEST].global_default_value = true; |
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| 130 | _modeMap[GL_DEPTH_TEST].changed = true; |
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| 131 | |
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| 132 | |
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| 133 | |
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| 134 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
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| 135 | aitr!=_attributeMap.end(); |
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| 136 | ++aitr) |
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| 137 | { |
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| 138 | AttributeStack& as = aitr->second; |
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| 139 | as.attributeVec.clear(); |
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| 140 | as.last_applied_attribute = NULL; |
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| 141 | as.changed = true; |
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| 142 | } |
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| 143 | |
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| 144 | |
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| 145 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
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| 146 | tmmItr!=_textureModeMapList.end(); |
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| 147 | ++tmmItr) |
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| 148 | { |
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| 149 | tmmItr->clear(); |
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| 150 | } |
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| 151 | |
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| 152 | |
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| 153 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
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| 154 | tamItr!=_textureAttributeMapList.end(); |
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| 155 | ++tamItr) |
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| 156 | { |
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| 157 | AttributeMap& attributeMap = *tamItr; |
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| 158 | |
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| 159 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
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| 160 | aitr!=attributeMap.end(); |
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| 161 | ++aitr) |
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| 162 | { |
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| 163 | AttributeStack& as = aitr->second; |
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| 164 | as.attributeVec.clear(); |
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| 165 | as.last_applied_attribute = NULL; |
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| 166 | as.changed = true; |
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| 167 | } |
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| 168 | } |
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| 169 | |
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| 170 | _stateStateStack.clear(); |
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| 171 | |
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| 172 | _modelView = _identity; |
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| 173 | _projection = _identity; |
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| 174 | |
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| 175 | dirtyAllVertexArrays(); |
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| 176 | |
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| 177 | #if 0 |
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| 178 | |
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| 179 | |
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| 180 | |
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| 181 | |
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| 182 | setActiveTextureUnit(0); |
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| 183 | #else |
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| 184 | |
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| 185 | _currentActiveTextureUnit = 0; |
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| 186 | _currentClientActiveTextureUnit = 0; |
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| 187 | #endif |
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| 188 | |
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| 189 | _lastAppliedProgramObject = 0; |
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| 190 | |
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| 191 | for(AppliedProgramObjectSet::iterator apitr=_appliedProgramObjectSet.begin(); |
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| 192 | apitr!=_appliedProgramObjectSet.end(); |
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| 193 | ++apitr) |
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| 194 | { |
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| 195 | (*apitr)->resetAppliedUniforms(); |
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| 196 | } |
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| 197 | |
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| 198 | _appliedProgramObjectSet.clear(); |
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| 199 | |
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| 200 | |
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| 201 | |
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| 202 | |
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| 203 | |
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| 204 | for(UniformMap::iterator uitr=_uniformMap.begin(); |
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| 205 | uitr!=_uniformMap.end(); |
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| 206 | ++uitr) |
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| 207 | { |
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| 208 | UniformStack& us = uitr->second; |
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| 209 | us.uniformVec.clear(); |
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| 210 | } |
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| 211 | |
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| 212 | } |
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| 213 | |
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| 214 | void State::setInitialViewMatrix(const osg::RefMatrix* matrix) |
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| 215 | { |
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| 216 | if (matrix) _initialViewMatrix = matrix; |
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| 217 | else _initialViewMatrix = _identity; |
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| 218 | |
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| 219 | _initialInverseViewMatrix.invert(*_initialViewMatrix); |
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| 220 | } |
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| 221 | |
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| 222 | void State::pushStateSet(const StateSet* dstate) |
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| 223 | { |
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| 224 | |
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| 225 | _stateStateStack.push_back(dstate); |
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| 226 | if (dstate) |
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| 227 | { |
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| 228 | |
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| 229 | pushModeList(_modeMap,dstate->getModeList()); |
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| 230 | |
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| 231 | |
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| 232 | unsigned int unit; |
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| 233 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 234 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| 235 | { |
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| 236 | pushModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 237 | } |
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| 238 | |
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| 239 | pushAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 240 | |
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| 241 | |
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| 242 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 243 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| 244 | { |
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| 245 | pushAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 246 | } |
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| 247 | |
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| 248 | pushUniformList(_uniformMap,dstate->getUniformList()); |
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| 249 | } |
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| 250 | |
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| 251 | |
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| 252 | } |
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| 253 | |
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| 254 | void State::popAllStateSets() |
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| 255 | { |
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| 256 | |
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| 257 | |
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| 258 | while (!_stateStateStack.empty()) popStateSet(); |
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| 259 | |
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| 260 | applyProjectionMatrix(0); |
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| 261 | applyModelViewMatrix(0); |
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| 262 | |
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| 263 | _lastAppliedProgramObject = 0; |
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| 264 | } |
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| 265 | |
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| 266 | void State::popStateSet() |
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| 267 | { |
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| 268 | |
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| 269 | |
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| 270 | if (_stateStateStack.empty()) return; |
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| 271 | |
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| 272 | |
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| 273 | const StateSet* dstate = _stateStateStack.back(); |
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| 274 | |
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| 275 | if (dstate) |
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| 276 | { |
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| 277 | |
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| 278 | popModeList(_modeMap,dstate->getModeList()); |
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| 279 | |
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| 280 | |
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| 281 | unsigned int unit; |
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| 282 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 283 | for(unit=0;unit<ds_textureModeList.size();++unit) |
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| 284 | { |
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| 285 | popModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 286 | } |
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| 287 | |
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| 288 | popAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 289 | |
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| 290 | |
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| 291 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 292 | for(unit=0;unit<ds_textureAttributeList.size();++unit) |
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| 293 | { |
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| 294 | popAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 295 | } |
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| 296 | |
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| 297 | popUniformList(_uniformMap,dstate->getUniformList()); |
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| 298 | |
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| 299 | } |
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| 300 | |
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| 301 | |
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| 302 | _stateStateStack.pop_back(); |
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| 303 | } |
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| 304 | |
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| 305 | void State::insertStateSet(unsigned int pos,const StateSet* dstate) |
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| 306 | { |
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| 307 | StateSetStack tempStack; |
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| 308 | |
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| 309 | |
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| 310 | while (_stateStateStack.size()>pos) |
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| 311 | { |
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| 312 | tempStack.push_back(_stateStateStack.back()); |
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| 313 | popStateSet(); |
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| 314 | } |
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| 315 | |
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| 316 | |
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| 317 | pushStateSet(dstate); |
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| 318 | |
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| 319 | |
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| 320 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 321 | itr != tempStack.rend(); |
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| 322 | ++itr) |
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| 323 | { |
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| 324 | pushStateSet(*itr); |
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| 325 | } |
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| 326 | |
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| 327 | } |
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| 328 | |
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| 329 | void State::removeStateSet(unsigned int pos) |
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| 330 | { |
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| 331 | if (pos >= _stateStateStack.size()) |
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| 332 | { |
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| 333 | osg::notify(osg::NOTICE)<<"Warning: State::removeStateSet("<<pos<<") out of range"<<std::endl; |
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| 334 | return; |
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| 335 | } |
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| 336 | |
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| 337 | |
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| 338 | StateSetStack tempStack; |
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| 339 | while (_stateStateStack.size()-1>pos) |
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| 340 | { |
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| 341 | tempStack.push_back(_stateStateStack.back()); |
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| 342 | popStateSet(); |
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| 343 | } |
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| 344 | |
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| 345 | |
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| 346 | popStateSet(); |
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| 347 | |
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| 348 | |
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| 349 | for(StateSetStack::reverse_iterator itr = tempStack.rbegin(); |
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| 350 | itr != tempStack.rend(); |
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| 351 | ++itr) |
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| 352 | { |
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| 353 | pushStateSet(*itr); |
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| 354 | } |
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| 355 | } |
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| 356 | |
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| 357 | void State::captureCurrentState(StateSet& stateset) const |
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| 358 | { |
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| 359 | |
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| 360 | stateset.clear(); |
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| 361 | |
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| 362 | for(ModeMap::const_iterator mitr=_modeMap.begin(); |
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| 363 | mitr!=_modeMap.end(); |
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| 364 | ++mitr) |
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| 365 | { |
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| 366 | |
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| 367 | const ModeStack& ms = mitr->second; |
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| 368 | if (!ms.valueVec.empty()) |
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| 369 | { |
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| 370 | stateset.setMode(mitr->first,ms.valueVec.back()); |
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| 371 | } |
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| 372 | } |
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| 373 | |
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| 374 | for(AttributeMap::const_iterator aitr=_attributeMap.begin(); |
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| 375 | aitr!=_attributeMap.end(); |
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| 376 | ++aitr) |
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| 377 | { |
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| 378 | const AttributeStack& as = aitr->second; |
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| 379 | if (!as.attributeVec.empty()) |
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| 380 | { |
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| 381 | stateset.setAttribute(const_cast<StateAttribute*>(as.attributeVec.back().first)); |
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| 382 | } |
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| 383 | } |
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| 384 | |
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| 385 | } |
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| 386 | |
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| 387 | |
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| 388 | |
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| 389 | |
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| 390 | |
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| 391 | |
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| 392 | |
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| 393 | |
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| 394 | |
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| 395 | void State::apply(const StateSet* dstate) |
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| 396 | { |
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| 397 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply(StateSet*)"); |
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| 398 | |
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| 399 | |
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| 400 | |
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| 401 | |
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| 402 | |
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| 403 | |
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| 404 | |
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| 405 | if (dstate) |
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| 406 | { |
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| 407 | |
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| 408 | applyModeList(_modeMap,dstate->getModeList()); |
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| 409 | applyAttributeList(_attributeMap,dstate->getAttributeList()); |
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| 410 | |
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| 411 | const StateSet::TextureModeList& ds_textureModeList = dstate->getTextureModeList(); |
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| 412 | const StateSet::TextureAttributeList& ds_textureAttributeList = dstate->getTextureAttributeList(); |
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| 413 | |
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| 414 | unsigned int unit; |
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| 415 | unsigned int unitMax = maximum(static_cast<unsigned int>(ds_textureModeList.size()),static_cast<unsigned int>(ds_textureAttributeList.size())); |
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| 416 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureModeMapList.size())); |
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| 417 | unitMax = maximum(static_cast<unsigned int>(unitMax),static_cast<unsigned int>(_textureAttributeMapList.size())); |
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| 418 | for(unit=0;unit<unitMax;++unit) |
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| 419 | { |
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| 420 | if (setActiveTextureUnit(unit)) |
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| 421 | { |
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| 422 | if (unit<ds_textureModeList.size()) applyModeList(getOrCreateTextureModeMap(unit),ds_textureModeList[unit]); |
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| 423 | else if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
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| 424 | |
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| 425 | if (unit<ds_textureAttributeList.size()) applyAttributeList(getOrCreateTextureAttributeMap(unit),ds_textureAttributeList[unit]); |
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| 426 | else if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
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| 427 | } |
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| 428 | } |
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| 429 | |
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| 430 | #if 1 |
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| 431 | applyUniformList(_uniformMap,dstate->getUniformList()); |
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| 432 | #else |
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| 433 | if (_lastAppliedProgramObject) |
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| 434 | { |
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| 435 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
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| 436 | sitr!=_stateStateStack.end(); |
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| 437 | ++sitr) |
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| 438 | { |
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| 439 | const StateSet* stateset = *sitr; |
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| 440 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
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| 441 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
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| 442 | itr!=uniformList.end(); |
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| 443 | ++itr) |
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| 444 | { |
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| 445 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
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| 446 | } |
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| 447 | } |
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| 448 | |
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| 449 | const StateSet::UniformList& uniformList = dstate->getUniformList(); |
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| 450 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
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| 451 | itr!=uniformList.end(); |
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| 452 | ++itr) |
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| 453 | { |
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| 454 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
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| 455 | } |
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| 456 | } |
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| 457 | #endif |
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| 458 | |
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| 459 | } |
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| 460 | else |
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| 461 | { |
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| 462 | |
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| 463 | apply(); |
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| 464 | } |
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| 465 | |
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| 466 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply(StateSet*)"); |
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| 467 | } |
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| 468 | |
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| 469 | void State::apply() |
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| 470 | { |
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| 471 | |
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| 472 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("start of State::apply()"); |
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| 473 | |
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| 474 | |
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| 475 | |
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| 476 | applyModeMap(_modeMap); |
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| 477 | |
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| 478 | |
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| 479 | applyAttributeMap(_attributeMap); |
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| 480 | |
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| 481 | unsigned int unit; |
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| 482 | unsigned int unitMax = maximum(_textureModeMapList.size(),_textureAttributeMapList.size()); |
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| 483 | for(unit=0;unit<unitMax;++unit) |
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| 484 | { |
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| 485 | if (setActiveTextureUnit(unit)) |
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| 486 | { |
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| 487 | if (unit<_textureModeMapList.size()) applyModeMap(_textureModeMapList[unit]); |
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| 488 | if (unit<_textureAttributeMapList.size()) applyAttributeMap(_textureAttributeMapList[unit]); |
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| 489 | } |
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| 490 | } |
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| 491 | |
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| 492 | #if 1 |
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| 493 | applyUniformMap(_uniformMap); |
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| 494 | #else |
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| 495 | if (_lastAppliedProgramObject && !_stateStateStack.empty()) |
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| 496 | { |
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| 497 | for(StateSetStack::iterator sitr=_stateStateStack.begin(); |
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| 498 | sitr!=_stateStateStack.end(); |
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| 499 | ++sitr) |
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| 500 | { |
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| 501 | const StateSet* stateset = *sitr; |
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| 502 | const StateSet::UniformList& uniformList = stateset->getUniformList(); |
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| 503 | for(StateSet::UniformList::const_iterator itr=uniformList.begin(); |
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| 504 | itr!=uniformList.end(); |
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| 505 | ++itr) |
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| 506 | { |
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| 507 | _lastAppliedProgramObject->apply(*(itr->second.first)); |
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| 508 | } |
|---|
| 509 | } |
|---|
| 510 | } |
|---|
| 511 | #endif |
|---|
| 512 | |
|---|
| 513 | |
|---|
| 514 | if (_checkGLErrors==ONCE_PER_ATTRIBUTE) checkGLErrors("end of State::apply()"); |
|---|
| 515 | } |
|---|
| 516 | |
|---|
| 517 | void State::haveAppliedMode(StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 518 | { |
|---|
| 519 | haveAppliedMode(_modeMap,mode,value); |
|---|
| 520 | } |
|---|
| 521 | |
|---|
| 522 | void State::haveAppliedMode(StateAttribute::GLMode mode) |
|---|
| 523 | { |
|---|
| 524 | haveAppliedMode(_modeMap,mode); |
|---|
| 525 | } |
|---|
| 526 | |
|---|
| 527 | void State::haveAppliedAttribute(const StateAttribute* attribute) |
|---|
| 528 | { |
|---|
| 529 | haveAppliedAttribute(_attributeMap,attribute); |
|---|
| 530 | } |
|---|
| 531 | |
|---|
| 532 | void State::haveAppliedAttribute(StateAttribute::Type type, unsigned int member) |
|---|
| 533 | { |
|---|
| 534 | haveAppliedAttribute(_attributeMap,type,member); |
|---|
| 535 | } |
|---|
| 536 | |
|---|
| 537 | bool State::getLastAppliedMode(StateAttribute::GLMode mode) const |
|---|
| 538 | { |
|---|
| 539 | return getLastAppliedMode(_modeMap,mode); |
|---|
| 540 | } |
|---|
| 541 | |
|---|
| 542 | const StateAttribute* State::getLastAppliedAttribute(StateAttribute::Type type, unsigned int member) const |
|---|
| 543 | { |
|---|
| 544 | return getLastAppliedAttribute(_attributeMap,type,member); |
|---|
| 545 | } |
|---|
| 546 | |
|---|
| 547 | |
|---|
| 548 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 549 | { |
|---|
| 550 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode,value); |
|---|
| 551 | } |
|---|
| 552 | |
|---|
| 553 | void State::haveAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) |
|---|
| 554 | { |
|---|
| 555 | haveAppliedMode(getOrCreateTextureModeMap(unit),mode); |
|---|
| 556 | } |
|---|
| 557 | |
|---|
| 558 | void State::haveAppliedTextureAttribute(unsigned int unit,const StateAttribute* attribute) |
|---|
| 559 | { |
|---|
| 560 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),attribute); |
|---|
| 561 | } |
|---|
| 562 | |
|---|
| 563 | void State::haveAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) |
|---|
| 564 | { |
|---|
| 565 | haveAppliedAttribute(getOrCreateTextureAttributeMap(unit),type,member); |
|---|
| 566 | } |
|---|
| 567 | |
|---|
| 568 | bool State::getLastAppliedTextureMode(unsigned int unit,StateAttribute::GLMode mode) const |
|---|
| 569 | { |
|---|
| 570 | if (unit>=_textureModeMapList.size()) return false; |
|---|
| 571 | return getLastAppliedMode(_textureModeMapList[unit],mode); |
|---|
| 572 | } |
|---|
| 573 | |
|---|
| 574 | const StateAttribute* State::getLastAppliedTextureAttribute(unsigned int unit,StateAttribute::Type type, unsigned int member) const |
|---|
| 575 | { |
|---|
| 576 | if (unit>=_textureAttributeMapList.size()) return false; |
|---|
| 577 | return getLastAppliedAttribute(_textureAttributeMapList[unit],type,member); |
|---|
| 578 | } |
|---|
| 579 | |
|---|
| 580 | |
|---|
| 581 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode,StateAttribute::GLModeValue value) |
|---|
| 582 | { |
|---|
| 583 | ModeStack& ms = modeMap[mode]; |
|---|
| 584 | |
|---|
| 585 | ms.last_applied_value = value & StateAttribute::ON; |
|---|
| 586 | |
|---|
| 587 | |
|---|
| 588 | ms.changed = true; |
|---|
| 589 | } |
|---|
| 590 | |
|---|
| 591 | |
|---|
| 592 | void State::haveAppliedMode(ModeMap& modeMap,StateAttribute::GLMode mode) |
|---|
| 593 | { |
|---|
| 594 | ModeStack& ms = modeMap[mode]; |
|---|
| 595 | |
|---|
| 596 | |
|---|
| 597 | |
|---|
| 598 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 599 | |
|---|
| 600 | |
|---|
| 601 | ms.changed = true; |
|---|
| 602 | } |
|---|
| 603 | |
|---|
| 604 | |
|---|
| 605 | void State::haveAppliedAttribute(AttributeMap& attributeMap,const StateAttribute* attribute) |
|---|
| 606 | { |
|---|
| 607 | if (attribute) |
|---|
| 608 | { |
|---|
| 609 | AttributeStack& as = attributeMap[attribute->getTypeMemberPair()]; |
|---|
| 610 | |
|---|
| 611 | as.last_applied_attribute = attribute; |
|---|
| 612 | |
|---|
| 613 | |
|---|
| 614 | as.changed = true; |
|---|
| 615 | } |
|---|
| 616 | } |
|---|
| 617 | |
|---|
| 618 | void State::haveAppliedAttribute(AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) |
|---|
| 619 | { |
|---|
| 620 | |
|---|
| 621 | AttributeMap::iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| 622 | if (itr!=attributeMap.end()) |
|---|
| 623 | { |
|---|
| 624 | AttributeStack& as = itr->second; |
|---|
| 625 | as.last_applied_attribute = 0L; |
|---|
| 626 | |
|---|
| 627 | |
|---|
| 628 | as.changed = true; |
|---|
| 629 | } |
|---|
| 630 | } |
|---|
| 631 | |
|---|
| 632 | bool State::getLastAppliedMode(const ModeMap& modeMap,StateAttribute::GLMode mode) const |
|---|
| 633 | { |
|---|
| 634 | ModeMap::const_iterator itr = modeMap.find(mode); |
|---|
| 635 | if (itr!=modeMap.end()) |
|---|
| 636 | { |
|---|
| 637 | const ModeStack& ms = itr->second; |
|---|
| 638 | return ms.last_applied_value; |
|---|
| 639 | } |
|---|
| 640 | else |
|---|
| 641 | { |
|---|
| 642 | return false; |
|---|
| 643 | } |
|---|
| 644 | } |
|---|
| 645 | |
|---|
| 646 | const StateAttribute* State::getLastAppliedAttribute(const AttributeMap& attributeMap,StateAttribute::Type type, unsigned int member) const |
|---|
| 647 | { |
|---|
| 648 | AttributeMap::const_iterator itr = attributeMap.find(StateAttribute::TypeMemberPair(type,member)); |
|---|
| 649 | if (itr!=attributeMap.end()) |
|---|
| 650 | { |
|---|
| 651 | const AttributeStack& as = itr->second; |
|---|
| 652 | return as.last_applied_attribute; |
|---|
| 653 | } |
|---|
| 654 | else |
|---|
| 655 | { |
|---|
| 656 | return NULL; |
|---|
| 657 | } |
|---|
| 658 | } |
|---|
| 659 | |
|---|
| 660 | void State::dirtyAllModes() |
|---|
| 661 | { |
|---|
| 662 | for(ModeMap::iterator mitr=_modeMap.begin(); |
|---|
| 663 | mitr!=_modeMap.end(); |
|---|
| 664 | ++mitr) |
|---|
| 665 | { |
|---|
| 666 | ModeStack& ms = mitr->second; |
|---|
| 667 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 668 | ms.changed = true; |
|---|
| 669 | |
|---|
| 670 | } |
|---|
| 671 | |
|---|
| 672 | for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin(); |
|---|
| 673 | tmmItr!=_textureModeMapList.end(); |
|---|
| 674 | ++tmmItr) |
|---|
| 675 | { |
|---|
| 676 | for(ModeMap::iterator mitr=tmmItr->begin(); |
|---|
| 677 | mitr!=tmmItr->end(); |
|---|
| 678 | ++mitr) |
|---|
| 679 | { |
|---|
| 680 | ModeStack& ms = mitr->second; |
|---|
| 681 | ms.last_applied_value = !ms.last_applied_value; |
|---|
| 682 | ms.changed = true; |
|---|
| 683 | |
|---|
| 684 | } |
|---|
| 685 | } |
|---|
| 686 | } |
|---|
| 687 | |
|---|
| 688 | void State::dirtyAllAttributes() |
|---|
| 689 | { |
|---|
| 690 | for(AttributeMap::iterator aitr=_attributeMap.begin(); |
|---|
| 691 | aitr!=_attributeMap.end(); |
|---|
| 692 | ++aitr) |
|---|
| 693 | { |
|---|
| 694 | AttributeStack& as = aitr->second; |
|---|
| 695 | as.last_applied_attribute = 0; |
|---|
| 696 | as.changed = true; |
|---|
| 697 | } |
|---|
| 698 | |
|---|
| 699 | |
|---|
| 700 | for(TextureAttributeMapList::iterator tamItr=_textureAttributeMapList.begin(); |
|---|
| 701 | tamItr!=_textureAttributeMapList.end(); |
|---|
| 702 | ++tamItr) |
|---|
| 703 | { |
|---|
| 704 | AttributeMap& attributeMap = *tamItr; |
|---|
| 705 | for(AttributeMap::iterator aitr=attributeMap.begin(); |
|---|
| 706 | aitr!=attributeMap.end(); |
|---|
| 707 | ++aitr) |
|---|
| 708 | { |
|---|
| 709 | AttributeStack& as = aitr->second; |
|---|
| 710 | as.last_applied_attribute = 0; |
|---|
| 711 | as.changed = true; |
|---|
| 712 | } |
|---|
| 713 | } |
|---|
| 714 | |
|---|
| 715 | } |
|---|
| 716 | |
|---|
| 717 | |
|---|
| 718 | Polytope State::getViewFrustum() const |
|---|
| 719 | { |
|---|
| 720 | Polytope cv; |
|---|
| 721 | cv.setToUnitFrustum(); |
|---|
| 722 | cv.transformProvidingInverse((*_modelView)*(*_projection)); |
|---|
| 723 | return cv; |
|---|
| 724 | } |
|---|
| 725 | |
|---|
| 726 | |
|---|
| 727 | |
|---|
| 728 | void State::disableAllVertexArrays() |
|---|
| 729 | { |
|---|
| 730 | disableVertexPointer(); |
|---|
| 731 | disableTexCoordPointersAboveAndIncluding(0); |
|---|
| 732 | disableVertexAttribPointersAboveAndIncluding(0); |
|---|
| 733 | disableColorPointer(); |
|---|
| 734 | disableFogCoordPointer(); |
|---|
| 735 | disableIndexPointer(); |
|---|
| 736 | disableNormalPointer(); |
|---|
| 737 | disableSecondaryColorPointer(); |
|---|
| 738 | } |
|---|
| 739 | |
|---|
| 740 | void State::dirtyAllVertexArrays() |
|---|
| 741 | { |
|---|
| 742 | dirtyVertexPointer(); |
|---|
| 743 | dirtyTexCoordPointersAboveAndIncluding(0); |
|---|
| 744 | dirtyVertexAttribPointersAboveAndIncluding(0); |
|---|
| 745 | dirtyColorPointer(); |
|---|
| 746 | dirtyFogCoordPointer(); |
|---|
| 747 | dirtyIndexPointer(); |
|---|
| 748 | dirtyNormalPointer(); |
|---|
| 749 | dirtySecondaryColorPointer(); |
|---|
| 750 | } |
|---|
| 751 | |
|---|
| 752 | void State::setInterleavedArrays( GLenum format, GLsizei stride, const GLvoid* pointer) |
|---|
| 753 | { |
|---|
| 754 | disableAllVertexArrays(); |
|---|
| 755 | |
|---|
| 756 | glInterleavedArrays( format, stride, pointer); |
|---|
| 757 | |
|---|
| 758 | |
|---|
| 759 | |
|---|
| 760 | dirtyAllVertexArrays(); |
|---|
| 761 | } |
|---|
| 762 | |
|---|
| 763 | void State::initializeExtensionProcs() |
|---|
| 764 | { |
|---|
| 765 | if (_extensionProcsInitialized) return; |
|---|
| 766 | |
|---|
| 767 | setGLExtensionFuncPtr(_glClientActiveTexture,"glClientActiveTexture","glClientActiveTextureARB"); |
|---|
| 768 | setGLExtensionFuncPtr(_glActiveTexture, "glActiveTexture","glActiveTextureARB"); |
|---|
| 769 | setGLExtensionFuncPtr(_glFogCoordPointer, "glFogCoordPointer","glFogCoordPointerEXT"); |
|---|
| 770 | setGLExtensionFuncPtr(_glSecondaryColorPointer, "glSecondaryColorPointer","glSecondaryColorPointerEXT"); |
|---|
| 771 | setGLExtensionFuncPtr(_glVertexAttribPointer, "glVertexAttribPointer","glVertexAttribPointerARB"); |
|---|
| 772 | setGLExtensionFuncPtr(_glEnableVertexAttribArray, "glEnableVertexAttribArray","glEnableVertexAttribArrayARB"); |
|---|
| 773 | setGLExtensionFuncPtr(_glDisableVertexAttribArray, "glDisableVertexAttribArray","glDisableVertexAttribArrayARB"); |
|---|
| 774 | setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB"); |
|---|
| 775 | |
|---|
| 776 | setGLExtensionFuncPtr(_glDrawArraysInstanced, "glDrawArraysInstanced","glDrawArraysInstancedARB","glDrawArraysInstancedEXT"); |
|---|
| 777 | setGLExtensionFuncPtr(_glDrawElementsInstanced, "glDrawElementsInstanced","glDrawElementsInstancedARB","glDrawElementsInstancedEXT"); |
|---|
| 778 | |
|---|
| 779 | if ( osg::getGLVersionNumber() >= 2.0 || osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_shader") ) |
|---|
| 780 | { |
|---|
| 781 | glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,&_glMaxTextureUnits); |
|---|
| 782 | glGetIntegerv(GL_MAX_TEXTURE_COORDS,&_glMaxTextureCoords); |
|---|
| 783 | } |
|---|
| 784 | else if ( osg::getGLVersionNumber() >= 1.3 || |
|---|
| 785 | osg::isGLExtensionSupported(_contextID,"GL_ARB_multitexture") || |
|---|
| 786 | osg::isGLExtensionSupported(_contextID,"GL_EXT_multitexture") ) |
|---|
| 787 | { |
|---|
| 788 | GLint maxTextureUnits; |
|---|
| 789 | glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTextureUnits); |
|---|
| 790 | _glMaxTextureUnits = maxTextureUnits; |
|---|
| 791 | _glMaxTextureCoords = maxTextureUnits; |
|---|
| 792 | } |
|---|
| 793 | else |
|---|
| 794 | { |
|---|
| 795 | _glMaxTextureUnits = 1; |
|---|
| 796 | _glMaxTextureCoords = 1; |
|---|
| 797 | } |
|---|
| 798 | |
|---|
| 799 | _extensionProcsInitialized = true; |
|---|
| 800 | } |
|---|
| 801 | |
|---|
| 802 | bool State::setClientActiveTextureUnit( unsigned int unit ) |
|---|
| 803 | { |
|---|
| 804 | if (unit!=_currentClientActiveTextureUnit) |
|---|
| 805 | { |
|---|
| 806 | if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureCoords) |
|---|
| 807 | { |
|---|
| 808 | _glClientActiveTexture(GL_TEXTURE0+unit); |
|---|
| 809 | _currentClientActiveTextureUnit = unit; |
|---|
| 810 | } |
|---|
| 811 | else |
|---|
| 812 | { |
|---|
| 813 | return unit==0; |
|---|
| 814 | } |
|---|
| 815 | } |
|---|
| 816 | return true; |
|---|
| 817 | } |
|---|
| 818 | |
|---|
| 819 | |
|---|
| 820 | |
|---|
| 821 | |
|---|
| 822 | bool State::setActiveTextureUnit( unsigned int unit ) |
|---|
| 823 | { |
|---|
| 824 | if (unit!=_currentActiveTextureUnit) |
|---|
| 825 | { |
|---|
| 826 | if (_glActiveTexture && unit < (unsigned int)(maximum(_glMaxTextureCoords,_glMaxTextureUnits)) ) |
|---|
| 827 | { |
|---|
| 828 | _glActiveTexture(GL_TEXTURE0+unit); |
|---|
| 829 | _currentActiveTextureUnit = unit; |
|---|
| 830 | } |
|---|
| 831 | else |
|---|
| 832 | { |
|---|
| 833 | return unit==0; |
|---|
| 834 | } |
|---|
| 835 | } |
|---|
| 836 | return true; |
|---|
| 837 | } |
|---|
| 838 | |
|---|
| 839 | void State::setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
|---|
| 840 | { |
|---|
| 841 | if (_glFogCoordPointer) |
|---|
| 842 | { |
|---|
| 843 | |
|---|
| 844 | if (!_fogArray._enabled || _fogArray._dirty) |
|---|
| 845 | { |
|---|
| 846 | _fogArray._enabled = true; |
|---|
| 847 | glEnableClientState(GL_FOG_COORDINATE_ARRAY); |
|---|
| 848 | } |
|---|
| 849 | |
|---|
| 850 | { |
|---|
| 851 | _fogArray._pointer=ptr; |
|---|
| 852 | _glFogCoordPointer( type, stride, ptr ); |
|---|
| 853 | } |
|---|
| 854 | _fogArray._dirty = false; |
|---|
| 855 | } |
|---|
| 856 | |
|---|
| 857 | } |
|---|
| 858 | |
|---|
| 859 | void State::setSecondaryColorPointer( GLint size, GLenum type, |
|---|
| 860 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 861 | { |
|---|
| 862 | if (_glSecondaryColorPointer) |
|---|
| 863 | { |
|---|
| 864 | if (!_secondaryColorArray._enabled || _secondaryColorArray._dirty) |
|---|
| 865 | { |
|---|
| 866 | _secondaryColorArray._enabled = true; |
|---|
| 867 | glEnableClientState(GL_SECONDARY_COLOR_ARRAY); |
|---|
| 868 | } |
|---|
| 869 | |
|---|
| 870 | { |
|---|
| 871 | _secondaryColorArray._pointer=ptr; |
|---|
| 872 | _glSecondaryColorPointer( size, type, stride, ptr ); |
|---|
| 873 | } |
|---|
| 874 | _secondaryColorArray._dirty = false; |
|---|
| 875 | } |
|---|
| 876 | } |
|---|
| 877 | |
|---|
| 878 | |
|---|
| 879 | |
|---|
| 880 | void State::setVertexAttribPointer( unsigned int index, |
|---|
| 881 | GLint size, GLenum type, GLboolean normalized, |
|---|
| 882 | GLsizei stride, const GLvoid *ptr ) |
|---|
| 883 | { |
|---|
| 884 | if (_glVertexAttribPointer) |
|---|
| 885 | { |
|---|
| 886 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 887 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 888 | |
|---|
| 889 | if (!eap._enabled || eap._dirty) |
|---|
| 890 | { |
|---|
| 891 | eap._enabled = true; |
|---|
| 892 | _glEnableVertexAttribArray( index ); |
|---|
| 893 | } |
|---|
| 894 | |
|---|
| 895 | { |
|---|
| 896 | _glVertexAttribPointer( index, size, type, normalized, stride, ptr ); |
|---|
| 897 | eap._pointer = ptr; |
|---|
| 898 | eap._normalized = normalized; |
|---|
| 899 | } |
|---|
| 900 | eap._dirty = false; |
|---|
| 901 | } |
|---|
| 902 | } |
|---|
| 903 | |
|---|
| 904 | |
|---|
| 905 | |
|---|
| 906 | void State::disableVertexAttribPointer( unsigned int index ) |
|---|
| 907 | { |
|---|
| 908 | if (_glDisableVertexAttribArray) |
|---|
| 909 | { |
|---|
| 910 | if ( index >= _vertexAttribArrayList.size()) _vertexAttribArrayList.resize(index+1); |
|---|
| 911 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 912 | |
|---|
| 913 | if (eap._enabled || eap._dirty) |
|---|
| 914 | { |
|---|
| 915 | eap._enabled = false; |
|---|
| 916 | eap._dirty = false; |
|---|
| 917 | _glDisableVertexAttribArray( index ); |
|---|
| 918 | } |
|---|
| 919 | } |
|---|
| 920 | } |
|---|
| 921 | |
|---|
| 922 | void State::disableVertexAttribPointersAboveAndIncluding( unsigned int index ) |
|---|
| 923 | { |
|---|
| 924 | if (_glDisableVertexAttribArray) |
|---|
| 925 | { |
|---|
| 926 | while (index<_vertexAttribArrayList.size()) |
|---|
| 927 | { |
|---|
| 928 | EnabledArrayPair& eap = _vertexAttribArrayList[index]; |
|---|
| 929 | if (eap._enabled || eap._dirty) |
|---|
| 930 | { |
|---|
| 931 | eap._enabled = false; |
|---|
| 932 | eap._dirty = false; |
|---|
| 933 | _glDisableVertexAttribArray( index ); |
|---|
| 934 | } |
|---|
| 935 | ++index; |
|---|
| 936 | } |
|---|
| 937 | } |
|---|
| 938 | } |
|---|
| 939 | |
|---|
| 940 | bool State::computeSecondaryColorSupported() const |
|---|
| 941 | { |
|---|
| 942 | _isSecondaryColorSupportResolved = true; |
|---|
| 943 | _isSecondaryColorSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_secondary_color"); |
|---|
| 944 | return _isSecondaryColorSupported; |
|---|
| 945 | } |
|---|
| 946 | |
|---|
| 947 | bool State::computeFogCoordSupported() const |
|---|
| 948 | { |
|---|
| 949 | _isFogCoordSupportResolved = true; |
|---|
| 950 | _isFogCoordSupported = osg::isGLExtensionSupported(_contextID,"GL_EXT_fog_coord"); |
|---|
| 951 | return _isFogCoordSupported; |
|---|
| 952 | } |
|---|
| 953 | |
|---|
| 954 | bool State::computeVertexBufferObjectSupported() const |
|---|
| 955 | { |
|---|
| 956 | _isVertexBufferObjectSupportResolved = true; |
|---|
| 957 | _isVertexBufferObjectSupported = osg::isGLExtensionSupported(_contextID,"GL_ARB_vertex_buffer_object"); |
|---|
| 958 | return _isVertexBufferObjectSupported; |
|---|
| 959 | } |
|---|
| 960 | |
|---|
| 961 | bool State::checkGLErrors(const char* str) const |
|---|
| 962 | { |
|---|
| 963 | GLenum errorNo = glGetError(); |
|---|
| 964 | if (errorNo!=GL_NO_ERROR) |
|---|
| 965 | { |
|---|
| 966 | const char* error = (char*)gluErrorString(errorNo); |
|---|
| 967 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '" << error<<"'"; |
|---|
| 968 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x" << std::hex << errorNo; |
|---|
| 969 | |
|---|
| 970 | if (str) osg::notify(WARN)<<" at "<<str<< std::endl; |
|---|
| 971 | else osg::notify(WARN)<<" in osg::State."<< std::endl; |
|---|
| 972 | |
|---|
| 973 | return true; |
|---|
| 974 | } |
|---|
| 975 | return false; |
|---|
| 976 | } |
|---|
| 977 | |
|---|
| 978 | bool State::checkGLErrors(StateAttribute::GLMode mode) const |
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| 979 | { |
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| 980 | GLenum errorNo = glGetError(); |
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| 981 | if (errorNo!=GL_NO_ERROR) |
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| 982 | { |
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| 983 | const char* error = (char*)gluErrorString(errorNo); |
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| 984 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
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| 985 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying GLMode 0x"<<hex<<mode<<dec<< std::endl; |
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| 986 | |
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| 987 | return true; |
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| 988 | } |
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| 989 | return false; |
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| 990 | } |
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| 991 | |
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| 992 | bool State::checkGLErrors(const StateAttribute* attribute) const |
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| 993 | { |
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| 994 | GLenum errorNo = glGetError(); |
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| 995 | if (errorNo!=GL_NO_ERROR) |
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| 996 | { |
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| 997 | const char* error = (char*)gluErrorString(errorNo); |
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| 998 | if (error) osg::notify(WARN)<<"Warning: detected OpenGL error '"<< error <<"' after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
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| 999 | else osg::notify(WARN)<<"Warning: detected OpenGL error number 0x"<< std::hex << errorNo <<" after applying attribute "<<attribute->className()<<" "<<attribute<< std::endl; |
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| 1000 | |
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| 1001 | return true; |
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| 1002 | } |
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| 1003 | return false; |
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| 1004 | } |
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| 1005 | |
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