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| 13 | |
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| 14 | #if defined(_MSC_VER) |
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| 15 | #pragma warning( disable : 4786 ) |
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| 16 | #endif |
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| 17 | |
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| 18 | #include <stdlib.h> |
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| 19 | |
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| 20 | #include <osgGA/DriveManipulator> |
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| 21 | #include <osgUtil/LineSegmentIntersector> |
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| 22 | #include <osg/Notify> |
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| 23 | |
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| 24 | using namespace osg; |
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| 25 | using namespace osgGA; |
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| 26 | |
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| 27 | #define DRIVER_HEIGHT 15 |
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| 28 | |
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| 29 | |
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| 30 | |
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| 31 | |
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| 32 | #define KEYBOARD_PITCH 1 |
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| 33 | |
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| 34 | static double getHeightOfDriver() |
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| 35 | { |
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| 36 | double height = 1.5; |
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| 37 | if (getenv("OSG_DRIVE_MANIPULATOR_HEIGHT")) |
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| 38 | { |
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| 39 | height = atof(getenv("OSG_DRIVE_MANIPULATOR_HEIGHT")); |
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| 40 | } |
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| 41 | osg::notify(osg::INFO)<<"DriveManipulator::_height set to =="<<height<<std::endl; |
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| 42 | return height; |
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| 43 | } |
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| 44 | |
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| 45 | DriveManipulator::DriveManipulator() |
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| 46 | { |
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| 47 | _modelScale = 1.0; |
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| 48 | _velocity = 0.0; |
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| 49 | _height = getHeightOfDriver(); |
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| 50 | _buffer = _height*2.5; |
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| 51 | _pitch = 0.0; |
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| 52 | |
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| 53 | _speedMode = USE_MOUSE_BUTTONS_FOR_SPEED; |
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| 54 | |
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| 55 | _pitchUpKeyPressed = false; |
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| 56 | _pitchDownKeyPressed = false; |
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| 57 | |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | DriveManipulator::~DriveManipulator() |
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| 62 | { |
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| 63 | } |
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| 64 | |
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| 65 | |
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| 66 | void DriveManipulator::setNode(osg::Node* node) |
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| 67 | { |
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| 68 | _node = node; |
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| 69 | if (_node.get()) |
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| 70 | { |
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| 71 | const osg::BoundingSphere& boundingSphere=_node->getBound(); |
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| 72 | |
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| 73 | _modelScale = boundingSphere._radius; |
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| 74 | |
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| 75 | |
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| 76 | |
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| 77 | _height = getHeightOfDriver(); |
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| 78 | _buffer = _height*2.5; |
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| 79 | } |
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| 80 | if (getAutoComputeHomePosition()) computeHomePosition(); |
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| 81 | } |
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| 82 | |
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| 83 | |
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| 84 | const osg::Node* DriveManipulator::getNode() const |
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| 85 | { |
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| 86 | return _node.get(); |
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| 87 | } |
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| 88 | |
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| 89 | |
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| 90 | osg::Node* DriveManipulator::getNode() |
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| 91 | { |
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| 92 | return _node.get(); |
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| 93 | } |
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| 94 | |
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| 95 | bool DriveManipulator::intersect(const osg::Vec3d& start, const osg::Vec3d& end, osg::Vec3d& intersection, osg::Vec3d& normal) const |
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| 96 | { |
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| 97 | osg::ref_ptr<osgUtil::LineSegmentIntersector> lsi = new osgUtil::LineSegmentIntersector(start,end); |
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| 98 | |
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| 99 | osgUtil::IntersectionVisitor iv(lsi.get()); |
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| 100 | iv.setTraversalMask(_intersectTraversalMask); |
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| 101 | |
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| 102 | _node->accept(iv); |
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| 103 | |
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| 104 | if (lsi->containsIntersections()) |
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| 105 | { |
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| 106 | intersection = lsi->getIntersections().begin()->getWorldIntersectPoint(); |
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| 107 | normal = lsi->getIntersections().begin()->getWorldIntersectNormal(); |
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| 108 | return true; |
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| 109 | } |
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| 110 | return false; |
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| 111 | } |
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| 112 | |
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| 113 | |
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| 114 | void DriveManipulator::computeHomePosition() |
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| 115 | { |
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| 116 | if(_node.get()) |
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| 117 | { |
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| 118 | const osg::BoundingSphere& boundingSphere=_node->getBound(); |
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| 119 | |
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| 120 | osg::Vec3d ep = boundingSphere._center; |
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| 121 | osg::Vec3d bp = ep; |
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| 122 | |
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| 123 | osg::CoordinateFrame cf=getCoordinateFrame(ep); |
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| 124 | |
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| 125 | ep -= getUpVector(cf)* _modelScale*0.0001; |
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| 126 | bp -= getUpVector(cf)* _modelScale; |
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| 127 | |
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| 128 | |
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| 129 | bool positionSet = false; |
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| 130 | |
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| 131 | osg::Vec3d ip, np; |
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| 132 | if (intersect(ep, bp, ip, np)) |
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| 133 | { |
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| 134 | osg::Vec3d uv; |
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| 135 | if (np * getUpVector(cf)>0.0) uv = np; |
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| 136 | else uv = -np; |
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| 137 | |
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| 138 | ep = ip; |
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| 139 | ep += getUpVector(cf)*_height; |
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| 140 | osg::Vec3 lv = uv^osg::Vec3d(1.0,0.0,0.0); |
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| 141 | |
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| 142 | setHomePosition(ep,ep+lv,uv); |
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| 143 | |
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| 144 | positionSet = true; |
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| 145 | |
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| 146 | } |
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| 147 | |
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| 148 | if (!positionSet) |
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| 149 | { |
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| 150 | bp = ep; |
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| 151 | bp += getUpVector(cf)*_modelScale; |
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| 152 | |
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| 153 | |
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| 154 | if (intersect(ep, bp, ip, np)) |
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| 155 | { |
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| 156 | |
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| 157 | osg::Vec3d uv; |
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| 158 | if (np*getUpVector(cf)>0.0) uv = np; |
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| 159 | else uv = -np; |
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| 160 | |
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| 161 | ep = ip; |
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| 162 | ep += getUpVector(cf)*_height; |
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| 163 | osg::Vec3 lv = uv^osg::Vec3d(1.0,0.0,0.0); |
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| 164 | setHomePosition(ep,ep+lv,uv); |
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| 165 | |
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| 166 | positionSet = true; |
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| 167 | |
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| 168 | } |
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| 169 | } |
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| 170 | |
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| 171 | if (!positionSet) |
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| 172 | { |
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| 173 | setHomePosition( |
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| 174 | boundingSphere._center+osg::Vec3d( 0.0,-2.0 * boundingSphere._radius,0.0), |
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| 175 | boundingSphere._center+osg::Vec3d( 0.0,-2.0 * boundingSphere._radius,0.0)+osg::Vec3d(0.0,1.0,0.0), |
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| 176 | osg::Vec3d(0.0,0.0,1.0)); |
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| 177 | } |
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| 178 | |
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| 179 | } |
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| 180 | } |
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| 181 | |
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| 182 | void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us) |
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| 183 | { |
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| 184 | if (getAutoComputeHomePosition()) computeHomePosition(); |
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| 185 | |
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| 186 | computePosition(_homeEye, _homeCenter, _homeUp); |
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| 187 | |
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| 188 | _velocity = 0.0; |
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| 189 | |
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| 190 | _pitch = 0.0; |
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| 191 | |
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| 192 | us.requestRedraw(); |
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| 193 | us.requestContinuousUpdate(false); |
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| 194 | |
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| 195 | us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2.0f,(ea.getYmin()+ea.getYmax())/2.0f); |
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| 196 | |
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| 197 | flushMouseEventStack(); |
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| 198 | } |
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| 199 | |
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| 200 | void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us) |
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| 201 | { |
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| 202 | flushMouseEventStack(); |
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| 203 | |
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| 204 | us.requestContinuousUpdate(false); |
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| 205 | |
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| 206 | _velocity = 0.0; |
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| 207 | |
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| 208 | osg::Vec3d ep = _eye; |
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| 209 | |
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| 210 | osg::CoordinateFrame cf=getCoordinateFrame(ep); |
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| 211 | |
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| 212 | Matrixd rotation_matrix; |
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| 213 | rotation_matrix.makeRotate(_rotation); |
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| 214 | osg::Vec3d sv = osg::Vec3d(1.0,0.0,0.0) * rotation_matrix; |
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| 215 | osg::Vec3d bp = ep; |
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| 216 | bp -= getUpVector(cf)*_modelScale; |
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| 217 | |
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| 218 | bool positionSet = false; |
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| 219 | osg::Vec3d ip, np; |
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| 220 | if (intersect(ep, bp, ip, np)) |
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| 221 | { |
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| 222 | |
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| 223 | osg::Vec3d uv; |
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| 224 | if (np*getUpVector(cf)>0.0) uv = np; |
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| 225 | else uv = -np; |
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| 226 | |
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| 227 | ep = ip+uv*_height; |
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| 228 | osg::Vec3d lv = uv^sv; |
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| 229 | |
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| 230 | computePosition(ep,ep+lv,uv); |
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| 231 | |
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| 232 | positionSet = true; |
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| 233 | } |
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| 234 | |
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| 235 | if (!positionSet) |
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| 236 | { |
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| 237 | bp = ep; |
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| 238 | bp += getUpVector(cf)*_modelScale; |
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| 239 | |
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| 240 | if (intersect(ep, bp, ip, np)) |
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| 241 | { |
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| 242 | |
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| 243 | osg::Vec3d uv; |
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| 244 | if (np*getUpVector(cf)>0.0f) uv = np; |
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| 245 | else uv = -np; |
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| 246 | |
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| 247 | ep = ip+uv*_height; |
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| 248 | osg::Vec3 lv = uv^sv; |
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| 249 | |
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| 250 | computePosition(ep,ep+lv,uv); |
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| 251 | |
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| 252 | positionSet = true; |
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| 253 | } |
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| 254 | } |
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| 255 | |
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| 256 | if (ea.getEventType()!=GUIEventAdapter::RESIZE) |
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| 257 | { |
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| 258 | us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2.0f,(ea.getYmin()+ea.getYmax())/2.0f); |
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| 259 | } |
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| 260 | } |
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| 261 | |
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| 262 | |
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| 263 | bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us) |
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| 264 | { |
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| 265 | switch(ea.getEventType()) |
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| 266 | { |
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| 267 | case(GUIEventAdapter::FRAME): |
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| 268 | addMouseEvent(ea); |
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| 269 | if (calcMovement()) us.requestRedraw(); |
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| 270 | return false; |
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| 271 | |
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| 272 | case(GUIEventAdapter::RESIZE): |
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| 273 | init(ea,us); |
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| 274 | us.requestRedraw(); |
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| 275 | return true; |
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| 276 | default: |
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| 277 | break; |
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| 278 | } |
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| 279 | |
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| 280 | if (ea.getHandled()) return false; |
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| 281 | |
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| 282 | switch(ea.getEventType()) |
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| 283 | { |
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| 284 | case(GUIEventAdapter::PUSH): |
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| 285 | { |
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| 286 | |
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| 287 | addMouseEvent(ea); |
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| 288 | us.requestContinuousUpdate(true); |
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| 289 | if (calcMovement()) us.requestRedraw(); |
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| 290 | return true; |
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| 291 | } |
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| 292 | |
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| 293 | case(GUIEventAdapter::RELEASE): |
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| 294 | { |
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| 295 | |
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| 296 | addMouseEvent(ea); |
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| 297 | us.requestContinuousUpdate(true); |
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| 298 | if (calcMovement()) us.requestRedraw(); |
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| 299 | return true; |
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| 300 | } |
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| 301 | |
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| 302 | case(GUIEventAdapter::DRAG): |
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| 303 | { |
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| 304 | |
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| 305 | addMouseEvent(ea); |
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| 306 | us.requestContinuousUpdate(true); |
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| 307 | if (calcMovement()) us.requestRedraw(); |
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| 308 | return true; |
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| 309 | } |
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| 310 | |
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| 311 | case(GUIEventAdapter::MOVE): |
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| 312 | { |
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| 313 | |
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| 314 | addMouseEvent(ea); |
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| 315 | us.requestContinuousUpdate(true); |
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| 316 | if (calcMovement()) us.requestRedraw(); |
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| 317 | return true; |
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| 318 | } |
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| 319 | |
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| 320 | case(GUIEventAdapter::KEYDOWN): |
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| 321 | { |
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| 322 | if (ea.getKey()==GUIEventAdapter::KEY_Space) |
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| 323 | { |
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| 324 | flushMouseEventStack(); |
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| 325 | home(ea,us); |
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| 326 | return true; |
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| 327 | } |
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| 328 | else if (ea.getKey()=='q') |
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| 329 | { |
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| 330 | _speedMode = USE_MOUSE_Y_FOR_SPEED; |
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| 331 | return true; |
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| 332 | } |
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| 333 | else if (ea.getKey()=='a') |
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| 334 | { |
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| 335 | _speedMode = USE_MOUSE_BUTTONS_FOR_SPEED; |
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| 336 | return true; |
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| 337 | } |
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| 338 | #ifdef KEYBOARD_PITCH |
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| 339 | else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Up || |
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| 340 | ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Up || |
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| 341 | ea.getKey()=='9') |
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| 342 | { |
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| 343 | _pitchUpKeyPressed = true; |
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| 344 | return true; |
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| 345 | } |
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| 346 | else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Down || |
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| 347 | ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Down || |
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| 348 | ea.getKey()=='6') |
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| 349 | { |
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| 350 | _pitchDownKeyPressed = true; |
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| 351 | return true; |
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| 352 | } |
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| 353 | #endif |
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| 354 | return false; |
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| 355 | } |
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| 356 | |
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| 357 | case(GUIEventAdapter::KEYUP): |
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| 358 | { |
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| 359 | #ifdef KEYBOARD_PITCH |
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| 360 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Up || |
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| 361 | ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Up || |
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| 362 | ea.getKey()=='9') |
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| 363 | { |
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| 364 | _pitchUpKeyPressed = false; |
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| 365 | return true; |
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| 366 | } |
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| 367 | else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Down || |
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| 368 | ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Down || |
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| 369 | ea.getKey()=='6') |
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| 370 | { |
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| 371 | _pitchDownKeyPressed = false; |
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| 372 | return true; |
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| 373 | } |
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| 374 | #endif |
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| 375 | return false; |
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| 376 | } |
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| 377 | |
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| 378 | default: |
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| 379 | return false; |
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| 380 | } |
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| 381 | } |
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| 382 | |
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| 383 | void DriveManipulator::getUsage(osg::ApplicationUsage& usage) const |
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| 384 | { |
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| 385 | usage.addKeyboardMouseBinding("Drive: Space","Reset the viewing position to home"); |
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| 386 | usage.addKeyboardMouseBinding("Drive: q","Use mouse y for controlling speed"); |
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| 387 | usage.addKeyboardMouseBinding("Drive: a","Use mouse middle,right mouse buttons for speed"); |
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| 388 | usage.addKeyboardMouseBinding("Drive: Down","Cursor down key to look downwards"); |
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| 389 | usage.addKeyboardMouseBinding("Drive: Up","Cursor up key to look upwards"); |
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| 390 | } |
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| 391 | |
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| 392 | |
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| 393 | void DriveManipulator::flushMouseEventStack() |
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| 394 | { |
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| 395 | _ga_t1 = NULL; |
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| 396 | _ga_t0 = NULL; |
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| 397 | } |
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| 398 | |
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| 399 | |
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| 400 | void DriveManipulator::addMouseEvent(const GUIEventAdapter& ea) |
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| 401 | { |
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| 402 | _ga_t1 = _ga_t0; |
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| 403 | _ga_t0 = &ea; |
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| 404 | } |
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| 405 | |
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| 406 | void DriveManipulator::setByMatrix(const osg::Matrixd& matrix) |
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| 407 | { |
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| 408 | _eye = matrix.getTrans(); |
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| 409 | _rotation = matrix.getRotate(); |
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| 410 | } |
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| 411 | |
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| 412 | osg::Matrixd DriveManipulator::getMatrix() const |
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| 413 | { |
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| 414 | return osg::Matrixd::rotate(_pitch,1.0,0.0,0.0)*osg::Matrixd::rotate(_rotation)*osg::Matrixd::translate(_eye); |
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| 415 | } |
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| 416 | |
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| 417 | osg::Matrixd DriveManipulator::getInverseMatrix() const |
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| 418 | { |
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| 419 | return osg::Matrixd::translate(-_eye)*osg::Matrixd::rotate(_rotation.inverse())*osg::Matrixd::rotate(-_pitch,1.0,0.0,0.0); |
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| 420 | } |
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| 421 | |
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| 422 | void DriveManipulator::computePosition(const osg::Vec3d& eye,const osg::Vec3d& center,const osg::Vec3d& up) |
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| 423 | { |
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| 424 | osg::Vec3d lv = center-eye; |
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| 425 | |
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| 426 | osg::Vec3d f(lv); |
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| 427 | f.normalize(); |
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| 428 | osg::Vec3d s(f^up); |
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| 429 | s.normalize(); |
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| 430 | osg::Vec3d u(s^f); |
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| 431 | u.normalize(); |
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| 432 | |
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| 433 | osg::Matrixd rotation_matrix(s[0], u[0], -f[0], 0.0, |
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| 434 | s[1], u[1], -f[1], 0.0, |
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| 435 | s[2], u[2], -f[2], 0.0, |
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| 436 | 0.0, 0.0, 0.0, 1.0); |
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| 437 | |
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| 438 | _eye = eye; |
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| 439 | _rotation = rotation_matrix.getRotate().inverse(); |
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| 440 | } |
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| 441 | |
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| 442 | |
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| 443 | bool DriveManipulator::calcMovement() |
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| 444 | { |
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| 445 | |
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| 446 | if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false; |
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| 447 | |
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| 448 | double dt = _ga_t0->getTime()-_ga_t1->getTime(); |
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| 449 | |
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| 450 | if (dt<0.0f) |
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| 451 | { |
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| 452 | notify(INFO) << "warning dt = "<<dt<< std::endl; |
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| 453 | dt = 0.0; |
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| 454 | } |
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| 455 | |
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| 456 | double accelerationFactor = _height*10.0; |
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| 457 | |
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| 458 | switch(_speedMode) |
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| 459 | { |
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| 460 | case(USE_MOUSE_Y_FOR_SPEED): |
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| 461 | { |
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| 462 | double dy = _ga_t0->getYnormalized(); |
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| 463 | _velocity = _height*dy; |
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| 464 | break; |
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| 465 | } |
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| 466 | case(USE_MOUSE_BUTTONS_FOR_SPEED): |
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| 467 | { |
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| 468 | unsigned int buttonMask = _ga_t1->getButtonMask(); |
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| 469 | if (buttonMask==GUIEventAdapter::LEFT_MOUSE_BUTTON) |
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| 470 | { |
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| 471 | |
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| 472 | |
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| 473 | _velocity += dt*accelerationFactor; |
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| 474 | |
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| 475 | } |
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| 476 | else if (buttonMask==GUIEventAdapter::MIDDLE_MOUSE_BUTTON || |
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| 477 | buttonMask==(GUIEventAdapter::LEFT_MOUSE_BUTTON|GUIEventAdapter::RIGHT_MOUSE_BUTTON)) |
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| 478 | { |
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| 479 | |
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| 480 | _velocity = 0.0; |
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| 481 | |
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| 482 | } |
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| 483 | else if (buttonMask==GUIEventAdapter::RIGHT_MOUSE_BUTTON) |
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| 484 | { |
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| 485 | |
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| 486 | _velocity -= dt*accelerationFactor; |
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| 487 | |
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| 488 | } |
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| 489 | break; |
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| 490 | } |
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| 491 | } |
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| 492 | |
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| 493 | osg::CoordinateFrame cf=getCoordinateFrame(_eye); |
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| 494 | |
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| 495 | osg::Matrixd rotation_matrix; |
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| 496 | rotation_matrix.makeRotate(_rotation); |
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| 497 | |
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| 498 | osg::Vec3d up = osg::Vec3d(0.0,1.0,0.0) * rotation_matrix; |
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| 499 | osg::Vec3d lv = osg::Vec3d(0.0,0.0,-1.0) * rotation_matrix; |
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| 500 | osg::Vec3d sv = osg::Vec3d(1.0,0.0,0.0) * rotation_matrix; |
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| 501 | |
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| 502 | |
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| 503 | double dx = _ga_t0->getXnormalized(); |
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| 504 | |
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| 505 | double yaw = -inDegrees(dx*50.0*dt); |
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| 506 | |
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| 507 | |
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| 508 | #ifdef KEYBOARD_PITCH |
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| 509 | double pitch_delta = 0.5; |
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| 510 | if (_pitchUpKeyPressed) _pitch += pitch_delta*dt; |
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| 511 | if (_pitchDownKeyPressed) _pitch -= pitch_delta*dt; |
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| 512 | #endif |
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| 513 | |
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| 514 | #if defined(ABOSULTE_PITCH) |
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| 515 | |
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| 516 | double dy = _ga_t0->getYnormalized(); |
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| 517 | _pitch = -dy*0.5; |
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| 518 | #elif defined(INCREMENTAL_PITCH) |
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| 519 | |
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| 520 | double dy = _ga_t0->getYnormalized(); |
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| 521 | _pitch += dy*dt; |
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| 522 | #endif |
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| 523 | |
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| 524 | osg::Quat yaw_rotation; |
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| 525 | yaw_rotation.makeRotate(yaw,up); |
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| 526 | |
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| 527 | _rotation *= yaw_rotation; |
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| 528 | |
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| 529 | rotation_matrix.makeRotate(_rotation); |
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| 530 | |
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| 531 | sv = osg::Vec3d(1.0,0.0,0.0) * rotation_matrix; |
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| 532 | |
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| 533 | |
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| 534 | if (fabs(_velocity*dt)>1e-8) |
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| 535 | { |
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| 536 | double distanceToMove = _velocity*dt; |
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| 537 | |
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| 538 | double signedBuffer; |
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| 539 | if (distanceToMove>=0.0) signedBuffer=_buffer; |
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| 540 | else signedBuffer=-_buffer; |
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| 541 | |
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| 542 | |
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| 543 | osg::Vec3d ip, np; |
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| 544 | if (intersect(_eye,_eye+lv*(signedBuffer+distanceToMove), ip, np)) |
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| 545 | { |
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| 546 | if (distanceToMove>=0.0) |
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| 547 | { |
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| 548 | distanceToMove = (ip-_eye).length()-_buffer; |
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| 549 | } |
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| 550 | else |
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| 551 | { |
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| 552 | distanceToMove = _buffer-(ip-_eye).length(); |
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| 553 | } |
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| 554 | |
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| 555 | _velocity = 0.0; |
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| 556 | } |
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| 557 | |
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| 558 | |
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| 559 | osg::Vec3d fp = _eye + lv*distanceToMove; |
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| 560 | osg::Vec3d lfp = fp - up*(_height*5.0); |
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| 561 | |
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| 562 | |
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| 563 | if (intersect(fp, lfp, ip, np)) |
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| 564 | { |
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| 565 | if (up*np>0.0) up = np; |
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| 566 | else up = -np; |
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| 567 | |
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| 568 | _eye = ip+up*_height; |
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| 569 | |
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| 570 | lv = up^sv; |
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| 571 | |
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| 572 | computePosition(_eye,_eye+lv,up); |
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| 573 | |
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| 574 | return true; |
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| 575 | |
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| 576 | } |
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| 577 | |
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| 578 | |
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| 579 | |
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| 580 | osg::Vec3d dp = lfp; |
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| 581 | dp -= getUpVector(cf)* (2.0*_modelScale); |
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| 582 | |
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| 583 | if (intersect(lfp, dp, ip, np)) |
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| 584 | { |
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| 585 | |
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| 586 | if (up*np>0.0) up = np; |
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| 587 | else up = -np; |
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| 588 | |
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| 589 | _eye = ip+up*_height; |
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| 590 | |
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| 591 | lv = up^sv; |
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| 592 | |
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| 593 | computePosition(_eye,_eye+lv,up); |
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| 594 | |
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| 595 | return true; |
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| 596 | } |
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| 597 | |
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| 598 | |
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| 599 | |
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| 600 | lv *= (_velocity*dt); |
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| 601 | |
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| 602 | _eye += lv; |
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| 603 | } |
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| 604 | |
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| 605 | return true; |
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| 606 | } |
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