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| 13 | |
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| 14 | #include <osgGA/EventQueue> |
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| 15 | #include <osg/Notify> |
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| 16 | |
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| 17 | using namespace osgGA; |
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| 18 | |
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| 19 | EventQueue::EventQueue(GUIEventAdapter::MouseYOrientation mouseYOrientation) |
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| 20 | { |
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| 21 | _useFixedMouseInputRange = false; |
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| 22 | |
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| 23 | _startTick = osg::Timer::instance()->getStartTick(); |
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| 24 | |
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| 25 | _accumulateEventState = new GUIEventAdapter(); |
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| 26 | _accumulateEventState->setMouseYOrientation(mouseYOrientation); |
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| 27 | } |
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| 28 | |
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| 29 | EventQueue::~EventQueue() |
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| 30 | { |
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| 31 | } |
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| 32 | |
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| 33 | void EventQueue::setEvents(Events& events) |
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| 34 | { |
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| 35 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex); |
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| 36 | _eventQueue = events; |
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| 37 | } |
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| 38 | |
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| 39 | void EventQueue::appendEvents(Events& events) |
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| 40 | { |
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| 41 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex); |
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| 42 | _eventQueue.insert(_eventQueue.end(), events.begin(), events.end()); |
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| 43 | } |
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| 44 | |
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| 45 | void EventQueue::addEvent(GUIEventAdapter* event) |
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| 46 | { |
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| 47 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex); |
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| 48 | _eventQueue.push_back(event); |
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| 49 | } |
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| 50 | |
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| 51 | bool EventQueue::takeEvents(Events& events) |
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| 52 | { |
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| 53 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex); |
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| 54 | if (!_eventQueue.empty()) |
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| 55 | { |
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| 56 | events.splice(events.end(), _eventQueue); |
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| 57 | return true; |
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| 58 | } |
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| 59 | else |
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| 60 | { |
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| 61 | return false; |
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| 62 | } |
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| 63 | } |
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| 64 | |
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| 65 | bool EventQueue::copyEvents(Events& events) const |
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| 66 | { |
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| 67 | OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex); |
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| 68 | if (!_eventQueue.empty()) |
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| 69 | { |
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| 70 | events.insert(events.end(),_eventQueue.begin(),_eventQueue.end()); |
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| 71 | return true; |
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| 72 | } |
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| 73 | else |
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| 74 | { |
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| 75 | return false; |
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| 76 | } |
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| 77 | } |
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| 78 | |
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| 79 | |
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| 80 | void EventQueue::windowResize(int x, int y, int width, int height, double time) |
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| 81 | { |
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| 82 | _accumulateEventState->setWindowRectangle(x, y, width, height, !_useFixedMouseInputRange); |
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| 83 | |
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| 84 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 85 | event->setEventType(GUIEventAdapter::RESIZE); |
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| 86 | event->setTime(time); |
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| 87 | |
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| 88 | addEvent(event); |
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| 89 | } |
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| 90 | |
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| 91 | void EventQueue::penPressure(float pressure, double time) |
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| 92 | { |
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| 93 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 94 | event->setEventType(GUIEventAdapter::PEN_PRESSURE); |
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| 95 | event->setPenPressure(pressure); |
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| 96 | event->setTime(time); |
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| 97 | |
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| 98 | addEvent(event); |
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| 99 | } |
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| 100 | |
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| 101 | void EventQueue::penOrientation(float tiltX, float tiltY, float rotation, double time) |
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| 102 | { |
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| 103 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 104 | event->setEventType(GUIEventAdapter::PEN_ORIENTATION); |
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| 105 | event->setPenTiltX(tiltX); |
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| 106 | event->setPenTiltY(tiltY); |
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| 107 | event->setPenRotation(rotation); |
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| 108 | event->setTime(time); |
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| 109 | |
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| 110 | addEvent(event); |
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| 111 | } |
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| 112 | |
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| 113 | void EventQueue::penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering, double time) |
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| 114 | { |
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| 115 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 116 | event->setEventType( (isEntering) ? GUIEventAdapter::PEN_PROXIMITY_ENTER : GUIEventAdapter::PEN_PROXIMITY_LEAVE); |
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| 117 | event->setTabletPointerType(pt); |
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| 118 | event->setTime(time); |
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| 119 | |
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| 120 | addEvent(event); |
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| 121 | } |
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| 122 | |
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| 123 | void EventQueue::mouseScroll(GUIEventAdapter::ScrollingMotion sm, double time) |
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| 124 | { |
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| 125 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 126 | event->setEventType(GUIEventAdapter::SCROLL); |
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| 127 | event->setScrollingMotion(sm); |
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| 128 | event->setTime(time); |
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| 129 | |
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| 130 | addEvent(event); |
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| 131 | } |
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| 132 | |
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| 133 | void EventQueue::mouseScroll2D(float x, float y, double time) |
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| 134 | { |
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| 135 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 136 | event->setEventType(GUIEventAdapter::SCROLL); |
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| 137 | event->setScrollingMotionDelta(x,y); |
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| 138 | event->setTime(time); |
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| 139 | |
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| 140 | addEvent(event); |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | void EventQueue::mouseWarped(float x, float y) |
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| 145 | { |
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| 146 | _accumulateEventState->setX(x); |
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| 147 | _accumulateEventState->setY(y); |
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| 148 | } |
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| 149 | |
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| 150 | |
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| 151 | void EventQueue::mouseMotion(float x, float y, double time) |
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| 152 | { |
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| 153 | _accumulateEventState->setX(x); |
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| 154 | _accumulateEventState->setY(y); |
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| 155 | |
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| 156 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 157 | event->setEventType(event->getButtonMask() ? GUIEventAdapter::DRAG : GUIEventAdapter::MOVE); |
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| 158 | event->setTime(time); |
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| 159 | |
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| 160 | addEvent(event); |
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| 161 | } |
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| 162 | |
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| 163 | void EventQueue::mouseButtonPress(float x, float y, unsigned int button, double time) |
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| 164 | { |
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| 165 | _accumulateEventState->setX(x); |
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| 166 | _accumulateEventState->setY(y); |
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| 167 | |
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| 168 | switch(button) |
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| 169 | { |
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| 170 | case(1): |
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| 171 | _accumulateEventState->setButtonMask(GUIEventAdapter::LEFT_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 172 | break; |
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| 173 | case(2): |
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| 174 | _accumulateEventState->setButtonMask(GUIEventAdapter::MIDDLE_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 175 | break; |
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| 176 | case(3): |
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| 177 | _accumulateEventState->setButtonMask(GUIEventAdapter::RIGHT_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 178 | break; |
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| 179 | } |
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| 180 | |
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| 181 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 182 | event->setEventType(GUIEventAdapter::PUSH); |
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| 183 | event->setTime(time); |
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| 184 | |
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| 185 | switch(button) |
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| 186 | { |
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| 187 | case(1): |
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| 188 | event->setButton(GUIEventAdapter::LEFT_MOUSE_BUTTON); |
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| 189 | break; |
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| 190 | case(2): |
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| 191 | event->setButton(GUIEventAdapter::MIDDLE_MOUSE_BUTTON); |
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| 192 | break; |
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| 193 | case(3): |
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| 194 | event->setButton(GUIEventAdapter::RIGHT_MOUSE_BUTTON); |
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| 195 | break; |
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| 196 | } |
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| 197 | |
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| 198 | addEvent(event); |
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| 199 | } |
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| 200 | |
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| 201 | void EventQueue::mouseDoubleButtonPress(float x, float y, unsigned int button, double time) |
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| 202 | { |
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| 203 | _accumulateEventState->setX(x); |
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| 204 | _accumulateEventState->setY(y); |
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| 205 | |
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| 206 | switch(button) |
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| 207 | { |
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| 208 | case(1): |
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| 209 | _accumulateEventState->setButtonMask(GUIEventAdapter::LEFT_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 210 | break; |
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| 211 | case(2): |
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| 212 | _accumulateEventState->setButtonMask(GUIEventAdapter::MIDDLE_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 213 | break; |
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| 214 | case(3): |
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| 215 | _accumulateEventState->setButtonMask(GUIEventAdapter::RIGHT_MOUSE_BUTTON | _accumulateEventState->getButtonMask()); |
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| 216 | break; |
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| 217 | } |
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| 218 | |
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| 219 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 220 | event->setEventType(GUIEventAdapter::DOUBLECLICK); |
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| 221 | event->setTime(time); |
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| 222 | |
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| 223 | switch(button) |
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| 224 | { |
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| 225 | case(1): |
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| 226 | event->setButton(GUIEventAdapter::LEFT_MOUSE_BUTTON); |
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| 227 | break; |
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| 228 | case(2): |
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| 229 | event->setButton(GUIEventAdapter::MIDDLE_MOUSE_BUTTON); |
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| 230 | break; |
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| 231 | case(3): |
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| 232 | event->setButton(GUIEventAdapter::RIGHT_MOUSE_BUTTON); |
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| 233 | break; |
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| 234 | } |
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| 235 | |
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| 236 | addEvent(event); |
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| 237 | } |
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| 238 | |
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| 239 | void EventQueue::mouseButtonRelease(float x, float y, unsigned int button, double time) |
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| 240 | { |
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| 241 | _accumulateEventState->setX(x); |
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| 242 | _accumulateEventState->setY(y); |
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| 243 | |
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| 244 | switch(button) |
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| 245 | { |
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| 246 | case(1): |
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| 247 | _accumulateEventState->setButtonMask(~GUIEventAdapter::LEFT_MOUSE_BUTTON & _accumulateEventState->getButtonMask()); |
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| 248 | break; |
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| 249 | case(2): |
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| 250 | _accumulateEventState->setButtonMask(~GUIEventAdapter::MIDDLE_MOUSE_BUTTON & _accumulateEventState->getButtonMask()); |
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| 251 | break; |
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| 252 | case(3): |
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| 253 | _accumulateEventState->setButtonMask(~GUIEventAdapter::RIGHT_MOUSE_BUTTON & _accumulateEventState->getButtonMask()); |
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| 254 | break; |
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| 255 | } |
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| 256 | |
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| 257 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 258 | event->setEventType(GUIEventAdapter::RELEASE); |
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| 259 | event->setTime(time); |
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| 260 | |
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| 261 | switch(button) |
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| 262 | { |
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| 263 | case(1): |
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| 264 | event->setButton(GUIEventAdapter::LEFT_MOUSE_BUTTON); |
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| 265 | break; |
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| 266 | case(2): |
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| 267 | event->setButton(GUIEventAdapter::MIDDLE_MOUSE_BUTTON); |
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| 268 | break; |
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| 269 | case(3): |
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| 270 | event->setButton(GUIEventAdapter::RIGHT_MOUSE_BUTTON); |
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| 271 | break; |
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| 272 | } |
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| 273 | |
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| 274 | addEvent(event); |
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| 275 | } |
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| 276 | |
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| 277 | void EventQueue::keyPress(int key, double time) |
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| 278 | { |
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| 279 | switch(key) |
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| 280 | { |
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| 281 | case(GUIEventAdapter::KEY_Shift_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_SHIFT | _accumulateEventState->getModKeyMask()); break; |
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| 282 | case(GUIEventAdapter::KEY_Shift_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_SHIFT | _accumulateEventState->getModKeyMask()); break; |
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| 283 | case(GUIEventAdapter::KEY_Control_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_CTRL | _accumulateEventState->getModKeyMask()); break; |
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| 284 | case(GUIEventAdapter::KEY_Control_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_CTRL | _accumulateEventState->getModKeyMask()); break; |
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| 285 | case(GUIEventAdapter::KEY_Meta_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_META | _accumulateEventState->getModKeyMask()); break; |
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| 286 | case(GUIEventAdapter::KEY_Meta_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_META | _accumulateEventState->getModKeyMask()); break; |
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| 287 | case(GUIEventAdapter::KEY_Alt_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_ALT | _accumulateEventState->getModKeyMask()); break; |
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| 288 | case(GUIEventAdapter::KEY_Alt_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_ALT | _accumulateEventState->getModKeyMask()); break; |
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| 289 | case(GUIEventAdapter::KEY_Super_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_SUPER | _accumulateEventState->getModKeyMask()); break; |
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| 290 | case(GUIEventAdapter::KEY_Super_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_SUPER | _accumulateEventState->getModKeyMask()); break; |
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| 291 | case(GUIEventAdapter::KEY_Hyper_L): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_LEFT_HYPER | _accumulateEventState->getModKeyMask()); break; |
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| 292 | case(GUIEventAdapter::KEY_Hyper_R): _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_RIGHT_HYPER | _accumulateEventState->getModKeyMask()); break; |
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| 293 | case(GUIEventAdapter::KEY_Caps_Lock): |
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| 294 | { |
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| 295 | if ((_accumulateEventState->getModKeyMask() & GUIEventAdapter::MODKEY_CAPS_LOCK)!=0) |
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| 296 | _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_CAPS_LOCK & _accumulateEventState->getModKeyMask()); |
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| 297 | else |
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| 298 | _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_CAPS_LOCK | _accumulateEventState->getModKeyMask()); |
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| 299 | break; |
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| 300 | } |
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| 301 | case(GUIEventAdapter::KEY_Num_Lock): |
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| 302 | { |
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| 303 | if ((_accumulateEventState->getModKeyMask() & GUIEventAdapter::MODKEY_NUM_LOCK)!=0) |
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| 304 | _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_NUM_LOCK & _accumulateEventState->getModKeyMask()); |
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| 305 | else |
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| 306 | _accumulateEventState->setModKeyMask(GUIEventAdapter::MODKEY_NUM_LOCK | _accumulateEventState->getModKeyMask()); |
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| 307 | break; |
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| 308 | } |
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| 309 | default: break; |
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| 310 | } |
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| 311 | |
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| 312 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 313 | event->setEventType(GUIEventAdapter::KEYDOWN); |
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| 314 | event->setKey(key); |
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| 315 | event->setTime(time); |
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| 316 | |
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| 317 | addEvent(event); |
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| 318 | } |
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| 319 | |
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| 320 | void EventQueue::keyRelease(int key, double time) |
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| 321 | { |
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| 322 | switch(key) |
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| 323 | { |
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| 324 | case(GUIEventAdapter::KEY_Shift_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_SHIFT & _accumulateEventState->getModKeyMask()); break; |
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| 325 | case(GUIEventAdapter::KEY_Shift_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_SHIFT & _accumulateEventState->getModKeyMask()); break; |
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| 326 | case(GUIEventAdapter::KEY_Control_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_CTRL & _accumulateEventState->getModKeyMask()); break; |
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| 327 | case(GUIEventAdapter::KEY_Control_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_CTRL & _accumulateEventState->getModKeyMask()); break; |
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| 328 | case(GUIEventAdapter::KEY_Meta_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_META & _accumulateEventState->getModKeyMask()); break; |
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| 329 | case(GUIEventAdapter::KEY_Meta_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_META & _accumulateEventState->getModKeyMask()); break; |
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| 330 | case(GUIEventAdapter::KEY_Alt_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_ALT & _accumulateEventState->getModKeyMask()); break; |
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| 331 | case(GUIEventAdapter::KEY_Alt_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_ALT & _accumulateEventState->getModKeyMask()); break; |
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| 332 | case(GUIEventAdapter::KEY_Super_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_SUPER & _accumulateEventState->getModKeyMask()); break; |
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| 333 | case(GUIEventAdapter::KEY_Super_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_SUPER & _accumulateEventState->getModKeyMask()); break; |
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| 334 | case(GUIEventAdapter::KEY_Hyper_L): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_LEFT_HYPER & _accumulateEventState->getModKeyMask()); break; |
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| 335 | case(GUIEventAdapter::KEY_Hyper_R): _accumulateEventState->setModKeyMask(~GUIEventAdapter::MODKEY_RIGHT_HYPER & _accumulateEventState->getModKeyMask()); break; |
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| 336 | default: break; |
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| 337 | } |
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| 338 | |
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| 339 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 340 | event->setEventType(GUIEventAdapter::KEYUP); |
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| 341 | event->setKey(key); |
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| 342 | event->setTime(time); |
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| 343 | |
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| 344 | addEvent(event); |
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| 345 | } |
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| 346 | |
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| 347 | |
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| 348 | GUIEventAdapter* EventQueue::touchBegan(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time) |
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| 349 | { |
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| 350 | |
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| 351 | |
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| 352 | _accumulateEventState->setButtonMask((1) | _accumulateEventState->getButtonMask()); |
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| 353 | _accumulateEventState->setX(x); |
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| 354 | _accumulateEventState->setY(y); |
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| 355 | |
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| 356 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 357 | event->setEventType(GUIEventAdapter::PUSH); |
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| 358 | event->setTime(time); |
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| 359 | event->addTouchPoint(id, phase, x, y, 0); |
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| 360 | |
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| 361 | addEvent(event); |
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| 362 | |
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| 363 | return event; |
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| 364 | } |
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| 365 | |
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| 366 | |
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| 367 | GUIEventAdapter* EventQueue::touchMoved(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time) |
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| 368 | { |
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| 369 | _accumulateEventState->setX(x); |
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| 370 | _accumulateEventState->setY(y); |
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| 371 | |
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| 372 | |
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| 373 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 374 | event->setEventType(GUIEventAdapter::DRAG); |
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| 375 | event->setTime(time); |
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| 376 | event->addTouchPoint(id, phase, x, y, 0); |
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| 377 | addEvent(event); |
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| 378 | |
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| 379 | return event; |
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| 380 | } |
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| 381 | |
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| 382 | GUIEventAdapter* EventQueue::touchEnded(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, unsigned int tap_count, double time) |
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| 383 | { |
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| 384 | _accumulateEventState->setButtonMask(~(1) & _accumulateEventState->getButtonMask()); |
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| 385 | _accumulateEventState->setX(x); |
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| 386 | _accumulateEventState->setY(y); |
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| 387 | |
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| 388 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 389 | event->setEventType(GUIEventAdapter::RELEASE); |
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| 390 | event->setTime(time); |
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| 391 | event->addTouchPoint(id, phase, x, y, tap_count); |
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| 392 | addEvent(event); |
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| 393 | |
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| 394 | return event; |
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| 395 | } |
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| 396 | |
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| 397 | |
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| 398 | void EventQueue::closeWindow(double time) |
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| 399 | { |
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| 400 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 401 | event->setEventType(GUIEventAdapter::CLOSE_WINDOW); |
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| 402 | event->setTime(time); |
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| 403 | |
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| 404 | addEvent(event); |
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| 405 | } |
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| 406 | |
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| 407 | void EventQueue::quitApplication(double time) |
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| 408 | { |
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| 409 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 410 | event->setEventType(GUIEventAdapter::QUIT_APPLICATION); |
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| 411 | event->setTime(time); |
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| 412 | |
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| 413 | addEvent(event); |
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| 414 | } |
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| 415 | |
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| 416 | |
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| 417 | void EventQueue::frame(double time) |
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| 418 | { |
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| 419 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 420 | event->setEventType(GUIEventAdapter::FRAME); |
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| 421 | event->setTime(time); |
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| 422 | |
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| 423 | addEvent(event); |
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| 424 | } |
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| 425 | |
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| 426 | GUIEventAdapter* EventQueue::createEvent() |
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| 427 | { |
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| 428 | if (_accumulateEventState.valid()) return new GUIEventAdapter(*_accumulateEventState.get()); |
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| 429 | else return new GUIEventAdapter(); |
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| 430 | } |
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| 431 | |
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| 432 | void EventQueue::userEvent(osg::Referenced* userEventData, double time) |
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| 433 | { |
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| 434 | GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState); |
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| 435 | event->setEventType(GUIEventAdapter::USER); |
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| 436 | event->setUserData(userEventData); |
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| 437 | event->setTime(time); |
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| 438 | |
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| 439 | addEvent(event); |
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| 440 | } |
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| 441 | |
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