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| 16 | #include <osgGA/UFOManipulator> |
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| 17 | #include <osgUtil/LineSegmentIntersector> |
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| 18 | |
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| 19 | #include <osg/io_utils> |
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| 20 | |
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| 21 | #ifndef M_PI |
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| 22 | # define M_PI 3.14159265358979323846 |
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| 23 | #endif |
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| 24 | |
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| 25 | using namespace osgGA; |
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| 26 | |
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| 27 | UFOManipulator::UFOManipulator(): |
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| 28 | _t0(0.0), |
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| 29 | _shift(false), |
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| 30 | _ctrl(false) |
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| 31 | { |
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| 32 | _minHeightAboveGround = 2.0; |
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| 33 | _minDistanceInFront = 5.0; |
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| 34 | |
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| 35 | _speedAccelerationFactor = 0.4; |
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| 36 | _speedDecelerationFactor = 0.90; |
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| 37 | |
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| 38 | _directionRotationRate = 0.0; |
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| 39 | _directionRotationAcceleration = M_PI*0.00005; |
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| 40 | _directionRotationDeceleration = 0.90; |
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| 41 | |
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| 42 | _speedEpsilon = 0.02; |
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| 43 | _directionRotationEpsilon = 0.0001; |
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| 44 | |
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| 45 | _viewOffsetDelta = M_PI * 0.0025; |
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| 46 | _pitchOffsetRate = 0.0; |
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| 47 | _pitchOffset = 0.0; |
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| 48 | |
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| 49 | _yawOffsetRate = 0.0; |
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| 50 | _yawOffset = 0.0; |
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| 51 | _offset.makeIdentity(); |
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| 52 | |
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| 53 | _decelerateOffsetRate = true; |
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| 54 | _straightenOffset = false; |
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| 55 | |
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| 56 | _direction.set( 0,1,0); |
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| 57 | _stop(); |
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| 58 | } |
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| 59 | |
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| 60 | UFOManipulator::~UFOManipulator() |
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| 61 | { |
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| 62 | } |
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| 63 | |
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| 64 | bool UFOManipulator::intersect(const osg::Vec3d& start, const osg::Vec3d& end, osg::Vec3d& intersection) const |
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| 65 | { |
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| 66 | osg::ref_ptr<osgUtil::LineSegmentIntersector> lsi = new osgUtil::LineSegmentIntersector(start,end); |
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| 67 | |
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| 68 | osgUtil::IntersectionVisitor iv(lsi.get()); |
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| 69 | iv.setTraversalMask(_intersectTraversalMask); |
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| 70 | |
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| 71 | _node->accept(iv); |
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| 72 | |
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| 73 | if (lsi->containsIntersections()) |
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| 74 | { |
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| 75 | intersection = lsi->getIntersections().begin()->getWorldIntersectPoint(); |
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| 76 | return true; |
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| 77 | } |
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| 78 | return false; |
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| 79 | } |
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| 80 | |
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| 81 | void UFOManipulator::setNode( osg::Node *node ) |
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| 82 | { |
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| 83 | _node = node; |
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| 84 | |
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| 85 | if (getAutoComputeHomePosition()) |
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| 86 | computeHomePosition(); |
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| 87 | |
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| 88 | home(0.0); |
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| 89 | } |
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| 90 | |
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| 91 | const osg::Node* UFOManipulator::getNode() const |
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| 92 | { |
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| 93 | return _node.get(); |
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| 94 | } |
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| 95 | |
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| 96 | osg::Node* UFOManipulator::getNode() |
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| 97 | { |
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| 98 | return _node.get(); |
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| 99 | } |
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| 100 | |
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| 101 | |
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| 102 | const char* UFOManipulator::className() const |
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| 103 | { |
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| 104 | return "UFO"; |
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| 105 | } |
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| 106 | |
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| 107 | void UFOManipulator::setByMatrix( const osg::Matrixd &mat ) |
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| 108 | { |
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| 109 | _inverseMatrix = mat; |
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| 110 | _matrix.invert( _inverseMatrix ); |
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| 111 | |
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| 112 | _position.set( _inverseMatrix(3,0), _inverseMatrix(3,1), _inverseMatrix(3,2 )); |
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| 113 | osg::Matrix R(_inverseMatrix); |
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| 114 | R(3,0) = R(3,1) = R(3,2) = 0.0; |
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| 115 | _direction = osg::Vec3d(0,0,-1) * R; |
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| 116 | |
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| 117 | _stop(); |
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| 118 | } |
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| 119 | |
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| 120 | void UFOManipulator::setByInverseMatrix( const osg::Matrixd &invmat) |
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| 121 | { |
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| 122 | _matrix = invmat; |
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| 123 | _inverseMatrix.invert( _matrix ); |
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| 124 | |
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| 125 | _position.set( _inverseMatrix(3,0), _inverseMatrix(3,1), _inverseMatrix(3,2 )); |
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| 126 | osg::Matrix R(_inverseMatrix); |
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| 127 | R(3,0) = R(3,1) = R(3,2) = 0.0; |
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| 128 | _direction = osg::Vec3d(0,0,-1) * R; |
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| 129 | |
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| 130 | _stop(); |
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| 131 | } |
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| 132 | |
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| 133 | osg::Matrixd UFOManipulator::getMatrix() const |
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| 134 | { |
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| 135 | return (osg::Matrix::inverse(_offset) * _matrix); |
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| 136 | } |
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| 137 | |
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| 138 | osg::Matrixd UFOManipulator::getInverseMatrix() const |
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| 139 | { |
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| 140 | return (_inverseMatrix * _offset); |
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| 141 | } |
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| 142 | |
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| 143 | void UFOManipulator::computeHomePosition() |
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| 144 | { |
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| 145 | if( !_node.valid() ) |
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| 146 | return; |
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| 147 | |
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| 148 | osg::BoundingSphere bs = _node->getBound(); |
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| 149 | |
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| 150 | |
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| 151 | |
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| 152 | |
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| 153 | |
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| 154 | |
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| 155 | osg::CoordinateFrame cf( getCoordinateFrame(bs.center()) ); |
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| 156 | osg::Vec3d upVec( getUpVector(cf) ); |
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| 157 | |
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| 158 | osg::Vec3d A = bs.center() + (upVec*(bs.radius()*2)); |
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| 159 | osg::Vec3d B = bs.center() + (-upVec*(bs.radius()*2)); |
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| 160 | |
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| 161 | if( (B-A).length() == 0.0) |
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| 162 | { |
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| 163 | return; |
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| 164 | } |
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| 165 | |
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| 166 | |
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| 167 | double ground = bs.radius() * 3; |
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| 168 | |
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| 169 | osg::Vec3d ip; |
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| 170 | if (intersect(A, B, ip)) |
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| 171 | { |
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| 172 | double d = ip.length(); |
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| 173 | if( d < ground ) |
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| 174 | ground = d; |
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| 175 | } |
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| 176 | else |
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| 177 | { |
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| 178 | |
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| 179 | ground = 0.0; |
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| 180 | } |
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| 181 | |
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| 182 | |
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| 183 | osg::Vec3d p(bs.center() + upVec*( ground + _minHeightAboveGround*1.25 ) ); |
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| 184 | setHomePosition( p, p + getFrontVector(cf), upVec ); |
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| 185 | } |
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| 186 | |
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| 187 | void UFOManipulator::init(const GUIEventAdapter&, GUIActionAdapter&) |
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| 188 | { |
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| 189 | |
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| 190 | |
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| 191 | _stop(); |
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| 192 | } |
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| 193 | |
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| 194 | void UFOManipulator::home(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us) |
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| 195 | { |
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| 196 | home(ea.getTime()); |
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| 197 | us.requestRedraw(); |
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| 198 | us.requestContinuousUpdate(false); |
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| 199 | |
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| 200 | } |
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| 201 | |
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| 202 | void UFOManipulator::home(double) |
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| 203 | { |
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| 204 | if (getAutoComputeHomePosition()) |
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| 205 | computeHomePosition(); |
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| 206 | |
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| 207 | _position = _homeEye; |
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| 208 | _direction = _homeCenter - _homeEye; |
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| 209 | _direction.normalize(); |
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| 210 | _directionRotationRate = 0.0; |
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| 211 | |
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| 212 | _inverseMatrix.makeLookAt( _homeEye, _homeCenter, _homeUp ); |
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| 213 | _matrix.invert( _inverseMatrix ); |
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| 214 | |
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| 215 | _offset.makeIdentity(); |
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| 216 | |
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| 217 | _forwardSpeed = 0.0; |
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| 218 | _sideSpeed = 0.0; |
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| 219 | _upSpeed = 0.0; |
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| 220 | } |
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| 221 | |
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| 222 | bool UFOManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter &aa) |
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| 223 | { |
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| 224 | switch(ea.getEventType()) |
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| 225 | { |
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| 226 | case(osgGA::GUIEventAdapter::FRAME): |
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| 227 | _frame(ea,aa); |
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| 228 | return false; |
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| 229 | default: |
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| 230 | break; |
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| 231 | } |
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| 232 | |
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| 233 | if (ea.getHandled()) return false; |
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| 234 | |
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| 235 | switch(ea.getEventType()) |
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| 236 | { |
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| 237 | case(osgGA::GUIEventAdapter::KEYUP): |
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| 238 | _keyUp( ea, aa ); |
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| 239 | return false; |
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| 240 | break; |
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| 241 | |
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| 242 | case(osgGA::GUIEventAdapter::KEYDOWN): |
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| 243 | _keyDown(ea, aa); |
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| 244 | return false; |
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| 245 | break; |
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| 246 | |
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| 247 | case(osgGA::GUIEventAdapter::FRAME): |
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| 248 | _frame(ea,aa); |
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| 249 | return false; |
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| 250 | break; |
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| 251 | |
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| 252 | default: |
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| 253 | return false; |
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| 254 | } |
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| 255 | } |
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| 256 | |
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| 257 | void UFOManipulator::getUsage(osg::ApplicationUsage& usage) const |
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| 258 | { |
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| 259 | |
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| 260 | |
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| 261 | |
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| 262 | |
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| 263 | |
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| 264 | |
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| 265 | |
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| 266 | |
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| 267 | |
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| 268 | |
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| 269 | |
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| 270 | |
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| 271 | |
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| 272 | |
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| 273 | |
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| 274 | |
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| 275 | |
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| 276 | usage.addKeyboardMouseBinding("UFO: ", "Please see http://www.openscenegraph.org/html/UFOCameraManipulator.html"); |
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| 277 | |
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| 278 | usage.addKeyboardMouseBinding("UFO: H", "Reset the viewing position to home"); |
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| 279 | } |
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| 280 | |
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| 281 | |
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| 282 | |
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| 283 | void UFOManipulator::_keyUp( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter & ) |
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| 284 | { |
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| 285 | switch( ea.getKey() ) |
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| 286 | { |
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| 287 | case osgGA::GUIEventAdapter::KEY_Control_L: |
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| 288 | case osgGA::GUIEventAdapter::KEY_Control_R: |
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| 289 | _ctrl = false; |
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| 290 | _decelerateOffsetRate = true; |
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| 291 | _straightenOffset = false; |
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| 292 | break; |
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| 293 | |
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| 294 | case osgGA::GUIEventAdapter::KEY_Shift_L: |
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| 295 | case osgGA::GUIEventAdapter::KEY_Shift_R: |
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| 296 | _shift = false; |
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| 297 | _decelerateUpSideRate = true; |
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| 298 | break; |
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| 299 | } |
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| 300 | } |
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| 301 | |
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| 302 | void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter & ) |
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| 303 | { |
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| 304 | switch( ea.getKey() ) |
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| 305 | { |
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| 306 | case osgGA::GUIEventAdapter::KEY_Control_L: |
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| 307 | case osgGA::GUIEventAdapter::KEY_Control_R: |
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| 308 | _ctrl = true; |
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| 309 | break; |
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| 310 | |
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| 311 | case osgGA::GUIEventAdapter::KEY_Shift_L : |
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| 312 | case osgGA::GUIEventAdapter::KEY_Shift_R : |
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| 313 | _shift = true; |
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| 314 | break; |
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| 315 | |
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| 316 | case osgGA::GUIEventAdapter::KEY_Up: |
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| 317 | if( _ctrl ) |
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| 318 | { |
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| 319 | _pitchOffsetRate -= _viewOffsetDelta; |
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| 320 | _decelerateOffsetRate = false; |
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| 321 | } |
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| 322 | else |
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| 323 | { |
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| 324 | if( _shift ) |
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| 325 | { |
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| 326 | _upSpeed += _speedAccelerationFactor; |
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| 327 | _decelerateUpSideRate = false; |
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| 328 | } |
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| 329 | else |
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| 330 | _forwardSpeed += _speedAccelerationFactor; |
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| 331 | } |
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| 332 | break; |
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| 333 | |
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| 334 | case osgGA::GUIEventAdapter::KEY_Down: |
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| 335 | if( _ctrl ) |
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| 336 | { |
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| 337 | _pitchOffsetRate += _viewOffsetDelta; |
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| 338 | _decelerateOffsetRate = false; |
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| 339 | } |
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| 340 | else |
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| 341 | { |
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| 342 | if( _shift ) |
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| 343 | { |
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| 344 | _upSpeed -= _speedAccelerationFactor; |
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| 345 | _decelerateUpSideRate = false; |
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| 346 | } |
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| 347 | else |
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| 348 | _forwardSpeed -= _speedAccelerationFactor; |
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| 349 | } |
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| 350 | break; |
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| 351 | |
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| 352 | case osgGA::GUIEventAdapter::KEY_Right: |
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| 353 | if( _ctrl ) |
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| 354 | { |
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| 355 | _yawOffsetRate += _viewOffsetDelta; |
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| 356 | _decelerateOffsetRate = false; |
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| 357 | } |
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| 358 | else |
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| 359 | { |
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| 360 | if(_shift) |
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| 361 | { |
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| 362 | _sideSpeed += _speedAccelerationFactor; |
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| 363 | _decelerateUpSideRate = false; |
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| 364 | } |
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| 365 | else |
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| 366 | _directionRotationRate -= _directionRotationAcceleration; |
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| 367 | } |
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| 368 | break; |
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| 369 | |
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| 370 | case osgGA::GUIEventAdapter::KEY_Left: |
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| 371 | if( _ctrl ) |
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| 372 | { |
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| 373 | _yawOffsetRate -= _viewOffsetDelta; |
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| 374 | _decelerateOffsetRate = false; |
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| 375 | } |
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| 376 | else |
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| 377 | { |
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| 378 | if(_shift) |
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| 379 | { |
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| 380 | _sideSpeed -= _speedAccelerationFactor; |
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| 381 | _decelerateUpSideRate = false; |
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| 382 | } |
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| 383 | else |
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| 384 | _directionRotationRate += _directionRotationAcceleration; |
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| 385 | } |
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| 386 | break; |
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| 387 | |
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| 388 | case osgGA::GUIEventAdapter::KEY_Return: |
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| 389 | if( _ctrl ) |
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| 390 | { |
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| 391 | _straightenOffset = true; |
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| 392 | } |
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| 393 | break; |
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| 394 | |
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| 395 | case ' ': |
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| 396 | if( _shift ) |
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| 397 | { |
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| 398 | _stop(); |
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| 399 | } |
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| 400 | else |
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| 401 | { |
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| 402 | if( fabs(_forwardSpeed) > 0.0 ) |
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| 403 | { |
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| 404 | _forwardSpeed *= _speedDecelerationFactor; |
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| 405 | |
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| 406 | if( fabs(_forwardSpeed ) < _speedEpsilon ) |
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| 407 | _forwardSpeed = 0.0; |
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| 408 | } |
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| 409 | if( fabs(_sideSpeed) > 0.0 ) |
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| 410 | { |
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| 411 | _sideSpeed *= _speedDecelerationFactor; |
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| 412 | |
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| 413 | if( fabs( _sideSpeed ) < _speedEpsilon ) |
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| 414 | _sideSpeed = 0.0; |
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| 415 | } |
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| 416 | |
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| 417 | if( fabs(_upSpeed) > 0.0 ) |
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| 418 | { |
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| 419 | _upSpeed *= _speedDecelerationFactor; |
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| 420 | |
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| 421 | if( fabs( _upSpeed ) < _speedEpsilon ) |
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| 422 | _sideSpeed = 0.0; |
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| 423 | } |
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| 424 | |
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| 425 | |
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| 426 | if( fabs(_directionRotationRate ) > 0.0 ) |
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| 427 | { |
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| 428 | _directionRotationRate *= _directionRotationDeceleration; |
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| 429 | if( fabs( _directionRotationRate ) < _directionRotationEpsilon ) |
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| 430 | _directionRotationRate = 0.0; |
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| 431 | } |
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| 432 | |
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| 433 | } |
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| 434 | break; |
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| 435 | |
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| 436 | case 'H': |
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| 437 | home(ea.getTime()); |
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| 438 | break; |
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| 439 | } |
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| 440 | |
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| 441 | } |
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| 442 | |
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| 443 | void UFOManipulator::_frame( const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter & ) |
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| 444 | { |
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| 445 | double t1 = ea.getTime(); |
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| 446 | if( _t0 == 0.0 ) |
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| 447 | { |
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| 448 | _t0 = ea.getTime(); |
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| 449 | _dt = 0.0; |
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| 450 | } |
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| 451 | else |
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| 452 | { |
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| 453 | _dt = t1 - _t0; |
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| 454 | _t0 = t1; |
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| 455 | } |
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| 456 | |
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| 457 | osg::CoordinateFrame cf( getCoordinateFrame(_position) ); |
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| 458 | osg::Vec3d upVec( getUpVector(cf) ); |
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| 459 | if( fabs( _directionRotationRate ) > _directionRotationEpsilon ) |
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| 460 | { |
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| 461 | _direction = _direction * osg::Matrix::rotate( _directionRotationRate, upVec); |
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| 462 | } |
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| 463 | |
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| 464 | { |
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| 465 | osg::Vec3d _sideVec = _direction * osg::Matrix::rotate( -M_PI*0.5, upVec); |
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| 466 | |
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| 467 | _position += ((_direction * _forwardSpeed) + |
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| 468 | (_sideVec * _sideSpeed) + |
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| 469 | (upVec * _upSpeed)) |
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| 470 | * _dt; |
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| 471 | |
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| 472 | } |
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| 473 | |
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| 474 | _pitchOffset += _pitchOffsetRate * _dt; |
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| 475 | if( _pitchOffset >= M_PI || _pitchOffset < -M_PI ) |
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| 476 | _pitchOffset *= -1; |
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| 477 | |
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| 478 | _yawOffset += _yawOffsetRate * _dt; |
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| 479 | if( _yawOffset >= M_PI || _yawOffset < -M_PI ) |
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| 480 | _yawOffset *= -1; |
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| 481 | |
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| 482 | _offset = osg::Matrix::rotate( _yawOffset, getSideVector(cf), |
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| 483 | _pitchOffset, getFrontVector(cf), |
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| 484 | 0.0, upVec); |
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| 485 | |
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| 486 | _adjustPosition(); |
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| 487 | |
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| 488 | _inverseMatrix.makeLookAt( _position, _position + _direction, upVec); |
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| 489 | _matrix.invert(_inverseMatrix); |
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| 490 | |
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| 491 | if( _decelerateUpSideRate ) |
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| 492 | { |
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| 493 | _upSpeed *= 0.98; |
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| 494 | _sideSpeed *= 0.98; |
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| 495 | } |
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| 496 | |
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| 497 | if( _decelerateOffsetRate ) |
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| 498 | { |
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| 499 | _yawOffsetRate *= 0.98; |
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| 500 | _pitchOffsetRate *= 0.98; |
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| 501 | } |
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| 502 | |
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| 503 | if( _straightenOffset ) |
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| 504 | { |
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| 505 | if( _shift ) |
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| 506 | { |
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| 507 | _pitchOffset = 0.0; |
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| 508 | _yawOffset = 0.0; |
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| 509 | _pitchOffsetRate = 0.0; |
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| 510 | _yawOffsetRate = 0.0; |
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| 511 | } |
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| 512 | else |
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| 513 | { |
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| 514 | _pitchOffsetRate = 0.0; |
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| 515 | _yawOffsetRate = 0.0; |
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| 516 | _pitchOffset *= 0.99; |
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| 517 | _yawOffset *= 0.99; |
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| 518 | |
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| 519 | if( fabs(_pitchOffset ) < 0.01 ) |
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| 520 | _pitchOffset = 0.0; |
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| 521 | if( fabs(_yawOffset ) < 0.01 ) |
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| 522 | _pitchOffset = 0.0; |
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| 523 | |
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| 524 | } |
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| 525 | if( _pitchOffset == 0.0 && _yawOffset == 0.0 ) |
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| 526 | _straightenOffset = false; |
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| 527 | } |
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| 528 | } |
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| 529 | |
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| 530 | void UFOManipulator::_adjustPosition() |
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| 531 | { |
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| 532 | if( !_node.valid() ) |
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| 533 | return; |
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| 534 | |
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| 535 | |
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| 536 | |
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| 537 | |
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| 538 | typedef std::vector<osg::Vec3d> Intersections; |
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| 539 | Intersections intersections; |
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| 540 | |
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| 541 | |
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| 542 | osg::Vec3d ip; |
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| 543 | if (intersect(_position, |
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| 544 | _position + (_direction * (_minDistanceInFront * 3.0)), |
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| 545 | ip )) |
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| 546 | { |
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| 547 | double d = (ip - _position).length(); |
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| 548 | |
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| 549 | if( d < _minDistanceInFront ) |
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| 550 | { |
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| 551 | _position = ip + (_direction * -_minDistanceInFront); |
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| 552 | _stop(); |
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| 553 | } |
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| 554 | } |
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| 555 | |
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| 556 | |
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| 557 | osg::CoordinateFrame cf( getCoordinateFrame(_position) ); |
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| 558 | osg::Vec3d upVec( getUpVector(cf) ); |
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| 559 | |
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| 560 | if (intersect(_position, |
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| 561 | _position - upVec*_minHeightAboveGround*3, |
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| 562 | ip )) |
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| 563 | { |
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| 564 | double d = (ip - _position).length(); |
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| 565 | |
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| 566 | if( d < _minHeightAboveGround ) |
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| 567 | _position = ip + (upVec * _minHeightAboveGround); |
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| 568 | } |
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| 569 | } |
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| 570 | |
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| 571 | |
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| 572 | void UFOManipulator::_stop() |
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| 573 | { |
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| 574 | _forwardSpeed = 0.0; |
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| 575 | _sideSpeed = 0.0; |
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| 576 | _upSpeed = 0.0; |
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| 577 | _directionRotationRate = 0.0; |
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| 578 | } |
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| 579 | |
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| 580 | void UFOManipulator::getCurrentPositionAsLookAt( osg::Vec3d& eye, osg::Vec3d& center, osg::Vec3d& up ) |
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| 581 | { |
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| 582 | eye = _position; |
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| 583 | center = _position + _direction; |
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| 584 | up.set(getUpVector(getCoordinateFrame(_position))); |
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| 585 | } |
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