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| 2 | #ifndef INCLUDED_LIB3DS_H |
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| 3 | #define INCLUDED_LIB3DS_H |
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| 4 | |
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| 21 | |
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| 22 | #include <stddef.h> |
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| 23 | |
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| 24 | #ifndef LIB3DSAPI |
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| 25 | #if defined(_MSC_VER) && !defined(LIB3DS_STATIC) |
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| 26 | #ifdef LIB3DS_EXPORTS |
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| 27 | #define LIB3DSAPI __declspec(dllexport) |
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| 28 | #else |
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| 29 | #define LIB3DSAPI __declspec(dllimport) |
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| 30 | #endif |
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| 31 | #else |
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| 32 | #define LIB3DSAPI |
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| 33 | #endif |
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| 34 | #endif |
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| 35 | |
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| 36 | |
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| 37 | #ifdef __cplusplus |
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| 38 | extern "C" { |
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| 39 | #endif |
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| 40 | |
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| 41 | |
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| 42 | |
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| 43 | |
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| 44 | |
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| 45 | typedef enum Lib3dsIoSeek { |
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| 46 | LIB3DS_SEEK_SET = 0, |
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| 47 | LIB3DS_SEEK_CUR = 1, |
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| 48 | LIB3DS_SEEK_END = 2 |
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| 49 | } Lib3dsIoSeek; |
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| 50 | |
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| 51 | typedef enum Lib3dsLogLevel { |
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| 52 | LIB3DS_LOG_ERROR = 0, |
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| 53 | LIB3DS_LOG_WARN = 1, |
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| 54 | LIB3DS_LOG_INFO = 2, |
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| 55 | LIB3DS_LOG_DEBUG = 3 |
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| 56 | } Lib3dsLogLevel; |
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| 57 | |
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| 58 | typedef struct Lib3dsIo { |
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| 59 | void* impl; |
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| 60 | void* self; |
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| 61 | long (*seek_func) (void *self, long offset, Lib3dsIoSeek origin); |
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| 62 | long (*tell_func) (void *self); |
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| 63 | size_t (*read_func) (void *self, void *buffer, size_t size); |
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| 64 | size_t (*write_func)(void *self, const void *buffer, size_t size); |
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| 65 | void (*log_func) (void *self, Lib3dsLogLevel level, int indent, const char *msg); |
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| 66 | } Lib3dsIo; |
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| 67 | |
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| 68 | |
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| 69 | typedef struct Lib3dsAtmosphere { |
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| 70 | int use_fog; |
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| 71 | float fog_color[3]; |
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| 72 | int fog_background; |
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| 73 | float fog_near_plane; |
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| 74 | float fog_near_density; |
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| 75 | float fog_far_plane; |
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| 76 | float fog_far_density; |
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| 77 | int use_layer_fog; |
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| 78 | unsigned layer_fog_flags; |
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| 79 | float layer_fog_color[3]; |
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| 80 | float layer_fog_near_y; |
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| 81 | float layer_fog_far_y; |
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| 82 | float layer_fog_density; |
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| 83 | int use_dist_cue; |
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| 84 | int dist_cue_background; |
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| 85 | float dist_cue_near_plane; |
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| 86 | float dist_cue_near_dimming; |
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| 87 | float dist_cue_far_plane; |
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| 88 | float dist_cue_far_dimming; |
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| 89 | } Lib3dsAtmosphere; |
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| 90 | |
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| 91 | |
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| 92 | typedef struct Lib3dsBackground { |
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| 93 | int use_bitmap; |
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| 94 | char bitmap_name[64]; |
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| 95 | int use_solid; |
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| 96 | float solid_color[3]; |
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| 97 | int use_gradient; |
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| 98 | float gradient_percent; |
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| 99 | float gradient_top[3]; |
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| 100 | float gradient_middle[3]; |
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| 101 | float gradient_bottom[3]; |
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| 102 | } Lib3dsBackground; |
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| 103 | |
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| 104 | |
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| 105 | typedef struct Lib3dsShadow { |
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| 106 | short map_size; |
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| 107 | float low_bias; |
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| 108 | float hi_bias; |
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| 109 | float filter; |
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| 110 | float ray_bias; |
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| 111 | } Lib3dsShadow; |
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| 112 | |
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| 113 | |
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| 114 | typedef enum Lib3dsViewType { |
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| 115 | LIB3DS_VIEW_NOT_USED = 0, |
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| 116 | LIB3DS_VIEW_TOP = 1, |
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| 117 | LIB3DS_VIEW_BOTTOM = 2, |
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| 118 | LIB3DS_VIEW_LEFT = 3, |
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| 119 | LIB3DS_VIEW_RIGHT = 4, |
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| 120 | LIB3DS_VIEW_FRONT = 5, |
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| 121 | LIB3DS_VIEW_BACK = 6, |
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| 122 | LIB3DS_VIEW_USER = 7, |
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| 123 | LIB3DS_VIEW_SPOTLIGHT = 18, |
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| 124 | LIB3DS_VIEW_CAMERA = 65535 |
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| 125 | } Lib3dsViewType; |
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| 126 | |
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| 127 | |
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| 128 | typedef enum Lib3dsLayoutStyle { |
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| 129 | LIB3DS_LAYOUT_SINGLE = 0, |
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| 130 | LIB3DS_LAYOUT_TWO_PANE_VERT_SPLIT = 1, |
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| 131 | LIB3DS_LAYOUT_TWO_PANE_HORIZ_SPLIT = 2, |
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| 132 | LIB3DS_LAYOUT_FOUR_PANE = 3, |
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| 133 | LIB3DS_LAYOUT_THREE_PANE_LEFT_SPLIT = 4, |
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| 134 | LIB3DS_LAYOUT_THREE_PANE_BOTTOM_SPLIT = 5, |
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| 135 | LIB3DS_LAYOUT_THREE_PANE_RIGHT_SPLIT = 6, |
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| 136 | LIB3DS_LAYOUT_THREE_PANE_TOP_SPLIT = 7, |
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| 137 | LIB3DS_LAYOUT_THREE_PANE_VERT_SPLIT = 8, |
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| 138 | LIB3DS_LAYOUT_THREE_PANE_HORIZ_SPLIT = 9, |
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| 139 | LIB3DS_LAYOUT_FOUR_PANE_LEFT_SPLIT = 10, |
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| 140 | LIB3DS_LAYOUT_FOUR_PANE_RIGHT_SPLIT = 11 |
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| 141 | } Lib3dsLayoutStyle; |
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| 142 | |
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| 143 | |
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| 144 | typedef struct Lib3dsView { |
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| 145 | int type; |
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| 146 | unsigned axis_lock; |
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| 147 | short position[2]; |
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| 148 | short size[2]; |
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| 149 | float zoom; |
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| 150 | float center[3]; |
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| 151 | float horiz_angle; |
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| 152 | float vert_angle; |
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| 153 | char camera[11]; |
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| 154 | } Lib3dsView; |
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| 155 | |
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| 156 | #define LIB3DS_LAYOUT_MAX_VIEWS 32 |
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| 157 | |
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| 158 | |
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| 159 | typedef struct Lib3dsViewport { |
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| 160 | int layout_style; |
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| 161 | int layout_active; |
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| 162 | int layout_swap; |
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| 163 | int layout_swap_prior; |
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| 164 | int layout_swap_view; |
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| 165 | unsigned short layout_position[2]; |
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| 166 | unsigned short layout_size[2]; |
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| 167 | int layout_nviews; |
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| 168 | Lib3dsView layout_views[LIB3DS_LAYOUT_MAX_VIEWS]; |
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| 169 | int default_type; |
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| 170 | float default_position[3]; |
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| 171 | float default_width; |
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| 172 | float default_horiz_angle; |
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| 173 | float default_vert_angle; |
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| 174 | float default_roll_angle; |
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| 175 | char default_camera[64]; |
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| 176 | } Lib3dsViewport; |
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| 177 | |
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| 178 | |
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| 179 | typedef enum Lib3dsTextureMapFlags { |
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| 180 | LIB3DS_TEXTURE_DECALE = 0x0001, |
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| 181 | LIB3DS_TEXTURE_MIRROR = 0x0002, |
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| 182 | LIB3DS_TEXTURE_NEGATE = 0x0008, |
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| 183 | LIB3DS_TEXTURE_NO_TILE = 0x0010, |
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| 184 | LIB3DS_TEXTURE_SUMMED_AREA = 0x0020, |
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| 185 | LIB3DS_TEXTURE_ALPHA_SOURCE = 0x0040, |
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| 186 | LIB3DS_TEXTURE_TINT = 0x0080, |
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| 187 | LIB3DS_TEXTURE_IGNORE_ALPHA = 0x0100, |
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| 188 | LIB3DS_TEXTURE_RGB_TINT = 0x0200 |
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| 189 | } Lib3dsTextureMapFlags; |
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| 190 | |
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| 191 | |
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| 192 | typedef struct Lib3dsTextureMap { |
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| 193 | unsigned user_id; |
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| 194 | void* user_ptr; |
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| 195 | char name[64]; |
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| 196 | unsigned flags; |
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| 197 | float percent; |
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| 198 | float blur; |
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| 199 | float scale[2]; |
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| 200 | float offset[2]; |
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| 201 | float rotation; |
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| 202 | float tint_1[3]; |
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| 203 | float tint_2[3]; |
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| 204 | float tint_r[3]; |
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| 205 | float tint_g[3]; |
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| 206 | float tint_b[3]; |
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| 207 | } Lib3dsTextureMap; |
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| 208 | |
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| 209 | |
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| 210 | typedef enum Lib3dsAutoReflMapFlags { |
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| 211 | LIB3DS_AUTOREFL_USE = 0x0001, |
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| 212 | LIB3DS_AUTOREFL_READ_FIRST_FRAME_ONLY = 0x0004, |
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| 213 | LIB3DS_AUTOREFL_FLAT_MIRROR = 0x0008 |
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| 214 | } Lib3dsAutoReflMapFlags; |
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| 215 | |
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| 216 | |
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| 217 | typedef enum Lib3dsShading { |
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| 218 | LIB3DS_SHADING_WIRE_FRAME = 0, |
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| 219 | LIB3DS_SHADING_FLAT = 1, |
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| 220 | LIB3DS_SHADING_GOURAUD = 2, |
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| 221 | LIB3DS_SHADING_PHONG = 3, |
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| 222 | LIB3DS_SHADING_METAL = 4 |
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| 223 | } Lib3dsShading; |
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| 224 | |
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| 225 | |
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| 226 | typedef struct Lib3dsMaterial { |
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| 227 | unsigned user_id; |
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| 228 | void* user_ptr; |
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| 229 | char name[64]; |
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| 230 | float ambient[3]; |
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| 231 | float diffuse[3]; |
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| 232 | float specular[3]; |
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| 233 | float shininess; |
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| 234 | float shin_strength; |
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| 235 | int use_blur; |
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| 236 | float blur; |
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| 237 | float transparency; |
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| 238 | float falloff; |
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| 239 | int is_additive; |
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| 240 | int self_illum_flag; |
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| 241 | float self_illum; |
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| 242 | int use_falloff; |
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| 243 | int shading; |
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| 244 | int soften; |
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| 245 | int face_map; |
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| 246 | int two_sided; |
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| 247 | int map_decal; |
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| 248 | int use_wire; |
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| 249 | int use_wire_abs; |
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| 250 | float wire_size; |
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| 251 | Lib3dsTextureMap texture1_map; |
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| 252 | Lib3dsTextureMap texture1_mask; |
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| 253 | Lib3dsTextureMap texture2_map; |
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| 254 | Lib3dsTextureMap texture2_mask; |
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| 255 | Lib3dsTextureMap opacity_map; |
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| 256 | Lib3dsTextureMap opacity_mask; |
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| 257 | Lib3dsTextureMap bump_map; |
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| 258 | Lib3dsTextureMap bump_mask; |
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| 259 | Lib3dsTextureMap specular_map; |
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| 260 | Lib3dsTextureMap specular_mask; |
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| 261 | Lib3dsTextureMap shininess_map; |
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| 262 | Lib3dsTextureMap shininess_mask; |
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| 263 | Lib3dsTextureMap self_illum_map; |
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| 264 | Lib3dsTextureMap self_illum_mask; |
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| 265 | Lib3dsTextureMap reflection_map; |
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| 266 | Lib3dsTextureMap reflection_mask; |
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| 267 | unsigned autorefl_map_flags; |
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| 268 | int autorefl_map_anti_alias; |
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| 269 | int autorefl_map_size; |
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| 270 | int autorefl_map_frame_step; |
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| 271 | } Lib3dsMaterial; |
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| 272 | |
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| 273 | |
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| 274 | typedef enum Lib3dsObjectFlags { |
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| 275 | LIB3DS_OBJECT_HIDDEN = 0x01, |
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| 276 | LIB3DS_OBJECT_VIS_LOFTER = 0x02, |
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| 277 | LIB3DS_OBJECT_DOESNT_CAST = 0x04, |
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| 278 | LIB3DS_OBJECT_MATTE = 0x08, |
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| 279 | LIB3DS_OBJECT_DONT_RCVSHADOW = 0x10, |
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| 280 | LIB3DS_OBJECT_FAST = 0x20, |
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| 281 | LIB3DS_OBJECT_FROZEN = 0x40 |
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| 282 | } Lib3dsObjectFlags; |
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| 283 | |
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| 284 | |
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| 285 | typedef struct Lib3dsCamera { |
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| 286 | unsigned user_id; |
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| 287 | void* user_ptr; |
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| 288 | char name[64]; |
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| 289 | unsigned object_flags; |
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| 290 | float position[3]; |
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| 291 | float target[3]; |
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| 292 | float roll; |
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| 293 | float fov; |
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| 294 | int see_cone; |
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| 295 | float near_range; |
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| 296 | float far_range; |
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| 297 | } Lib3dsCamera; |
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| 298 | |
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| 299 | |
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| 300 | typedef struct Lib3dsLight { |
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| 301 | unsigned user_id; |
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| 302 | void* user_ptr; |
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| 303 | char name[64]; |
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| 304 | unsigned object_flags; |
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| 305 | int spot_light; |
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| 306 | int see_cone; |
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| 307 | float color[3]; |
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| 308 | float position[3]; |
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| 309 | float target[3]; |
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| 310 | float roll; |
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| 311 | int off; |
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| 312 | float outer_range; |
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| 313 | float inner_range; |
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| 314 | float multiplier; |
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| 315 | |
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| 316 | float attenuation; |
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| 317 | int rectangular_spot; |
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| 318 | int shadowed; |
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| 319 | float shadow_bias; |
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| 320 | float shadow_filter; |
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| 321 | int shadow_size; |
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| 322 | float spot_aspect; |
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| 323 | int use_projector; |
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| 324 | char projector[64]; |
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| 325 | int spot_overshoot; |
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| 326 | int ray_shadows; |
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| 327 | float ray_bias; |
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| 328 | float hotspot; |
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| 329 | float falloff; |
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| 330 | } Lib3dsLight; |
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| 331 | |
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| 332 | |
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| 333 | typedef enum { |
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| 334 | LIB3DS_MAP_NONE = -1, |
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| 335 | LIB3DS_MAP_PLANAR = 0, |
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| 336 | LIB3DS_MAP_CYLINDRICAL = 1, |
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| 337 | LIB3DS_MAP_SPHERICAL = 2 |
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| 338 | } Lib3dsMapType; |
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| 339 | |
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| 340 | |
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| 341 | |
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| 342 | typedef enum Lib3dsFaceFlags { |
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| 343 | LIB3DS_FACE_VIS_AC = 0x01, |
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| 344 | LIB3DS_FACE_VIS_BC = 0x02, |
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| 345 | LIB3DS_FACE_VIS_AB = 0x04, |
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| 346 | LIB3DS_FACE_WRAP_U = 0x08, |
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| 347 | LIB3DS_FACE_WRAP_V = 0x10, |
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| 348 | LIB3DS_FACE_SELECT_3 = (1<<13), |
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| 349 | LIB3DS_FACE_SELECT_2 = (1<<14), |
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| 350 | LIB3DS_FACE_SELECT_1 = (1<<15) |
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| 351 | } Lib3dsFaceFlags; |
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| 352 | |
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| 353 | typedef struct Lib3dsFace { |
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| 354 | unsigned short index[3]; |
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| 355 | unsigned short flags; |
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| 356 | int material; |
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| 357 | unsigned smoothing_group; |
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| 358 | } Lib3dsFace; |
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| 359 | |
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| 360 | |
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| 361 | typedef struct Lib3dsMesh { |
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| 362 | unsigned user_id; |
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| 363 | void* user_ptr; |
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| 364 | char name[64]; |
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| 365 | unsigned object_flags; |
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| 366 | int color; |
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| 367 | float matrix[4][4]; |
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| 368 | unsigned short nvertices; |
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| 369 | float (*vertices)[3]; |
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| 370 | float (*texcos)[2]; |
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| 371 | unsigned short* vflags; |
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| 372 | unsigned short nfaces; |
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| 373 | Lib3dsFace* faces; |
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| 374 | char box_front[64]; |
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| 375 | char box_back[64]; |
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| 376 | char box_left[64]; |
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| 377 | char box_right[64]; |
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| 378 | char box_top[64]; |
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| 379 | char box_bottom[64]; |
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| 380 | int map_type; |
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| 381 | float map_pos[3]; |
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| 382 | float map_matrix[4][4]; |
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| 383 | float map_scale; |
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| 384 | float map_tile[2]; |
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| 385 | float map_planar_size[2]; |
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| 386 | float map_cylinder_height; |
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| 387 | } Lib3dsMesh; |
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| 388 | |
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| 389 | typedef enum Lib3dsNodeType { |
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| 390 | LIB3DS_NODE_AMBIENT_COLOR = 0, |
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| 391 | LIB3DS_NODE_MESH_INSTANCE = 1, |
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| 392 | LIB3DS_NODE_CAMERA = 2, |
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| 393 | LIB3DS_NODE_CAMERA_TARGET = 3, |
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| 394 | LIB3DS_NODE_OMNILIGHT = 4, |
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| 395 | LIB3DS_NODE_SPOTLIGHT = 5, |
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| 396 | LIB3DS_NODE_SPOTLIGHT_TARGET= 6 |
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| 397 | } Lib3dsNodeType; |
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| 398 | |
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| 399 | typedef enum Lib3dsNodeFlags{ |
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| 400 | LIB3DS_NODE_HIDDEN = 0x000800, |
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| 401 | LIB3DS_NODE_SHOW_PATH = 0x010000, |
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| 402 | LIB3DS_NODE_SMOOTHING = 0x020000, |
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| 403 | LIB3DS_NODE_MOTION_BLUR = 0x100000, |
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| 404 | LIB3DS_NODE_MORPH_MATERIALS = 0x400000 |
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| 405 | } Lib3dsNodeFlags; |
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| 406 | |
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| 407 | typedef struct Lib3dsNode { |
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| 408 | unsigned user_id; |
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| 409 | void* user_ptr; |
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| 410 | struct Lib3dsNode* next; |
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| 411 | struct Lib3dsNode* childs; |
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| 412 | struct Lib3dsNode* parent; |
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| 413 | Lib3dsNodeType type; |
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| 414 | unsigned short node_id; |
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| 415 | char name[64]; |
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| 416 | unsigned flags; |
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| 417 | float matrix[4][4]; |
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| 418 | } Lib3dsNode; |
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| 419 | |
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| 420 | typedef enum Lib3dsKeyFlags { |
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| 421 | LIB3DS_KEY_USE_TENS = 0x01, |
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| 422 | LIB3DS_KEY_USE_CONT = 0x02, |
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| 423 | LIB3DS_KEY_USE_BIAS = 0x04, |
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| 424 | LIB3DS_KEY_USE_EASE_TO = 0x08, |
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| 425 | LIB3DS_KEY_USE_EASE_FROM = 0x10 |
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| 426 | } Lib3dsKeyFlags; |
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| 427 | |
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| 428 | typedef struct Lib3dsKey { |
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| 429 | int frame; |
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| 430 | unsigned flags; |
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| 431 | float tens; |
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| 432 | float cont; |
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| 433 | float bias; |
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| 434 | float ease_to; |
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| 435 | float ease_from; |
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| 436 | float value[4]; |
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| 437 | } Lib3dsKey; |
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| 438 | |
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| 439 | typedef enum Lib3dsTrackType { |
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| 440 | LIB3DS_TRACK_BOOL = 0, |
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| 441 | LIB3DS_TRACK_FLOAT = 1, |
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| 442 | LIB3DS_TRACK_VECTOR = 3, |
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| 443 | LIB3DS_TRACK_QUAT = 4 |
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| 444 | } Lib3dsTrackType; |
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| 445 | |
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| 446 | typedef enum { |
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| 447 | LIB3DS_TRACK_REPEAT = 0x0001, |
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| 448 | LIB3DS_TRACK_SMOOTH = 0x0002, |
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| 449 | LIB3DS_TRACK_LOCK_X = 0x0008, |
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| 450 | LIB3DS_TRACK_LOCK_Y = 0x0010, |
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| 451 | LIB3DS_TRACK_LOCK_Z = 0x0020, |
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| 452 | LIB3DS_TRACK_UNLINK_X = 0x0100, |
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| 453 | LIB3DS_TRACK_UNLINK_Y = 0x0200, |
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| 454 | LIB3DS_TRACK_UNLINK_Z = 0x0400 |
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| 455 | } Lib3dsTrackFlags; |
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| 456 | |
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| 457 | typedef struct Lib3dsTrack { |
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| 458 | unsigned flags; |
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| 459 | Lib3dsTrackType type; |
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| 460 | int nkeys; |
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| 461 | Lib3dsKey* keys; |
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| 462 | } Lib3dsTrack; |
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| 463 | |
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| 464 | typedef struct Lib3dsAmbientColorNode { |
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| 465 | Lib3dsNode base; |
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| 466 | float color[3]; |
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| 467 | Lib3dsTrack color_track; |
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| 468 | } Lib3dsAmbientColorNode; |
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| 469 | |
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| 470 | typedef struct Lib3dsMeshInstanceNode { |
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| 471 | Lib3dsNode base; |
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| 472 | float pivot[3]; |
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| 473 | char instance_name[64]; |
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| 474 | float bbox_min[3]; |
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| 475 | float bbox_max[3]; |
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| 476 | int hide; |
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| 477 | float pos[3]; |
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| 478 | float rot[4]; |
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| 479 | float scl[3]; |
|---|
| 480 | float morph_smooth; |
|---|
| 481 | char morph[64]; |
|---|
| 482 | Lib3dsTrack pos_track; |
|---|
| 483 | Lib3dsTrack rot_track; |
|---|
| 484 | Lib3dsTrack scl_track; |
|---|
| 485 | Lib3dsTrack hide_track; |
|---|
| 486 | } Lib3dsMeshInstanceNode; |
|---|
| 487 | |
|---|
| 488 | typedef struct Lib3dsCameraNode { |
|---|
| 489 | Lib3dsNode base; |
|---|
| 490 | float pos[3]; |
|---|
| 491 | float fov; |
|---|
| 492 | float roll; |
|---|
| 493 | Lib3dsTrack pos_track; |
|---|
| 494 | Lib3dsTrack fov_track; |
|---|
| 495 | Lib3dsTrack roll_track; |
|---|
| 496 | } Lib3dsCameraNode; |
|---|
| 497 | |
|---|
| 498 | typedef struct Lib3dsTargetNode { |
|---|
| 499 | Lib3dsNode base; |
|---|
| 500 | float pos[3]; |
|---|
| 501 | Lib3dsTrack pos_track; |
|---|
| 502 | } Lib3dsTargetNode; |
|---|
| 503 | |
|---|
| 504 | typedef struct Lib3dsOmnilightNode { |
|---|
| 505 | Lib3dsNode base; |
|---|
| 506 | float pos[3]; |
|---|
| 507 | float color[3]; |
|---|
| 508 | Lib3dsTrack pos_track; |
|---|
| 509 | Lib3dsTrack color_track; |
|---|
| 510 | } Lib3dsOmnilightNode; |
|---|
| 511 | |
|---|
| 512 | typedef struct Lib3dsSpotlightNode { |
|---|
| 513 | Lib3dsNode base; |
|---|
| 514 | float pos[3]; |
|---|
| 515 | float color[3]; |
|---|
| 516 | float hotspot; |
|---|
| 517 | float falloff; |
|---|
| 518 | float roll; |
|---|
| 519 | Lib3dsTrack pos_track; |
|---|
| 520 | Lib3dsTrack color_track; |
|---|
| 521 | Lib3dsTrack hotspot_track; |
|---|
| 522 | Lib3dsTrack falloff_track; |
|---|
| 523 | Lib3dsTrack roll_track; |
|---|
| 524 | } Lib3dsSpotlightNode; |
|---|
| 525 | |
|---|
| 526 | typedef struct Lib3dsFile { |
|---|
| 527 | unsigned user_id; |
|---|
| 528 | void* user_ptr; |
|---|
| 529 | unsigned mesh_version; |
|---|
| 530 | unsigned keyf_revision; |
|---|
| 531 | char name[12+1]; |
|---|
| 532 | float master_scale; |
|---|
| 533 | float construction_plane[3]; |
|---|
| 534 | float ambient[3]; |
|---|
| 535 | Lib3dsShadow shadow; |
|---|
| 536 | Lib3dsBackground background; |
|---|
| 537 | Lib3dsAtmosphere atmosphere; |
|---|
| 538 | Lib3dsViewport viewport; |
|---|
| 539 | Lib3dsViewport viewport_keyf; |
|---|
| 540 | int frames; |
|---|
| 541 | int segment_from; |
|---|
| 542 | int segment_to; |
|---|
| 543 | int current_frame; |
|---|
| 544 | int materials_size; |
|---|
| 545 | int nmaterials; |
|---|
| 546 | Lib3dsMaterial** materials; |
|---|
| 547 | int cameras_size; |
|---|
| 548 | int ncameras; |
|---|
| 549 | Lib3dsCamera** cameras; |
|---|
| 550 | int lights_size; |
|---|
| 551 | int nlights; |
|---|
| 552 | Lib3dsLight** lights; |
|---|
| 553 | int meshes_size; |
|---|
| 554 | int nmeshes; |
|---|
| 555 | Lib3dsMesh** meshes; |
|---|
| 556 | Lib3dsNode* nodes; |
|---|
| 557 | } Lib3dsFile; |
|---|
| 558 | |
|---|
| 559 | extern LIB3DSAPI Lib3dsFile* lib3ds_file_open(const char *filename); |
|---|
| 560 | extern LIB3DSAPI int lib3ds_file_save(Lib3dsFile *file, const char *filename); |
|---|
| 561 | extern LIB3DSAPI Lib3dsFile* lib3ds_file_new(); |
|---|
| 562 | extern LIB3DSAPI void lib3ds_file_free(Lib3dsFile *file); |
|---|
| 563 | extern LIB3DSAPI void lib3ds_file_eval(Lib3dsFile *file, float t); |
|---|
| 564 | extern LIB3DSAPI int lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io); |
|---|
| 565 | extern LIB3DSAPI int lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io); |
|---|
| 566 | extern LIB3DSAPI void lib3ds_file_reserve_materials(Lib3dsFile *file, int size, int force); |
|---|
| 567 | extern LIB3DSAPI void lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material, int index); |
|---|
| 568 | extern LIB3DSAPI void lib3ds_file_remove_material(Lib3dsFile *file, int index); |
|---|
| 569 | extern LIB3DSAPI int lib3ds_file_material_by_name(Lib3dsFile *file, const char *name); |
|---|
| 570 | extern LIB3DSAPI void lib3ds_file_reserve_cameras(Lib3dsFile *file, int size, int force); |
|---|
| 571 | extern LIB3DSAPI void lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera, int index); |
|---|
| 572 | extern LIB3DSAPI void lib3ds_file_remove_camera(Lib3dsFile *file, int index); |
|---|
| 573 | extern LIB3DSAPI int lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name); |
|---|
| 574 | extern LIB3DSAPI void lib3ds_file_reserve_lights(Lib3dsFile *file, int size, int force); |
|---|
| 575 | extern LIB3DSAPI void lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light, int index); |
|---|
| 576 | extern LIB3DSAPI void lib3ds_file_remove_light(Lib3dsFile *file, int index); |
|---|
| 577 | extern LIB3DSAPI int lib3ds_file_light_by_name(Lib3dsFile *file, const char *name); |
|---|
| 578 | extern LIB3DSAPI void lib3ds_file_reserve_meshes(Lib3dsFile *file, int size, int force); |
|---|
| 579 | extern LIB3DSAPI void lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh, int index); |
|---|
| 580 | extern LIB3DSAPI void lib3ds_file_remove_mesh(Lib3dsFile *file, int index); |
|---|
| 581 | extern LIB3DSAPI int lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name); |
|---|
| 582 | extern LIB3DSAPI Lib3dsMesh* lib3ds_file_mesh_for_node(Lib3dsFile *file, Lib3dsNode *node); |
|---|
| 583 | extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, Lib3dsNodeType type); |
|---|
| 584 | extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_id(Lib3dsFile *file, unsigned short node_id); |
|---|
| 585 | extern LIB3DSAPI void lib3ds_file_append_node(Lib3dsFile *file, Lib3dsNode *node, Lib3dsNode *parent); |
|---|
| 586 | extern LIB3DSAPI void lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node, Lib3dsNode *at); |
|---|
| 587 | extern LIB3DSAPI void lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node); |
|---|
| 588 | extern LIB3DSAPI void lib3ds_file_minmax_node_id(Lib3dsFile *file, unsigned short *min_id, unsigned short *max_id); |
|---|
| 589 | extern LIB3DSAPI void lib3ds_file_create_nodes_for_meshes(Lib3dsFile *file); |
|---|
| 590 | |
|---|
| 591 | |
|---|
| 592 | |
|---|
| 593 | |
|---|
| 594 | |
|---|
| 595 | |
|---|
| 596 | |
|---|
| 597 | |
|---|
| 598 | |
|---|
| 599 | |
|---|
| 600 | |
|---|
| 601 | |
|---|
| 602 | |
|---|
| 603 | extern LIB3DSAPI void lib3ds_file_bounding_box_of_objects( |
|---|
| 604 | Lib3dsFile *file, |
|---|
| 605 | int include_meshes, |
|---|
| 606 | int include_cameras, |
|---|
| 607 | int include_lights, |
|---|
| 608 | float bmin[3], |
|---|
| 609 | float bmax[3]); |
|---|
| 610 | |
|---|
| 611 | |
|---|
| 612 | |
|---|
| 613 | |
|---|
| 614 | |
|---|
| 615 | |
|---|
| 616 | |
|---|
| 617 | |
|---|
| 618 | |
|---|
| 619 | |
|---|
| 620 | |
|---|
| 621 | |
|---|
| 622 | |
|---|
| 623 | |
|---|
| 624 | extern LIB3DSAPI void lib3ds_file_bounding_box_of_nodes( |
|---|
| 625 | Lib3dsFile *file, |
|---|
| 626 | int include_meshes, |
|---|
| 627 | int include_cameras, |
|---|
| 628 | int include_lights, |
|---|
| 629 | float bmin[3], |
|---|
| 630 | float bmax[3], |
|---|
| 631 | float matrix[4][4]); |
|---|
| 632 | |
|---|
| 633 | extern LIB3DSAPI Lib3dsMaterial* lib3ds_material_new(const char *name); |
|---|
| 634 | extern LIB3DSAPI void lib3ds_material_free(Lib3dsMaterial *material); |
|---|
| 635 | extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name); |
|---|
| 636 | extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh); |
|---|
| 637 | extern LIB3DSAPI Lib3dsLight* lib3ds_light_new(const char *name); |
|---|
| 638 | extern LIB3DSAPI void lib3ds_light_free(Lib3dsLight *mesh); |
|---|
| 639 | extern LIB3DSAPI Lib3dsMesh* lib3ds_mesh_new(const char *name); |
|---|
| 640 | extern LIB3DSAPI void lib3ds_mesh_free(Lib3dsMesh *mesh); |
|---|
| 641 | extern LIB3DSAPI void lib3ds_mesh_resize_vertices(Lib3dsMesh *mesh, int nvertices, int use_texcos, int use_flags); |
|---|
| 642 | extern LIB3DSAPI void lib3ds_mesh_resize_faces(Lib3dsMesh *mesh, int nfaces); |
|---|
| 643 | extern LIB3DSAPI void lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, float bmin[3], float bmax[3]); |
|---|
| 644 | extern LIB3DSAPI void lib3ds_mesh_calculate_face_normals(Lib3dsMesh *mesh, float (*face_normals)[3]); |
|---|
| 645 | extern LIB3DSAPI void lib3ds_mesh_calculate_vertex_normals(Lib3dsMesh *mesh, float (*normals)[3]); |
|---|
| 646 | |
|---|
| 647 | extern LIB3DSAPI Lib3dsNode* lib3ds_node_new(Lib3dsNodeType type); |
|---|
| 648 | extern LIB3DSAPI Lib3dsAmbientColorNode* lib3ds_node_new_ambient_color(float color0[3]); |
|---|
| 649 | extern LIB3DSAPI Lib3dsMeshInstanceNode* lib3ds_node_new_mesh_instance(Lib3dsMesh *mesh, const char* instance_name, float pos0[3], float scl0[3], float rot0[4]); |
|---|
| 650 | extern LIB3DSAPI Lib3dsCameraNode* lib3ds_node_new_camera(Lib3dsCamera *camera); |
|---|
| 651 | extern LIB3DSAPI Lib3dsTargetNode* lib3ds_node_new_camera_target(Lib3dsCamera *camera); |
|---|
| 652 | extern LIB3DSAPI Lib3dsOmnilightNode* lib3ds_node_new_omnilight(Lib3dsLight *light); |
|---|
| 653 | extern LIB3DSAPI Lib3dsSpotlightNode* lib3ds_node_new_spotlight(Lib3dsLight *light); |
|---|
| 654 | extern LIB3DSAPI Lib3dsTargetNode* lib3ds_node_new_spotlight_target(Lib3dsLight *light); |
|---|
| 655 | extern LIB3DSAPI void lib3ds_node_free(Lib3dsNode *node); |
|---|
| 656 | extern LIB3DSAPI void lib3ds_node_eval(Lib3dsNode *node, float t); |
|---|
| 657 | extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_name(Lib3dsNode *node, const char* name, Lib3dsNodeType type); |
|---|
| 658 | extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_id(Lib3dsNode *node, unsigned short node_id); |
|---|
| 659 | |
|---|
| 660 | extern LIB3DSAPI Lib3dsTrack* lib3ds_track_new(Lib3dsTrackType type, int nkeys); |
|---|
| 661 | extern LIB3DSAPI void lib3ds_track_free(Lib3dsTrack *track); |
|---|
| 662 | extern LIB3DSAPI void lib3ds_track_resize(Lib3dsTrack *track, int nkeys); |
|---|
| 663 | extern LIB3DSAPI void lib3ds_track_eval_bool(Lib3dsTrack *track, int *b, float t); |
|---|
| 664 | extern LIB3DSAPI void lib3ds_track_eval_float(Lib3dsTrack *track, float *f, float t); |
|---|
| 665 | extern LIB3DSAPI void lib3ds_track_eval_vector(Lib3dsTrack *track, float v[3], float t); |
|---|
| 666 | extern LIB3DSAPI void lib3ds_track_eval_quat(Lib3dsTrack *track, float q[4], float t); |
|---|
| 667 | |
|---|
| 668 | |
|---|
| 669 | |
|---|
| 670 | |
|---|
| 671 | |
|---|
| 672 | |
|---|
| 673 | |
|---|
| 674 | |
|---|
| 675 | |
|---|
| 676 | |
|---|
| 677 | extern LIB3DSAPI float lib3ds_math_ease( |
|---|
| 678 | float fp, |
|---|
| 679 | float fc, |
|---|
| 680 | float fn, |
|---|
| 681 | float ease_from, |
|---|
| 682 | float ease_to); |
|---|
| 683 | |
|---|
| 684 | |
|---|
| 685 | |
|---|
| 686 | |
|---|
| 687 | |
|---|
| 688 | |
|---|
| 689 | |
|---|
| 690 | |
|---|
| 691 | |
|---|
| 692 | |
|---|
| 693 | |
|---|
| 694 | |
|---|
| 695 | |
|---|
| 696 | |
|---|
| 697 | |
|---|
| 698 | |
|---|
| 699 | |
|---|
| 700 | |
|---|
| 701 | extern LIB3DSAPI void lib3ds_math_cubic_interp( |
|---|
| 702 | float *v, |
|---|
| 703 | float *a, |
|---|
| 704 | float *p, |
|---|
| 705 | float *q, |
|---|
| 706 | float *b, |
|---|
| 707 | int n, |
|---|
| 708 | float t); |
|---|
| 709 | |
|---|
| 710 | extern LIB3DSAPI void lib3ds_vector_make( |
|---|
| 711 | float c[3], |
|---|
| 712 | float x, |
|---|
| 713 | float y, |
|---|
| 714 | float z); |
|---|
| 715 | |
|---|
| 716 | |
|---|
| 717 | |
|---|
| 718 | |
|---|
| 719 | |
|---|
| 720 | |
|---|
| 721 | extern LIB3DSAPI void lib3ds_vector_zero( |
|---|
| 722 | float c[3]); |
|---|
| 723 | |
|---|
| 724 | |
|---|
| 725 | |
|---|
| 726 | |
|---|
| 727 | |
|---|
| 728 | |
|---|
| 729 | |
|---|
| 730 | |
|---|
| 731 | extern LIB3DSAPI void lib3ds_vector_copy( |
|---|
| 732 | float dst[3], |
|---|
| 733 | float src[3]); |
|---|
| 734 | |
|---|
| 735 | |
|---|
| 736 | |
|---|
| 737 | |
|---|
| 738 | |
|---|
| 739 | |
|---|
| 740 | extern LIB3DSAPI void lib3ds_vector_neg( |
|---|
| 741 | float c[3]); |
|---|
| 742 | |
|---|
| 743 | extern LIB3DSAPI void lib3ds_vector_make(float c[3], float x, float y, float z); |
|---|
| 744 | extern LIB3DSAPI void lib3ds_vector_zero(float c[3]); |
|---|
| 745 | extern LIB3DSAPI void lib3ds_vector_add(float c[3], float a[3], float b[3]); |
|---|
| 746 | extern LIB3DSAPI void lib3ds_vector_sub(float c[3], float a[3], float b[3]); |
|---|
| 747 | extern LIB3DSAPI void lib3ds_vector_scalar_mul(float c[3], float a[3], float k); |
|---|
| 748 | extern LIB3DSAPI void lib3ds_vector_cross(float c[3], float a[3], float b[3]); |
|---|
| 749 | extern LIB3DSAPI float lib3ds_vector_dot(float a[3], float b[3]); |
|---|
| 750 | extern LIB3DSAPI float lib3ds_vector_length(float c[3]); |
|---|
| 751 | extern LIB3DSAPI void lib3ds_vector_normalize(float c[3]); |
|---|
| 752 | extern LIB3DSAPI void lib3ds_vector_normal(float n[3], float a[3], float b[3], float c[3]); |
|---|
| 753 | extern LIB3DSAPI void lib3ds_vector_min(float c[3], float a[3]); |
|---|
| 754 | extern LIB3DSAPI void lib3ds_vector_max(float c[3], float a[3]); |
|---|
| 755 | extern LIB3DSAPI void lib3ds_vector_transform(float c[3], float m[4][4], float a[3]); |
|---|
| 756 | |
|---|
| 757 | extern LIB3DSAPI void lib3ds_quat_identity(float c[4]); |
|---|
| 758 | extern LIB3DSAPI void lib3ds_quat_copy(float dest[4], float src[4]); |
|---|
| 759 | extern LIB3DSAPI void lib3ds_quat_axis_angle(float c[4], float axis[3], float angle); |
|---|
| 760 | extern LIB3DSAPI void lib3ds_quat_neg(float c[4]); |
|---|
| 761 | extern LIB3DSAPI void lib3ds_quat_cnj(float c[4]); |
|---|
| 762 | extern LIB3DSAPI void lib3ds_quat_mul(float c[4], float a[4], float b[4]); |
|---|
| 763 | extern LIB3DSAPI void lib3ds_quat_scalar(float c[4], float k); |
|---|
| 764 | extern LIB3DSAPI void lib3ds_quat_normalize(float c[4]); |
|---|
| 765 | extern LIB3DSAPI void lib3ds_quat_inv(float c[4]); |
|---|
| 766 | extern LIB3DSAPI float lib3ds_quat_dot(float a[4], float b[4]); |
|---|
| 767 | extern LIB3DSAPI float lib3ds_quat_norm(float c[4]); |
|---|
| 768 | extern LIB3DSAPI void lib3ds_quat_ln(float c[4]); |
|---|
| 769 | extern LIB3DSAPI void lib3ds_quat_ln_dif(float c[4], float a[4], float b[4]); |
|---|
| 770 | extern LIB3DSAPI void lib3ds_quat_exp(float c[4]); |
|---|
| 771 | extern LIB3DSAPI void lib3ds_quat_slerp(float c[4], float a[4], float b[4], float t); |
|---|
| 772 | extern LIB3DSAPI void lib3ds_quat_squad(float c[4], float a[4], float p[4], float q[4], float b[4], float t); |
|---|
| 773 | extern LIB3DSAPI void lib3ds_quat_tangent(float c[4], float p[4], float q[4], float n[4]); |
|---|
| 774 | |
|---|
| 775 | extern LIB3DSAPI void lib3ds_matrix_zero(float m[4][4]); |
|---|
| 776 | extern LIB3DSAPI void lib3ds_matrix_identity(float m[4][4]); |
|---|
| 777 | extern LIB3DSAPI void lib3ds_matrix_copy(float dest[4][4], float src[4][4]); |
|---|
| 778 | extern LIB3DSAPI void lib3ds_matrix_neg(float m[4][4]); |
|---|
| 779 | extern LIB3DSAPI void lib3ds_matrix_transpose(float m[4][4]); |
|---|
| 780 | extern LIB3DSAPI void lib3ds_matrix_add(float m[4][4], float a[4][4], float b[4][4]); |
|---|
| 781 | extern LIB3DSAPI void lib3ds_matrix_sub(float m[4][4], float a[4][4], float b[4][4]); |
|---|
| 782 | extern LIB3DSAPI void lib3ds_matrix_mult(float m[4][4], float a[4][4], float b[4][4]); |
|---|
| 783 | extern LIB3DSAPI void lib3ds_matrix_scalar(float m[4][4], float k); |
|---|
| 784 | extern LIB3DSAPI float lib3ds_matrix_det(float m[4][4]); |
|---|
| 785 | extern LIB3DSAPI int lib3ds_matrix_inv(float m[4][4]); |
|---|
| 786 | extern LIB3DSAPI void lib3ds_matrix_translate(float m[4][4], float x, float y, float z); |
|---|
| 787 | extern LIB3DSAPI void lib3ds_matrix_scale(float m[4][4], float x, float y, float z); |
|---|
| 788 | extern LIB3DSAPI void lib3ds_matrix_rotate_quat(float m[4][4], float q[4]); |
|---|
| 789 | extern LIB3DSAPI void lib3ds_matrix_rotate(float m[4][4], float angle, float ax, float ay, float az); |
|---|
| 790 | extern LIB3DSAPI void lib3ds_matrix_camera(float m[4][4], float pos[3], float tgt[3], float roll); |
|---|
| 791 | |
|---|
| 792 | |
|---|
| 793 | extern LIB3DSAPI void setByteOrder(); |
|---|
| 794 | |
|---|
| 795 | |
|---|
| 796 | typedef float Lib3dsMatrix[4][4]; |
|---|
| 797 | typedef float Lib3dsVector[3]; |
|---|
| 798 | typedef void Lib3dsUserData; |
|---|
| 799 | |
|---|
| 800 | |
|---|
| 801 | |
|---|
| 802 | |
|---|
| 803 | #ifdef __cplusplus |
|---|
| 804 | } |
|---|
| 805 | #endif |
|---|
| 806 | |
|---|
| 807 | #endif |
|---|
| 808 | |
|---|