/* Copyright (C) 1996-2008 by Jan Eric Kyprianidis All rights reserved. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2.1 of the License, or (at your option) any later version. Thisprogram is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; If not, see . */ #include "lib3ds_impl.h" /*#define LIB3DS_CHUNK_DEBUG*/ /*#define LIB3DS_CHUNK_WARNING*/ /*! * Reads a 3d-Studio chunk header from a little endian file stream. * * \param c The chunk to store the data. * \param io The file stream. * * \return True on success, False otherwise. */ void lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io) { assert(c); assert(io); c->cur = lib3ds_io_tell(io); c->chunk = lib3ds_io_read_word(io); c->size = lib3ds_io_read_dword(io); c->end = c->cur + c->size; c->cur += 6; if (c->size < 6) { lib3ds_io_log(io, LIB3DS_LOG_ERROR, "Invalid chunk header."); } } void lib3ds_chunk_read_start(Lib3dsChunk *c, uint16_t chunk, Lib3dsIo *io) { assert(c); assert(io); lib3ds_chunk_read(c, io); if ((chunk != 0) && (c->chunk != chunk)) { lib3ds_io_log(io, LIB3DS_LOG_ERROR, "Unexpected chunk found."); } ((Lib3dsIoImpl*)io->impl)->log_indent++; } void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io) { c->cur = lib3ds_io_tell(io); } uint16_t lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io) { Lib3dsChunk d; if (c->cur >= c->end) { assert(c->cur == c->end); return 0; } lib3ds_io_seek(io, (long)c->cur, LIB3DS_SEEK_SET); d.chunk = lib3ds_io_read_word(io); d.size = lib3ds_io_read_dword(io); c->cur += d.size; if (io->log_func) { lib3ds_io_log(io, LIB3DS_LOG_INFO, "%s (0x%X) size=%lu", lib3ds_chunk_name(d.chunk), d.chunk, d.size); } return d.chunk; } void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io) { lib3ds_io_seek(io, -6, LIB3DS_SEEK_CUR); } void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io) { ((Lib3dsIoImpl*)io->impl)->log_indent--; lib3ds_io_seek(io, c->end, LIB3DS_SEEK_SET); } /*! * Writes a 3d-Studio chunk header into a little endian file stream. * * \param c The chunk to be written. * \param io The file stream. * * \return True on success, False otherwise. */ void lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io) { assert(c); lib3ds_io_write_word(io, c->chunk); lib3ds_io_write_dword(io, c->size); } void lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io) { assert(c); c->size = 0; c->cur = lib3ds_io_tell(io); lib3ds_io_write_word(io, c->chunk); lib3ds_io_write_dword(io, c->size); } void lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io) { assert(c); c->size = lib3ds_io_tell(io) - c->cur; lib3ds_io_seek(io, c->cur + 2, LIB3DS_SEEK_SET); lib3ds_io_write_dword(io, c->size); c->cur += c->size; lib3ds_io_seek(io, c->cur, LIB3DS_SEEK_SET); } void lib3ds_chunk_unknown(uint16_t chunk, Lib3dsIo *io) { if (io->log_func) { lib3ds_io_log(io, LIB3DS_LOG_WARN, "Unknown Chunk: %s (0x%X)", lib3ds_chunk_name(chunk), chunk); } }