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| 20 | #include <assert.h> |
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| 21 | #include "Pools.h" |
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| 22 | #include "Document.h" |
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| 23 | |
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| 24 | using namespace flt; |
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| 25 | |
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| 26 | |
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| 27 | osg::Vec4 ColorPool::getColor(int indexIntensity) const |
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| 28 | { |
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| 29 | if (_old) |
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| 30 | { |
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| 31 | |
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| 32 | |
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| 33 | |
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| 34 | bool fixedIntensity = (indexIntensity & 0x1000) ? true : false; |
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| 35 | unsigned int index = (fixedIntensity) ? (indexIntensity & 0x0fff)+(4096>>7) : indexIntensity >> 7; |
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| 36 | |
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| 37 | if (index>=size()) |
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| 38 | { |
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| 39 | |
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| 40 | return osg::Vec4(1,1,1,1); |
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| 41 | } |
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| 42 | |
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| 43 | osg::Vec4 col = operator[](index); |
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| 44 | if (!fixedIntensity) |
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| 45 | { |
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| 46 | float intensity = (float)(indexIntensity & 0x7f)/127.f; |
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| 47 | col[0] *= intensity; |
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| 48 | col[1] *= intensity; |
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| 49 | col[2] *= intensity; |
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| 50 | } |
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| 51 | return col; |
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| 52 | } |
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| 53 | else |
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| 54 | { |
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| 55 | |
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| 56 | |
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| 57 | unsigned int index = indexIntensity >> 7; |
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| 58 | |
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| 59 | if (index>=size()) |
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| 60 | { |
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| 61 | |
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| 62 | return osg::Vec4(1,1,1,1); |
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| 63 | } |
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| 64 | |
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| 65 | osg::Vec4 col = operator[](index); |
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| 66 | float intensity = (float)(indexIntensity & 0x7f)/127.f; |
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| 67 | col[0] *= intensity; |
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| 68 | col[1] *= intensity; |
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| 69 | col[2] *= intensity; |
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| 70 | return col; |
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| 71 | } |
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| 72 | } |
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| 73 | |
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| 74 | |
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| 75 | MaterialPool::MaterialPool() |
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| 76 | { |
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| 77 | |
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| 78 | |
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| 79 | _defaultMaterial = new osg::Material; |
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| 80 | _defaultMaterial->setAmbient(osg::Material::FRONT_AND_BACK,osg::Vec4(1,1,1,1)); |
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| 81 | _defaultMaterial->setDiffuse (osg::Material::FRONT_AND_BACK,osg::Vec4(1,1,1,1)); |
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| 82 | _defaultMaterial->setSpecular(osg::Material::FRONT_AND_BACK,osg::Vec4(0,0,0,1)); |
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| 83 | _defaultMaterial->setEmission(osg::Material::FRONT_AND_BACK,osg::Vec4(0,0,0,1)); |
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| 84 | _defaultMaterial->setShininess(osg::Material::FRONT_AND_BACK,0); |
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| 85 | } |
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| 86 | |
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| 87 | |
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| 88 | |
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| 89 | osg::Material* MaterialPool::get(int index) |
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| 90 | { |
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| 91 | iterator itr = find(index); |
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| 92 | if (itr != end()) |
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| 93 | return (*itr).second.get(); |
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| 94 | |
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| 95 | |
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| 96 | return _defaultMaterial.get(); |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | namespace { |
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| 101 | |
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| 102 | osg::Vec4 finalColor(const osg::Vec4& materialColor, const osg::Vec4& faceColor) |
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| 103 | { |
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| 104 | return osg::Vec4( |
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| 105 | materialColor.r() * faceColor.r(), |
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| 106 | materialColor.g() * faceColor.g(), |
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| 107 | materialColor.b() * faceColor.b(), |
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| 108 | materialColor.a() * faceColor.a()); |
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| 109 | } |
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| 110 | |
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| 111 | } |
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| 112 | |
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| 113 | osg::Material* MaterialPool::getOrCreateMaterial(int index, const osg::Vec4& faceColor) |
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| 114 | { |
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| 115 | MaterialParameters materialParam(index,faceColor); |
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| 116 | |
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| 117 | |
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| 118 | FinalMaterialMap::iterator itr = _finalMaterialMap.find(materialParam); |
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| 119 | if (itr != _finalMaterialMap.end()) |
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| 120 | { |
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| 121 | |
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| 122 | return (*itr).second.get(); |
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| 123 | } |
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| 124 | |
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| 125 | osg::Material* poolMaterial = get(index); |
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| 126 | |
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| 127 | |
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| 128 | osg::Material* material = dynamic_cast<osg::Material*>(poolMaterial->clone(osg::CopyOp::SHALLOW_COPY)); |
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| 129 | osg::Vec4 materialPaletteAmbient = poolMaterial->getAmbient(osg::Material::FRONT); |
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| 130 | osg::Vec4 materialPaletteDiffuse = poolMaterial->getDiffuse(osg::Material::FRONT); |
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| 131 | |
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| 132 | material->setAmbient(osg::Material::FRONT_AND_BACK, finalColor(materialPaletteAmbient, faceColor)); |
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| 133 | material->setDiffuse(osg::Material::FRONT_AND_BACK, finalColor(materialPaletteDiffuse, faceColor)); |
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| 134 | material->setAlpha(osg::Material::FRONT_AND_BACK, materialPaletteAmbient.a()*faceColor.a()); |
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| 135 | |
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| 136 | |
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| 137 | _finalMaterialMap[materialParam] = material; |
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| 138 | |
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| 139 | return material; |
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| 140 | } |
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