root/OpenSceneGraph/trunk/src/osgPlugins/fbx
@
11262
| Name | Size | Rev | Age | Last Change |
|---|---|---|---|---|
| ../ | ||||
| CMakeLists.txt | 0.8 kB | 11261 | 3 years | From Paul Martz: This is a fix to get the FBX plugin to compile on OS X |
| fbxMaterialToOsgStateSet.cpp | 5.6 kB | 11251 | 3 years | Workaround for models with inverted transparency |
| fbxMaterialToOsgStateSet.h | 1.6 kB | 11251 | 3 years | Workaround for models with inverted transparency |
| fbxRAnimation.cpp | 7.4 kB | 11109 | 3 years | |
| fbxRAnimation.h | 248 bytes | 11109 | 3 years | |
| fbxRCamera.cpp | 1.4 kB | 10780 | 4 years | From Michael Platings, "This plugin adds support for the Autodesk FBX file … |
| fbxRCamera.h | 212 bytes | 10780 | 4 years | From Michael Platings, "This plugin adds support for the Autodesk FBX file … |
| fbxRLight.cpp | 3.2 kB | 10780 | 4 years | From Michael Platings, "This plugin adds support for the Autodesk FBX file … |
| fbxRLight.h | 227 bytes | 10780 | 4 years | From Michael Platings, "This plugin adds support for the Autodesk FBX file … |
| fbxRMesh.cpp | 22.4 kB | 11262 | 3 years | Workaround for files exported from SoftImage? that don't tag skeleton nodes … |
| fbxRMesh.h | 0.6 kB | 11262 | 3 years | Workaround for files exported from SoftImage? that don't tag skeleton nodes … |
| fbxRNode.cpp | 17.9 kB | 11262 | 3 years | Workaround for files exported from SoftImage? that don't tag skeleton nodes … |
| fbxRNode.h | 0.9 kB | 11262 | 3 years | Workaround for files exported from SoftImage? that don't tag skeleton nodes … |
| ReaderWriterFBX.cpp | 16.9 kB | 11262 | 3 years | Workaround for files exported from SoftImage? that don't tag skeleton nodes … |
| ReaderWriterFBX.h | 1.0 kB | 11109 | 3 years | |
| WriterNodeVisitor.cpp | 26.1 kB | 11109 | 3 years | |
| WriterNodeVisitor.h | 9.2 kB | 11109 | 3 years | |
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