#ifndef HEADER_GUARD_OSGFFMPEG_AUDIO_SINK_INTERFACE_H #define HEADER_GUARD_OSGFFMPEG_AUDIO_SINK_INTERFACE_H #include namespace osgFFmpeg { class AudioSinkInterface : public osg::Object { public: AudioSinkInterface() : m_delay(0.0) { } virtual void startPlaying() = 0; virtual bool playing() const = 0; virtual double getDelay() const { return m_delay; } virtual void setDelay(const double delay) { m_delay = delay; } virtual const char * libraryName() const { return "osgFFmpeg"; } virtual const char * className() const { return "AudioSinkInterface"; } private: virtual AudioSinkInterface * cloneType() const { return 0; } virtual AudioSinkInterface * clone(const osg::CopyOp &) const { return 0; } double m_delay; }; } #endif // HEADER_GUARD_OSGFFMPEG_AUDIO_SINK_INTERFACE_H