Revision 9033, 4.5 kB
(checked in by robert, 6 years ago)

Changed erroneous ZLIB_INCLUDE_DIRS to ZLIB_INCLUDE_DIR


Property svn:eolstyle set to
native

Line  

1  IF(ZLIB_FOUND) 

2  ADD_DEFINITIONS(DUSE_ZLIB) 

3  INCLUDE_DIRECTORIES( ${ZLIB_INCLUDE_DIR}) 

4  ENDIF(ZLIB_FOUND) 

5  

6  

7  SET(TARGET_SRC 

8  AlphaFunc.cpp 

9  AnimationPathCallback.cpp 

10  AnimationPath.cpp 

11  AutoTransform.cpp 

12  AzimElevationSector.cpp 

13  AzimSector.cpp 

14  Billboard.cpp 

15  BlendColor.cpp 

16  BlendEquation.cpp 

17  BlendFunc.cpp 

18  BlinkSequence.cpp 

19  Camera.cpp 

20  CameraView.cpp 

21  ClipNode.cpp 

22  ClipPlane.cpp 

23  ClusterCullingCallback.cpp 

24  ColorMask.cpp 

25  CompositeLayer.cpp 

26  SwitchLayer.cpp 

27  ConeSector.cpp 

28  ConvexPlanarOccluder.cpp 

29  ConvexPlanarPolygon.cpp 

30  CoordinateSystemNode.cpp 

31  CullFace.cpp 

32  DataInputStream.cpp 

33  DataOutputStream.cpp 

34  Depth.cpp 

35  DirectionalSector.cpp 

36  DOFTransform.cpp 

37  Drawable.cpp 

38  DrawArrayLengths.cpp 

39  DrawArrays.cpp 

40  DrawElementsUByte.cpp 

41  DrawElementsUInt.cpp 

42  DrawElementsUShort.cpp 

43  ElevationSector.cpp 

44  EllipsoidModel.cpp 

45  Exception.cpp 

46  Fog.cpp 

47  FragmentProgram.cpp 

48  FrontFace.cpp 

49  Geode.cpp 

50  Geometry.cpp 

51  Group.cpp 

52  HeightFieldLayer.cpp 

53  Image.cpp 

54  ImageSequence.cpp 

55  ImageLayer.cpp 

56  Impostor.cpp 

57  Layer.cpp 

58  Light.cpp 

59  LightModel.cpp 

60  LightPoint.cpp 

61  LightPointNode.cpp 

62  LightSource.cpp 

63  LineStipple.cpp 

64  LineWidth.cpp 

65  Locator.cpp 

66  LOD.cpp 

67  Material.cpp 

68  MatrixTransform.cpp 

69  Multisample.cpp 

70  MultiSwitch.cpp 

71  MultiTextureControl.cpp 

72  Node.cpp 

73  Object.cpp 

74  OccluderNode.cpp 

75  OcclusionQueryNode.cpp 

76  PagedLOD.cpp 

77  Point.cpp 

78  PointSprite.cpp 

79  PolygonMode.cpp 

80  PolygonOffset.cpp 

81  PositionAttitudeTransform.cpp 

82  PrimitiveSet.cpp 

83  Program.cpp 

84  ProxyNode.cpp 

85  ReaderWriterIVE.cpp 

86  Scissor.cpp 

87  Sequence.cpp 

88  ShadeModel.cpp 

89  Shader.cpp 

90  Shape.cpp 

91  ShapeDrawable.cpp 

92  ShapeAttributeList.cpp 

93  StateSet.cpp 

94  Stencil.cpp 

95  Switch.cpp 

96  TerrainTile.cpp 

97  TexEnvCombine.cpp 

98  TexEnv.cpp 

99  TexGen.cpp 

100  TexGenNode.cpp 

101  TexMat.cpp 

102  Text.cpp 

103  FadeText.cpp 

104  Text3D.cpp 

105  Texture1D.cpp 

106  Texture2D.cpp 

107  Texture3D.cpp 

108  Texture.cpp 

109  TextureCubeMap.cpp 

110  TextureRectangle.cpp 

111  Transform.cpp 

112  Uniform.cpp 

113  VertexProgram.cpp 

114  Viewport.cpp 

115  VisibilityGroup.cpp 

116  Effect.cpp 

117  AnisotropicLighting.cpp 

118  BumpMapping.cpp 

119  Cartoon.cpp 

120  Scribe.cpp 

121  SpecularHighlights.cpp 

122  ) 

123  SET(TARGET_H 

124  AlphaFunc.h 

125  AnimationPathCallback.h 

126  AnimationPath.h 

127  AutoTransform.h 

128  AzimElevationSector.h 

129  AzimSector.h 

130  Billboard.h 

131  BlendColor.h 

132  BlendFunc.h 

133  BlinkSequence.h 

134  Camera.h 

135  CameraView.h 

136  ClipNode.h 

137  ClipPlane.h 

138  ClusterCullingCallback.h 

139  ColorMask.h 

140  CompositeLayer.h 

141  SwitchLayer.h 

142  ConeSector.h 

143  ConvexPlanarOccluder.h 

144  ConvexPlanarPolygon.h 

145  CoordinateSystemNode.h 

146  CullFace.h 

147  DataInputStream.h 

148  DataOutputStream.h 

149  DataTypeSize.h 

150  Depth.h 

151  DirectionalSector.h 

152  DOFTransform.h 

153  Drawable.h 

154  DrawArrayLengths.h 

155  DrawArrays.h 

156  DrawElementsUByte.h 

157  DrawElementsUInt.h 

158  DrawElementsUShort.h 

159  ElevationSector.h 

160  EllipsoidModel.h 

161  Exception.h 

162  Fog.h 

163  FragmentProgram.h 

164  FrontFace.h 

165  Geode.h 

166  Geometry.h 

167  Group.h 

168  HeightFieldLayer.h 

169  Image.h 

170  ImageSequence.h 

171  ImageLayer.h 

172  Impostor.h 

173  IveVersion.h 

174  Layer.h 

175  Light.h 

176  LightModel.h 

177  LightPoint.h 

178  LightPointNode.h 

179  LightSource.h 

180  LineStipple.h 

181  LineWidth.h 

182  Locator.h 

183  LOD.h 

184  Material.h 

185  MatrixTransform.h 

186  MultiSwitch.h 

187  MultiTextureControl.h 

188  Node.h 

189  Object.h 

190  OccluderNode.h 

191  OcclusionQueryNode.h 

192  PagedLOD.h 

193  Point.h 

194  PointSprite.h 

195  PolygonMode.h 

196  PolygonOffset.h 

197  PositionAttitudeTransform.h 

198  PrimitiveSet.h 

199  Program.h 

200  ProxyNode.h 

201  ReadWrite.h 

202  Scissor.h 

203  Sequence.h 

204  ShadeModel.h 

205  Shader.h 

206  ShapeDrawable.h 

207  Shape.h 

208  ShapeAttributeList.h 

209  StateSet.h 

210  Stencil.h 

211  Switch.h 

212  TerrainTile.h 

213  TexEnvCombine.h 

214  TexEnv.h 

215  TexGen.h 

216  TexGenNode.h 

217  TexMat.h 

218  Text.h 

219  FadeText.h 

220  Text3D.h 

221  Texture1D.h 

222  Texture2D.h 

223  Texture3D.h 

224  TextureCubeMap.h 

225  Texture.h 

226  TextureRectangle.h 

227  Transform.h 

228  Uniform.h 

229  VertexProgram.h 

230  Viewport.h 

231  VisibilityGroup.h 

232  Effect.h 

233  AnisotropicLighting.h 

234  BumpMapping.h 

235  Cartoon.h 

236  Scribe.h 

237  SpecularHighlights.h 

238  ) 

239  SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText osgTerrain) 

240  

241  IF(ZLIB_FOUND) 

242  SET(TARGET_LIBRARIES_VARS ZLIB_LIBRARY) 

243  ENDIF(ZLIB_FOUND) 

244  

245  #### end var setup ### 

246  SETUP_PLUGIN(ive) 
