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| 17 | #include <stdlib.h> |
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| 18 | #include <stdio.h> |
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| 19 | #include <string.h> |
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| 20 | |
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| 21 | |
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| 22 | |
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| 23 | |
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| 24 | |
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| 31 | |
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| 32 | |
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| 33 | |
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| 34 | |
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| 35 | |
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| 36 | |
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| 37 | #include <trpage_read.h> |
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| 38 | #include <trpage_scene.h> |
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| 39 | |
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| 40 | |
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| 41 | |
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| 42 | |
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| 43 | |
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| 44 | trpgMBR::trpgMBR() |
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| 45 | { |
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| 46 | valid = false; |
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| 47 | } |
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| 48 | bool trpgMBR::isValid() const |
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| 49 | { |
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| 50 | return valid; |
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| 51 | } |
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| 52 | void trpgMBR::Reset() |
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| 53 | { |
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| 54 | valid = false; |
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| 55 | } |
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| 56 | trpg3dPoint trpgMBR::GetLL() const |
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| 57 | { |
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| 58 | return ll; |
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| 59 | } |
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| 60 | trpg3dPoint trpgMBR::GetUR() const |
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| 61 | { |
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| 62 | return ur; |
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| 63 | } |
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| 64 | void trpgMBR::AddPoint(const trpg3dPoint &pt) |
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| 65 | { |
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| 66 | if (valid) { |
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| 67 | ll.x = MIN(pt.x,ll.x); |
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| 68 | ll.y = MIN(pt.y,ll.y); |
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| 69 | ll.z = MIN(pt.z,ll.z); |
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| 70 | ur.x = MAX(pt.x,ur.x); |
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| 71 | ur.y = MAX(pt.y,ur.y); |
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| 72 | ur.z = MAX(pt.z,ur.z); |
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| 73 | } else { |
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| 74 | valid = true; |
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| 75 | ll = ur = pt; |
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| 76 | } |
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| 77 | } |
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| 78 | void trpgMBR::AddPoint(double x,double y,double z) |
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| 79 | { |
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| 80 | AddPoint(trpg3dPoint(x,y,z)); |
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| 81 | } |
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| 82 | void trpgMBR::GetMBR(trpg3dPoint &oll,trpg3dPoint &our) const |
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| 83 | { |
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| 84 | oll = ll; |
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| 85 | our = ur; |
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| 86 | } |
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| 87 | |
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| 88 | void trpgMBR::Union(const trpgMBR &in) |
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| 89 | { |
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| 90 | if (valid) { |
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| 91 | if (in.isValid()) { |
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| 92 | AddPoint(in.GetLL()); |
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| 93 | AddPoint(in.GetUR()); |
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| 94 | } |
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| 95 | } else { |
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| 96 | valid = true; |
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| 97 | *this = in; |
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| 98 | } |
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| 99 | } |
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| 100 | |
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| 101 | bool trpgMBR::Overlap(const trpg2dPoint &ill, const trpg2dPoint &iur) const |
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| 102 | { |
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| 103 | if (!isValid()) return false; |
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| 104 | |
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| 105 | trpg2dPoint ilr = trpg2dPoint(iur.x,ill.y); |
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| 106 | trpg2dPoint iul = trpg2dPoint(ill.x,iur.y); |
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| 107 | |
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| 108 | |
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| 109 | if (Within(ill) || Within(iur) || Within(ilr) || Within(iul)) |
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| 110 | return true; |
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| 111 | |
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| 112 | |
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| 113 | if ((inRange(ill.x,iur.x,ll.x) && inRange(ill.y,iur.y,ll.y)) || |
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| 114 | (inRange(ill.x,iur.x,ur.x) && inRange(ill.y,iur.y,ll.y)) || |
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| 115 | (inRange(ill.x,iur.x,ur.x) && inRange(ill.y,iur.y,ur.y)) || |
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| 116 | (inRange(ill.x,iur.x,ll.x) && inRange(ill.y,iur.y,ur.y))) |
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| 117 | return true; |
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| 118 | |
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| 119 | if ((inRange(ll.x,ur.x,ill.x) && ill.y < ll.y && iur.y > ur.y) || |
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| 120 | (inRange(ll.y,ur.y,ill.y) && ill.x < ll.x && iur.x > ur.x)) |
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| 121 | return true; |
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| 122 | |
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| 123 | return false; |
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| 124 | } |
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| 125 | |
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| 126 | bool trpgMBR::Within(const trpg2dPoint &pt) const |
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| 127 | { |
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| 128 | if (inRange(ll.x,ur.x,pt.x) && inRange(ll.y,ur.y,pt.y)) |
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| 129 | return true; |
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| 130 | return false; |
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| 131 | } |
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| 132 | |
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| 133 | |
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| 134 | |
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| 135 | |
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| 136 | |
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| 137 | |
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| 138 | |
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| 139 | |
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| 140 | trpgReadGroupBase::~trpgReadGroupBase() |
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| 141 | { |
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| 142 | DeleteChildren(); |
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| 143 | } |
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| 144 | |
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| 145 | |
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| 146 | void trpgReadGroupBase::DeleteChildren() |
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| 147 | { |
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| 148 | for (unsigned int i=0;i<children.size();i++) |
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| 149 | if (children[i]) |
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| 150 | delete children[i]; |
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| 151 | } |
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| 152 | |
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| 153 | |
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| 154 | void trpgReadGroupBase::AddChild(trpgReadNode *n) |
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| 155 | { |
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| 156 | children.push_back(n); |
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| 157 | } |
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| 158 | |
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| 159 | |
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| 160 | void trpgReadGroupBase::unRefChild(int id) |
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| 161 | { |
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| 162 | if (id < 0 || id >= (int)children.size()) |
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| 163 | return; |
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| 164 | children[id] = NULL; |
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| 165 | } |
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| 166 | |
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| 167 | |
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| 168 | void trpgReadGroupBase::unRefChildren() |
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| 169 | { |
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| 170 | for (unsigned int i=0;i<children.size();i++) |
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| 171 | unRefChild(i); |
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| 172 | } |
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| 173 | |
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| 174 | |
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| 175 | trpgMBR trpgReadGroupBase::GetMBR() const |
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| 176 | { |
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| 177 | if (mbr.isValid()) |
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| 178 | return mbr; |
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| 179 | else { |
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| 180 | |
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| 181 | trpgMBR *cmbr = const_cast<trpgMBR *>(&mbr); |
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| 182 | trpgMBR kmbr; |
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| 183 | |
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| 184 | for (unsigned int i=0;i<children.size();i++) { |
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| 185 | kmbr = children[i]->GetMBR(); |
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| 186 | cmbr->Union(kmbr); |
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| 187 | } |
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| 188 | return *cmbr; |
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| 189 | } |
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| 190 | } |
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| 191 | |
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| 192 | |
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| 193 | |
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| 194 | |
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| 195 | |
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| 196 | |
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| 197 | trpgMBR trpgReadGeometry::GetMBR() const |
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| 198 | { |
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| 199 | if (mbr.isValid()) |
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| 200 | return mbr; |
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| 201 | |
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| 202 | trpgMBR *pmbr = const_cast<trpgMBR *>(&mbr); |
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| 203 | |
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| 204 | int numVert,i; |
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| 205 | trpg3dPoint pt; |
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| 206 | data.GetNumVertex(numVert); |
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| 207 | numVert /= 3; |
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| 208 | for (i=0;i<numVert;i++) { |
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| 209 | data.GetVertex(i,pt); |
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| 210 | pmbr->AddPoint(pt); |
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| 211 | } |
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| 212 | |
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| 213 | return mbr; |
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| 214 | } |
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| 215 | |
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| 216 | |
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| 217 | |
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| 218 | |
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| 219 | |
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| 220 | |
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| 221 | |
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| 222 | |
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| 223 | |
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| 224 | |
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| 225 | |
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| 226 | |
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| 227 | |
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| 228 | |
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| 229 | |
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| 230 | |
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| 231 | |
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| 232 | class trpgReadGeometryHelper : public trpgr_Callback { |
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| 233 | public: |
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| 234 | trpgReadGeometryHelper(trpgSceneGraphParser *in_parse) { parse = in_parse;} |
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| 235 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 236 | trpgReadGeometry *geom = new trpgReadGeometry(); |
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| 237 | trpgGeometry *data = geom->GetData(); |
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| 238 | if (!data->Read(buf)) { |
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| 239 | delete geom; |
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| 240 | return NULL; |
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| 241 | } |
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| 242 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 243 | if (top) |
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| 244 | top->AddChild(geom); |
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| 245 | else |
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| 246 | delete geom; |
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| 247 | |
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| 248 | return geom; |
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| 249 | } |
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| 250 | protected: |
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| 251 | trpgSceneGraphParser *parse; |
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| 252 | }; |
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| 253 | |
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| 254 | |
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| 255 | |
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| 256 | |
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| 257 | |
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| 258 | |
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| 259 | |
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| 260 | |
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| 261 | class trpgReadGroupHelper : public trpgr_Callback { |
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| 262 | public: |
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| 263 | trpgReadGroupHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 264 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 265 | trpgReadGroup *group = new trpgReadGroup(); |
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| 266 | trpgGroup *data = group->GetData(); |
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| 267 | if (!data->Read(buf)) { |
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| 268 | delete group; |
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| 269 | return NULL; |
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| 270 | } |
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| 271 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 272 | if (top) |
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| 273 | top->AddChild(group); |
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| 274 | else |
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| 275 | delete group; |
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| 276 | |
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| 277 | int id; |
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| 278 | data->GetID(id); |
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| 279 | trpgSceneGraphParser::GroupMap *gmap = parse->GetGroupMap(); |
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| 280 | (*gmap)[id] = group; |
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| 281 | return group; |
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| 282 | } |
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| 283 | protected: |
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| 284 | trpgSceneGraphParser *parse; |
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| 285 | }; |
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| 286 | class trpgReadBillboardHelper : public trpgr_Callback { |
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| 287 | public: |
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| 288 | trpgReadBillboardHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 289 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 290 | trpgReadBillboard *group = new trpgReadBillboard(); |
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| 291 | trpgBillboard *data = group->GetData(); |
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| 292 | if (!data->Read(buf)) { |
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| 293 | delete group; |
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| 294 | return NULL; |
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| 295 | } |
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| 296 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 297 | if (top) |
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| 298 | top->AddChild(group); |
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| 299 | else |
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| 300 | delete group; |
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| 301 | |
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| 302 | int id; |
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| 303 | data->GetID(id); |
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| 304 | trpgSceneGraphParser::GroupMap *gmap = parse->GetGroupMap(); |
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| 305 | (*gmap)[id] = group; |
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| 306 | return group; |
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| 307 | } |
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| 308 | protected: |
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| 309 | trpgSceneGraphParser *parse; |
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| 310 | }; |
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| 311 | class trpgReadAttachHelper : public trpgr_Callback { |
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| 312 | public: |
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| 313 | trpgReadAttachHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 314 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 315 | trpgReadAttach *attach = new trpgReadAttach(); |
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| 316 | trpgAttach *data = attach->GetData(); |
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| 317 | if (!data->Read(buf)) { |
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| 318 | delete attach; |
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| 319 | return NULL; |
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| 320 | } |
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| 321 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 322 | if (top) |
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| 323 | top->AddChild(attach); |
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| 324 | else |
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| 325 | delete attach; |
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| 326 | |
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| 327 | int id; |
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| 328 | data->GetID(id); |
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| 329 | trpgSceneGraphParser::GroupMap *gmap = parse->GetGroupMap(); |
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| 330 | (*gmap)[id] = attach; |
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| 331 | return attach; |
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| 332 | } |
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| 333 | protected: |
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| 334 | trpgSceneGraphParser *parse; |
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| 335 | }; |
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| 336 | |
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| 337 | class trpgReadChildRefHelper : public trpgr_Callback { |
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| 338 | public: |
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| 339 | trpgReadChildRefHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 340 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 341 | trpgReadChildRef *childRef = new trpgReadChildRef(); |
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| 342 | trpgChildRef *data = childRef->GetData(); |
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| 343 | if (!data->Read(buf)) { |
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| 344 | delete childRef; |
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| 345 | return NULL; |
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| 346 | } |
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| 347 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 348 | |
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| 349 | |
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| 350 | if (top) |
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| 351 | top->AddChild(childRef); |
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| 352 | else |
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| 353 | delete childRef; |
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| 354 | |
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| 355 | return childRef; |
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| 356 | } |
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| 357 | protected: |
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| 358 | trpgSceneGraphParser *parse; |
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| 359 | }; |
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| 360 | class trpgReadLodHelper : public trpgr_Callback { |
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| 361 | public: |
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| 362 | trpgReadLodHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 363 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 364 | trpgReadLod *lod = new trpgReadLod(); |
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| 365 | trpgLod *data = lod->GetData(); |
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| 366 | if (!data->Read(buf)) { |
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| 367 | delete lod; |
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| 368 | return NULL; |
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| 369 | } |
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| 370 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 371 | if (top) |
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| 372 | top->AddChild(lod); |
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| 373 | else |
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| 374 | delete lod; |
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| 375 | |
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| 376 | int id; |
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| 377 | data->GetID(id); |
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| 378 | trpgSceneGraphParser::GroupMap *gmap = parse->GetGroupMap(); |
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| 379 | (*gmap)[id] = lod; |
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| 380 | return lod; |
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| 381 | } |
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| 382 | protected: |
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| 383 | trpgSceneGraphParser *parse; |
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| 384 | }; |
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| 385 | class trpgReadModelRefHelper : public trpgr_Callback { |
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| 386 | public: |
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| 387 | trpgReadModelRefHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 388 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 389 | trpgReadModelRef *mod = new trpgReadModelRef(); |
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| 390 | trpgModelRef *data = mod->GetData(); |
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| 391 | if (!data->Read(buf)) { |
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| 392 | delete mod; |
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| 393 | return NULL; |
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| 394 | } |
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| 395 | trpgReadGroupBase *top = parse->GetCurrTop(); |
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| 396 | if (top) |
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| 397 | top->AddChild(mod); |
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| 398 | else |
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| 399 | delete mod; |
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| 400 | return mod; |
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| 401 | } |
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| 402 | protected: |
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| 403 | trpgSceneGraphParser *parse; |
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| 404 | }; |
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| 405 | class trpgReadTileHeaderHelper : public trpgr_Callback { |
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| 406 | public: |
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| 407 | trpgReadTileHeaderHelper(trpgSceneGraphParser *in_parse) { parse = in_parse; } |
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| 408 | void *Parse(trpgToken ,trpgReadBuffer &buf) { |
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| 409 | trpgReadTileHeader *th = parse->GetTileHeaderRef(); |
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| 410 | trpgTileHeader *data = th->GetData(); |
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| 411 | if (!data->Read(buf)) |
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| 412 | return NULL; |
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| 413 | return th; |
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| 414 | } |
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| 415 | protected: |
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| 416 | trpgSceneGraphParser *parse; |
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| 417 | }; |
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| 418 | |
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| 419 | |
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| 420 | |
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| 421 | |
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| 422 | |
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| 423 | |
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| 424 | |
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| 425 | |
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| 426 | |
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| 427 | |
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| 428 | |
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| 429 | |
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| 430 | |
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| 431 | |
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| 432 | |
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| 433 | |
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| 434 | trpgSceneGraphParser::trpgSceneGraphParser() |
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| 435 | { |
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| 436 | top = currTop = NULL; |
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| 437 | |
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| 438 | |
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| 439 | AddCallback(TRPG_GEOMETRY,new trpgReadGeometryHelper(this)); |
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| 440 | AddCallback(TRPG_GROUP,new trpgReadGroupHelper(this)); |
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| 441 | AddCallback(TRPG_ATTACH,new trpgReadAttachHelper(this)); |
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| 442 | AddCallback(TRPG_CHILDREF,new trpgReadChildRefHelper(this)); |
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| 443 | AddCallback(TRPG_BILLBOARD,new trpgReadBillboardHelper(this)); |
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| 444 | AddCallback(TRPG_LOD,new trpgReadLodHelper(this)); |
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| 445 | |
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| 446 | AddCallback(TRPG_MODELREF,new trpgReadModelRefHelper(this)); |
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| 447 | |
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| 448 | AddCallback(TRPGTILEHEADER,new trpgReadTileHeaderHelper(this)); |
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| 449 | } |
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| 450 | |
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| 451 | |
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| 452 | trpgReadGroupBase *trpgSceneGraphParser::GetCurrTop() |
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| 453 | { |
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| 454 | if (!currTop) |
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| 455 | return NULL; |
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| 456 | if (currTop->isGroupType()) |
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| 457 | return (trpgReadGroupBase *)currTop; |
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| 458 | |
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| 459 | return NULL; |
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| 460 | } |
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| 461 | |
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| 462 | |
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| 463 | trpgReadTileHeader *trpgSceneGraphParser::GetTileHeaderRef() |
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| 464 | { |
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| 465 | return &tileHead; |
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| 466 | } |
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| 467 | |
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| 468 | |
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| 469 | |
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| 470 | trpgReadNode *trpgSceneGraphParser::ParseScene(trpgReadBuffer &buf,GroupMap &inGmap) |
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| 471 | { |
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| 472 | gmap = &inGmap; |
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| 473 | trpgTileHeader *data = tileHead.GetData(); |
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| 474 | data->Reset(); |
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| 475 | |
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| 476 | |
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| 477 | |
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| 478 | top = currTop = new trpgReadGroup(); |
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| 479 | |
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| 480 | |
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| 481 | |
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| 482 | if (!Parse(buf)) { |
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| 483 | |
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| 484 | delete top; |
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| 485 | return NULL; |
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| 486 | } |
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| 487 | |
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| 488 | return top; |
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| 489 | } |
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| 490 | |
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| 491 | |
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| 492 | |
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| 493 | |
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| 494 | bool trpgSceneGraphParser::StartChildren(void *in_node) |
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| 495 | { |
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| 496 | trpgReadNode *node = (trpgReadNode *)in_node; |
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| 497 | |
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| 498 | if (!node || !node->isGroupType()) { |
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| 499 | |
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| 500 | |
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| 501 | |
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| 502 | currTop = NULL; |
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| 503 | } else { |
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| 504 | |
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| 505 | currTop = node; |
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| 506 | } |
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| 507 | |
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| 508 | return true; |
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| 509 | } |
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| 510 | |
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| 511 | |
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| 512 | |
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| 513 | |
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| 514 | |
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| 515 | |
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| 516 | bool trpgSceneGraphParser::EndChildren(void* ) |
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| 517 | { |
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| 518 | |
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| 519 | |
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| 520 | |
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| 521 | |
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| 522 | |
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| 523 | |
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| 524 | int pos = parents.size()-2; |
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| 525 | if (pos < 0) |
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| 526 | |
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| 527 | currTop = top; |
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| 528 | else |
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| 529 | currTop = (trpgReadNode *)parents[pos]; |
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| 530 | |
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| 531 | return true; |
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| 532 | } |
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| 533 | |
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| 534 | |
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| 535 | trpgSceneGraphParser::GroupMap *trpgSceneGraphParser::GetGroupMap() |
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| 536 | { |
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| 537 | return gmap; |
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| 538 | } |
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| 539 | |
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| 540 | |
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| 541 | |
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| 542 | |
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| 543 | |
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| 544 | |
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| 545 | |
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| 546 | bool trpgTestArchive(trpgr_Archive &archive) |
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| 547 | { |
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| 548 | int numLod; |
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| 549 | trpg2iPoint tileSize; |
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| 550 | trpgSceneGraphParser parse; |
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| 551 | trpgReadNode *scene; |
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| 552 | trpgSceneGraphParser::GroupMap gmap; |
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| 553 | |
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| 554 | if (!archive.isValid()) return false; |
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| 555 | |
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| 556 | const trpgHeader *head = archive.GetHeader(); |
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| 557 | head->GetNumLods(numLod); |
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| 558 | |
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| 559 | |
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| 560 | int nl,x,y; |
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| 561 | trpgMemReadBuffer buf(archive.GetEndian()); |
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| 562 | trpg3dPoint ll,ur; |
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| 563 | for (nl = 0;nl < numLod;nl++) { |
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| 564 | head->GetLodSize(nl,tileSize); |
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| 565 | |
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| 566 | for (x = 0; x < tileSize.x; x++) |
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| 567 | for (y = 0; y < tileSize.y; y++) { |
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| 568 | archive.trpgGetTileMBR(x,y,nl,ll,ur); |
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| 569 | if (archive.ReadTile(x,y,nl,buf)) { |
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| 570 | |
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| 571 | scene = parse.ParseScene(buf,gmap); |
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| 572 | if (scene) |
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| 573 | delete scene; |
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| 574 | } |
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| 575 | } |
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| 576 | } |
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| 577 | |
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| 578 | return true; |
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| 579 | } |
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