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| 13 | |
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| 14 | #include "GlyphGeometry.h" |
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| 15 | |
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| 16 | #include <osg/io_utils> |
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| 17 | #include <osg/TriangleIndexFunctor> |
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| 18 | #include <osg/LineWidth> |
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| 19 | #include <osgUtil/Tessellator> |
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| 20 | #include <osg/CullFace> |
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| 21 | |
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| 22 | #include <limits.h> |
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| 23 | |
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| 24 | namespace osgText |
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| 25 | { |
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| 26 | |
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| 27 | |
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| 28 | |
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| 29 | |
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| 30 | |
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| 31 | class Boundary |
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| 32 | { |
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| 33 | public: |
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| 34 | |
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| 35 | typedef std::pair<unsigned int, unsigned int> Segment; |
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| 36 | typedef std::vector<Segment> Segments; |
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| 37 | osg::ref_ptr<const osg::Vec3Array> _vertices; |
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| 38 | osg::ref_ptr<const osg::DrawElementsUShort> _elements; |
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| 39 | Segments _segments; |
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| 40 | |
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| 41 | Boundary(const osg::Vec3Array* vertices, const osg::PrimitiveSet* primitiveSet) |
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| 42 | { |
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| 43 | const osg::DrawArrays* drawArrays = dynamic_cast<const osg::DrawArrays*>(primitiveSet); |
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| 44 | if (drawArrays) |
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| 45 | { |
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| 46 | set(vertices, drawArrays->getFirst(), drawArrays->getCount()); |
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| 47 | } |
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| 48 | else |
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| 49 | { |
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| 50 | const osg::DrawElementsUShort* elements = dynamic_cast<const osg::DrawElementsUShort*>(primitiveSet); |
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| 51 | if (elements) set(vertices, elements); |
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| 52 | } |
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| 53 | } |
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| 54 | |
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| 55 | void set(const osg::Vec3Array* vertices, unsigned int start, unsigned int count) |
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| 56 | { |
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| 57 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::POLYGON); |
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| 58 | for(unsigned int i=start; i<start+count; ++i) |
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| 59 | { |
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| 60 | elements->push_back(i); |
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| 61 | } |
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| 62 | |
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| 63 | set(vertices, elements); |
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| 64 | } |
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| 65 | |
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| 66 | void set(const osg::Vec3Array* vertices, const osg::DrawElementsUShort* elements) |
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| 67 | { |
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| 68 | _vertices = vertices; |
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| 69 | _elements = elements; |
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| 70 | |
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| 71 | _segments.clear(); |
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| 72 | |
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| 73 | if (elements->empty()) return; |
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| 74 | |
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| 75 | _segments.reserve(elements->size()-1); |
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| 76 | for(unsigned int i=0; i<elements->size()-1; ++i) |
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| 77 | { |
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| 78 | _segments.push_back(Segment((*elements)[i],(*elements)[i+1])); |
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| 79 | } |
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| 80 | } |
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| 81 | |
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| 82 | osg::Vec3 computeRayIntersectionPoint(const osg::Vec3& a, const osg::Vec3& an, const osg::Vec3& c, const osg::Vec3& cn) |
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| 83 | { |
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| 84 | float denominator = ( cn.x() * an.y() - cn.y() * an.x()); |
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| 85 | if (denominator==0.0f) |
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| 86 | { |
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| 87 | |
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| 88 | |
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| 89 | return (a+c)*0.5f; |
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| 90 | } |
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| 91 | |
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| 92 | float t = ((a.x()-c.x())*an.y() - (a.y()-c.y())*an.x()) / denominator; |
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| 93 | return c + cn*t; |
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| 94 | } |
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| 95 | |
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| 96 | osg::Vec3 computeIntersectionPoint(const osg::Vec3& a, const osg::Vec3& b, const osg::Vec3& c, const osg::Vec3& d) |
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| 97 | { |
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| 98 | return computeRayIntersectionPoint(a, b-a, c, d-c); |
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| 99 | } |
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| 100 | |
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| 101 | osg::Vec3 computeBisectorNormal(const osg::Vec3& a, const osg::Vec3& b, const osg::Vec3& c, const osg::Vec3& d) |
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| 102 | { |
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| 103 | osg::Vec2 ab(a.x()-b.x(), a.y()-b.y()); |
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| 104 | osg::Vec2 dc(d.x()-c.x(), d.y()-c.y()); |
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| 105 | ab.normalize(); |
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| 106 | dc.normalize(); |
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| 107 | |
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| 108 | float e = dc.y() - ab.y(); |
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| 109 | float f = ab.x() - dc.x(); |
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| 110 | float denominator = sqrtf(e*e + f*f); |
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| 111 | float nx = e / denominator; |
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| 112 | float ny = f / denominator; |
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| 113 | if (( ab.x()*ny - ab.y()*nx) > 0.0f) |
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| 114 | { |
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| 115 | |
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| 116 | return osg::Vec3(nx,ny,0.0f); |
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| 117 | } |
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| 118 | else |
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| 119 | { |
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| 120 | OSG_INFO<<" computeBisectorNormal(a=["<<a<<"], b=["<<b<<"], c=["<<c<<"], d=["<<d<<"]), nx="<<nx<<", ny="<<ny<<", denominator="<<denominator<<" need to swap!!!"<<std::endl; |
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| 121 | return osg::Vec3(-nx,-ny,0.0f); |
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| 122 | } |
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| 123 | } |
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| 124 | |
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| 125 | float computeBisectorIntersectorThickness(const osg::Vec3& a, const osg::Vec3& b, const osg::Vec3& c, const osg::Vec3& d, const osg::Vec3& e, const osg::Vec3& f) |
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| 126 | { |
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| 127 | osg::Vec3 intersection_abcd = computeIntersectionPoint(a,b,c,d); |
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| 128 | osg::Vec3 bisector_abcd = computeBisectorNormal(a,b,c,d); |
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| 129 | osg::Vec3 intersection_cdef = computeIntersectionPoint(c,d,e,f); |
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| 130 | osg::Vec3 bisector_cdef = computeBisectorNormal(c,d,e,f); |
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| 131 | if (bisector_abcd==bisector_cdef) |
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| 132 | { |
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| 133 | |
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| 134 | |
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| 135 | return FLT_MAX; |
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| 136 | } |
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| 137 | |
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| 138 | osg::Vec3 bisector_intersection = computeRayIntersectionPoint(intersection_abcd,bisector_abcd, intersection_cdef, bisector_cdef); |
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| 139 | osg::Vec3 normal(d.y()-c.y(), c.x()-d.x(), 0.0); |
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| 140 | float cd_length = normal.normalize(); |
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| 141 | if (cd_length==0) |
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| 142 | { |
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| 143 | |
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| 144 | |
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| 145 | return FLT_MAX; |
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| 146 | } |
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| 147 | |
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| 148 | float thickness = (bisector_intersection - c) * normal; |
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| 149 | #if 0 |
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| 150 | OSG_NOTICE<<"computeBisectorIntersector(["<<a<<"], ["<<b<<"], ["<<c<<"], ["<<d<<"], ["<<e<<"], ["<<f<<"[)"<<std::endl; |
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| 151 | OSG_NOTICE<<" bisector_abcd = "<<bisector_abcd<<", bisector_cdef="<<bisector_cdef<<std::endl; |
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| 152 | OSG_NOTICE<<" bisector_intersection = "<<bisector_intersection<<", thickness = "<<thickness<<std::endl; |
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| 153 | #endif |
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| 154 | return thickness; |
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| 155 | } |
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| 156 | |
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| 157 | |
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| 158 | float computeThickness(unsigned int i) |
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| 159 | { |
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| 160 | Segment& seg_before = _segments[ (i+_segments.size()-1) % _segments.size() ]; |
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| 161 | Segment& seg_target = _segments[ (i) % _segments.size() ]; |
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| 162 | Segment& seg_after = _segments[ (i+1) % _segments.size() ]; |
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| 163 | return computeBisectorIntersectorThickness( |
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| 164 | (*_vertices)[seg_before.first], (*_vertices)[seg_before.second], |
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| 165 | (*_vertices)[seg_target.first], (*_vertices)[seg_target.second], |
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| 166 | (*_vertices)[seg_after.first], (*_vertices)[seg_after.second]); |
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| 167 | } |
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| 168 | |
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| 169 | void computeAllThickness() |
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| 170 | { |
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| 171 | for(unsigned int i=0; i<_segments.size(); ++i) |
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| 172 | { |
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| 173 | computeThickness(i); |
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| 174 | } |
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| 175 | } |
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| 176 | |
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| 177 | |
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| 178 | bool findMinThickness(unsigned int& minThickness_i, float& minThickness) |
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| 179 | { |
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| 180 | minThickness_i = _segments.size(); |
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| 181 | for(unsigned int i=0; i<_segments.size(); ++i) |
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| 182 | { |
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| 183 | float thickness = computeThickness(i); |
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| 184 | if (thickness>0.0 && thickness < minThickness) |
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| 185 | { |
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| 186 | minThickness = thickness; |
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| 187 | minThickness_i = i; |
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| 188 | } |
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| 189 | } |
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| 190 | |
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| 191 | return minThickness_i != _segments.size(); |
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| 192 | } |
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| 193 | |
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| 194 | void removeAllSegmentsBelowThickness(float targetThickness) |
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| 195 | { |
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| 196 | |
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| 197 | for(;;) |
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| 198 | { |
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| 199 | unsigned int minThickness_i = _segments.size(); |
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| 200 | float minThickness = targetThickness; |
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| 201 | if (!findMinThickness(minThickness_i,minThickness)) break; |
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| 202 | |
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| 203 | |
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| 204 | _segments.erase(_segments.begin()+minThickness_i); |
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| 205 | } |
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| 206 | } |
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| 207 | |
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| 208 | bool findMaxThickness(unsigned int& maxThickness_i, float& maxThickness) |
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| 209 | { |
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| 210 | maxThickness_i = _segments.size(); |
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| 211 | for(unsigned int i=0; i<_segments.size(); ++i) |
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| 212 | { |
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| 213 | float thickness = computeThickness(i); |
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| 214 | if (thickness<0.0 && thickness > maxThickness) |
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| 215 | { |
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| 216 | maxThickness = thickness; |
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| 217 | maxThickness_i = i; |
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| 218 | } |
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| 219 | } |
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| 220 | |
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| 221 | return maxThickness_i != _segments.size(); |
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| 222 | } |
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| 223 | |
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| 224 | |
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| 225 | void removeAllSegmentsAboveThickness(float targetThickness) |
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| 226 | { |
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| 227 | |
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| 228 | for(;;) |
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| 229 | { |
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| 230 | unsigned int maxThickness_i = _segments.size(); |
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| 231 | float maxThickness = targetThickness; |
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| 232 | if (!findMaxThickness(maxThickness_i,maxThickness)) break; |
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| 233 | |
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| 234 | |
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| 235 | _segments.erase(_segments.begin()+maxThickness_i); |
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| 236 | } |
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| 237 | } |
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| 238 | |
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| 239 | osg::Vec3 computeBisectorPoint(unsigned int i, float targetThickness) |
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| 240 | { |
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| 241 | Segment& seg_before = _segments[ (i+_segments.size()-1) % _segments.size() ]; |
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| 242 | Segment& seg_target = _segments[ (i) % _segments.size() ]; |
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| 243 | const osg::Vec3& a = (*_vertices)[seg_before.first]; |
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| 244 | const osg::Vec3& b = (*_vertices)[seg_before.second]; |
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| 245 | const osg::Vec3& c = (*_vertices)[seg_target.first]; |
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| 246 | const osg::Vec3& d = (*_vertices)[seg_target.second]; |
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| 247 | osg::Vec3 intersection_abcd = computeIntersectionPoint(a,b,c,d); |
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| 248 | osg::Vec3 bisector_abcd = computeBisectorNormal(a,b,c,d); |
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| 249 | osg::Vec3 ab_sidevector(b.y()-a.y(), a.x()-b.x(), 0.0); |
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| 250 | ab_sidevector.normalize(); |
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| 251 | float scale_factor = 1.0/ (bisector_abcd*ab_sidevector); |
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| 252 | osg::Vec3 new_vertex = intersection_abcd + bisector_abcd*(scale_factor*targetThickness); |
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| 253 | |
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| 254 | |
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| 255 | return new_vertex; |
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| 256 | } |
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| 257 | |
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| 258 | void addBoundaryToGeometry(osg::Geometry* geometry, float targetThickness, bool requireFace) |
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| 259 | { |
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| 260 | if (_segments.empty()) return; |
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| 261 | |
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| 262 | if (geometry->getVertexArray()==0) geometry->setVertexArray(new osg::Vec3Array); |
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| 263 | osg::Vec3Array* new_vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray()); |
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| 264 | |
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| 265 | |
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| 266 | osg::ref_ptr<osg::DrawElementsUShort> face = new osg::DrawElementsUShort(GL_POLYGON); |
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| 267 | face->setName("face"); |
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| 268 | |
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| 269 | |
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| 270 | new_vertices->reserve(new_vertices->size() + _segments.size()+1 + _elements->size()); |
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| 271 | |
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| 272 | |
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| 273 | unsigned int previous_second = _segments[0].second; |
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| 274 | osg::Vec3 newPoint = computeBisectorPoint(0, targetThickness); |
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| 275 | unsigned int first = new_vertices->size(); |
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| 276 | new_vertices->push_back(newPoint); |
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| 277 | |
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| 278 | unsigned int start = (*_elements)[0]; |
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| 279 | unsigned int count = _elements->size(); |
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| 280 | |
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| 281 | if (_segments[0].first != start) |
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| 282 | { |
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| 283 | |
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| 284 | for(unsigned int j=start; j<=_segments[0].first;++j) |
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| 285 | { |
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| 286 | face->push_back(first); |
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| 287 | } |
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| 288 | } |
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| 289 | else |
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| 290 | { |
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| 291 | face->push_back(first); |
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| 292 | } |
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| 293 | |
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| 294 | |
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| 295 | for(unsigned int i=1; i<_segments.size(); ++i) |
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| 296 | { |
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| 297 | newPoint = computeBisectorPoint(i, targetThickness); |
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| 298 | unsigned int vi = new_vertices->size(); |
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| 299 | new_vertices->push_back(newPoint); |
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| 300 | |
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| 301 | if (previous_second != _segments[i].first) |
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| 302 | { |
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| 303 | |
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| 304 | for(unsigned int j=previous_second; j<=_segments[i].first;++j) |
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| 305 | { |
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| 306 | face->push_back(vi); |
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| 307 | } |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | face->push_back(vi); |
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| 312 | } |
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| 313 | |
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| 314 | previous_second = _segments[i].second; |
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| 315 | } |
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| 316 | |
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| 317 | |
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| 318 | |
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| 319 | |
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| 320 | while(face->size() < count) |
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| 321 | { |
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| 322 | face->push_back(first); |
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| 323 | } |
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| 324 | |
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| 325 | |
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| 326 | if (requireFace) |
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| 327 | { |
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| 328 | |
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| 329 | geometry->addPrimitiveSet(face.get()); |
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| 330 | } |
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| 331 | |
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| 332 | |
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| 333 | osg::DrawElementsUShort* bevel = new osg::DrawElementsUShort(GL_QUAD_STRIP); |
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| 334 | bevel->setName("bevel"); |
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| 335 | bevel->reserve(count*2); |
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| 336 | for(unsigned int i=0; i<count; ++i) |
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| 337 | { |
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| 338 | unsigned int vi = new_vertices->size(); |
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| 339 | new_vertices->push_back((*_vertices)[(*_elements)[i]]); |
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| 340 | bevel->push_back(vi); |
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| 341 | bevel->push_back((*face)[i]); |
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| 342 | } |
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| 343 | geometry->addPrimitiveSet(bevel); |
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| 344 | } |
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| 345 | |
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| 346 | void newAddBoundaryToGeometry(osg::Geometry* geometry, float targetThickness, const std::string& faceName, const std::string& bevelName) |
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| 347 | { |
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| 348 | if (_segments.empty()) return; |
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| 349 | |
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| 350 | unsigned int start = (*_elements)[0]; |
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| 351 | unsigned int count = _elements->size(); |
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| 352 | |
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| 353 | if (geometry->getVertexArray()==0) geometry->setVertexArray(new osg::Vec3Array(*_vertices)); |
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| 354 | osg::Vec3Array* new_vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray()); |
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| 355 | |
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| 356 | |
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| 357 | osg::ref_ptr<osg::DrawElementsUShort> face = new osg::DrawElementsUShort(GL_POLYGON); |
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| 358 | face->setName(faceName); |
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| 359 | |
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| 360 | |
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| 361 | new_vertices->reserve(new_vertices->size() + _segments.size()+1 + count); |
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| 362 | |
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| 363 | |
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| 364 | unsigned int previous_second = _segments[0].second; |
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| 365 | osg::Vec3 newPoint = computeBisectorPoint(0, targetThickness); |
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| 366 | unsigned int first = new_vertices->size(); |
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| 367 | new_vertices->push_back(newPoint); |
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| 368 | |
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| 369 | if (_segments[0].first != start) |
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| 370 | { |
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| 371 | |
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| 372 | for(unsigned int j=start; j<=_segments[0].first;++j) |
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| 373 | { |
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| 374 | face->push_back(first); |
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| 375 | } |
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| 376 | } |
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| 377 | else |
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| 378 | { |
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| 379 | face->push_back(first); |
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| 380 | } |
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| 381 | |
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| 382 | |
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| 383 | for(unsigned int i=1; i<_segments.size(); ++i) |
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| 384 | { |
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| 385 | newPoint = computeBisectorPoint(i, targetThickness); |
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| 386 | unsigned int vi = new_vertices->size(); |
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| 387 | new_vertices->push_back(newPoint); |
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| 388 | |
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| 389 | if (previous_second != _segments[i].first) |
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| 390 | { |
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| 391 | |
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| 392 | for(unsigned int j=previous_second; j<=_segments[i].first;++j) |
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| 393 | { |
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| 394 | face->push_back(vi); |
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| 395 | } |
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| 396 | } |
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| 397 | else |
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| 398 | { |
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| 399 | face->push_back(vi); |
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| 400 | } |
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| 401 | |
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| 402 | previous_second = _segments[i].second; |
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| 403 | } |
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| 404 | |
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| 405 | |
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| 406 | |
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| 407 | |
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| 408 | while(face->size() < count) |
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| 409 | { |
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| 410 | face->push_back(first); |
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| 411 | } |
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| 412 | |
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| 413 | if (!faceName.empty()) |
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| 414 | { |
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| 415 | |
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| 416 | geometry->addPrimitiveSet(face.get()); |
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| 417 | } |
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| 418 | |
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| 419 | osg::DrawElementsUShort* bevel = new osg::DrawElementsUShort(GL_QUAD_STRIP); |
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| 420 | bevel->setName(bevelName); |
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| 421 | bevel->reserve(count*2); |
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| 422 | for(unsigned int i=0; i<count; ++i) |
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| 423 | { |
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| 424 | bevel->push_back((*_elements)[i]); |
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| 425 | bevel->push_back((*face)[i]); |
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| 426 | } |
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| 427 | geometry->addPrimitiveSet(bevel); |
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| 428 | } |
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| 429 | }; |
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| 430 | |
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| 431 | |
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| 432 | |
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| 433 | |
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| 434 | |
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| 435 | |
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| 436 | struct CollectTriangleIndicesFunctor |
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| 437 | { |
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| 438 | CollectTriangleIndicesFunctor() {} |
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| 439 | |
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| 440 | typedef std::vector<unsigned int> Indices; |
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| 441 | Indices _indices; |
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| 442 | |
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| 443 | void operator() (unsigned int p1, unsigned int p2, unsigned int p3) |
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| 444 | { |
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| 445 | if (p1==p2 || p2==p3 || p1==p3) |
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| 446 | { |
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| 447 | return; |
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| 448 | } |
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| 449 | |
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| 450 | _indices.push_back(p1); |
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| 451 | _indices.push_back(p3); |
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| 452 | _indices.push_back(p2); |
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| 453 | |
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| 454 | } |
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| 455 | }; |
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| 456 | |
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| 457 | |
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| 458 | OSGTEXT_EXPORT osg::Geometry* computeGlyphGeometry(const osgText::Glyph3D* glyph, float bevelThickness, float shellThickness) |
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| 459 | { |
|---|
| 460 | const osg::Vec3Array* orig_vertices = glyph->getRawVertexArray(); |
|---|
| 461 | const osg::Geometry::PrimitiveSetList& orig_primitives = glyph->getRawFacePrimitiveSetList(); |
|---|
| 462 | |
|---|
| 463 | osg::ref_ptr<osg::Geometry> new_geometry = new osg::Geometry; |
|---|
| 464 | |
|---|
| 465 | for(osg::Geometry::PrimitiveSetList::const_iterator itr = orig_primitives.begin(); |
|---|
| 466 | itr != orig_primitives.end(); |
|---|
| 467 | ++itr) |
|---|
| 468 | { |
|---|
| 469 | if ((*itr)->getMode()==GL_POLYGON) |
|---|
| 470 | { |
|---|
| 471 | Boundary boundaryInner(orig_vertices, itr->get()); |
|---|
| 472 | boundaryInner.removeAllSegmentsBelowThickness(bevelThickness); |
|---|
| 473 | boundaryInner.newAddBoundaryToGeometry(new_geometry.get(), bevelThickness, "face", "bevel"); |
|---|
| 474 | |
|---|
| 475 | Boundary boundaryOuter(orig_vertices, itr->get()); |
|---|
| 476 | boundaryOuter.removeAllSegmentsAboveThickness(-shellThickness); |
|---|
| 477 | boundaryOuter.newAddBoundaryToGeometry(new_geometry.get(), -shellThickness, "", "shell"); |
|---|
| 478 | } |
|---|
| 479 | |
|---|
| 480 | } |
|---|
| 481 | |
|---|
| 482 | osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(new_geometry->getVertexArray()); |
|---|
| 483 | |
|---|
| 484 | |
|---|
| 485 | { |
|---|
| 486 | osg::ref_ptr<osg::Geometry> face_geometry = new osg::Geometry; |
|---|
| 487 | face_geometry->setVertexArray(vertices); |
|---|
| 488 | |
|---|
| 489 | osg::CopyOp copyop(osg::CopyOp::DEEP_COPY_ALL); |
|---|
| 490 | |
|---|
| 491 | osg::Geometry::PrimitiveSetList primitiveSets; |
|---|
| 492 | |
|---|
| 493 | for(osg::Geometry::PrimitiveSetList::iterator itr = new_geometry->getPrimitiveSetList().begin(); |
|---|
| 494 | itr != new_geometry->getPrimitiveSetList().end(); |
|---|
| 495 | ++itr) |
|---|
| 496 | { |
|---|
| 497 | osg::PrimitiveSet* prim = itr->get(); |
|---|
| 498 | if (prim->getName()=="face") face_geometry->addPrimitiveSet(copyop(itr->get())); |
|---|
| 499 | else primitiveSets.push_back(prim); |
|---|
| 500 | } |
|---|
| 501 | |
|---|
| 502 | osgUtil::Tessellator ts; |
|---|
| 503 | ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE); |
|---|
| 504 | ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY); |
|---|
| 505 | ts.retessellatePolygons(*face_geometry); |
|---|
| 506 | |
|---|
| 507 | osg::TriangleIndexFunctor<CollectTriangleIndicesFunctor> ctif; |
|---|
| 508 | face_geometry->accept(ctif); |
|---|
| 509 | CollectTriangleIndicesFunctor::Indices& indices = ctif._indices; |
|---|
| 510 | |
|---|
| 511 | |
|---|
| 512 | new_geometry->getPrimitiveSetList().clear(); |
|---|
| 513 | |
|---|
| 514 | |
|---|
| 515 | osg::DrawElementsUShort* front_face = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 516 | front_face->setName("face"); |
|---|
| 517 | new_geometry->addPrimitiveSet(front_face); |
|---|
| 518 | for(unsigned int i=0; i<indices.size();++i) |
|---|
| 519 | { |
|---|
| 520 | front_face->push_back(indices[i]); |
|---|
| 521 | } |
|---|
| 522 | |
|---|
| 523 | for(osg::Geometry::PrimitiveSetList::iterator itr = primitiveSets.begin(); |
|---|
| 524 | itr != primitiveSets.end(); |
|---|
| 525 | ++itr) |
|---|
| 526 | { |
|---|
| 527 | osg::PrimitiveSet* prim = itr->get(); |
|---|
| 528 | if (prim->getName()!="face") new_geometry->addPrimitiveSet(prim); |
|---|
| 529 | } |
|---|
| 530 | } |
|---|
| 531 | |
|---|
| 532 | return new_geometry.release(); |
|---|
| 533 | } |
|---|
| 534 | |
|---|
| 535 | |
|---|
| 536 | |
|---|
| 537 | |
|---|
| 538 | |
|---|
| 539 | OSGTEXT_EXPORT osg::Geometry* computeTextGeometry(const osgText::Glyph3D* glyph, float width) |
|---|
| 540 | { |
|---|
| 541 | const osg::Vec3Array* orig_vertices = glyph->getRawVertexArray(); |
|---|
| 542 | const osg::Geometry::PrimitiveSetList& orig_primitives = glyph->getRawFacePrimitiveSetList(); |
|---|
| 543 | |
|---|
| 544 | osg::ref_ptr<osg::Geometry> text_geometry = new osg::Geometry; |
|---|
| 545 | osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array((*orig_vertices)); |
|---|
| 546 | |
|---|
| 547 | text_geometry->setVertexArray(vertices.get()); |
|---|
| 548 | text_geometry->setPrimitiveSetList(orig_primitives); |
|---|
| 549 | |
|---|
| 550 | osgUtil::Tessellator ts; |
|---|
| 551 | ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE); |
|---|
| 552 | ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY); |
|---|
| 553 | ts.retessellatePolygons(*text_geometry); |
|---|
| 554 | |
|---|
| 555 | osg::TriangleIndexFunctor<CollectTriangleIndicesFunctor> ctif; |
|---|
| 556 | text_geometry->accept(ctif); |
|---|
| 557 | CollectTriangleIndicesFunctor::Indices& indices = ctif._indices; |
|---|
| 558 | |
|---|
| 559 | |
|---|
| 560 | text_geometry->getPrimitiveSetList().clear(); |
|---|
| 561 | |
|---|
| 562 | if (indices.empty()) return 0; |
|---|
| 563 | |
|---|
| 564 | |
|---|
| 565 | |
|---|
| 566 | osg::DrawElementsUShort* frontFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 567 | frontFace->setName("front"); |
|---|
| 568 | text_geometry->addPrimitiveSet(frontFace); |
|---|
| 569 | for(unsigned int i=0; i<indices.size();++i) |
|---|
| 570 | { |
|---|
| 571 | frontFace->push_back(indices[i]); |
|---|
| 572 | } |
|---|
| 573 | |
|---|
| 574 | typedef std::vector<unsigned int> Indices; |
|---|
| 575 | const unsigned int NULL_VALUE = UINT_MAX; |
|---|
| 576 | Indices back_indices; |
|---|
| 577 | back_indices.resize(vertices->size(), NULL_VALUE); |
|---|
| 578 | osg::Vec3 forward(0,0,-width); |
|---|
| 579 | |
|---|
| 580 | |
|---|
| 581 | |
|---|
| 582 | |
|---|
| 583 | osg::DrawElementsUShort* backFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 584 | backFace->setName("back"); |
|---|
| 585 | text_geometry->addPrimitiveSet(backFace); |
|---|
| 586 | for(unsigned int i=0; i<indices.size()-2;) |
|---|
| 587 | { |
|---|
| 588 | unsigned int p1 = indices[i++]; |
|---|
| 589 | unsigned int p2 = indices[i++]; |
|---|
| 590 | unsigned int p3 = indices[i++]; |
|---|
| 591 | if (back_indices[p1]==NULL_VALUE) |
|---|
| 592 | { |
|---|
| 593 | back_indices[p1] = vertices->size(); |
|---|
| 594 | vertices->push_back((*vertices)[p1]+forward); |
|---|
| 595 | } |
|---|
| 596 | |
|---|
| 597 | if (back_indices[p2]==NULL_VALUE) |
|---|
| 598 | { |
|---|
| 599 | back_indices[p2] = vertices->size(); |
|---|
| 600 | vertices->push_back((*vertices)[p2]+forward); |
|---|
| 601 | } |
|---|
| 602 | |
|---|
| 603 | if (back_indices[p3]==NULL_VALUE) |
|---|
| 604 | { |
|---|
| 605 | back_indices[p3] = vertices->size(); |
|---|
| 606 | vertices->push_back((*vertices)[p3]+forward); |
|---|
| 607 | } |
|---|
| 608 | |
|---|
| 609 | backFace->push_back(back_indices[p1]); |
|---|
| 610 | backFace->push_back(back_indices[p3]); |
|---|
| 611 | backFace->push_back(back_indices[p2]); |
|---|
| 612 | } |
|---|
| 613 | |
|---|
| 614 | unsigned int orig_size = orig_vertices->size(); |
|---|
| 615 | Indices frontedge_indices, backedge_indices; |
|---|
| 616 | frontedge_indices.resize(orig_size, NULL_VALUE); |
|---|
| 617 | backedge_indices.resize(orig_size, NULL_VALUE); |
|---|
| 618 | |
|---|
| 619 | |
|---|
| 620 | for(osg::Geometry::PrimitiveSetList::const_iterator itr = orig_primitives.begin(); |
|---|
| 621 | itr != orig_primitives.end(); |
|---|
| 622 | ++itr) |
|---|
| 623 | { |
|---|
| 624 | osg::DrawElementsUShort* edging = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP); |
|---|
| 625 | edging->setName("wall"); |
|---|
| 626 | text_geometry->addPrimitiveSet(edging); |
|---|
| 627 | |
|---|
| 628 | osg::DrawElementsUShort* elements = dynamic_cast<osg::DrawElementsUShort*>(itr->get()); |
|---|
| 629 | if (elements) |
|---|
| 630 | { |
|---|
| 631 | for(unsigned int i=0; i<elements->size(); ++i) |
|---|
| 632 | { |
|---|
| 633 | unsigned int ei = (*elements)[i]; |
|---|
| 634 | if (frontedge_indices[ei]==NULL_VALUE) |
|---|
| 635 | { |
|---|
| 636 | frontedge_indices[ei] = vertices->size(); |
|---|
| 637 | vertices->push_back((*orig_vertices)[ei]); |
|---|
| 638 | } |
|---|
| 639 | if (backedge_indices[ei]==NULL_VALUE) |
|---|
| 640 | { |
|---|
| 641 | backedge_indices[ei] = vertices->size(); |
|---|
| 642 | vertices->push_back((*orig_vertices)[ei]+forward); |
|---|
| 643 | } |
|---|
| 644 | |
|---|
| 645 | edging->push_back(backedge_indices[ei]); |
|---|
| 646 | edging->push_back(frontedge_indices[ei]); |
|---|
| 647 | } |
|---|
| 648 | } |
|---|
| 649 | } |
|---|
| 650 | |
|---|
| 651 | return text_geometry.release(); |
|---|
| 652 | } |
|---|
| 653 | |
|---|
| 654 | |
|---|
| 655 | |
|---|
| 656 | |
|---|
| 657 | |
|---|
| 658 | OSGTEXT_EXPORT osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, const osgText::Bevel& profile, float width) |
|---|
| 659 | { |
|---|
| 660 | osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray()); |
|---|
| 661 | if (!orig_vertices) |
|---|
| 662 | { |
|---|
| 663 | OSG_INFO<<"computeTextGeometry(..): No vertices on glyphGeometry."<<std::endl; |
|---|
| 664 | return 0; |
|---|
| 665 | } |
|---|
| 666 | |
|---|
| 667 | osg::ref_ptr<osg::Geometry> text_geometry = new osg::Geometry; |
|---|
| 668 | osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array; |
|---|
| 669 | text_geometry->setVertexArray(vertices.get()); |
|---|
| 670 | |
|---|
| 671 | typedef std::vector<unsigned int> Indices; |
|---|
| 672 | const unsigned int NULL_VALUE = UINT_MAX; |
|---|
| 673 | Indices front_indices, back_indices; |
|---|
| 674 | front_indices.resize(orig_vertices->size(), NULL_VALUE); |
|---|
| 675 | back_indices.resize(orig_vertices->size(), NULL_VALUE); |
|---|
| 676 | |
|---|
| 677 | osg::DrawElementsUShort* face = 0; |
|---|
| 678 | osg::Geometry::PrimitiveSetList bevelPrimitiveSets; |
|---|
| 679 | osg::Vec3 forward(0,0,-width); |
|---|
| 680 | |
|---|
| 681 | |
|---|
| 682 | for(osg::Geometry::PrimitiveSetList::iterator itr = glyphGeometry->getPrimitiveSetList().begin(); |
|---|
| 683 | itr != glyphGeometry->getPrimitiveSetList().end(); |
|---|
| 684 | ++itr) |
|---|
| 685 | { |
|---|
| 686 | osg::PrimitiveSet* prim = itr->get(); |
|---|
| 687 | if (prim->getName()=="face") face = dynamic_cast<osg::DrawElementsUShort*>(prim); |
|---|
| 688 | else if (prim->getName()=="bevel") bevelPrimitiveSets.push_back(prim); |
|---|
| 689 | } |
|---|
| 690 | |
|---|
| 691 | |
|---|
| 692 | if (!face) return 0; |
|---|
| 693 | |
|---|
| 694 | |
|---|
| 695 | if (face->size()<3) |
|---|
| 696 | { |
|---|
| 697 | OSG_NOTICE<<"Face does not have enough elements to be able to represent a polygon, face->size() = "<<face->size()<<std::endl; |
|---|
| 698 | return 0; |
|---|
| 699 | } |
|---|
| 700 | |
|---|
| 701 | |
|---|
| 702 | |
|---|
| 703 | osg::DrawElementsUShort* frontFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 704 | frontFace->setName("front"); |
|---|
| 705 | text_geometry->addPrimitiveSet(frontFace); |
|---|
| 706 | for(unsigned int i=0; i<face->size();) |
|---|
| 707 | { |
|---|
| 708 | unsigned int pi = (*face)[i++]; |
|---|
| 709 | if (front_indices[pi]==NULL_VALUE) |
|---|
| 710 | { |
|---|
| 711 | front_indices[pi] = vertices->size(); |
|---|
| 712 | vertices->push_back((*orig_vertices)[pi]); |
|---|
| 713 | } |
|---|
| 714 | frontFace->push_back(front_indices[pi]); |
|---|
| 715 | } |
|---|
| 716 | |
|---|
| 717 | |
|---|
| 718 | |
|---|
| 719 | |
|---|
| 720 | |
|---|
| 721 | osg::DrawElementsUShort* backFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 722 | backFace->setName("back"); |
|---|
| 723 | text_geometry->addPrimitiveSet(backFace); |
|---|
| 724 | for(unsigned int i=0; i<face->size()-2;) |
|---|
| 725 | { |
|---|
| 726 | unsigned int p1 = (*face)[i++]; |
|---|
| 727 | unsigned int p2 = (*face)[i++]; |
|---|
| 728 | unsigned int p3 = (*face)[i++]; |
|---|
| 729 | if (back_indices[p1]==NULL_VALUE) |
|---|
| 730 | { |
|---|
| 731 | back_indices[p1] = vertices->size(); |
|---|
| 732 | vertices->push_back((*orig_vertices)[p1]+forward); |
|---|
| 733 | } |
|---|
| 734 | |
|---|
| 735 | if (back_indices[p2]==NULL_VALUE) |
|---|
| 736 | { |
|---|
| 737 | back_indices[p2] = vertices->size(); |
|---|
| 738 | vertices->push_back((*orig_vertices)[p2]+forward); |
|---|
| 739 | } |
|---|
| 740 | |
|---|
| 741 | if (back_indices[p3]==NULL_VALUE) |
|---|
| 742 | { |
|---|
| 743 | back_indices[p3] = vertices->size(); |
|---|
| 744 | vertices->push_back((*orig_vertices)[p3]+forward); |
|---|
| 745 | } |
|---|
| 746 | |
|---|
| 747 | backFace->push_back(back_indices[p1]); |
|---|
| 748 | backFace->push_back(back_indices[p3]); |
|---|
| 749 | backFace->push_back(back_indices[p2]); |
|---|
| 750 | } |
|---|
| 751 | |
|---|
| 752 | bool shareVerticesWithFaces = true; |
|---|
| 753 | |
|---|
| 754 | |
|---|
| 755 | for(osg::Geometry::PrimitiveSetList::iterator itr = bevelPrimitiveSets.begin(); |
|---|
| 756 | itr != bevelPrimitiveSets.end(); |
|---|
| 757 | ++itr) |
|---|
| 758 | { |
|---|
| 759 | osg::DrawElementsUShort* bevel = dynamic_cast<osg::DrawElementsUShort*>(itr->get()); |
|---|
| 760 | if (!bevel) continue; |
|---|
| 761 | |
|---|
| 762 | unsigned int no_vertices_on_boundary = bevel->size()/2; |
|---|
| 763 | |
|---|
| 764 | const osgText::Bevel::Vertices& profileVertices = profile.getVertices(); |
|---|
| 765 | unsigned int no_vertices_on_bevel = profileVertices.size(); |
|---|
| 766 | |
|---|
| 767 | Indices bevelIndices; |
|---|
| 768 | bevelIndices.resize(no_vertices_on_boundary*no_vertices_on_bevel, NULL_VALUE); |
|---|
| 769 | |
|---|
| 770 | |
|---|
| 771 | for(unsigned int i=0; i<no_vertices_on_boundary; ++i) |
|---|
| 772 | { |
|---|
| 773 | unsigned int topi = (*bevel)[i*2]; |
|---|
| 774 | unsigned int basei = (*bevel)[i*2+1]; |
|---|
| 775 | |
|---|
| 776 | osg::Vec3& top_vertex = (*orig_vertices)[ topi ]; |
|---|
| 777 | osg::Vec3& base_vertex = (*orig_vertices)[ basei ]; |
|---|
| 778 | osg::Vec3 up = top_vertex-base_vertex; |
|---|
| 779 | |
|---|
| 780 | if (shareVerticesWithFaces) |
|---|
| 781 | { |
|---|
| 782 | if (front_indices[basei]==NULL_VALUE) |
|---|
| 783 | { |
|---|
| 784 | front_indices[basei] = vertices->size(); |
|---|
| 785 | vertices->push_back(base_vertex); |
|---|
| 786 | } |
|---|
| 787 | |
|---|
| 788 | bevelIndices[i*no_vertices_on_bevel + 0] = front_indices[basei]; |
|---|
| 789 | |
|---|
| 790 | for(unsigned int j=1; j<no_vertices_on_bevel-1; ++j) |
|---|
| 791 | { |
|---|
| 792 | const osg::Vec2& pv = profileVertices[j]; |
|---|
| 793 | osg::Vec3 pos( base_vertex + (forward * pv.x()) + (up * pv.y()) ); |
|---|
| 794 | bevelIndices[i*no_vertices_on_bevel + j] = vertices->size(); |
|---|
| 795 | vertices->push_back(pos); |
|---|
| 796 | } |
|---|
| 797 | |
|---|
| 798 | if (back_indices[basei]==NULL_VALUE) |
|---|
| 799 | { |
|---|
| 800 | back_indices[basei] = vertices->size(); |
|---|
| 801 | vertices->push_back(base_vertex + forward); |
|---|
| 802 | } |
|---|
| 803 | |
|---|
| 804 | bevelIndices[i*no_vertices_on_bevel + no_vertices_on_bevel-1] = back_indices[basei]; |
|---|
| 805 | } |
|---|
| 806 | else |
|---|
| 807 | { |
|---|
| 808 | for(unsigned int j=0; j<no_vertices_on_bevel; ++j) |
|---|
| 809 | { |
|---|
| 810 | const osg::Vec2& pv = profileVertices[j]; |
|---|
| 811 | osg::Vec3 pos( base_vertex + (forward * pv.x()) + (up * pv.y()) ); |
|---|
| 812 | bevelIndices[i*no_vertices_on_bevel + j] = vertices->size(); |
|---|
| 813 | vertices->push_back(pos); |
|---|
| 814 | } |
|---|
| 815 | } |
|---|
| 816 | } |
|---|
| 817 | |
|---|
| 818 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 819 | elements->setName("wall"); |
|---|
| 820 | unsigned int base, next; |
|---|
| 821 | for(unsigned int i = 0; i< no_vertices_on_boundary-1; ++i) |
|---|
| 822 | { |
|---|
| 823 | for(unsigned int j=0; j<no_vertices_on_bevel-1; ++j) |
|---|
| 824 | { |
|---|
| 825 | base = i*no_vertices_on_bevel + j; |
|---|
| 826 | next = base + no_vertices_on_bevel; |
|---|
| 827 | |
|---|
| 828 | elements->push_back(bevelIndices[base]); |
|---|
| 829 | elements->push_back(bevelIndices[next]); |
|---|
| 830 | elements->push_back(bevelIndices[base+1]); |
|---|
| 831 | |
|---|
| 832 | elements->push_back(bevelIndices[base+1]); |
|---|
| 833 | elements->push_back(bevelIndices[next]); |
|---|
| 834 | elements->push_back(bevelIndices[next+1]); |
|---|
| 835 | } |
|---|
| 836 | } |
|---|
| 837 | |
|---|
| 838 | text_geometry->addPrimitiveSet(elements); |
|---|
| 839 | } |
|---|
| 840 | |
|---|
| 841 | return text_geometry.release(); |
|---|
| 842 | } |
|---|
| 843 | |
|---|
| 844 | |
|---|
| 845 | |
|---|
| 846 | |
|---|
| 847 | |
|---|
| 848 | OSGTEXT_EXPORT osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, const osgText::Bevel& profile, float width) |
|---|
| 849 | { |
|---|
| 850 | osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(glyphGeometry->getVertexArray()); |
|---|
| 851 | if (!orig_vertices) |
|---|
| 852 | { |
|---|
| 853 | OSG_NOTICE<<"computeTextGeometry(..): No vertices on glyphGeometry."<<std::endl; |
|---|
| 854 | return 0; |
|---|
| 855 | } |
|---|
| 856 | |
|---|
| 857 | osg::ref_ptr<osg::Geometry> text_geometry = new osg::Geometry; |
|---|
| 858 | osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array; |
|---|
| 859 | text_geometry->setVertexArray(vertices.get()); |
|---|
| 860 | |
|---|
| 861 | typedef std::vector<unsigned int> Indices; |
|---|
| 862 | const unsigned int NULL_VALUE = UINT_MAX; |
|---|
| 863 | Indices front_indices, back_indices; |
|---|
| 864 | front_indices.resize(orig_vertices->size(), NULL_VALUE); |
|---|
| 865 | back_indices.resize(orig_vertices->size(), NULL_VALUE); |
|---|
| 866 | |
|---|
| 867 | osg::DrawElementsUShort* face = 0; |
|---|
| 868 | osg::Geometry::PrimitiveSetList bevelPrimitiveSets; |
|---|
| 869 | osg::Geometry::PrimitiveSetList shellPrimitiveSets; |
|---|
| 870 | osg::Vec3 frontOffset(0,0,width); |
|---|
| 871 | osg::Vec3 backOffset(0,0,-2.0*width); |
|---|
| 872 | osg::Vec3 forward(backOffset-frontOffset); |
|---|
| 873 | |
|---|
| 874 | |
|---|
| 875 | for(osg::Geometry::PrimitiveSetList::iterator itr = glyphGeometry->getPrimitiveSetList().begin(); |
|---|
| 876 | itr != glyphGeometry->getPrimitiveSetList().end(); |
|---|
| 877 | ++itr) |
|---|
| 878 | { |
|---|
| 879 | osg::PrimitiveSet* prim = itr->get(); |
|---|
| 880 | if (prim->getName()=="face") face = dynamic_cast<osg::DrawElementsUShort*>(prim); |
|---|
| 881 | else if (prim->getName()=="bevel") bevelPrimitiveSets.push_back(prim); |
|---|
| 882 | else if (prim->getName()=="shell") shellPrimitiveSets.push_back(prim); |
|---|
| 883 | } |
|---|
| 884 | |
|---|
| 885 | |
|---|
| 886 | if (!face) return 0; |
|---|
| 887 | |
|---|
| 888 | |
|---|
| 889 | |
|---|
| 890 | |
|---|
| 891 | osg::DrawElementsUShort* frontFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 892 | text_geometry->addPrimitiveSet(frontFace); |
|---|
| 893 | for(unsigned int i=0; i<face->size()-2;) |
|---|
| 894 | { |
|---|
| 895 | unsigned int p1 = (*face)[i++]; |
|---|
| 896 | unsigned int p2 = (*face)[i++]; |
|---|
| 897 | unsigned int p3 = (*face)[i++]; |
|---|
| 898 | if (front_indices[p1]==NULL_VALUE) |
|---|
| 899 | { |
|---|
| 900 | front_indices[p1] = vertices->size(); |
|---|
| 901 | vertices->push_back((*orig_vertices)[p1]+frontOffset); |
|---|
| 902 | } |
|---|
| 903 | |
|---|
| 904 | if (front_indices[p2]==NULL_VALUE) |
|---|
| 905 | { |
|---|
| 906 | front_indices[p2] = vertices->size(); |
|---|
| 907 | vertices->push_back((*orig_vertices)[p2]+frontOffset); |
|---|
| 908 | } |
|---|
| 909 | |
|---|
| 910 | if (front_indices[p3]==NULL_VALUE) |
|---|
| 911 | { |
|---|
| 912 | front_indices[p3] = vertices->size(); |
|---|
| 913 | vertices->push_back((*orig_vertices)[p3]+frontOffset); |
|---|
| 914 | } |
|---|
| 915 | |
|---|
| 916 | frontFace->push_back(front_indices[p1]); |
|---|
| 917 | frontFace->push_back(front_indices[p3]); |
|---|
| 918 | frontFace->push_back(front_indices[p2]); |
|---|
| 919 | } |
|---|
| 920 | |
|---|
| 921 | |
|---|
| 922 | |
|---|
| 923 | |
|---|
| 924 | osg::DrawElementsUShort* backFace = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 925 | text_geometry->addPrimitiveSet(backFace); |
|---|
| 926 | for(unsigned int i=0; i<face->size();) |
|---|
| 927 | { |
|---|
| 928 | unsigned int pi = (*face)[i++]; |
|---|
| 929 | if (back_indices[pi]==NULL_VALUE) |
|---|
| 930 | { |
|---|
| 931 | back_indices[pi] = vertices->size(); |
|---|
| 932 | vertices->push_back((*orig_vertices)[pi]+backOffset); |
|---|
| 933 | } |
|---|
| 934 | backFace->push_back(back_indices[pi]); |
|---|
| 935 | } |
|---|
| 936 | |
|---|
| 937 | for(osg::Geometry::PrimitiveSetList::iterator itr = bevelPrimitiveSets.begin(); |
|---|
| 938 | itr != bevelPrimitiveSets.end(); |
|---|
| 939 | ++itr) |
|---|
| 940 | { |
|---|
| 941 | osg::DrawElementsUShort* strip = dynamic_cast<osg::DrawElementsUShort*>(itr->get()); |
|---|
| 942 | if (!strip) continue; |
|---|
| 943 | |
|---|
| 944 | osg::CopyOp copyop(osg::CopyOp::DEEP_COPY_ALL); |
|---|
| 945 | |
|---|
| 946 | osg::DrawElementsUShort* front_strip = dynamic_cast<osg::DrawElementsUShort*>(copyop(strip)); |
|---|
| 947 | text_geometry->addPrimitiveSet(front_strip); |
|---|
| 948 | for(unsigned int i=0; i<front_strip->size(); ++i) |
|---|
| 949 | { |
|---|
| 950 | unsigned short& pi = (*front_strip)[i]; |
|---|
| 951 | if (front_indices[pi]==NULL_VALUE) |
|---|
| 952 | { |
|---|
| 953 | front_indices[pi] = vertices->size(); |
|---|
| 954 | vertices->push_back((*orig_vertices)[pi]+frontOffset); |
|---|
| 955 | } |
|---|
| 956 | pi = front_indices[pi]; |
|---|
| 957 | } |
|---|
| 958 | |
|---|
| 959 | for(unsigned int i=0; i<front_strip->size()-1;) |
|---|
| 960 | { |
|---|
| 961 | unsigned short& p1 = (*front_strip)[i++]; |
|---|
| 962 | unsigned short& p2 = (*front_strip)[i++]; |
|---|
| 963 | std::swap(p1,p2); |
|---|
| 964 | } |
|---|
| 965 | |
|---|
| 966 | osg::DrawElementsUShort* back_strip = dynamic_cast<osg::DrawElementsUShort*>(copyop(strip)); |
|---|
| 967 | text_geometry->addPrimitiveSet(back_strip); |
|---|
| 968 | for(unsigned int i=0; i<back_strip->size(); ++i) |
|---|
| 969 | { |
|---|
| 970 | unsigned short& pi = (*back_strip)[i]; |
|---|
| 971 | if (back_indices[pi]==NULL_VALUE) |
|---|
| 972 | { |
|---|
| 973 | back_indices[pi] = vertices->size(); |
|---|
| 974 | vertices->push_back((*orig_vertices)[pi]+backOffset); |
|---|
| 975 | } |
|---|
| 976 | pi = back_indices[pi]; |
|---|
| 977 | } |
|---|
| 978 | } |
|---|
| 979 | |
|---|
| 980 | |
|---|
| 981 | |
|---|
| 982 | for(osg::Geometry::PrimitiveSetList::iterator itr = shellPrimitiveSets.begin(); |
|---|
| 983 | itr != shellPrimitiveSets.end(); |
|---|
| 984 | ++itr) |
|---|
| 985 | { |
|---|
| 986 | osg::DrawElementsUShort* bevel = dynamic_cast<osg::DrawElementsUShort*>(itr->get()); |
|---|
| 987 | if (!bevel) continue; |
|---|
| 988 | |
|---|
| 989 | unsigned int no_vertices_on_boundary = bevel->size()/2; |
|---|
| 990 | |
|---|
| 991 | const osgText::Bevel::Vertices& profileVertices = profile.getVertices(); |
|---|
| 992 | unsigned int no_vertices_on_bevel = profileVertices.size(); |
|---|
| 993 | |
|---|
| 994 | Indices bevelIndices; |
|---|
| 995 | bevelIndices.resize(no_vertices_on_boundary*no_vertices_on_bevel, NULL_VALUE); |
|---|
| 996 | |
|---|
| 997 | |
|---|
| 998 | for(unsigned int i=0; i<no_vertices_on_boundary; ++i) |
|---|
| 999 | { |
|---|
| 1000 | unsigned int topi = (*bevel)[i*2+1]; |
|---|
| 1001 | unsigned int basei = (*bevel)[i*2]; |
|---|
| 1002 | |
|---|
| 1003 | osg::Vec3 top_vertex = (*orig_vertices)[ topi ] + frontOffset; |
|---|
| 1004 | osg::Vec3 base_vertex = (*orig_vertices)[ basei ] + frontOffset; |
|---|
| 1005 | osg::Vec3 up = top_vertex-base_vertex; |
|---|
| 1006 | |
|---|
| 1007 | if (front_indices[basei]==NULL_VALUE) |
|---|
| 1008 | { |
|---|
| 1009 | front_indices[basei] = vertices->size(); |
|---|
| 1010 | vertices->push_back(base_vertex); |
|---|
| 1011 | } |
|---|
| 1012 | |
|---|
| 1013 | bevelIndices[i*no_vertices_on_bevel + 0] = front_indices[basei]; |
|---|
| 1014 | |
|---|
| 1015 | for(unsigned int j=1; j<no_vertices_on_bevel-1; ++j) |
|---|
| 1016 | { |
|---|
| 1017 | const osg::Vec2& pv = profileVertices[j]; |
|---|
| 1018 | osg::Vec3 pos( base_vertex + (forward * pv.x()) + (up * pv.y()) ); |
|---|
| 1019 | bevelIndices[i*no_vertices_on_bevel + j] = vertices->size(); |
|---|
| 1020 | vertices->push_back(pos); |
|---|
| 1021 | } |
|---|
| 1022 | |
|---|
| 1023 | if (back_indices[basei]==NULL_VALUE) |
|---|
| 1024 | { |
|---|
| 1025 | back_indices[basei] = vertices->size(); |
|---|
| 1026 | vertices->push_back(base_vertex + forward); |
|---|
| 1027 | } |
|---|
| 1028 | |
|---|
| 1029 | bevelIndices[i*no_vertices_on_bevel + no_vertices_on_bevel-1] = back_indices[basei]; |
|---|
| 1030 | } |
|---|
| 1031 | |
|---|
| 1032 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(GL_TRIANGLES); |
|---|
| 1033 | unsigned int base, next; |
|---|
| 1034 | for(unsigned int i = 0; i< no_vertices_on_boundary-1; ++i) |
|---|
| 1035 | { |
|---|
| 1036 | for(unsigned int j=0; j<no_vertices_on_bevel-1; ++j) |
|---|
| 1037 | { |
|---|
| 1038 | base = i*no_vertices_on_bevel + j; |
|---|
| 1039 | next = base + no_vertices_on_bevel; |
|---|
| 1040 | |
|---|
| 1041 | elements->push_back(bevelIndices[base]); |
|---|
| 1042 | elements->push_back(bevelIndices[base+1]); |
|---|
| 1043 | elements->push_back(bevelIndices[next]); |
|---|
| 1044 | |
|---|
| 1045 | elements->push_back(bevelIndices[base+1]); |
|---|
| 1046 | elements->push_back(bevelIndices[next+1]); |
|---|
| 1047 | elements->push_back(bevelIndices[next]); |
|---|
| 1048 | } |
|---|
| 1049 | } |
|---|
| 1050 | |
|---|
| 1051 | text_geometry->addPrimitiveSet(elements); |
|---|
| 1052 | } |
|---|
| 1053 | |
|---|
| 1054 | #if 1 |
|---|
| 1055 | osg::Vec4Array* new_colours = new osg::Vec4Array; |
|---|
| 1056 | new_colours->push_back(osg::Vec4(1.0,1.0,1.0,0.2)); |
|---|
| 1057 | text_geometry->setColorArray(new_colours); |
|---|
| 1058 | text_geometry->setColorBinding(osg::Geometry::BIND_OVERALL); |
|---|
| 1059 | |
|---|
| 1060 | |
|---|
| 1061 | osg::StateSet* stateset = text_geometry->getOrCreateStateSet(); |
|---|
| 1062 | stateset->setMode(GL_BLEND, osg::StateAttribute::ON); |
|---|
| 1063 | stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF); |
|---|
| 1064 | stateset->setAttributeAndModes(new osg::CullFace, osg::StateAttribute::ON); |
|---|
| 1065 | |
|---|
| 1066 | stateset->setRenderBinDetails(11, "SORT_FRONT_TO_BACK"); |
|---|
| 1067 | #endif |
|---|
| 1068 | return text_geometry.release(); |
|---|
| 1069 | } |
|---|
| 1070 | |
|---|
| 1071 | } |
|---|