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| 14 | #include <osgUtil/EdgeCollector> |
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| 15 | #include <osgUtil/ConvertVec> |
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| 16 | |
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| 17 | #include <osg/TriangleIndexFunctor> |
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| 18 | |
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| 19 | namespace osgUtil |
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| 20 | { |
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| 21 | |
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| 22 | bool EdgeCollector::Point::isBoundaryPoint() const |
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| 23 | { |
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| 24 | if (_protected) return true; |
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| 25 | |
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| 26 | for(TriangleSet::const_iterator itr=_triangles.begin(); |
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| 27 | itr!=_triangles.end(); |
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| 28 | ++itr) |
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| 29 | { |
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| 30 | const Triangle* triangle = itr->get(); |
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| 31 | if ((triangle->_e1->_p1==this || triangle->_e1->_p2==this) && triangle->_e1->isBoundaryEdge()) return true; |
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| 32 | if ((triangle->_e2->_p1==this || triangle->_e2->_p2==this) && triangle->_e2->isBoundaryEdge()) return true; |
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| 33 | if ((triangle->_e3->_p1==this || triangle->_e3->_p2==this) && triangle->_e3->isBoundaryEdge()) return true; |
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| 34 | |
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| 35 | |
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| 36 | } |
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| 37 | return false; |
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| 38 | } |
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| 39 | |
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| 40 | void EdgeCollector::Edge::clear() |
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| 41 | { |
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| 42 | _p1 = 0; |
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| 43 | _p2 = 0; |
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| 44 | _op1 = 0; |
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| 45 | _op2 = 0; |
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| 46 | _triangles.clear(); |
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| 47 | } |
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| 48 | |
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| 49 | |
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| 50 | |
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| 51 | bool EdgeCollector::Edge::operator < ( const Edge& rhs) const |
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| 52 | { |
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| 53 | if (dereference_check_less(_p1,rhs._p1)) return true; |
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| 54 | if (dereference_check_less(rhs._p1,_p1)) return false; |
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| 55 | |
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| 56 | return dereference_check_less(_p2,rhs._p2); |
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| 57 | } |
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| 58 | |
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| 59 | bool EdgeCollector::Edge::operator == ( const Edge& rhs) const |
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| 60 | { |
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| 61 | if (&rhs==this) return true; |
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| 62 | if (*this<rhs) return false; |
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| 63 | if (rhs<*this) return false; |
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| 64 | return true; |
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| 65 | } |
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| 66 | |
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| 67 | bool EdgeCollector::Edge::operator != ( const Edge& rhs) const |
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| 68 | { |
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| 69 | if (&rhs==this) return false; |
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| 70 | if (*this<rhs) return true; |
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| 71 | if (rhs<*this) return true; |
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| 72 | return false; |
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| 73 | } |
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| 74 | |
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| 75 | void EdgeCollector::Edge::setOrderedPoints(Point* p1, Point* p2) |
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| 76 | { |
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| 77 | if (dereference_check_less(p1, p2)) |
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| 78 | { |
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| 79 | _p1 = _op1 = p1; |
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| 80 | _p2 = _op2 = p2; |
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| 81 | } |
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| 82 | else |
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| 83 | { |
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| 84 | _p1 = _op2 = p2; |
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| 85 | _p2 = _op1 = p1; |
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| 86 | } |
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| 87 | } |
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| 88 | |
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| 89 | void EdgeCollector::Triangle::clear() |
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| 90 | { |
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| 91 | _p1 = 0; |
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| 92 | _p2 = 0; |
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| 93 | _p3 = 0; |
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| 94 | |
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| 95 | _op1 = 0; |
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| 96 | _op2 = 0; |
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| 97 | _op3 = 0; |
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| 98 | |
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| 99 | _e1 = 0; |
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| 100 | _e2 = 0; |
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| 101 | _e3 = 0; |
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| 102 | } |
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| 103 | |
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| 104 | bool EdgeCollector::Triangle::operator < (const Triangle& rhs) const |
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| 105 | { |
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| 106 | if (dereference_check_less(_p1,rhs._p1)) return true; |
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| 107 | if (dereference_check_less(rhs._p1,_p1)) return false; |
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| 108 | |
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| 109 | |
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| 110 | const Point* lhs_lower = dereference_check_less(_p2,_p3) ? _p2.get() : _p3.get(); |
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| 111 | const Point* rhs_lower = dereference_check_less(rhs._p2,rhs._p3) ? rhs._p2.get() : rhs._p3.get(); |
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| 112 | |
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| 113 | if (dereference_check_less(lhs_lower,rhs_lower)) return true; |
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| 114 | if (dereference_check_less(rhs_lower,lhs_lower)) return false; |
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| 115 | |
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| 116 | const Point* lhs_upper = dereference_check_less(_p2,_p3) ? _p3.get() : _p2.get(); |
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| 117 | const Point* rhs_upper = dereference_check_less(rhs._p2,rhs._p3) ? rhs._p3.get() : rhs._p2.get(); |
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| 118 | |
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| 119 | return dereference_check_less(lhs_upper,rhs_upper); |
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| 120 | } |
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| 121 | |
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| 122 | |
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| 123 | void EdgeCollector::Triangle::setOrderedPoints(Point* p1, Point* p2, Point* p3) |
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| 124 | { |
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| 125 | Point* points[3]; |
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| 126 | |
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| 127 | _op1 = points[0] = p1; |
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| 128 | _op2 = points[1] = p2; |
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| 129 | _op3 = points[2] = p3; |
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| 130 | |
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| 131 | |
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| 132 | unsigned int lowest = 0; |
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| 133 | if (dereference_check_less(points[1],points[lowest])) lowest = 1; |
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| 134 | if (dereference_check_less(points[2],points[lowest])) lowest = 2; |
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| 135 | |
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| 136 | _p1 = points[lowest]; |
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| 137 | _p2 = points[(lowest+1)%3]; |
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| 138 | _p3 = points[(lowest+2)%3]; |
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| 139 | |
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| 140 | _plane.set(_op1->_vertex,_op2->_vertex,_op3->_vertex); |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | |
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| 145 | |
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| 146 | osg::UIntArray * EdgeCollector::Edgeloop::toIndexArray() const |
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| 147 | { |
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| 148 | osg::UIntArray * indexArray = new osg::UIntArray; |
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| 149 | |
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| 150 | EdgeList::const_iterator it = _edgeList.begin(), end = _edgeList.end(); |
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| 151 | |
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| 152 | for (;it != end; ++it) |
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| 153 | indexArray->push_back((*it)->_op1->_index); |
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| 154 | |
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| 155 | return indexArray; |
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| 156 | } |
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| 157 | |
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| 158 | EdgeCollector::Triangle* EdgeCollector::addTriangle(unsigned int p1, unsigned int p2, unsigned int p3) |
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| 159 | { |
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| 160 | |
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| 161 | |
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| 162 | |
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| 163 | if (p1==p2 || p2==p3 || p1==p3) return 0; |
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| 164 | if ((_originalPointList[p1]->_vertex == _originalPointList[p2]->_vertex) || |
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| 165 | (_originalPointList[p2]->_vertex == _originalPointList[p3]->_vertex) || |
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| 166 | (_originalPointList[p3]->_vertex == _originalPointList[p1]->_vertex)) return 0; |
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| 167 | |
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| 168 | Triangle* triangle = new Triangle; |
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| 169 | |
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| 170 | triangle->setOrderedPoints(addPoint(triangle, p1), addPoint(triangle, p2), addPoint(triangle, p3)); |
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| 171 | |
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| 172 | triangle->_e1 = addEdge(triangle, triangle->_op1.get(), triangle->_op2.get()); |
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| 173 | triangle->_e2 = addEdge(triangle, triangle->_op2.get(), triangle->_op3.get()); |
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| 174 | triangle->_e3 = addEdge(triangle, triangle->_op3.get(), triangle->_op1.get()); |
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| 175 | |
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| 176 | _triangleSet.insert(triangle); |
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| 177 | |
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| 178 | return triangle; |
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| 179 | } |
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| 180 | |
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| 181 | EdgeCollector::Triangle* EdgeCollector::addTriangle(Point* p1, Point* p2, Point* p3) |
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| 182 | { |
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| 183 | |
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| 184 | |
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| 185 | |
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| 186 | if (p1==p2 || p2==p3 || p1==p3) return 0; |
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| 187 | if ((p1->_vertex == p2->_vertex) || |
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| 188 | (p2->_vertex == p3->_vertex) || |
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| 189 | (p3->_vertex == p1->_vertex)) return 0; |
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| 190 | |
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| 191 | Triangle* triangle = new Triangle; |
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| 192 | |
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| 193 | triangle->setOrderedPoints(addPoint(triangle, p1), addPoint(triangle, p2), addPoint(triangle, p3)); |
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| 194 | |
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| 195 | triangle->_e1 = addEdge(triangle, triangle->_op1.get(), triangle->_op2.get()); |
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| 196 | triangle->_e2 = addEdge(triangle, triangle->_op2.get(), triangle->_op3.get()); |
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| 197 | triangle->_e3 = addEdge(triangle, triangle->_op3.get(), triangle->_op1.get()); |
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| 198 | |
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| 199 | _triangleSet.insert(triangle); |
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| 200 | |
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| 201 | return triangle; |
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| 202 | } |
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| 203 | |
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| 204 | |
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| 205 | EdgeCollector::Edge* EdgeCollector::addEdge(Triangle* triangle, Point* p1, Point* p2) |
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| 206 | { |
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| 207 | |
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| 208 | osg::ref_ptr<Edge> edge = new Edge; |
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| 209 | edge->setOrderedPoints(p1,p2); |
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| 210 | |
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| 211 | EdgeSet::iterator itr = _edgeSet.find(edge); |
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| 212 | if (itr==_edgeSet.end()) |
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| 213 | { |
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| 214 | |
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| 215 | _edgeSet.insert(edge); |
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| 216 | } |
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| 217 | else |
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| 218 | { |
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| 219 | |
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| 220 | edge = *itr; |
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| 221 | } |
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| 222 | |
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| 223 | edge->addTriangle(triangle); |
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| 224 | |
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| 225 | return edge.get(); |
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| 226 | } |
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| 227 | |
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| 228 | |
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| 229 | |
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| 230 | |
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| 231 | EdgeCollector::Point* EdgeCollector::addPoint(Triangle* triangle, Point* point) |
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| 232 | { |
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| 233 | |
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| 234 | PointSet::iterator itr = _pointSet.find(point); |
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| 235 | if (itr==_pointSet.end()) |
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| 236 | { |
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| 237 | |
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| 238 | _pointSet.insert(point); |
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| 239 | } |
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| 240 | else |
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| 241 | { |
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| 242 | point = const_cast<Point*>(itr->get()); |
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| 243 | |
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| 244 | } |
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| 245 | |
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| 246 | point->_triangles.insert(triangle); |
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| 247 | |
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| 248 | return point; |
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| 249 | } |
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| 250 | |
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| 251 | void EdgeCollector::getBoundaryEdgeList(EdgeList & el) |
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| 252 | { |
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| 253 | for (EdgeSet::iterator it = _edgeSet.begin(), end = _edgeSet.end(); it != end; ++it) |
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| 254 | { |
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| 255 | if ((*it)->isBoundaryEdge()) el.push_back(*it); |
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| 256 | } |
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| 257 | } |
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| 258 | |
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| 259 | bool EdgeCollector::extractBoundaryEdgeloop(EdgeList & el, Edgeloop & edgeloop) |
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| 260 | { |
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| 261 | if (el.empty()) return false; |
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| 262 | |
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| 263 | |
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| 264 | osg::ref_ptr<Edge> current = el.back(); |
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| 265 | el.pop_back(); |
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| 266 | |
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| 267 | |
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| 268 | edgeloop._edgeList.push_back(current.get()); |
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| 269 | |
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| 270 | |
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| 271 | |
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| 272 | bool done = false; |
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| 273 | while (!done) |
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| 274 | { |
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| 275 | bool found = false; |
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| 276 | EdgeList::iterator it = el.begin(), end = el.end(); |
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| 277 | while (it != end && !found) |
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| 278 | { |
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| 279 | if (current->endConnected(*(it->get()))) |
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| 280 | { |
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| 281 | found = true; |
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| 282 | } |
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| 283 | else |
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| 284 | { |
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| 285 | ++it; |
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| 286 | } |
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| 287 | } |
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| 288 | |
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| 289 | if (!found) |
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| 290 | { |
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| 291 | OSG_WARN << "extractBoundaryEdgeloop : unable to close edge loop" << std::endl; |
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| 292 | return false; |
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| 293 | } |
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| 294 | else |
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| 295 | { |
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| 296 | edgeloop._edgeList.push_back(it->get()); |
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| 297 | current = it->get(); |
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| 298 | el.erase(it); |
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| 299 | |
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| 300 | if (edgeloop.isClosed()) done = true; |
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| 301 | } |
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| 302 | } |
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| 303 | return true; |
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| 304 | } |
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| 305 | |
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| 306 | bool EdgeCollector::extractBoundaryEdgeloopList(EdgeList & el, EdgeloopList & edgeloopList) |
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| 307 | { |
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| 308 | while (!el.empty()) |
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| 309 | { |
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| 310 | osg::ref_ptr<Edgeloop> edgeloop(new Edgeloop); |
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| 311 | |
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| 312 | if (extractBoundaryEdgeloop(el, *edgeloop)) |
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| 313 | edgeloopList.push_back(edgeloop); |
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| 314 | else |
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| 315 | return false; |
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| 316 | } |
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| 317 | return true; |
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| 318 | } |
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| 319 | |
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| 320 | |
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| 321 | |
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| 322 | |
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| 323 | |
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| 324 | |
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| 325 | |
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| 326 | struct CollectTriangleOperator |
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| 327 | { |
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| 328 | |
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| 329 | CollectTriangleOperator():_ec(0) {} |
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| 330 | |
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| 331 | void setEdgeCollector(EdgeCollector* ec) { _ec = ec; } |
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| 332 | |
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| 333 | EdgeCollector* _ec; |
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| 334 | |
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| 335 | |
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| 336 | inline void operator()(unsigned int p1, unsigned int p2, unsigned int p3) |
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| 337 | { |
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| 338 | _ec->addTriangle(p1,p2,p3); |
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| 339 | } |
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| 340 | |
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| 341 | }; |
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| 342 | |
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| 343 | |
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| 344 | typedef osg::TriangleIndexFunctor<CollectTriangleOperator> CollectTriangleIndexFunctor; |
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| 345 | |
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| 346 | class CopyVertexArrayToPointsVisitor : public osg::ArrayVisitor |
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| 347 | { |
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| 348 | public: |
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| 349 | CopyVertexArrayToPointsVisitor(EdgeCollector::PointList& pointList): |
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| 350 | _pointList(pointList) {} |
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| 351 | |
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| 352 | virtual void apply(osg::Vec2Array& array) |
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| 353 | { |
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| 354 | if (_pointList.size()!=array.size()) return; |
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| 355 | |
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| 356 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 357 | { |
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| 358 | _pointList[i] = new EdgeCollector::Point; |
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| 359 | _pointList[i]->_index = i; |
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| 360 | |
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| 361 | osgUtil::ConvertVec<osg::Vec2, osg::Vec3d>::convert(array[i], _pointList[i]->_vertex); |
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| 362 | } |
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| 363 | } |
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| 364 | |
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| 365 | virtual void apply(osg::Vec3Array& array) |
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| 366 | { |
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| 367 | if (_pointList.size()!=array.size()) return; |
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| 368 | |
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| 369 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 370 | { |
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| 371 | _pointList[i] = new EdgeCollector::Point; |
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| 372 | _pointList[i]->_index = i; |
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| 373 | |
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| 374 | _pointList[i]->_vertex = array[i]; |
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| 375 | } |
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| 376 | } |
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| 377 | |
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| 378 | virtual void apply(osg::Vec4Array& array) |
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| 379 | { |
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| 380 | if (_pointList.size()!=array.size()) return; |
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| 381 | |
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| 382 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 383 | { |
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| 384 | _pointList[i] = new EdgeCollector::Point; |
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| 385 | _pointList[i]->_index = i; |
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| 386 | |
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| 387 | osgUtil::ConvertVec<osg::Vec4, osg::Vec3d>::convert(array[i], _pointList[i]->_vertex); |
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| 388 | } |
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| 389 | } |
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| 390 | |
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| 391 | virtual void apply(osg::Vec2dArray& array) |
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| 392 | { |
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| 393 | if (_pointList.size()!=array.size()) return; |
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| 394 | |
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| 395 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 396 | { |
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| 397 | _pointList[i] = new EdgeCollector::Point; |
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| 398 | _pointList[i]->_index = i; |
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| 399 | |
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| 400 | osgUtil::ConvertVec<osg::Vec2d, osg::Vec3d>::convert(array[i], _pointList[i]->_vertex); |
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| 401 | } |
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| 402 | } |
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| 403 | |
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| 404 | virtual void apply(osg::Vec3dArray& array) |
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| 405 | { |
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| 406 | if (_pointList.size()!=array.size()) return; |
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| 407 | |
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| 408 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 409 | { |
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| 410 | _pointList[i] = new EdgeCollector::Point; |
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| 411 | _pointList[i]->_index = i; |
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| 412 | |
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| 413 | _pointList[i]->_vertex = array[i]; |
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| 414 | } |
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| 415 | } |
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| 416 | |
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| 417 | virtual void apply(osg::Vec4dArray& array) |
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| 418 | { |
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| 419 | if (_pointList.size()!=array.size()) return; |
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| 420 | |
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| 421 | for(unsigned int i=0;i<_pointList.size();++i) |
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| 422 | { |
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| 423 | _pointList[i] = new EdgeCollector::Point; |
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| 424 | _pointList[i]->_index = i; |
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| 425 | |
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| 426 | osgUtil::ConvertVec<osg::Vec4d, osg::Vec3d>::convert(array[i], _pointList[i]->_vertex); |
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| 427 | } |
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| 428 | } |
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| 429 | |
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| 430 | EdgeCollector::PointList& _pointList; |
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| 431 | |
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| 432 | protected: |
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| 433 | |
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| 434 | CopyVertexArrayToPointsVisitor& operator = (const CopyVertexArrayToPointsVisitor&) { return *this; } |
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| 435 | }; |
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| 436 | |
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| 437 | EdgeCollector::~EdgeCollector() |
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| 438 | { |
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| 439 | std::for_each(_edgeSet.begin(),_edgeSet.end(),dereference_clear()); |
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| 440 | |
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| 441 | std::for_each(_triangleSet.begin(),_triangleSet.end(),dereference_clear()); |
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| 442 | std::for_each(_pointSet.begin(),_pointSet.end(),dereference_clear()); |
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| 443 | std::for_each(_originalPointList.begin(),_originalPointList.end(),dereference_clear()); |
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| 444 | } |
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| 445 | |
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| 446 | |
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| 447 | void EdgeCollector::setGeometry(osg::Geometry* geometry) |
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| 448 | { |
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| 449 | _geometry = geometry; |
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| 450 | |
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| 451 | |
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| 452 | if (_geometry->suitableForOptimization()) |
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| 453 | { |
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| 454 | |
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| 455 | OSG_INFO<<"EdgeCollector::setGeometry(..): Removing attribute indices"<<std::endl; |
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| 456 | _geometry->copyToAndOptimize(*_geometry); |
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| 457 | } |
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| 458 | |
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| 459 | unsigned int numVertices = geometry->getVertexArray()->getNumElements(); |
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| 460 | |
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| 461 | _originalPointList.resize(numVertices); |
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| 462 | |
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| 463 | |
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| 464 | CopyVertexArrayToPointsVisitor copyVertexArrayToPoints(_originalPointList); |
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| 465 | _geometry->getVertexArray()->accept(copyVertexArrayToPoints); |
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| 466 | |
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| 467 | CollectTriangleIndexFunctor collectTriangles; |
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| 468 | collectTriangles.setEdgeCollector(this); |
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| 469 | |
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| 470 | _geometry->accept(collectTriangles); |
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| 471 | } |
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| 472 | |
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| 473 | |
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| 474 | |
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| 475 | void EdgeCollector::getEdgeloopIndexList(IndexArrayList & ial) |
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| 476 | { |
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| 477 | |
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| 478 | EdgeList edgeList; |
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| 479 | getBoundaryEdgeList(edgeList); |
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| 480 | |
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| 481 | |
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| 482 | EdgeloopList edgeloopList; |
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| 483 | if (extractBoundaryEdgeloopList(edgeList, edgeloopList) == false) |
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| 484 | { |
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| 485 | OSG_WARN << "EdgeCollector: fail to collect Edgeloop.\n\n\n" << std::endl; |
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| 486 | return; |
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| 487 | } |
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| 488 | |
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| 489 | |
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| 490 | EdgeloopList::iterator elIt, elEnd = edgeloopList.end(); |
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| 491 | for (elIt = edgeloopList.begin(); elIt != elEnd; ++elIt) |
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| 492 | { |
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| 493 | ial.push_back((*elIt)->toIndexArray()); |
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| 494 | } |
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| 495 | } |
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| 496 | |
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| 497 | } |
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