root/OpenSceneGraph/trunk/src/osgUtil/HighlightMapGenerator.cpp @ 13041

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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 * OpenSceneGraph Public License for more details.
12*/
13#include <osgUtil/HighlightMapGenerator>
14
15using namespace osgUtil;
16
17HighlightMapGenerator::HighlightMapGenerator(const osg::Vec3 &light_direction,
18                                             const osg::Vec4 &light_color,
19                                             float specular_exponent,
20                                             int texture_size)
21:    CubeMapGenerator(texture_size),
22    ldir_(light_direction),
23    lcol_(light_color),
24    sexp_(specular_exponent)
25{
26    ldir_.normalize();
27}
28
29HighlightMapGenerator::HighlightMapGenerator(const HighlightMapGenerator &copy, const osg::CopyOp &copyop)
30:    CubeMapGenerator(copy, copyop),
31    ldir_(copy.ldir_),
32    lcol_(copy.lcol_),
33    sexp_(copy.sexp_)
34{
35}
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