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| 13 | #include <osgUtil/SceneView> |
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| 14 | #include <osgUtil/UpdateVisitor> |
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| 15 | #include <osgUtil/GLObjectsVisitor> |
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| 16 | |
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| 17 | #include <osg/Timer> |
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| 18 | #include <osg/GLExtensions> |
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| 19 | #include <osg/GLObjects> |
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| 20 | #include <osg/Notify> |
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| 21 | #include <osg/Texture> |
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| 22 | #include <osg/AlphaFunc> |
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| 23 | #include <osg/TexEnv> |
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| 24 | #include <osg/ColorMatrix> |
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| 25 | #include <osg/LightModel> |
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| 26 | #include <osg/CollectOccludersVisitor> |
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| 27 | |
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| 28 | #include <osg/GLU> |
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| 29 | |
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| 30 | #include <iterator> |
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| 31 | |
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| 32 | using namespace osg; |
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| 33 | using namespace osgUtil; |
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| 34 | |
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| 35 | #if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE) |
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| 36 | |
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| 37 | #define GL_BACK_LEFT 0x0402 |
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| 38 | #define GL_BACK_RIGHT 0x0403 |
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| 39 | #endif |
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| 40 | |
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| 41 | static const GLubyte patternVertEven[] = { |
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| 42 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 43 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 44 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 45 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 46 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 47 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 48 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 49 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 50 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 51 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 52 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 53 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 54 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 55 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 56 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, |
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| 57 | 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55}; |
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| 58 | |
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| 59 | static const GLubyte patternVertOdd[] = { |
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| 60 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 61 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 62 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 63 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 64 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 65 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 66 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 67 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 68 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 69 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 70 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 71 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 72 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 73 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 74 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
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| 75 | 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA}; |
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| 76 | |
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| 77 | static const GLubyte patternHorzEven[] = { |
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| 78 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 79 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 80 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 81 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 82 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 83 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 84 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 85 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 86 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 87 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 88 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 89 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 90 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 91 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 92 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, |
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| 93 | 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00}; |
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| 94 | |
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| 95 | |
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| 96 | |
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| 97 | |
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| 98 | static const GLubyte patternCheckerboard[] = { |
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| 99 | 0x55, 0x55, 0x55, 0x55, |
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| 100 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 101 | 0x55, 0x55, 0x55, 0x55, |
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| 102 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 103 | 0x55, 0x55, 0x55, 0x55, |
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| 104 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 105 | 0x55, 0x55, 0x55, 0x55, |
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| 106 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 107 | 0x55, 0x55, 0x55, 0x55, |
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| 108 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 109 | 0x55, 0x55, 0x55, 0x55, |
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| 110 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 111 | 0x55, 0x55, 0x55, 0x55, |
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| 112 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 113 | 0x55, 0x55, 0x55, 0x55, |
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| 114 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 115 | 0x55, 0x55, 0x55, 0x55, |
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| 116 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 117 | 0x55, 0x55, 0x55, 0x55, |
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| 118 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 119 | 0x55, 0x55, 0x55, 0x55, |
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| 120 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 121 | 0x55, 0x55, 0x55, 0x55, |
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| 122 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 123 | 0x55, 0x55, 0x55, 0x55, |
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| 124 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 125 | 0x55, 0x55, 0x55, 0x55, |
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| 126 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 127 | 0x55, 0x55, 0x55, 0x55, |
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| 128 | 0xAA, 0xAA, 0xAA, 0xAA, |
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| 129 | 0x55, 0x55, 0x55, 0x55, |
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| 130 | 0xAA, 0xAA, 0xAA, 0xAA}; |
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| 131 | |
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| 132 | SceneView::SceneView(DisplaySettings* ds) |
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| 133 | { |
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| 134 | _displaySettings = ds; |
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| 135 | |
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| 136 | _fusionDistanceMode = PROPORTIONAL_TO_SCREEN_DISTANCE; |
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| 137 | _fusionDistanceValue = 1.0f; |
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| 138 | |
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| 139 | _lightingMode=NO_SCENEVIEW_LIGHT; |
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| 140 | |
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| 141 | _prioritizeTextures = false; |
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| 142 | |
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| 143 | setCamera(new Camera); |
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| 144 | _camera->setViewport(new Viewport); |
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| 145 | _camera->setClearColor(osg::Vec4(0.2f, 0.2f, 0.4f, 1.0f)); |
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| 146 | |
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| 147 | _initCalled = false; |
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| 148 | |
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| 149 | _camera->setDrawBuffer(GL_BACK); |
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| 150 | |
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| 151 | _automaticFlush = true; |
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| 152 | _requiresFlush = false; |
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| 153 | |
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| 154 | _activeUniforms = DEFAULT_UNIFORMS; |
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| 155 | |
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| 156 | _previousFrameTime = 0; |
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| 157 | _previousSimulationTime = 0; |
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| 158 | |
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| 159 | _redrawInterlacedStereoStencilMask = true; |
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| 160 | _interlacedStereoStencilWidth = 0; |
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| 161 | _interlacedStereoStencilHeight = 0; |
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| 162 | |
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| 163 | _dynamicObjectCount = 0; |
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| 164 | } |
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| 165 | |
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| 166 | SceneView::SceneView(const SceneView& rhs, const osg::CopyOp& copyop): |
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| 167 | osg::Object(rhs,copyop), |
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| 168 | osg::CullSettings(rhs) |
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| 169 | { |
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| 170 | _displaySettings = rhs._displaySettings; |
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| 171 | |
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| 172 | _fusionDistanceMode = rhs._fusionDistanceMode; |
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| 173 | _fusionDistanceValue = rhs._fusionDistanceValue; |
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| 174 | |
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| 175 | _lightingMode = rhs._lightingMode; |
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| 176 | |
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| 177 | _prioritizeTextures = rhs._prioritizeTextures; |
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| 178 | |
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| 179 | _camera = rhs._camera; |
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| 180 | _cameraWithOwnership = rhs._cameraWithOwnership; |
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| 181 | |
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| 182 | _initCalled = false; |
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| 183 | |
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| 184 | _automaticFlush = rhs._automaticFlush; |
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| 185 | _requiresFlush = false; |
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| 186 | |
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| 187 | _activeUniforms = rhs._activeUniforms; |
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| 188 | |
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| 189 | _previousFrameTime = 0; |
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| 190 | _previousSimulationTime = 0; |
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| 191 | |
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| 192 | _redrawInterlacedStereoStencilMask = rhs._redrawInterlacedStereoStencilMask; |
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| 193 | _interlacedStereoStencilWidth = rhs._interlacedStereoStencilWidth; |
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| 194 | _interlacedStereoStencilHeight = rhs._interlacedStereoStencilHeight; |
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| 195 | |
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| 196 | _dynamicObjectCount = 0; |
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| 197 | } |
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| 198 | |
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| 199 | SceneView::~SceneView() |
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| 200 | { |
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| 201 | } |
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| 202 | |
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| 203 | |
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| 204 | void SceneView::setDefaults(unsigned int options) |
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| 205 | { |
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| 206 | osg::CullSettings::setDefaults(); |
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| 207 | |
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| 208 | _camera->getProjectionMatrix().makePerspective(50.0f,1.4f,1.0f,10000.0f); |
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| 209 | _camera->getViewMatrix().makeIdentity(); |
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| 210 | |
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| 211 | if (!_globalStateSet) _globalStateSet = new osg::StateSet; |
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| 212 | else _globalStateSet->clear(); |
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| 213 | |
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| 214 | if ((options & HEADLIGHT) || (options & SKY_LIGHT)) |
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| 215 | { |
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| 216 | #if defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) |
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| 217 | _lightingMode=(options&HEADLIGHT) ? HEADLIGHT : SKY_LIGHT; |
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| 218 | _light = new osg::Light; |
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| 219 | _light->setLightNum(0); |
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| 220 | _light->setAmbient(Vec4(0.00f,0.0f,0.00f,1.0f)); |
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| 221 | _light->setDiffuse(Vec4(0.8f,0.8f,0.8f,1.0f)); |
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| 222 | _light->setSpecular(Vec4(1.0f,1.0f,1.0f,1.0f)); |
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| 223 | |
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| 224 | |
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| 225 | _globalStateSet->setAssociatedModes(_light.get(),osg::StateAttribute::ON); |
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| 226 | |
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| 227 | |
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| 228 | _globalStateSet->setMode(GL_LIGHTING, osg::StateAttribute::ON); |
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| 229 | #endif |
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| 230 | |
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| 231 | #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) |
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| 232 | osg::LightModel* lightmodel = new osg::LightModel; |
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| 233 | lightmodel->setAmbientIntensity(osg::Vec4(0.1f,0.1f,0.1f,1.0f)); |
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| 234 | _globalStateSet->setAttributeAndModes(lightmodel, osg::StateAttribute::ON); |
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| 235 | #endif |
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| 236 | } |
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| 237 | else |
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| 238 | { |
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| 239 | _lightingMode = NO_SCENEVIEW_LIGHT; |
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| 240 | } |
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| 241 | |
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| 242 | _renderInfo.setState(new State); |
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| 243 | |
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| 244 | _stateGraph = new StateGraph; |
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| 245 | _renderStage = new RenderStage; |
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| 246 | |
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| 247 | |
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| 248 | if (options & COMPILE_GLOBJECTS_AT_INIT) |
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| 249 | { |
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| 250 | GLObjectsVisitor::Mode dlvMode = GLObjectsVisitor::COMPILE_DISPLAY_LISTS | |
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| 251 | GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES | |
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| 252 | GLObjectsVisitor::CHECK_BLACK_LISTED_MODES; |
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| 253 | |
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| 254 | #ifdef __sgi |
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| 255 | dlvMode = GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES; |
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| 256 | #endif |
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| 257 | |
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| 258 | |
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| 259 | |
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| 260 | |
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| 261 | |
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| 262 | GLObjectsVisitor* dlv = new GLObjectsVisitor(dlvMode); |
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| 263 | dlv->setNodeMaskOverride(0xffffffff); |
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| 264 | _initVisitor = dlv; |
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| 265 | |
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| 266 | } |
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| 267 | |
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| 268 | _updateVisitor = new UpdateVisitor; |
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| 269 | |
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| 270 | _cullVisitor = CullVisitor::create(); |
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| 271 | |
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| 272 | _cullVisitor->setStateGraph(_stateGraph.get()); |
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| 273 | _cullVisitor->setRenderStage(_renderStage.get()); |
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| 274 | |
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| 275 | _globalStateSet->setGlobalDefaults(); |
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| 276 | |
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| 277 | #if defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) |
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| 278 | |
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| 279 | osg::TexEnv* texenv = new osg::TexEnv; |
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| 280 | texenv->setMode(osg::TexEnv::MODULATE); |
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| 281 | _globalStateSet->setTextureAttributeAndModes(0,texenv, osg::StateAttribute::ON); |
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| 282 | #endif |
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| 283 | |
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| 284 | _camera->setClearColor(osg::Vec4(0.2f, 0.2f, 0.4f, 1.0f)); |
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| 285 | } |
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| 286 | |
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| 287 | void SceneView::setCamera(osg::Camera* camera, bool assumeOwnershipOfCamera) |
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| 288 | { |
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| 289 | if (camera) |
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| 290 | { |
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| 291 | _camera = camera; |
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| 292 | } |
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| 293 | else |
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| 294 | { |
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| 295 | OSG_NOTICE<<"Warning: attempt to assign a NULL camera to SceneView not permitted."<<std::endl; |
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| 296 | } |
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| 297 | |
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| 298 | if (assumeOwnershipOfCamera) |
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| 299 | { |
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| 300 | _cameraWithOwnership = _camera.get(); |
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| 301 | } |
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| 302 | else |
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| 303 | { |
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| 304 | _cameraWithOwnership = 0; |
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| 305 | } |
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| 306 | } |
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| 307 | |
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| 308 | void SceneView::setSceneData(osg::Node* node) |
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| 309 | { |
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| 310 | |
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| 311 | |
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| 312 | osg::ref_ptr<osg::Node> temporaryRefernce = node; |
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| 313 | |
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| 314 | |
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| 315 | _camera->removeChildren(0, _camera->getNumChildren()); |
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| 316 | |
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| 317 | |
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| 318 | _camera->addChild(node); |
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| 319 | } |
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| 320 | |
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| 321 | void SceneView::init() |
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| 322 | { |
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| 323 | _initCalled = true; |
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| 324 | |
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| 325 | |
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| 326 | |
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| 327 | osg::isGLExtensionSupported(_renderInfo.getState()->getContextID(),""); |
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| 328 | |
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| 329 | if (_camera.valid() && _initVisitor.valid()) |
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| 330 | { |
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| 331 | _initVisitor->reset(); |
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| 332 | _initVisitor->setFrameStamp(_frameStamp.get()); |
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| 333 | |
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| 334 | GLObjectsVisitor* dlv = dynamic_cast<GLObjectsVisitor*>(_initVisitor.get()); |
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| 335 | if (dlv) dlv->setState(_renderInfo.getState()); |
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| 336 | |
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| 337 | if (_frameStamp.valid()) |
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| 338 | { |
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| 339 | _initVisitor->setTraversalNumber(_frameStamp->getFrameNumber()); |
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| 340 | } |
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| 341 | |
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| 342 | _camera->accept(*_initVisitor.get()); |
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| 343 | |
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| 344 | } |
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| 345 | } |
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| 346 | |
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| 347 | void SceneView::update() |
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| 348 | { |
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| 349 | if (_camera.valid() && _updateVisitor.valid()) |
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| 350 | { |
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| 351 | _updateVisitor->reset(); |
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| 352 | |
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| 353 | _updateVisitor->setFrameStamp(_frameStamp.get()); |
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| 354 | |
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| 355 | |
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| 356 | if (_frameStamp.valid()) |
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| 357 | { |
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| 358 | _updateVisitor->setTraversalNumber(_frameStamp->getFrameNumber()); |
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| 359 | } |
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| 360 | |
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| 361 | _camera->accept(*_updateVisitor.get()); |
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| 362 | |
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| 363 | |
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| 364 | |
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| 365 | |
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| 366 | |
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| 367 | _camera->getBound(); |
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| 368 | } |
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| 369 | } |
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| 370 | |
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| 371 | void SceneView::updateUniforms() |
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| 372 | { |
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| 373 | if (!_localStateSet) |
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| 374 | { |
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| 375 | _localStateSet = new osg::StateSet; |
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| 376 | } |
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| 377 | |
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| 378 | if (!_localStateSet) return; |
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| 379 | |
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| 380 | if ((_activeUniforms & FRAME_NUMBER_UNIFORM) && _frameStamp.valid()) |
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| 381 | { |
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| 382 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_FrameNumber",osg::Uniform::UNSIGNED_INT); |
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| 383 | uniform->set(_frameStamp->getFrameNumber()); |
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| 384 | } |
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| 385 | |
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| 386 | if ((_activeUniforms & FRAME_TIME_UNIFORM) && _frameStamp.valid()) |
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| 387 | { |
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| 388 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_FrameTime",osg::Uniform::FLOAT); |
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| 389 | uniform->set(static_cast<float>(_frameStamp->getReferenceTime())); |
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| 390 | } |
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| 391 | |
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| 392 | if ((_activeUniforms & DELTA_FRAME_TIME_UNIFORM) && _frameStamp.valid()) |
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| 393 | { |
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| 394 | float delta_frame_time = (_previousFrameTime != 0.0) ? static_cast<float>(_frameStamp->getReferenceTime()-_previousFrameTime) : 0.0f; |
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| 395 | _previousFrameTime = _frameStamp->getReferenceTime(); |
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| 396 | |
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| 397 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_DeltaFrameTime",osg::Uniform::FLOAT); |
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| 398 | uniform->set(delta_frame_time); |
|---|
| 399 | } |
|---|
| 400 | |
|---|
| 401 | if ((_activeUniforms & SIMULATION_TIME_UNIFORM) && _frameStamp.valid()) |
|---|
| 402 | { |
|---|
| 403 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_SimulationTime",osg::Uniform::FLOAT); |
|---|
| 404 | uniform->set(static_cast<float>(_frameStamp->getSimulationTime())); |
|---|
| 405 | } |
|---|
| 406 | |
|---|
| 407 | if ((_activeUniforms & DELTA_SIMULATION_TIME_UNIFORM) && _frameStamp.valid()) |
|---|
| 408 | { |
|---|
| 409 | float delta_simulation_time = (_previousSimulationTime != 0.0) ? static_cast<float>(_frameStamp->getSimulationTime()-_previousSimulationTime) : 0.0f; |
|---|
| 410 | _previousSimulationTime = _frameStamp->getSimulationTime(); |
|---|
| 411 | |
|---|
| 412 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_DeltaSimulationTime",osg::Uniform::FLOAT); |
|---|
| 413 | uniform->set(delta_simulation_time); |
|---|
| 414 | } |
|---|
| 415 | |
|---|
| 416 | if (_activeUniforms & VIEW_MATRIX_UNIFORM) |
|---|
| 417 | { |
|---|
| 418 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_ViewMatrix",osg::Uniform::FLOAT_MAT4); |
|---|
| 419 | uniform->set(getViewMatrix()); |
|---|
| 420 | } |
|---|
| 421 | |
|---|
| 422 | if (_activeUniforms & VIEW_MATRIX_INVERSE_UNIFORM) |
|---|
| 423 | { |
|---|
| 424 | osg::Uniform* uniform = _localStateSet->getOrCreateUniform("osg_ViewMatrixInverse",osg::Uniform::FLOAT_MAT4); |
|---|
| 425 | uniform->set(osg::Matrix::inverse(getViewMatrix())); |
|---|
| 426 | } |
|---|
| 427 | |
|---|
| 428 | } |
|---|
| 429 | |
|---|
| 430 | osg::Matrixd SceneView::computeLeftEyeProjectionImplementation(const osg::Matrixd& projection) const |
|---|
| 431 | { |
|---|
| 432 | double iod = _displaySettings->getEyeSeparation(); |
|---|
| 433 | double sd = _displaySettings->getScreenDistance(); |
|---|
| 434 | double scale_x = 1.0; |
|---|
| 435 | double scale_y = 1.0; |
|---|
| 436 | |
|---|
| 437 | if (_displaySettings->getSplitStereoAutoAdjustAspectRatio()) |
|---|
| 438 | { |
|---|
| 439 | switch(_displaySettings->getStereoMode()) |
|---|
| 440 | { |
|---|
| 441 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 442 | scale_x = 2.0; |
|---|
| 443 | break; |
|---|
| 444 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 445 | scale_y = 2.0; |
|---|
| 446 | break; |
|---|
| 447 | default: |
|---|
| 448 | break; |
|---|
| 449 | } |
|---|
| 450 | } |
|---|
| 451 | |
|---|
| 452 | if (_displaySettings->getDisplayType()==osg::DisplaySettings::HEAD_MOUNTED_DISPLAY) |
|---|
| 453 | { |
|---|
| 454 | |
|---|
| 455 | return osg::Matrixd::scale(scale_x,scale_y,1.0) * |
|---|
| 456 | projection; |
|---|
| 457 | } |
|---|
| 458 | else |
|---|
| 459 | { |
|---|
| 460 | |
|---|
| 461 | |
|---|
| 462 | return osg::Matrixd(1.0,0.0,0.0,0.0, |
|---|
| 463 | 0.0,1.0,0.0,0.0, |
|---|
| 464 | iod/(2.0*sd),0.0,1.0,0.0, |
|---|
| 465 | 0.0,0.0,0.0,1.0) * |
|---|
| 466 | osg::Matrixd::scale(scale_x,scale_y,1.0) * |
|---|
| 467 | projection; |
|---|
| 468 | } |
|---|
| 469 | } |
|---|
| 470 | |
|---|
| 471 | osg::Matrixd SceneView::computeLeftEyeViewImplementation(const osg::Matrixd& view) const |
|---|
| 472 | { |
|---|
| 473 | double fusionDistance = _displaySettings->getScreenDistance(); |
|---|
| 474 | switch(_fusionDistanceMode) |
|---|
| 475 | { |
|---|
| 476 | case(USE_FUSION_DISTANCE_VALUE): |
|---|
| 477 | fusionDistance = _fusionDistanceValue; |
|---|
| 478 | break; |
|---|
| 479 | case(PROPORTIONAL_TO_SCREEN_DISTANCE): |
|---|
| 480 | fusionDistance *= _fusionDistanceValue; |
|---|
| 481 | break; |
|---|
| 482 | } |
|---|
| 483 | |
|---|
| 484 | double iod = _displaySettings->getEyeSeparation(); |
|---|
| 485 | double sd = _displaySettings->getScreenDistance(); |
|---|
| 486 | double es = 0.5f*iod*(fusionDistance/sd); |
|---|
| 487 | |
|---|
| 488 | return view * |
|---|
| 489 | osg::Matrixd(1.0,0.0,0.0,0.0, |
|---|
| 490 | 0.0,1.0,0.0,0.0, |
|---|
| 491 | 0.0,0.0,1.0,0.0, |
|---|
| 492 | es,0.0,0.0,1.0); |
|---|
| 493 | } |
|---|
| 494 | |
|---|
| 495 | osg::Matrixd SceneView::computeRightEyeProjectionImplementation(const osg::Matrixd& projection) const |
|---|
| 496 | { |
|---|
| 497 | double iod = _displaySettings->getEyeSeparation(); |
|---|
| 498 | double sd = _displaySettings->getScreenDistance(); |
|---|
| 499 | double scale_x = 1.0; |
|---|
| 500 | double scale_y = 1.0; |
|---|
| 501 | |
|---|
| 502 | if (_displaySettings->getSplitStereoAutoAdjustAspectRatio()) |
|---|
| 503 | { |
|---|
| 504 | switch(_displaySettings->getStereoMode()) |
|---|
| 505 | { |
|---|
| 506 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 507 | scale_x = 2.0; |
|---|
| 508 | break; |
|---|
| 509 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 510 | scale_y = 2.0; |
|---|
| 511 | break; |
|---|
| 512 | default: |
|---|
| 513 | break; |
|---|
| 514 | } |
|---|
| 515 | } |
|---|
| 516 | |
|---|
| 517 | if (_displaySettings->getDisplayType()==osg::DisplaySettings::HEAD_MOUNTED_DISPLAY) |
|---|
| 518 | { |
|---|
| 519 | |
|---|
| 520 | return osg::Matrixd::scale(scale_x,scale_y,1.0) * |
|---|
| 521 | projection; |
|---|
| 522 | } |
|---|
| 523 | else |
|---|
| 524 | { |
|---|
| 525 | |
|---|
| 526 | |
|---|
| 527 | return osg::Matrixd(1.0,0.0,0.0,0.0, |
|---|
| 528 | 0.0,1.0,0.0,0.0, |
|---|
| 529 | -iod/(2.0*sd),0.0,1.0,0.0, |
|---|
| 530 | 0.0,0.0,0.0,1.0) * |
|---|
| 531 | osg::Matrixd::scale(scale_x,scale_y,1.0) * |
|---|
| 532 | projection; |
|---|
| 533 | } |
|---|
| 534 | } |
|---|
| 535 | |
|---|
| 536 | osg::Matrixd SceneView::computeRightEyeViewImplementation(const osg::Matrixd& view) const |
|---|
| 537 | { |
|---|
| 538 | float fusionDistance = _displaySettings->getScreenDistance(); |
|---|
| 539 | switch(_fusionDistanceMode) |
|---|
| 540 | { |
|---|
| 541 | case(USE_FUSION_DISTANCE_VALUE): |
|---|
| 542 | fusionDistance = _fusionDistanceValue; |
|---|
| 543 | break; |
|---|
| 544 | case(PROPORTIONAL_TO_SCREEN_DISTANCE): |
|---|
| 545 | fusionDistance *= _fusionDistanceValue; |
|---|
| 546 | break; |
|---|
| 547 | } |
|---|
| 548 | |
|---|
| 549 | double iod = _displaySettings->getEyeSeparation(); |
|---|
| 550 | double sd = _displaySettings->getScreenDistance(); |
|---|
| 551 | double es = 0.5*iod*(fusionDistance/sd); |
|---|
| 552 | |
|---|
| 553 | return view * |
|---|
| 554 | osg::Matrixd(1.0,0.0,0.0,0.0, |
|---|
| 555 | 0.0,1.0,0.0,0.0, |
|---|
| 556 | 0.0,0.0,1.0,0.0, |
|---|
| 557 | -es,0.0,0.0,1.0); |
|---|
| 558 | } |
|---|
| 559 | |
|---|
| 560 | void SceneView::computeLeftEyeViewport(const osg::Viewport *viewport) |
|---|
| 561 | { |
|---|
| 562 | if(!viewport) return; |
|---|
| 563 | |
|---|
| 564 | if(!_viewportLeft.valid()) _viewportLeft = new osg::Viewport; |
|---|
| 565 | |
|---|
| 566 | switch(_displaySettings->getStereoMode()) |
|---|
| 567 | { |
|---|
| 568 | |
|---|
| 569 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 570 | { |
|---|
| 571 | Viewport::value_type separation = _displaySettings->getSplitStereoHorizontalSeparation(); |
|---|
| 572 | |
|---|
| 573 | if (_displaySettings->getSplitStereoHorizontalEyeMapping()==osg::DisplaySettings::LEFT_EYE_LEFT_VIEWPORT) |
|---|
| 574 | { |
|---|
| 575 | Viewport::value_type left_half_width = (viewport->width()-separation)/2; |
|---|
| 576 | _viewportLeft->setViewport(viewport->x(),viewport->y(),left_half_width,viewport->height()); |
|---|
| 577 | } |
|---|
| 578 | else |
|---|
| 579 | { |
|---|
| 580 | Viewport::value_type right_half_begin = (viewport->width()+separation)/2; |
|---|
| 581 | Viewport::value_type right_half_width = viewport->width()-right_half_begin; |
|---|
| 582 | _viewportLeft->setViewport(viewport->x()+right_half_begin,viewport->y(),right_half_width,viewport->height()); |
|---|
| 583 | } |
|---|
| 584 | } |
|---|
| 585 | break; |
|---|
| 586 | |
|---|
| 587 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 588 | { |
|---|
| 589 | Viewport::value_type separation = _displaySettings->getSplitStereoVerticalSeparation(); |
|---|
| 590 | |
|---|
| 591 | if (_displaySettings->getSplitStereoVerticalEyeMapping()==osg::DisplaySettings::LEFT_EYE_TOP_VIEWPORT) |
|---|
| 592 | { |
|---|
| 593 | Viewport::value_type top_half_begin = (viewport->height()+separation)/2; |
|---|
| 594 | Viewport::value_type top_half_height = viewport->height()-top_half_begin; |
|---|
| 595 | _viewportLeft->setViewport(viewport->x(),viewport->y()+top_half_begin,viewport->width(),top_half_height); |
|---|
| 596 | } |
|---|
| 597 | else |
|---|
| 598 | { |
|---|
| 599 | Viewport::value_type bottom_half_height = (viewport->height()-separation)/2; |
|---|
| 600 | _viewportLeft->setViewport(viewport->x(),viewport->y(),viewport->width(),bottom_half_height); |
|---|
| 601 | } |
|---|
| 602 | } |
|---|
| 603 | break; |
|---|
| 604 | |
|---|
| 605 | default: |
|---|
| 606 | _viewportLeft->setViewport(viewport->x(),viewport->y(),viewport->width(),viewport->height()); |
|---|
| 607 | break; |
|---|
| 608 | } |
|---|
| 609 | } |
|---|
| 610 | |
|---|
| 611 | void SceneView::computeRightEyeViewport(const osg::Viewport *viewport) |
|---|
| 612 | { |
|---|
| 613 | if(!viewport) return; |
|---|
| 614 | |
|---|
| 615 | if(!_viewportRight.valid()) _viewportRight = new osg::Viewport; |
|---|
| 616 | |
|---|
| 617 | switch(_displaySettings->getStereoMode()) |
|---|
| 618 | { |
|---|
| 619 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 620 | { |
|---|
| 621 | Viewport::value_type separation = _displaySettings->getSplitStereoHorizontalSeparation(); |
|---|
| 622 | |
|---|
| 623 | if (_displaySettings->getSplitStereoHorizontalEyeMapping()!=osg::DisplaySettings::LEFT_EYE_LEFT_VIEWPORT) |
|---|
| 624 | { |
|---|
| 625 | Viewport::value_type left_half_width = (viewport->width()-separation)/2; |
|---|
| 626 | _viewportRight->setViewport(viewport->x(),viewport->y(),left_half_width,viewport->height()); |
|---|
| 627 | } |
|---|
| 628 | else |
|---|
| 629 | { |
|---|
| 630 | Viewport::value_type right_half_begin = (viewport->width()+separation)/2; |
|---|
| 631 | Viewport::value_type right_half_width = viewport->width()-right_half_begin; |
|---|
| 632 | _viewportRight->setViewport(viewport->x()+right_half_begin,viewport->y(),right_half_width,viewport->height()); |
|---|
| 633 | } |
|---|
| 634 | } |
|---|
| 635 | break; |
|---|
| 636 | |
|---|
| 637 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 638 | { |
|---|
| 639 | Viewport::value_type separation = _displaySettings->getSplitStereoVerticalSeparation(); |
|---|
| 640 | |
|---|
| 641 | if (_displaySettings->getSplitStereoVerticalEyeMapping()!=osg::DisplaySettings::LEFT_EYE_TOP_VIEWPORT) |
|---|
| 642 | { |
|---|
| 643 | Viewport::value_type top_half_begin = (viewport->height()+separation)/2; |
|---|
| 644 | Viewport::value_type top_half_height = viewport->height()-top_half_begin; |
|---|
| 645 | _viewportRight->setViewport(viewport->x(),viewport->y()+top_half_begin,viewport->width(),top_half_height); |
|---|
| 646 | } |
|---|
| 647 | else |
|---|
| 648 | { |
|---|
| 649 | Viewport::value_type bottom_half_height = (viewport->height()-separation)/2; |
|---|
| 650 | _viewportRight->setViewport(viewport->x(),viewport->y(),viewport->width(),bottom_half_height); |
|---|
| 651 | } |
|---|
| 652 | } |
|---|
| 653 | break; |
|---|
| 654 | |
|---|
| 655 | default: |
|---|
| 656 | _viewportRight->setViewport(viewport->x(),viewport->y(),viewport->width(),viewport->height()); |
|---|
| 657 | break; |
|---|
| 658 | } |
|---|
| 659 | } |
|---|
| 660 | |
|---|
| 661 | void SceneView::setLightingMode(LightingMode mode) |
|---|
| 662 | { |
|---|
| 663 | if (mode==_lightingMode) return; |
|---|
| 664 | |
|---|
| 665 | if (_lightingMode!=NO_SCENEVIEW_LIGHT) |
|---|
| 666 | { |
|---|
| 667 | |
|---|
| 668 | _globalStateSet->removeMode(GL_LIGHTING); |
|---|
| 669 | |
|---|
| 670 | if (_light.valid()) |
|---|
| 671 | { |
|---|
| 672 | _globalStateSet->removeAssociatedModes(_light.get()); |
|---|
| 673 | } |
|---|
| 674 | |
|---|
| 675 | } |
|---|
| 676 | |
|---|
| 677 | _lightingMode = mode; |
|---|
| 678 | |
|---|
| 679 | if (_lightingMode!=NO_SCENEVIEW_LIGHT) |
|---|
| 680 | { |
|---|
| 681 | #if defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) |
|---|
| 682 | |
|---|
| 683 | _globalStateSet->setMode(GL_LIGHTING, osg::StateAttribute::ON); |
|---|
| 684 | if (_light.valid()) |
|---|
| 685 | { |
|---|
| 686 | _globalStateSet->setAssociatedModes(_light.get(), osg::StateAttribute::ON); |
|---|
| 687 | } |
|---|
| 688 | #endif |
|---|
| 689 | } |
|---|
| 690 | } |
|---|
| 691 | |
|---|
| 692 | void SceneView::inheritCullSettings(const osg::CullSettings& settings, unsigned int inheritanceMask) |
|---|
| 693 | { |
|---|
| 694 | if (_camera.valid() && _camera->getView()) |
|---|
| 695 | { |
|---|
| 696 | if (inheritanceMask & osg::CullSettings::LIGHTING_MODE) |
|---|
| 697 | { |
|---|
| 698 | LightingMode newLightingMode = _lightingMode; |
|---|
| 699 | |
|---|
| 700 | switch(_camera->getView()->getLightingMode()) |
|---|
| 701 | { |
|---|
| 702 | case(osg::View::NO_LIGHT): newLightingMode = NO_SCENEVIEW_LIGHT; break; |
|---|
| 703 | case(osg::View::HEADLIGHT): newLightingMode = HEADLIGHT; break; |
|---|
| 704 | case(osg::View::SKY_LIGHT): newLightingMode = SKY_LIGHT; break; |
|---|
| 705 | } |
|---|
| 706 | |
|---|
| 707 | if (newLightingMode != _lightingMode) |
|---|
| 708 | { |
|---|
| 709 | setLightingMode(newLightingMode); |
|---|
| 710 | } |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | if (inheritanceMask & osg::CullSettings::LIGHT) |
|---|
| 714 | { |
|---|
| 715 | setLight(_camera->getView()->getLight()); |
|---|
| 716 | } |
|---|
| 717 | } |
|---|
| 718 | |
|---|
| 719 | osg::CullSettings::inheritCullSettings(settings, inheritanceMask); |
|---|
| 720 | } |
|---|
| 721 | |
|---|
| 722 | |
|---|
| 723 | void SceneView::cull() |
|---|
| 724 | { |
|---|
| 725 | _dynamicObjectCount = 0; |
|---|
| 726 | |
|---|
| 727 | if (_camera->getNodeMask()==0) return; |
|---|
| 728 | |
|---|
| 729 | _renderInfo.setView(_camera->getView()); |
|---|
| 730 | |
|---|
| 731 | |
|---|
| 732 | updateUniforms(); |
|---|
| 733 | |
|---|
| 734 | if (!_renderInfo.getState()) |
|---|
| 735 | { |
|---|
| 736 | OSG_INFO << "Warning: no valid osgUtil::SceneView::_state attached, creating a default state automatically."<< std::endl; |
|---|
| 737 | |
|---|
| 738 | |
|---|
| 739 | |
|---|
| 740 | _renderInfo.setState(new osg::State); |
|---|
| 741 | } |
|---|
| 742 | |
|---|
| 743 | osg::State* state = _renderInfo.getState(); |
|---|
| 744 | |
|---|
| 745 | if (!_localStateSet) |
|---|
| 746 | { |
|---|
| 747 | _localStateSet = new osg::StateSet; |
|---|
| 748 | } |
|---|
| 749 | |
|---|
| 750 | |
|---|
| 751 | |
|---|
| 752 | |
|---|
| 753 | state->setFrameStamp(_frameStamp.get()); |
|---|
| 754 | state->setDisplaySettings(_displaySettings.get()); |
|---|
| 755 | |
|---|
| 756 | |
|---|
| 757 | if (!_cullVisitor) |
|---|
| 758 | { |
|---|
| 759 | OSG_INFO << "Warning: no valid osgUtil::SceneView:: attached, creating a default CullVisitor automatically."<< std::endl; |
|---|
| 760 | _cullVisitor = CullVisitor::create(); |
|---|
| 761 | } |
|---|
| 762 | if (!_stateGraph) |
|---|
| 763 | { |
|---|
| 764 | OSG_INFO << "Warning: no valid osgUtil::SceneView:: attached, creating a global default StateGraph automatically."<< std::endl; |
|---|
| 765 | _stateGraph = new StateGraph; |
|---|
| 766 | } |
|---|
| 767 | if (!_renderStage) |
|---|
| 768 | { |
|---|
| 769 | OSG_INFO << "Warning: no valid osgUtil::SceneView::_renderStage attached, creating a default RenderStage automatically."<< std::endl; |
|---|
| 770 | _renderStage = new RenderStage; |
|---|
| 771 | } |
|---|
| 772 | |
|---|
| 773 | if (_displaySettings.valid() && _displaySettings->getStereo()) |
|---|
| 774 | { |
|---|
| 775 | |
|---|
| 776 | if (_displaySettings->getStereoMode()==osg::DisplaySettings::LEFT_EYE) |
|---|
| 777 | { |
|---|
| 778 | |
|---|
| 779 | _cullVisitor->setTraversalMask(_cullMaskLeft); |
|---|
| 780 | computeLeftEyeViewport(getViewport()); |
|---|
| 781 | bool computeNearFar = cullStage(computeLeftEyeProjection(getProjectionMatrix()),computeLeftEyeView(getViewMatrix()),_cullVisitor.get(),_stateGraph.get(),_renderStage.get(),_viewportLeft.get()); |
|---|
| 782 | |
|---|
| 783 | if (computeNearFar) |
|---|
| 784 | { |
|---|
| 785 | CullVisitor::value_type zNear = _cullVisitor->getCalculatedNearPlane(); |
|---|
| 786 | CullVisitor::value_type zFar = _cullVisitor->getCalculatedFarPlane(); |
|---|
| 787 | _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar); |
|---|
| 788 | } |
|---|
| 789 | |
|---|
| 790 | } |
|---|
| 791 | else if (_displaySettings->getStereoMode()==osg::DisplaySettings::RIGHT_EYE) |
|---|
| 792 | { |
|---|
| 793 | |
|---|
| 794 | _cullVisitor->setTraversalMask(_cullMaskRight); |
|---|
| 795 | computeRightEyeViewport(getViewport()); |
|---|
| 796 | bool computeNearFar = cullStage(computeRightEyeProjection(getProjectionMatrix()),computeRightEyeView(getViewMatrix()),_cullVisitor.get(),_stateGraph.get(),_renderStage.get(),_viewportRight.get()); |
|---|
| 797 | |
|---|
| 798 | if (computeNearFar) |
|---|
| 799 | { |
|---|
| 800 | CullVisitor::value_type zNear = _cullVisitor->getCalculatedNearPlane(); |
|---|
| 801 | CullVisitor::value_type zFar = _cullVisitor->getCalculatedFarPlane(); |
|---|
| 802 | _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar); |
|---|
| 803 | } |
|---|
| 804 | |
|---|
| 805 | } |
|---|
| 806 | else |
|---|
| 807 | { |
|---|
| 808 | |
|---|
| 809 | if (!_cullVisitorLeft.valid()) _cullVisitorLeft = dynamic_cast<CullVisitor*>(_cullVisitor->clone()); |
|---|
| 810 | if (!_stateGraphLeft.valid()) _stateGraphLeft = dynamic_cast<StateGraph*>(_stateGraph->cloneType()); |
|---|
| 811 | if (!_renderStageLeft.valid()) _renderStageLeft = dynamic_cast<RenderStage*>(_renderStage->clone(osg::CopyOp::DEEP_COPY_ALL)); |
|---|
| 812 | |
|---|
| 813 | if (!_cullVisitorRight.valid()) _cullVisitorRight = dynamic_cast<CullVisitor*>(_cullVisitor->clone()); |
|---|
| 814 | if (!_stateGraphRight.valid()) _stateGraphRight = dynamic_cast<StateGraph*>(_stateGraph->cloneType()); |
|---|
| 815 | if (!_renderStageRight.valid()) _renderStageRight = dynamic_cast<RenderStage*>(_renderStage->clone(osg::CopyOp::DEEP_COPY_ALL)); |
|---|
| 816 | |
|---|
| 817 | _cullVisitorLeft->setDatabaseRequestHandler(_cullVisitor->getDatabaseRequestHandler()); |
|---|
| 818 | _cullVisitorLeft->setClampProjectionMatrixCallback(_cullVisitor->getClampProjectionMatrixCallback()); |
|---|
| 819 | _cullVisitorLeft->setTraversalMask(_cullMaskLeft); |
|---|
| 820 | computeLeftEyeViewport(getViewport()); |
|---|
| 821 | bool computeNearFar = cullStage(computeLeftEyeProjection(getProjectionMatrix()),computeLeftEyeView(getViewMatrix()),_cullVisitorLeft.get(),_stateGraphLeft.get(),_renderStageLeft.get(),_viewportLeft.get()); |
|---|
| 822 | |
|---|
| 823 | |
|---|
| 824 | |
|---|
| 825 | _cullVisitorRight->setDatabaseRequestHandler(_cullVisitor->getDatabaseRequestHandler()); |
|---|
| 826 | _cullVisitorRight->setClampProjectionMatrixCallback(_cullVisitor->getClampProjectionMatrixCallback()); |
|---|
| 827 | _cullVisitorRight->setTraversalMask(_cullMaskRight); |
|---|
| 828 | computeRightEyeViewport(getViewport()); |
|---|
| 829 | computeNearFar = cullStage(computeRightEyeProjection(getProjectionMatrix()),computeRightEyeView(getViewMatrix()),_cullVisitorRight.get(),_stateGraphRight.get(),_renderStageRight.get(),_viewportRight.get()); |
|---|
| 830 | |
|---|
| 831 | if (computeNearFar) |
|---|
| 832 | { |
|---|
| 833 | CullVisitor::value_type zNear = osg::minimum(_cullVisitorLeft->getCalculatedNearPlane(),_cullVisitorRight->getCalculatedNearPlane()); |
|---|
| 834 | CullVisitor::value_type zFar = osg::maximum(_cullVisitorLeft->getCalculatedFarPlane(),_cullVisitorRight->getCalculatedFarPlane()); |
|---|
| 835 | _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar); |
|---|
| 836 | } |
|---|
| 837 | |
|---|
| 838 | } |
|---|
| 839 | |
|---|
| 840 | } |
|---|
| 841 | else |
|---|
| 842 | { |
|---|
| 843 | |
|---|
| 844 | _cullVisitor->setTraversalMask(_cullMask); |
|---|
| 845 | bool computeNearFar = cullStage(getProjectionMatrix(),getViewMatrix(),_cullVisitor.get(),_stateGraph.get(),_renderStage.get(),getViewport()); |
|---|
| 846 | |
|---|
| 847 | if (computeNearFar) |
|---|
| 848 | { |
|---|
| 849 | CullVisitor::value_type zNear = _cullVisitor->getCalculatedNearPlane(); |
|---|
| 850 | CullVisitor::value_type zFar = _cullVisitor->getCalculatedFarPlane(); |
|---|
| 851 | _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar); |
|---|
| 852 | } |
|---|
| 853 | } |
|---|
| 854 | |
|---|
| 855 | |
|---|
| 856 | |
|---|
| 857 | } |
|---|
| 858 | |
|---|
| 859 | bool SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& modelview,osgUtil::CullVisitor* cullVisitor, osgUtil::StateGraph* rendergraph, osgUtil::RenderStage* renderStage, osg::Viewport *viewport) |
|---|
| 860 | { |
|---|
| 861 | |
|---|
| 862 | if (!_camera || !viewport) return false; |
|---|
| 863 | |
|---|
| 864 | osg::ref_ptr<RefMatrix> proj = new osg::RefMatrix(projection); |
|---|
| 865 | osg::ref_ptr<RefMatrix> mv = new osg::RefMatrix(modelview); |
|---|
| 866 | |
|---|
| 867 | |
|---|
| 868 | if (_camera->containsOccluderNodes()) |
|---|
| 869 | { |
|---|
| 870 | |
|---|
| 871 | |
|---|
| 872 | |
|---|
| 873 | if (!_collectOccludersVisitor) _collectOccludersVisitor = new osg::CollectOccludersVisitor; |
|---|
| 874 | |
|---|
| 875 | _collectOccludersVisitor->inheritCullSettings(*this); |
|---|
| 876 | |
|---|
| 877 | _collectOccludersVisitor->reset(); |
|---|
| 878 | |
|---|
| 879 | _collectOccludersVisitor->setFrameStamp(_frameStamp.get()); |
|---|
| 880 | |
|---|
| 881 | |
|---|
| 882 | if (_frameStamp.valid()) |
|---|
| 883 | { |
|---|
| 884 | _collectOccludersVisitor->setTraversalNumber(_frameStamp->getFrameNumber()); |
|---|
| 885 | } |
|---|
| 886 | |
|---|
| 887 | _collectOccludersVisitor->pushViewport(viewport); |
|---|
| 888 | _collectOccludersVisitor->pushProjectionMatrix(proj.get()); |
|---|
| 889 | _collectOccludersVisitor->pushModelViewMatrix(mv.get(),osg::Transform::ABSOLUTE_RF); |
|---|
| 890 | |
|---|
| 891 | |
|---|
| 892 | _collectOccludersVisitor->traverse(*_camera); |
|---|
| 893 | |
|---|
| 894 | _collectOccludersVisitor->popModelViewMatrix(); |
|---|
| 895 | _collectOccludersVisitor->popProjectionMatrix(); |
|---|
| 896 | _collectOccludersVisitor->popViewport(); |
|---|
| 897 | |
|---|
| 898 | |
|---|
| 899 | _collectOccludersVisitor->removeOccludedOccluders(); |
|---|
| 900 | |
|---|
| 901 | |
|---|
| 902 | OSG_DEBUG << "finished searching for occluder - found "<<_collectOccludersVisitor->getCollectedOccluderSet().size()<<std::endl; |
|---|
| 903 | |
|---|
| 904 | cullVisitor->getOccluderList().clear(); |
|---|
| 905 | std::copy(_collectOccludersVisitor->getCollectedOccluderSet().begin(),_collectOccludersVisitor->getCollectedOccluderSet().end(), std::back_insert_iterator<CullStack::OccluderList>(cullVisitor->getOccluderList())); |
|---|
| 906 | } |
|---|
| 907 | |
|---|
| 908 | |
|---|
| 909 | |
|---|
| 910 | cullVisitor->reset(); |
|---|
| 911 | |
|---|
| 912 | cullVisitor->setFrameStamp(_frameStamp.get()); |
|---|
| 913 | |
|---|
| 914 | |
|---|
| 915 | if (_frameStamp.valid()) |
|---|
| 916 | { |
|---|
| 917 | cullVisitor->setTraversalNumber(_frameStamp->getFrameNumber()); |
|---|
| 918 | } |
|---|
| 919 | |
|---|
| 920 | cullVisitor->inheritCullSettings(*this); |
|---|
| 921 | |
|---|
| 922 | cullVisitor->setStateGraph(rendergraph); |
|---|
| 923 | cullVisitor->setRenderStage(renderStage); |
|---|
| 924 | |
|---|
| 925 | cullVisitor->setRenderInfo( _renderInfo ); |
|---|
| 926 | |
|---|
| 927 | renderStage->reset(); |
|---|
| 928 | |
|---|
| 929 | |
|---|
| 930 | |
|---|
| 931 | |
|---|
| 932 | |
|---|
| 933 | |
|---|
| 934 | |
|---|
| 935 | rendergraph->clean(); |
|---|
| 936 | |
|---|
| 937 | renderStage->setInitialViewMatrix(mv.get()); |
|---|
| 938 | renderStage->setViewport(viewport); |
|---|
| 939 | renderStage->setClearColor(_camera->getClearColor()); |
|---|
| 940 | renderStage->setClearDepth(_camera->getClearDepth()); |
|---|
| 941 | renderStage->setClearAccum(_camera->getClearAccum()); |
|---|
| 942 | renderStage->setClearStencil(_camera->getClearStencil()); |
|---|
| 943 | renderStage->setClearMask(_camera->getClearMask()); |
|---|
| 944 | |
|---|
| 945 | #if 1 |
|---|
| 946 | renderStage->setCamera(_camera.get()); |
|---|
| 947 | #endif |
|---|
| 948 | |
|---|
| 949 | #if defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) |
|---|
| 950 | switch(_lightingMode) |
|---|
| 951 | { |
|---|
| 952 | case(HEADLIGHT): |
|---|
| 953 | if (_light.valid()) renderStage->addPositionedAttribute(NULL,_light.get()); |
|---|
| 954 | else OSG_WARN<<"Warning: no osg::Light attached to ogUtil::SceneView to provide head light.*/"<<std::endl; |
|---|
| 955 | break; |
|---|
| 956 | case(SKY_LIGHT): |
|---|
| 957 | if (_light.valid()) renderStage->addPositionedAttribute(mv.get(),_light.get()); |
|---|
| 958 | else OSG_WARN<<"Warning: no osg::Light attached to ogUtil::SceneView to provide sky light.*/"<<std::endl; |
|---|
| 959 | break; |
|---|
| 960 | default: |
|---|
| 961 | break; |
|---|
| 962 | } |
|---|
| 963 | #endif |
|---|
| 964 | |
|---|
| 965 | if (_globalStateSet.valid()) cullVisitor->pushStateSet(_globalStateSet.get()); |
|---|
| 966 | if (_secondaryStateSet.valid()) cullVisitor->pushStateSet(_secondaryStateSet.get()); |
|---|
| 967 | if (_localStateSet.valid()) cullVisitor->pushStateSet(_localStateSet.get()); |
|---|
| 968 | |
|---|
| 969 | |
|---|
| 970 | cullVisitor->pushViewport(viewport); |
|---|
| 971 | cullVisitor->pushProjectionMatrix(proj.get()); |
|---|
| 972 | cullVisitor->pushModelViewMatrix(mv.get(),osg::Transform::ABSOLUTE_RF); |
|---|
| 973 | |
|---|
| 974 | |
|---|
| 975 | |
|---|
| 976 | |
|---|
| 977 | { |
|---|
| 978 | osg::NodeCallback* callback = _camera->getCullCallback(); |
|---|
| 979 | if (callback) (*callback)(_camera.get(), cullVisitor); |
|---|
| 980 | else cullVisitor->traverse(*_camera); |
|---|
| 981 | } |
|---|
| 982 | |
|---|
| 983 | |
|---|
| 984 | cullVisitor->popModelViewMatrix(); |
|---|
| 985 | cullVisitor->popProjectionMatrix(); |
|---|
| 986 | cullVisitor->popViewport(); |
|---|
| 987 | |
|---|
| 988 | if (_localStateSet.valid()) cullVisitor->popStateSet(); |
|---|
| 989 | if (_secondaryStateSet.valid()) cullVisitor->popStateSet(); |
|---|
| 990 | if (_globalStateSet.valid()) cullVisitor->popStateSet(); |
|---|
| 991 | |
|---|
| 992 | |
|---|
| 993 | renderStage->sort(); |
|---|
| 994 | |
|---|
| 995 | |
|---|
| 996 | |
|---|
| 997 | |
|---|
| 998 | |
|---|
| 999 | |
|---|
| 1000 | rendergraph->prune(); |
|---|
| 1001 | |
|---|
| 1002 | |
|---|
| 1003 | _dynamicObjectCount += renderStage->computeNumberOfDynamicRenderLeaves(); |
|---|
| 1004 | |
|---|
| 1005 | |
|---|
| 1006 | bool computeNearFar = (cullVisitor->getComputeNearFarMode()!=osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR) && getSceneData()!=0; |
|---|
| 1007 | return computeNearFar; |
|---|
| 1008 | } |
|---|
| 1009 | |
|---|
| 1010 | void SceneView::releaseAllGLObjects() |
|---|
| 1011 | { |
|---|
| 1012 | if (!_camera) return; |
|---|
| 1013 | |
|---|
| 1014 | _camera->releaseGLObjects(_renderInfo.getState()); |
|---|
| 1015 | |
|---|
| 1016 | |
|---|
| 1017 | if (_renderInfo.getState()) _renderInfo.getState()->reset(); |
|---|
| 1018 | } |
|---|
| 1019 | |
|---|
| 1020 | |
|---|
| 1021 | void SceneView::flushAllDeletedGLObjects() |
|---|
| 1022 | { |
|---|
| 1023 | _requiresFlush = false; |
|---|
| 1024 | |
|---|
| 1025 | osg::flushAllDeletedGLObjects(getState()->getContextID()); |
|---|
| 1026 | } |
|---|
| 1027 | |
|---|
| 1028 | void SceneView::flushDeletedGLObjects(double& availableTime) |
|---|
| 1029 | { |
|---|
| 1030 | |
|---|
| 1031 | |
|---|
| 1032 | osg::State* state = _renderInfo.getState(); |
|---|
| 1033 | |
|---|
| 1034 | _requiresFlush = false; |
|---|
| 1035 | |
|---|
| 1036 | double currentTime = state->getFrameStamp()?state->getFrameStamp()->getReferenceTime():0.0; |
|---|
| 1037 | |
|---|
| 1038 | osg::flushDeletedGLObjects(getState()->getContextID(), currentTime, availableTime); |
|---|
| 1039 | } |
|---|
| 1040 | |
|---|
| 1041 | void SceneView::draw() |
|---|
| 1042 | { |
|---|
| 1043 | if (_camera->getNodeMask()==0) return; |
|---|
| 1044 | |
|---|
| 1045 | osg::State* state = _renderInfo.getState(); |
|---|
| 1046 | state->initializeExtensionProcs(); |
|---|
| 1047 | |
|---|
| 1048 | osg::Texture::TextureObjectManager* tom = osg::Texture::getTextureObjectManager(state->getContextID()).get(); |
|---|
| 1049 | tom->newFrame(state->getFrameStamp()); |
|---|
| 1050 | |
|---|
| 1051 | osg::GLBufferObjectManager* bom = osg::GLBufferObjectManager::getGLBufferObjectManager(state->getContextID()).get(); |
|---|
| 1052 | bom->newFrame(state->getFrameStamp()); |
|---|
| 1053 | |
|---|
| 1054 | if (!_initCalled) init(); |
|---|
| 1055 | |
|---|
| 1056 | |
|---|
| 1057 | |
|---|
| 1058 | |
|---|
| 1059 | |
|---|
| 1060 | |
|---|
| 1061 | if (_requiresFlush) |
|---|
| 1062 | { |
|---|
| 1063 | double availableTime = 0.005; |
|---|
| 1064 | flushDeletedGLObjects(availableTime); |
|---|
| 1065 | } |
|---|
| 1066 | |
|---|
| 1067 | |
|---|
| 1068 | _requiresFlush = _automaticFlush; |
|---|
| 1069 | |
|---|
| 1070 | RenderLeaf* previous = NULL; |
|---|
| 1071 | if (_displaySettings.valid() && _displaySettings->getStereo()) |
|---|
| 1072 | { |
|---|
| 1073 | |
|---|
| 1074 | switch(_displaySettings->getStereoMode()) |
|---|
| 1075 | { |
|---|
| 1076 | case(osg::DisplaySettings::QUAD_BUFFER): |
|---|
| 1077 | { |
|---|
| 1078 | |
|---|
| 1079 | _localStateSet->setAttribute(getViewport()); |
|---|
| 1080 | |
|---|
| 1081 | |
|---|
| 1082 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1083 | if (cmask) |
|---|
| 1084 | { |
|---|
| 1085 | cmask->setMask(true,true,true,true); |
|---|
| 1086 | } |
|---|
| 1087 | else |
|---|
| 1088 | { |
|---|
| 1089 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1090 | _localStateSet->setAttribute(cmask); |
|---|
| 1091 | } |
|---|
| 1092 | _renderStageLeft->setColorMask(cmask); |
|---|
| 1093 | _renderStageRight->setColorMask(cmask); |
|---|
| 1094 | |
|---|
| 1095 | _renderStageLeft->setDrawBuffer(GL_BACK_LEFT); |
|---|
| 1096 | _renderStageLeft->setReadBuffer(GL_BACK_LEFT); |
|---|
| 1097 | _renderStageRight->setDrawBuffer(GL_BACK_RIGHT); |
|---|
| 1098 | _renderStageRight->setReadBuffer(GL_BACK_RIGHT); |
|---|
| 1099 | |
|---|
| 1100 | _renderStageLeft->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1101 | _renderStageRight->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1102 | |
|---|
| 1103 | _renderStageLeft->draw(_renderInfo,previous); |
|---|
| 1104 | |
|---|
| 1105 | _renderStageRight->draw(_renderInfo,previous); |
|---|
| 1106 | |
|---|
| 1107 | } |
|---|
| 1108 | break; |
|---|
| 1109 | case(osg::DisplaySettings::ANAGLYPHIC): |
|---|
| 1110 | { |
|---|
| 1111 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER ) ) |
|---|
| 1112 | { |
|---|
| 1113 | _renderStageLeft->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1114 | _renderStageLeft->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1115 | |
|---|
| 1116 | _renderStageRight->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1117 | _renderStageRight->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1118 | } |
|---|
| 1119 | |
|---|
| 1120 | |
|---|
| 1121 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1122 | if (cmask) |
|---|
| 1123 | { |
|---|
| 1124 | cmask->setMask(true,true,true,true); |
|---|
| 1125 | } |
|---|
| 1126 | else |
|---|
| 1127 | { |
|---|
| 1128 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1129 | _localStateSet->setAttribute(cmask); |
|---|
| 1130 | } |
|---|
| 1131 | _renderStageLeft->setColorMask(cmask); |
|---|
| 1132 | _renderStageRight->setColorMask(cmask); |
|---|
| 1133 | |
|---|
| 1134 | _localStateSet->setAttribute(getViewport()); |
|---|
| 1135 | |
|---|
| 1136 | |
|---|
| 1137 | _renderStageLeft->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1138 | _renderStageRight->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1139 | |
|---|
| 1140 | |
|---|
| 1141 | |
|---|
| 1142 | osg::ColorMask* leftColorMask = _renderStageLeft->getColorMask(); |
|---|
| 1143 | if (!leftColorMask) |
|---|
| 1144 | { |
|---|
| 1145 | leftColorMask = new osg::ColorMask(); |
|---|
| 1146 | _renderStageLeft->setColorMask(leftColorMask); |
|---|
| 1147 | } |
|---|
| 1148 | |
|---|
| 1149 | |
|---|
| 1150 | leftColorMask->setMask(true,false,false,true); |
|---|
| 1151 | |
|---|
| 1152 | |
|---|
| 1153 | |
|---|
| 1154 | |
|---|
| 1155 | _localStateSet->setAttribute(leftColorMask); |
|---|
| 1156 | |
|---|
| 1157 | |
|---|
| 1158 | _renderStageLeft->draw(_renderInfo,previous); |
|---|
| 1159 | |
|---|
| 1160 | |
|---|
| 1161 | |
|---|
| 1162 | |
|---|
| 1163 | osg::ColorMask* rightColorMask = _renderStageRight->getColorMask(); |
|---|
| 1164 | if (!rightColorMask) |
|---|
| 1165 | { |
|---|
| 1166 | rightColorMask = new osg::ColorMask(); |
|---|
| 1167 | _renderStageRight->setColorMask(rightColorMask); |
|---|
| 1168 | } |
|---|
| 1169 | |
|---|
| 1170 | |
|---|
| 1171 | rightColorMask->setMask(false,true,true,true); |
|---|
| 1172 | |
|---|
| 1173 | |
|---|
| 1174 | |
|---|
| 1175 | |
|---|
| 1176 | _localStateSet->setAttribute(rightColorMask); |
|---|
| 1177 | |
|---|
| 1178 | |
|---|
| 1179 | _renderStageRight->draw(_renderInfo,previous); |
|---|
| 1180 | |
|---|
| 1181 | } |
|---|
| 1182 | break; |
|---|
| 1183 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 1184 | { |
|---|
| 1185 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER) ) |
|---|
| 1186 | { |
|---|
| 1187 | _renderStageLeft->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1188 | _renderStageLeft->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1189 | |
|---|
| 1190 | _renderStageRight->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1191 | _renderStageRight->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1192 | } |
|---|
| 1193 | |
|---|
| 1194 | |
|---|
| 1195 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1196 | if (cmask) |
|---|
| 1197 | { |
|---|
| 1198 | cmask->setMask(true,true,true,true); |
|---|
| 1199 | } |
|---|
| 1200 | else |
|---|
| 1201 | { |
|---|
| 1202 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1203 | _localStateSet->setAttribute(cmask); |
|---|
| 1204 | } |
|---|
| 1205 | _renderStageLeft->setColorMask(cmask); |
|---|
| 1206 | _renderStageRight->setColorMask(cmask); |
|---|
| 1207 | |
|---|
| 1208 | _localStateSet->setAttribute(_viewportLeft.get()); |
|---|
| 1209 | _renderStageLeft->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1210 | |
|---|
| 1211 | _localStateSet->setAttribute(_viewportRight.get()); |
|---|
| 1212 | _renderStageRight->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1213 | |
|---|
| 1214 | double separation = _displaySettings->getSplitStereoHorizontalSeparation(); |
|---|
| 1215 | |
|---|
| 1216 | double left_half_width = (getViewport()->width()-separation)/2.0; |
|---|
| 1217 | |
|---|
| 1218 | clearArea(static_cast<int>(getViewport()->x()+left_half_width), |
|---|
| 1219 | static_cast<int>(getViewport()->y()), |
|---|
| 1220 | static_cast<int>(separation), |
|---|
| 1221 | static_cast<int>(getViewport()->height()),_renderStageLeft->getClearColor()); |
|---|
| 1222 | |
|---|
| 1223 | |
|---|
| 1224 | _localStateSet->setAttribute(_viewportLeft.get()); |
|---|
| 1225 | _renderStageLeft->draw(_renderInfo,previous); |
|---|
| 1226 | |
|---|
| 1227 | _localStateSet->setAttribute(_viewportRight.get()); |
|---|
| 1228 | _renderStageRight->draw(_renderInfo,previous); |
|---|
| 1229 | |
|---|
| 1230 | } |
|---|
| 1231 | break; |
|---|
| 1232 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 1233 | { |
|---|
| 1234 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER) ) |
|---|
| 1235 | { |
|---|
| 1236 | _renderStageLeft->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1237 | _renderStageLeft->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1238 | |
|---|
| 1239 | _renderStageRight->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1240 | _renderStageRight->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1241 | } |
|---|
| 1242 | |
|---|
| 1243 | |
|---|
| 1244 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1245 | if (cmask) |
|---|
| 1246 | { |
|---|
| 1247 | cmask->setMask(true,true,true,true); |
|---|
| 1248 | } |
|---|
| 1249 | else |
|---|
| 1250 | { |
|---|
| 1251 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1252 | _localStateSet->setAttribute(cmask); |
|---|
| 1253 | } |
|---|
| 1254 | |
|---|
| 1255 | _renderStageLeft->setColorMask(cmask); |
|---|
| 1256 | _renderStageRight->setColorMask(cmask); |
|---|
| 1257 | |
|---|
| 1258 | _localStateSet->setAttribute(_viewportLeft.get()); |
|---|
| 1259 | _renderStageLeft->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1260 | |
|---|
| 1261 | _localStateSet->setAttribute(_viewportRight.get()); |
|---|
| 1262 | _renderStageRight->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1263 | |
|---|
| 1264 | double separation = _displaySettings->getSplitStereoVerticalSeparation(); |
|---|
| 1265 | |
|---|
| 1266 | double bottom_half_height = (getViewport()->height()-separation)/2.0; |
|---|
| 1267 | |
|---|
| 1268 | clearArea(static_cast<int>(getViewport()->x()), |
|---|
| 1269 | static_cast<int>(getViewport()->y()+bottom_half_height), |
|---|
| 1270 | static_cast<int>(getViewport()->width()), |
|---|
| 1271 | static_cast<int>(separation), |
|---|
| 1272 | _renderStageLeft->getClearColor()); |
|---|
| 1273 | |
|---|
| 1274 | _localStateSet->setAttribute(_viewportLeft.get()); |
|---|
| 1275 | _renderStageLeft->draw(_renderInfo,previous); |
|---|
| 1276 | |
|---|
| 1277 | _localStateSet->setAttribute(_viewportRight.get()); |
|---|
| 1278 | _renderStageRight->draw(_renderInfo,previous); |
|---|
| 1279 | } |
|---|
| 1280 | break; |
|---|
| 1281 | case(osg::DisplaySettings::RIGHT_EYE): |
|---|
| 1282 | case(osg::DisplaySettings::LEFT_EYE): |
|---|
| 1283 | { |
|---|
| 1284 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER) ) |
|---|
| 1285 | { |
|---|
| 1286 | _renderStage->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1287 | _renderStage->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1288 | } |
|---|
| 1289 | |
|---|
| 1290 | |
|---|
| 1291 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1292 | if (cmask) |
|---|
| 1293 | { |
|---|
| 1294 | cmask->setMask(true,true,true,true); |
|---|
| 1295 | } |
|---|
| 1296 | else |
|---|
| 1297 | { |
|---|
| 1298 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1299 | _localStateSet->setAttribute(cmask); |
|---|
| 1300 | } |
|---|
| 1301 | _renderStage->setColorMask(cmask); |
|---|
| 1302 | _renderStage->setColorMask(cmask); |
|---|
| 1303 | |
|---|
| 1304 | _localStateSet->setAttribute(getViewport()); |
|---|
| 1305 | _renderStage->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1306 | _renderStage->draw(_renderInfo,previous); |
|---|
| 1307 | } |
|---|
| 1308 | break; |
|---|
| 1309 | case(osg::DisplaySettings::VERTICAL_INTERLACE): |
|---|
| 1310 | case(osg::DisplaySettings::HORIZONTAL_INTERLACE): |
|---|
| 1311 | case(osg::DisplaySettings::CHECKERBOARD): |
|---|
| 1312 | { |
|---|
| 1313 | #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE) |
|---|
| 1314 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER) ) |
|---|
| 1315 | { |
|---|
| 1316 | _renderStageLeft->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1317 | _renderStageLeft->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1318 | _renderStageRight->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1319 | _renderStageRight->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1320 | } |
|---|
| 1321 | _localStateSet->setAttribute(getViewport()); |
|---|
| 1322 | |
|---|
| 1323 | |
|---|
| 1324 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1325 | if (cmask) |
|---|
| 1326 | { |
|---|
| 1327 | cmask->setMask(true,true,true,true); |
|---|
| 1328 | } |
|---|
| 1329 | else |
|---|
| 1330 | { |
|---|
| 1331 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1332 | _localStateSet->setAttribute(cmask); |
|---|
| 1333 | } |
|---|
| 1334 | _renderStageLeft->setColorMask(cmask); |
|---|
| 1335 | _renderStageRight->setColorMask(cmask); |
|---|
| 1336 | |
|---|
| 1337 | _renderStageLeft->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1338 | _renderStageRight->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1339 | |
|---|
| 1340 | glEnable(GL_STENCIL_TEST); |
|---|
| 1341 | |
|---|
| 1342 | if(_redrawInterlacedStereoStencilMask || |
|---|
| 1343 | _interlacedStereoStencilWidth != getViewport()->width() || |
|---|
| 1344 | _interlacedStereoStencilHeight != getViewport()->height() ) |
|---|
| 1345 | { |
|---|
| 1346 | state->applyProjectionMatrix(0); |
|---|
| 1347 | glMatrixMode(GL_PROJECTION); |
|---|
| 1348 | glLoadIdentity(); |
|---|
| 1349 | glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); |
|---|
| 1350 | glMatrixMode(GL_MODELVIEW); |
|---|
| 1351 | glLoadIdentity(); |
|---|
| 1352 | |
|---|
| 1353 | getViewport()->apply(*state); |
|---|
| 1354 | getState()->applyMode(GL_LIGHTING,false); |
|---|
| 1355 | getState()->applyMode(GL_DEPTH_TEST,false); |
|---|
| 1356 | glStencilMask(~0u); |
|---|
| 1357 | glScissor( static_cast<GLint>(getViewport()->x()), static_cast<GLint>(getViewport()->y()), static_cast<GLsizei>(getViewport()->width()), static_cast<GLsizei>(getViewport()->height()) ); |
|---|
| 1358 | glEnable( GL_SCISSOR_TEST ); |
|---|
| 1359 | glClear(GL_STENCIL_BUFFER_BIT); |
|---|
| 1360 | glDisable( GL_SCISSOR_TEST ); |
|---|
| 1361 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); |
|---|
| 1362 | glStencilFunc(GL_ALWAYS, 1, ~0u); |
|---|
| 1363 | if(_displaySettings->getStereoMode() == osg::DisplaySettings::VERTICAL_INTERLACE) |
|---|
| 1364 | { |
|---|
| 1365 | glPolygonStipple(patternVertEven); |
|---|
| 1366 | } |
|---|
| 1367 | else if(_displaySettings->getStereoMode() == osg::DisplaySettings::HORIZONTAL_INTERLACE) |
|---|
| 1368 | { |
|---|
| 1369 | glPolygonStipple(patternHorzEven); |
|---|
| 1370 | } |
|---|
| 1371 | else |
|---|
| 1372 | { |
|---|
| 1373 | glPolygonStipple(patternCheckerboard); |
|---|
| 1374 | } |
|---|
| 1375 | getState()->applyMode(GL_POLYGON_STIPPLE,true); |
|---|
| 1376 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
|---|
| 1377 | glRecti(0, 0, 1, 1); |
|---|
| 1378 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
|---|
| 1379 | getState()->applyMode(GL_POLYGON_STIPPLE,false); |
|---|
| 1380 | getState()->applyMode(GL_LIGHTING,true); |
|---|
| 1381 | getState()->applyMode(GL_DEPTH_TEST,true); |
|---|
| 1382 | |
|---|
| 1383 | _redrawInterlacedStereoStencilMask = false; |
|---|
| 1384 | _interlacedStereoStencilWidth = static_cast<int>(getViewport()->width()); |
|---|
| 1385 | _interlacedStereoStencilHeight = static_cast<int>(getViewport()->height()); |
|---|
| 1386 | } |
|---|
| 1387 | |
|---|
| 1388 | _renderStageLeft->setClearMask(_renderStageLeft->getClearMask() & ~(GL_STENCIL_BUFFER_BIT)); |
|---|
| 1389 | _renderStageRight->setClearMask(_renderStageRight->getClearMask() & ~(GL_STENCIL_BUFFER_BIT|GL_COLOR_BUFFER_BIT)); |
|---|
| 1390 | |
|---|
| 1391 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); |
|---|
| 1392 | glStencilFunc(GL_EQUAL, 0, ~0u); |
|---|
| 1393 | _renderStageLeft->draw(_renderInfo,previous); |
|---|
| 1394 | |
|---|
| 1395 | glStencilFunc(GL_NOTEQUAL, 0, ~0u); |
|---|
| 1396 | _renderStageRight->draw(_renderInfo,previous); |
|---|
| 1397 | glDisable(GL_STENCIL_TEST); |
|---|
| 1398 | #else |
|---|
| 1399 | OSG_NOTICE<<"Warning: SceneView::draw() - VERTICAL_INTERLACE, HORIZONTAL_INTERLACE, and CHECKERBOARD stereo not supported."<<std::endl; |
|---|
| 1400 | #endif |
|---|
| 1401 | } |
|---|
| 1402 | break; |
|---|
| 1403 | default: |
|---|
| 1404 | { |
|---|
| 1405 | OSG_NOTICE<<"Warning: stereo mode not implemented yet."<< std::endl; |
|---|
| 1406 | } |
|---|
| 1407 | break; |
|---|
| 1408 | } |
|---|
| 1409 | } |
|---|
| 1410 | else |
|---|
| 1411 | { |
|---|
| 1412 | |
|---|
| 1413 | |
|---|
| 1414 | if( 0 == ( _camera->getInheritanceMask() & DRAW_BUFFER ) ) |
|---|
| 1415 | { |
|---|
| 1416 | _renderStage->setDrawBuffer(_camera->getDrawBuffer()); |
|---|
| 1417 | _renderStage->setReadBuffer(_camera->getDrawBuffer()); |
|---|
| 1418 | } |
|---|
| 1419 | |
|---|
| 1420 | if( 0 == ( _camera->getInheritanceMask() & READ_BUFFER ) ) |
|---|
| 1421 | { |
|---|
| 1422 | _renderStage->setReadBuffer(_camera->getReadBuffer()); |
|---|
| 1423 | } |
|---|
| 1424 | |
|---|
| 1425 | _localStateSet->setAttribute(getViewport()); |
|---|
| 1426 | |
|---|
| 1427 | |
|---|
| 1428 | |
|---|
| 1429 | osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK)); |
|---|
| 1430 | if (cmask) |
|---|
| 1431 | { |
|---|
| 1432 | cmask->setMask(true,true,true,true); |
|---|
| 1433 | } |
|---|
| 1434 | else |
|---|
| 1435 | { |
|---|
| 1436 | cmask = new osg::ColorMask(true,true,true,true); |
|---|
| 1437 | _localStateSet->setAttribute(cmask); |
|---|
| 1438 | } |
|---|
| 1439 | _renderStage->setColorMask(cmask); |
|---|
| 1440 | |
|---|
| 1441 | |
|---|
| 1442 | _renderStage->drawPreRenderStages(_renderInfo,previous); |
|---|
| 1443 | _renderStage->draw(_renderInfo,previous); |
|---|
| 1444 | } |
|---|
| 1445 | |
|---|
| 1446 | |
|---|
| 1447 | state->popAllStateSets(); |
|---|
| 1448 | state->apply(); |
|---|
| 1449 | |
|---|
| 1450 | #if 0 |
|---|
| 1451 | if (_camera->getPostDrawCallback()) |
|---|
| 1452 | { |
|---|
| 1453 | (*(_camera->getPostDrawCallback()))(*_camera); |
|---|
| 1454 | } |
|---|
| 1455 | #endif |
|---|
| 1456 | |
|---|
| 1457 | if (state->getCheckForGLErrors()!=osg::State::NEVER_CHECK_GL_ERRORS) |
|---|
| 1458 | { |
|---|
| 1459 | if (state->checkGLErrors("end of SceneView::draw()")) |
|---|
| 1460 | { |
|---|
| 1461 | |
|---|
| 1462 | |
|---|
| 1463 | state->setCheckForGLErrors(osg::State::ONCE_PER_ATTRIBUTE); |
|---|
| 1464 | } |
|---|
| 1465 | } |
|---|
| 1466 | |
|---|
| 1467 | |
|---|
| 1468 | #ifdef REPORT_TEXTURE_MANAGER_STATS |
|---|
| 1469 | tom->reportStats(); |
|---|
| 1470 | bom->reportStats(); |
|---|
| 1471 | #endif |
|---|
| 1472 | |
|---|
| 1473 | |
|---|
| 1474 | |
|---|
| 1475 | } |
|---|
| 1476 | |
|---|
| 1477 | |
|---|
| 1478 | |
|---|
| 1479 | |
|---|
| 1480 | |
|---|
| 1481 | bool SceneView::projectWindowIntoObject(const osg::Vec3& window,osg::Vec3& object) const |
|---|
| 1482 | { |
|---|
| 1483 | osg::Matrix inverseMVPW; |
|---|
| 1484 | inverseMVPW.invert(computeMVPW()); |
|---|
| 1485 | |
|---|
| 1486 | object = window*inverseMVPW; |
|---|
| 1487 | |
|---|
| 1488 | return true; |
|---|
| 1489 | } |
|---|
| 1490 | |
|---|
| 1491 | |
|---|
| 1492 | |
|---|
| 1493 | |
|---|
| 1494 | |
|---|
| 1495 | |
|---|
| 1496 | |
|---|
| 1497 | bool SceneView::projectWindowXYIntoObject(int x,int y,osg::Vec3& near_point,osg::Vec3& far_point) const |
|---|
| 1498 | { |
|---|
| 1499 | osg::Matrix inverseMVPW; |
|---|
| 1500 | inverseMVPW.invert(computeMVPW()); |
|---|
| 1501 | |
|---|
| 1502 | near_point = osg::Vec3(x,y,0.0f)*inverseMVPW; |
|---|
| 1503 | far_point = osg::Vec3(x,y,1.0f)*inverseMVPW; |
|---|
| 1504 | |
|---|
| 1505 | return true; |
|---|
| 1506 | } |
|---|
| 1507 | |
|---|
| 1508 | |
|---|
| 1509 | |
|---|
| 1510 | |
|---|
| 1511 | |
|---|
| 1512 | |
|---|
| 1513 | bool SceneView::projectObjectIntoWindow(const osg::Vec3& object,osg::Vec3& window) const |
|---|
| 1514 | { |
|---|
| 1515 | window = object*computeMVPW(); |
|---|
| 1516 | return true; |
|---|
| 1517 | } |
|---|
| 1518 | |
|---|
| 1519 | const osg::Matrix SceneView::computeMVPW() const |
|---|
| 1520 | { |
|---|
| 1521 | osg::Matrix matrix( getViewMatrix() * getProjectionMatrix()); |
|---|
| 1522 | |
|---|
| 1523 | if (getViewport()) |
|---|
| 1524 | matrix.postMult(getViewport()->computeWindowMatrix()); |
|---|
| 1525 | else |
|---|
| 1526 | OSG_WARN<<"osg::Matrix SceneView::computeMVPW() - error no viewport attached to SceneView, coords will be computed inccorectly."<<std::endl; |
|---|
| 1527 | |
|---|
| 1528 | return matrix; |
|---|
| 1529 | } |
|---|
| 1530 | |
|---|
| 1531 | void SceneView::clearArea(int x,int y,int width,int height,const osg::Vec4& color) |
|---|
| 1532 | { |
|---|
| 1533 | osg::ref_ptr<osg::Viewport> viewport = new osg::Viewport; |
|---|
| 1534 | viewport->setViewport(x,y,width,height); |
|---|
| 1535 | |
|---|
| 1536 | _renderInfo.getState()->applyAttribute(viewport.get()); |
|---|
| 1537 | |
|---|
| 1538 | glScissor( x, y, width, height ); |
|---|
| 1539 | glEnable( GL_SCISSOR_TEST ); |
|---|
| 1540 | glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE); |
|---|
| 1541 | glClearColor( color[0], color[1], color[2], color[3]); |
|---|
| 1542 | glClear( GL_COLOR_BUFFER_BIT); |
|---|
| 1543 | glDisable( GL_SCISSOR_TEST ); |
|---|
| 1544 | } |
|---|
| 1545 | |
|---|
| 1546 | void SceneView::setProjectionMatrixAsOrtho(double left, double right, |
|---|
| 1547 | double bottom, double top, |
|---|
| 1548 | double zNear, double zFar) |
|---|
| 1549 | { |
|---|
| 1550 | setProjectionMatrix(osg::Matrixd::ortho(left, right, |
|---|
| 1551 | bottom, top, |
|---|
| 1552 | zNear, zFar)); |
|---|
| 1553 | } |
|---|
| 1554 | |
|---|
| 1555 | void SceneView::setProjectionMatrixAsOrtho2D(double left, double right, |
|---|
| 1556 | double bottom, double top) |
|---|
| 1557 | { |
|---|
| 1558 | setProjectionMatrix(osg::Matrixd::ortho2D(left, right, |
|---|
| 1559 | bottom, top)); |
|---|
| 1560 | } |
|---|
| 1561 | |
|---|
| 1562 | void SceneView::setProjectionMatrixAsFrustum(double left, double right, |
|---|
| 1563 | double bottom, double top, |
|---|
| 1564 | double zNear, double zFar) |
|---|
| 1565 | { |
|---|
| 1566 | setProjectionMatrix(osg::Matrixd::frustum(left, right, |
|---|
| 1567 | bottom, top, |
|---|
| 1568 | zNear, zFar)); |
|---|
| 1569 | } |
|---|
| 1570 | |
|---|
| 1571 | void SceneView::setProjectionMatrixAsPerspective(double fovy,double aspectRatio, |
|---|
| 1572 | double zNear, double zFar) |
|---|
| 1573 | { |
|---|
| 1574 | setProjectionMatrix(osg::Matrixd::perspective(fovy,aspectRatio, |
|---|
| 1575 | zNear, zFar)); |
|---|
| 1576 | } |
|---|
| 1577 | |
|---|
| 1578 | bool SceneView::getProjectionMatrixAsOrtho(double& left, double& right, |
|---|
| 1579 | double& bottom, double& top, |
|---|
| 1580 | double& zNear, double& zFar) const |
|---|
| 1581 | { |
|---|
| 1582 | return getProjectionMatrix().getOrtho(left, right, |
|---|
| 1583 | bottom, top, |
|---|
| 1584 | zNear, zFar); |
|---|
| 1585 | } |
|---|
| 1586 | |
|---|
| 1587 | bool SceneView::getProjectionMatrixAsFrustum(double& left, double& right, |
|---|
| 1588 | double& bottom, double& top, |
|---|
| 1589 | double& zNear, double& zFar) const |
|---|
| 1590 | { |
|---|
| 1591 | return getProjectionMatrix().getFrustum(left, right, |
|---|
| 1592 | bottom, top, |
|---|
| 1593 | zNear, zFar); |
|---|
| 1594 | } |
|---|
| 1595 | |
|---|
| 1596 | bool SceneView::getProjectionMatrixAsPerspective(double& fovy,double& aspectRatio, |
|---|
| 1597 | double& zNear, double& zFar) const |
|---|
| 1598 | { |
|---|
| 1599 | return getProjectionMatrix().getPerspective(fovy, aspectRatio, zNear, zFar); |
|---|
| 1600 | } |
|---|
| 1601 | |
|---|
| 1602 | void SceneView::setViewMatrixAsLookAt(const Vec3& eye,const Vec3& center,const Vec3& up) |
|---|
| 1603 | { |
|---|
| 1604 | setViewMatrix(osg::Matrixd::lookAt(eye,center,up)); |
|---|
| 1605 | } |
|---|
| 1606 | |
|---|
| 1607 | void SceneView::getViewMatrixAsLookAt(Vec3& eye,Vec3& center,Vec3& up,float lookDistance) const |
|---|
| 1608 | { |
|---|
| 1609 | getViewMatrix().getLookAt(eye,center,up,lookDistance); |
|---|
| 1610 | } |
|---|
| 1611 | |
|---|
| 1612 | bool SceneView::getStats(Statistics& stats) |
|---|
| 1613 | { |
|---|
| 1614 | if (_displaySettings.valid() && _displaySettings->getStereo()) |
|---|
| 1615 | { |
|---|
| 1616 | switch(_displaySettings->getStereoMode()) |
|---|
| 1617 | { |
|---|
| 1618 | case(osg::DisplaySettings::QUAD_BUFFER): |
|---|
| 1619 | case(osg::DisplaySettings::ANAGLYPHIC): |
|---|
| 1620 | case(osg::DisplaySettings::HORIZONTAL_SPLIT): |
|---|
| 1621 | case(osg::DisplaySettings::VERTICAL_SPLIT): |
|---|
| 1622 | case(osg::DisplaySettings::VERTICAL_INTERLACE): |
|---|
| 1623 | case(osg::DisplaySettings::HORIZONTAL_INTERLACE): |
|---|
| 1624 | case(osg::DisplaySettings::CHECKERBOARD): |
|---|
| 1625 | { |
|---|
| 1626 | bool resultLeft = _renderStageLeft->getStats(stats); |
|---|
| 1627 | bool resultRight = _renderStageRight->getStats(stats); |
|---|
| 1628 | return resultLeft && resultRight; |
|---|
| 1629 | } |
|---|
| 1630 | case(osg::DisplaySettings::RIGHT_EYE): |
|---|
| 1631 | case(osg::DisplaySettings::LEFT_EYE): |
|---|
| 1632 | default: |
|---|
| 1633 | return _renderStage->getStats(stats); |
|---|
| 1634 | } |
|---|
| 1635 | } |
|---|
| 1636 | else |
|---|
| 1637 | { |
|---|
| 1638 | return _renderStage->getStats(stats); |
|---|
| 1639 | } |
|---|
| 1640 | } |
|---|
| 1641 | |
|---|
| 1642 | void SceneView::collateReferencesToDependentCameras() |
|---|
| 1643 | { |
|---|
| 1644 | if (_renderStage.valid()) _renderStage->collateReferencesToDependentCameras(); |
|---|
| 1645 | if (_renderStageLeft.valid()) _renderStageLeft->collateReferencesToDependentCameras(); |
|---|
| 1646 | if (_renderStageRight.valid()) _renderStageRight->collateReferencesToDependentCameras(); |
|---|
| 1647 | } |
|---|
| 1648 | |
|---|
| 1649 | void SceneView::clearReferencesToDependentCameras() |
|---|
| 1650 | { |
|---|
| 1651 | if (_renderStage.valid()) _renderStage->clearReferencesToDependentCameras(); |
|---|
| 1652 | if (_renderStageLeft.valid()) _renderStageLeft->clearReferencesToDependentCameras(); |
|---|
| 1653 | if (_renderStageRight.valid()) _renderStageRight->clearReferencesToDependentCameras(); |
|---|
| 1654 | } |
|---|