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| 14 | #include <osgViewer/Renderer> |
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| 15 | #include <osgViewer/View> |
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| 16 | #include <osgViewer/GraphicsWindow> |
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| 17 | |
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| 18 | #include <osg/io_utils> |
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| 19 | |
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| 20 | #include <osg/TextureCubeMap> |
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| 21 | #include <osg/TextureRectangle> |
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| 22 | #include <osg/Texture1D> |
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| 23 | #include <osg/TexMat> |
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| 24 | |
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| 25 | #include <osgUtil/Optimizer> |
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| 26 | #include <osgUtil/ShaderGen> |
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| 27 | #include <osgUtil/IntersectionVisitor> |
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| 28 | |
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| 29 | #include <iterator> |
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| 30 | |
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| 31 | using namespace osgViewer; |
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| 32 | |
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| 33 | class CollectedCoordinateSystemNodesVisitor : public osg::NodeVisitor |
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| 34 | { |
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| 35 | public: |
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| 36 | |
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| 37 | CollectedCoordinateSystemNodesVisitor(): |
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| 38 | NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN) {} |
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| 39 | |
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| 40 | META_NodeVisitor("osgViewer","CollectedCoordinateSystemNodesVisitor") |
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| 41 | |
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| 42 | virtual void apply(osg::Node& node) |
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| 43 | { |
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| 44 | traverse(node); |
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| 45 | } |
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| 46 | |
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| 47 | virtual void apply(osg::CoordinateSystemNode& node) |
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| 48 | { |
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| 49 | if (_pathToCoordinateSystemNode.empty()) |
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| 50 | { |
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| 51 | OSG_DEBUG<<"Found CoordinateSystemNode node"<<std::endl; |
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| 52 | OSG_DEBUG<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl; |
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| 53 | _pathToCoordinateSystemNode = getNodePath(); |
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| 54 | } |
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| 55 | else |
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| 56 | { |
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| 57 | OSG_DEBUG<<"Found additional CoordinateSystemNode node, but ignoring"<<std::endl; |
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| 58 | OSG_DEBUG<<" CoordinateSystem = "<<node.getCoordinateSystem()<<std::endl; |
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| 59 | } |
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| 60 | traverse(node); |
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| 61 | } |
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| 62 | |
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| 63 | osg::NodePath _pathToCoordinateSystemNode; |
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| 64 | }; |
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| 65 | |
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| 66 | |
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| 67 | |
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| 68 | class ViewerCoordinateFrameCallback : public osgGA::CameraManipulator::CoordinateFrameCallback |
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| 69 | { |
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| 70 | public: |
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| 71 | |
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| 72 | ViewerCoordinateFrameCallback(osgViewer::View* view): |
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| 73 | _view(view) {} |
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| 74 | |
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| 75 | virtual osg::CoordinateFrame getCoordinateFrame(const osg::Vec3d& position) const |
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| 76 | { |
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| 77 | OSG_DEBUG<<"getCoordinateFrame("<<position<<")"<<std::endl; |
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| 78 | |
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| 79 | osg::NodePath tmpPath = _view->getCoordinateSystemNodePath(); |
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| 80 | |
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| 81 | if (!tmpPath.empty()) |
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| 82 | { |
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| 83 | osg::Matrixd coordinateFrame; |
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| 84 | |
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| 85 | osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(tmpPath.back()); |
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| 86 | if (csn) |
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| 87 | { |
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| 88 | osg::Vec3 local_position = position*osg::computeWorldToLocal(tmpPath); |
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| 89 | |
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| 90 | |
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| 91 | coordinateFrame = csn->computeLocalCoordinateFrame(local_position)* osg::computeLocalToWorld(tmpPath); |
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| 92 | |
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| 93 | |
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| 94 | osg::Vec3d pos = coordinateFrame.getTrans(); |
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| 95 | |
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| 96 | |
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| 97 | osg::Vec3d x(1.0,0.0,0.0); |
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| 98 | osg::Vec3d y(0.0,1.0,0.0); |
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| 99 | osg::Vec3d z(0.0,0.0,1.0); |
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| 100 | x = osg::Matrixd::transform3x3(x,coordinateFrame); |
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| 101 | y = osg::Matrixd::transform3x3(y,coordinateFrame); |
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| 102 | z = osg::Matrixd::transform3x3(z,coordinateFrame); |
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| 103 | coordinateFrame.preMultScale(osg::Vec3d(1.0/x.length(),1.0/y.length(),1.0/z.length())); |
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| 104 | |
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| 105 | |
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| 106 | coordinateFrame.setTrans(pos); |
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| 107 | |
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| 108 | OSG_DEBUG<<"csn->computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath)"<<coordinateFrame<<std::endl; |
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| 109 | |
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| 110 | } |
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| 111 | else |
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| 112 | { |
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| 113 | OSG_DEBUG<<"osg::computeLocalToWorld(tmpPath)"<<std::endl; |
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| 114 | coordinateFrame = osg::computeLocalToWorld(tmpPath); |
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| 115 | } |
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| 116 | return coordinateFrame; |
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| 117 | } |
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| 118 | else |
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| 119 | { |
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| 120 | OSG_DEBUG<<" no coordinate system found, using default orientation"<<std::endl; |
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| 121 | return osg::Matrixd::translate(position); |
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| 122 | } |
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| 123 | } |
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| 124 | |
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| 125 | protected: |
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| 126 | virtual ~ViewerCoordinateFrameCallback() {} |
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| 127 | |
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| 128 | osg::observer_ptr<osgViewer::View> _view; |
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| 129 | }; |
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| 130 | |
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| 131 | |
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| 132 | View::View(): |
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| 133 | _fusionDistanceMode(osgUtil::SceneView::PROPORTIONAL_TO_SCREEN_DISTANCE), |
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| 134 | _fusionDistanceValue(1.0f) |
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| 135 | { |
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| 136 | |
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| 137 | |
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| 138 | _startTick = 0; |
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| 139 | |
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| 140 | _frameStamp = new osg::FrameStamp; |
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| 141 | _frameStamp->setFrameNumber(0); |
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| 142 | _frameStamp->setReferenceTime(0); |
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| 143 | _frameStamp->setSimulationTime(0); |
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| 144 | |
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| 145 | _scene = new Scene; |
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| 146 | |
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| 147 | |
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| 148 | setThreadSafeRefUnref(true); |
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| 149 | |
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| 150 | |
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| 151 | getCamera()->setRenderer(createRenderer(getCamera())); |
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| 152 | |
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| 153 | setEventQueue(new osgGA::EventQueue); |
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| 154 | |
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| 155 | setStats(new osg::Stats("View")); |
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| 156 | } |
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| 157 | |
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| 158 | |
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| 159 | View::View(const osgViewer::View& view, const osg::CopyOp& copyop): |
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| 160 | osg::View(view,copyop), |
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| 161 | osgGA::GUIActionAdapter(), |
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| 162 | _startTick(0), |
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| 163 | _fusionDistanceMode(view._fusionDistanceMode), |
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| 164 | _fusionDistanceValue(view._fusionDistanceValue) |
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| 165 | { |
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| 166 | _scene = new Scene; |
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| 167 | |
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| 168 | |
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| 169 | getCamera()->setRenderer(createRenderer(getCamera())); |
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| 170 | |
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| 171 | setEventQueue(new osgGA::EventQueue); |
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| 172 | |
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| 173 | setStats(new osg::Stats("View")); |
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| 174 | } |
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| 175 | |
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| 176 | View::~View() |
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| 177 | { |
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| 178 | OSG_INFO<<"Destructing osgViewer::View"<<std::endl; |
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| 179 | } |
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| 180 | |
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| 181 | void View::take(osg::View& rhs) |
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| 182 | { |
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| 183 | osg::View::take(rhs); |
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| 184 | |
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| 185 | #if 1 |
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| 186 | osgViewer::View* rhs_osgViewer = dynamic_cast<osgViewer::View*>(&rhs); |
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| 187 | if (rhs_osgViewer) |
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| 188 | { |
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| 189 | |
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| 190 | |
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| 191 | _startTick = rhs_osgViewer->_startTick; |
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| 192 | _frameStamp = rhs_osgViewer->_frameStamp; |
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| 193 | |
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| 194 | if (rhs_osgViewer->getSceneData()) |
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| 195 | { |
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| 196 | _scene = rhs_osgViewer->_scene; |
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| 197 | } |
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| 198 | |
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| 199 | if (rhs_osgViewer->_cameraManipulator.valid()) |
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| 200 | { |
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| 201 | _cameraManipulator = rhs_osgViewer->_cameraManipulator; |
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| 202 | } |
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| 203 | |
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| 204 | _eventHandlers.insert(_eventHandlers.end(), rhs_osgViewer->_eventHandlers.begin(), rhs_osgViewer->_eventHandlers.end()); |
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| 205 | |
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| 206 | _coordinateSystemNodePath = rhs_osgViewer->_coordinateSystemNodePath; |
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| 207 | |
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| 208 | _displaySettings = rhs_osgViewer->_displaySettings; |
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| 209 | _fusionDistanceMode = rhs_osgViewer->_fusionDistanceMode; |
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| 210 | _fusionDistanceValue = rhs_osgViewer->_fusionDistanceValue; |
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| 211 | |
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| 212 | |
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| 213 | |
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| 214 | rhs_osgViewer->_frameStamp = 0; |
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| 215 | rhs_osgViewer->_scene = 0; |
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| 216 | rhs_osgViewer->_cameraManipulator = 0; |
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| 217 | rhs_osgViewer->_eventHandlers.clear(); |
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| 218 | |
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| 219 | rhs_osgViewer->_coordinateSystemNodePath.clearNodePath(); |
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| 220 | |
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| 221 | rhs_osgViewer->_displaySettings = 0; |
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| 222 | } |
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| 223 | #endif |
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| 224 | computeActiveCoordinateSystemNodePath(); |
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| 225 | assignSceneDataToCameras(); |
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| 226 | } |
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| 227 | |
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| 228 | osg::GraphicsOperation* View::createRenderer(osg::Camera* camera) |
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| 229 | { |
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| 230 | Renderer* render = new Renderer(camera); |
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| 231 | camera->setStats(new osg::Stats("Camera")); |
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| 232 | return render; |
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| 233 | } |
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| 234 | |
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| 235 | |
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| 236 | void View::init() |
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| 237 | { |
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| 238 | OSG_INFO<<"View::init()"<<std::endl; |
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| 239 | |
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| 240 | osg::ref_ptr<osgGA::GUIEventAdapter> initEvent = _eventQueue->createEvent(); |
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| 241 | initEvent->setEventType(osgGA::GUIEventAdapter::FRAME); |
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| 242 | |
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| 243 | if (_cameraManipulator.valid()) |
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| 244 | { |
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| 245 | _cameraManipulator->init(*initEvent, *this); |
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| 246 | } |
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| 247 | } |
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| 248 | |
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| 249 | void View::setStartTick(osg::Timer_t tick) |
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| 250 | { |
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| 251 | _startTick = tick; |
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| 252 | } |
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| 253 | |
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| 254 | void View::setSceneData(osg::Node* node) |
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| 255 | { |
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| 256 | if (node==_scene->getSceneData()) return; |
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| 257 | |
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| 258 | osg::ref_ptr<Scene> scene = Scene::getScene(node); |
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| 259 | |
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| 260 | if (scene) |
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| 261 | { |
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| 262 | OSG_INFO<<"View::setSceneData() Sharing scene "<<scene.get()<<std::endl; |
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| 263 | _scene = scene; |
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| 264 | } |
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| 265 | else |
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| 266 | { |
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| 267 | if (_scene->referenceCount()!=1) |
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| 268 | { |
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| 269 | |
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| 270 | _scene = new Scene; |
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| 271 | OSG_INFO<<"View::setSceneData() Allocating new scene"<<_scene.get()<<std::endl; |
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| 272 | } |
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| 273 | else |
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| 274 | { |
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| 275 | OSG_INFO<<"View::setSceneData() Reusing exisitng scene"<<_scene.get()<<std::endl; |
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| 276 | } |
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| 277 | |
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| 278 | _scene->setSceneData(node); |
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| 279 | } |
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| 280 | |
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| 281 | if (getSceneData()) |
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| 282 | { |
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| 283 | #if defined(OSG_GLES2_AVAILABLE) |
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| 284 | osgUtil::ShaderGenVisitor sgv; |
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| 285 | getSceneData()->getOrCreateStateSet(); |
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| 286 | getSceneData()->accept(sgv); |
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| 287 | #endif |
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| 288 | |
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| 289 | |
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| 290 | |
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| 291 | osgUtil::Optimizer::StaticObjectDetectionVisitor sodv; |
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| 292 | getSceneData()->accept(sodv); |
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| 293 | |
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| 294 | |
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| 295 | if (getViewerBase() && |
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| 296 | getViewerBase()->getThreadingModel()!=ViewerBase::SingleThreaded) |
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| 297 | { |
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| 298 | getSceneData()->setThreadSafeRefUnref(true); |
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| 299 | } |
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| 300 | |
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| 301 | |
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| 302 | getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts()); |
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| 303 | } |
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| 304 | |
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| 305 | computeActiveCoordinateSystemNodePath(); |
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| 306 | |
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| 307 | assignSceneDataToCameras(); |
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| 308 | } |
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| 309 | |
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| 310 | void View::setDatabasePager(osgDB::DatabasePager* dp) |
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| 311 | { |
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| 312 | _scene->setDatabasePager(dp); |
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| 313 | } |
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| 314 | |
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| 315 | osgDB::DatabasePager* View::getDatabasePager() |
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| 316 | { |
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| 317 | return _scene->getDatabasePager(); |
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| 318 | } |
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| 319 | |
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| 320 | const osgDB::DatabasePager* View::getDatabasePager() const |
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| 321 | { |
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| 322 | return _scene->getDatabasePager(); |
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| 323 | } |
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| 324 | |
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| 325 | |
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| 326 | void View::setImagePager(osgDB::ImagePager* dp) |
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| 327 | { |
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| 328 | _scene->setImagePager(dp); |
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| 329 | } |
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| 330 | |
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| 331 | osgDB::ImagePager* View::getImagePager() |
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| 332 | { |
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| 333 | return _scene->getImagePager(); |
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| 334 | } |
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| 335 | |
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| 336 | const osgDB::ImagePager* View::getImagePager() const |
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| 337 | { |
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| 338 | return _scene->getImagePager(); |
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| 339 | } |
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| 340 | |
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| 341 | |
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| 342 | void View::setCameraManipulator(osgGA::CameraManipulator* manipulator, bool resetPosition) |
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| 343 | { |
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| 344 | _cameraManipulator = manipulator; |
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| 345 | |
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| 346 | if (_cameraManipulator.valid()) |
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| 347 | { |
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| 348 | _cameraManipulator->setCoordinateFrameCallback(new ViewerCoordinateFrameCallback(this)); |
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| 349 | |
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| 350 | if (getSceneData()) _cameraManipulator->setNode(getSceneData()); |
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| 351 | |
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| 352 | if (resetPosition) |
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| 353 | { |
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| 354 | osg::ref_ptr<osgGA::GUIEventAdapter> dummyEvent = _eventQueue->createEvent(); |
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| 355 | _cameraManipulator->home(*dummyEvent, *this); |
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| 356 | } |
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| 357 | } |
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| 358 | } |
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| 359 | |
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| 360 | void View::home() |
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| 361 | { |
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| 362 | if (_cameraManipulator.valid()) |
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| 363 | { |
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| 364 | osg::ref_ptr<osgGA::GUIEventAdapter> dummyEvent = _eventQueue->createEvent(); |
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| 365 | _cameraManipulator->home(*dummyEvent, *this); |
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| 366 | } |
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| 367 | } |
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| 368 | |
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| 369 | |
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| 370 | void View::addEventHandler(osgGA::GUIEventHandler* eventHandler) |
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| 371 | { |
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| 372 | EventHandlers::iterator itr = std::find(_eventHandlers.begin(), _eventHandlers.end(), eventHandler); |
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| 373 | if (itr == _eventHandlers.end()) |
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| 374 | { |
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| 375 | _eventHandlers.push_back(eventHandler); |
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| 376 | } |
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| 377 | } |
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| 378 | |
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| 379 | void View::removeEventHandler(osgGA::GUIEventHandler* eventHandler) |
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| 380 | { |
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| 381 | EventHandlers::iterator itr = std::find(_eventHandlers.begin(), _eventHandlers.end(), eventHandler); |
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| 382 | if (itr != _eventHandlers.end()) |
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| 383 | { |
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| 384 | _eventHandlers.erase(itr); |
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| 385 | } |
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| 386 | } |
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| 387 | |
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| 388 | void View::setCoordinateSystemNodePath(const osg::NodePath& nodePath) |
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| 389 | { |
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| 390 | _coordinateSystemNodePath.setNodePath(nodePath); |
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| 391 | } |
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| 392 | |
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| 393 | osg::NodePath View::getCoordinateSystemNodePath() const |
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| 394 | { |
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| 395 | osg::NodePath nodePath; |
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| 396 | _coordinateSystemNodePath.getNodePath(nodePath); |
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| 397 | return nodePath; |
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| 398 | } |
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| 399 | |
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| 400 | void View::computeActiveCoordinateSystemNodePath() |
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| 401 | { |
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| 402 | |
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| 403 | osg::Node* subgraph = getSceneData(); |
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| 404 | |
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| 405 | if (subgraph) |
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| 406 | { |
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| 407 | |
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| 408 | CollectedCoordinateSystemNodesVisitor ccsnv; |
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| 409 | subgraph->accept(ccsnv); |
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| 410 | |
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| 411 | if (!ccsnv._pathToCoordinateSystemNode.empty()) |
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| 412 | { |
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| 413 | setCoordinateSystemNodePath(ccsnv._pathToCoordinateSystemNode); |
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| 414 | return; |
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| 415 | } |
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| 416 | } |
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| 417 | |
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| 418 | |
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| 419 | setCoordinateSystemNodePath(osg::NodePath()); |
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| 420 | } |
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| 421 | |
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| 422 | void View::setUpViewAcrossAllScreens() |
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| 423 | { |
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| 424 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
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| 425 | if (!wsi) |
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| 426 | { |
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| 427 | OSG_NOTICE<<"View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
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| 428 | return; |
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| 429 | } |
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| 430 | |
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| 431 | osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance().get(); |
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| 432 | |
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| 433 | double fovy, aspectRatio, zNear, zFar; |
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| 434 | _camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar); |
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| 435 | |
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| 436 | osg::GraphicsContext::ScreenIdentifier si; |
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| 437 | si.readDISPLAY(); |
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| 438 | |
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| 439 | |
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| 440 | if (si.displayNum<0) si.displayNum = 0; |
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| 441 | |
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| 442 | unsigned int numScreens = wsi->getNumScreens(si); |
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| 443 | if (numScreens==1) |
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| 444 | { |
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| 445 | if (si.screenNum<0) si.screenNum = 0; |
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| 446 | |
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| 447 | unsigned int width, height; |
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| 448 | wsi->getScreenResolution(si, width, height); |
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| 449 | |
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| 450 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds); |
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| 451 | traits->hostName = si.hostName; |
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| 452 | traits->displayNum = si.displayNum; |
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| 453 | traits->screenNum = si.screenNum; |
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| 454 | traits->x = 0; |
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| 455 | traits->y = 0; |
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| 456 | traits->width = width; |
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| 457 | traits->height = height; |
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| 458 | traits->windowDecoration = false; |
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| 459 | traits->doubleBuffer = true; |
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| 460 | traits->sharedContext = 0; |
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| 461 | |
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| 462 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
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| 463 | |
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| 464 | _camera->setGraphicsContext(gc.get()); |
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| 465 | |
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| 466 | osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get()); |
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| 467 | if (gw) |
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| 468 | { |
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| 469 | OSG_INFO<<" GraphicsWindow has been created successfully."<<std::endl; |
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| 470 | gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(0, 0, width, height ); |
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| 471 | } |
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| 472 | else |
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| 473 | { |
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| 474 | OSG_NOTICE<<" GraphicsWindow has not been created successfully."<<std::endl; |
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| 475 | } |
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| 476 | |
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| 477 | double newAspectRatio = double(traits->width) / double(traits->height); |
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| 478 | double aspectRatioChange = newAspectRatio / aspectRatio; |
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| 479 | if (aspectRatioChange != 1.0) |
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| 480 | { |
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| 481 | _camera->getProjectionMatrix() *= osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0); |
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| 482 | } |
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| 483 | |
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| 484 | _camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height)); |
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| 485 | |
|---|
| 486 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 487 | |
|---|
| 488 | _camera->setDrawBuffer(buffer); |
|---|
| 489 | _camera->setReadBuffer(buffer); |
|---|
| 490 | |
|---|
| 491 | } |
|---|
| 492 | else |
|---|
| 493 | { |
|---|
| 494 | |
|---|
| 495 | double translate_x = 0.0; |
|---|
| 496 | |
|---|
| 497 | for(unsigned int i=0; i<numScreens; ++i) |
|---|
| 498 | { |
|---|
| 499 | si.screenNum = i; |
|---|
| 500 | |
|---|
| 501 | unsigned int width, height; |
|---|
| 502 | wsi->getScreenResolution(si, width, height); |
|---|
| 503 | translate_x += double(width) / (double(height) * aspectRatio); |
|---|
| 504 | } |
|---|
| 505 | |
|---|
| 506 | bool stereoSlitScreens = numScreens==2 && |
|---|
| 507 | ds->getStereoMode()==osg::DisplaySettings::HORIZONTAL_SPLIT && |
|---|
| 508 | ds->getStereo(); |
|---|
| 509 | |
|---|
| 510 | for(unsigned int i=0; i<numScreens; ++i) |
|---|
| 511 | { |
|---|
| 512 | si.screenNum = i; |
|---|
| 513 | |
|---|
| 514 | unsigned int width, height; |
|---|
| 515 | wsi->getScreenResolution(si, width, height); |
|---|
| 516 | |
|---|
| 517 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds); |
|---|
| 518 | traits->hostName = si.hostName; |
|---|
| 519 | traits->displayNum = si.displayNum; |
|---|
| 520 | traits->screenNum = si.screenNum; |
|---|
| 521 | traits->screenNum = i; |
|---|
| 522 | traits->x = 0; |
|---|
| 523 | traits->y = 0; |
|---|
| 524 | traits->width = width; |
|---|
| 525 | traits->height = height; |
|---|
| 526 | traits->windowDecoration = false; |
|---|
| 527 | traits->doubleBuffer = true; |
|---|
| 528 | traits->sharedContext = 0; |
|---|
| 529 | |
|---|
| 530 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 531 | |
|---|
| 532 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 533 | camera->setGraphicsContext(gc.get()); |
|---|
| 534 | |
|---|
| 535 | osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get()); |
|---|
| 536 | if (gw) |
|---|
| 537 | { |
|---|
| 538 | OSG_INFO<<" GraphicsWindow has been created successfully."<<gw<<std::endl; |
|---|
| 539 | |
|---|
| 540 | gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(traits->x, traits->y, traits->width, traits->height ); |
|---|
| 541 | } |
|---|
| 542 | else |
|---|
| 543 | { |
|---|
| 544 | OSG_NOTICE<<" GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 545 | } |
|---|
| 546 | |
|---|
| 547 | camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height)); |
|---|
| 548 | |
|---|
| 549 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 550 | camera->setDrawBuffer(buffer); |
|---|
| 551 | camera->setReadBuffer(buffer); |
|---|
| 552 | |
|---|
| 553 | if (stereoSlitScreens) |
|---|
| 554 | { |
|---|
| 555 | unsigned int leftCameraNum = (ds->getSplitStereoHorizontalEyeMapping()==osg::DisplaySettings::LEFT_EYE_LEFT_VIEWPORT) ? 0 : 1; |
|---|
| 556 | |
|---|
| 557 | osg::ref_ptr<osg::DisplaySettings> ds_local = new osg::DisplaySettings(*ds); |
|---|
| 558 | ds_local->setStereoMode(leftCameraNum==i ? osg::DisplaySettings::LEFT_EYE : osg::DisplaySettings::RIGHT_EYE); |
|---|
| 559 | camera->setDisplaySettings(ds_local.get()); |
|---|
| 560 | |
|---|
| 561 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd() ); |
|---|
| 562 | } |
|---|
| 563 | else |
|---|
| 564 | { |
|---|
| 565 | double newAspectRatio = double(traits->width) / double(traits->height); |
|---|
| 566 | double aspectRatioChange = newAspectRatio / aspectRatio; |
|---|
| 567 | |
|---|
| 568 | addSlave(camera.get(), osg::Matrixd::translate( translate_x - aspectRatioChange, 0.0, 0.0) * osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0), osg::Matrixd() ); |
|---|
| 569 | translate_x -= aspectRatioChange * 2.0; |
|---|
| 570 | } |
|---|
| 571 | } |
|---|
| 572 | } |
|---|
| 573 | |
|---|
| 574 | assignSceneDataToCameras(); |
|---|
| 575 | } |
|---|
| 576 | |
|---|
| 577 | void View::setUpViewInWindow(int x, int y, int width, int height, unsigned int screenNum) |
|---|
| 578 | { |
|---|
| 579 | osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance().get(); |
|---|
| 580 | |
|---|
| 581 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds); |
|---|
| 582 | |
|---|
| 583 | traits->readDISPLAY(); |
|---|
| 584 | if (traits->displayNum<0) traits->displayNum = 0; |
|---|
| 585 | |
|---|
| 586 | traits->screenNum = screenNum; |
|---|
| 587 | traits->x = x; |
|---|
| 588 | traits->y = y; |
|---|
| 589 | traits->width = width; |
|---|
| 590 | traits->height = height; |
|---|
| 591 | traits->windowDecoration = true; |
|---|
| 592 | traits->doubleBuffer = true; |
|---|
| 593 | traits->sharedContext = 0; |
|---|
| 594 | |
|---|
| 595 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 596 | |
|---|
| 597 | _camera->setGraphicsContext(gc.get()); |
|---|
| 598 | |
|---|
| 599 | osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get()); |
|---|
| 600 | if (gw) |
|---|
| 601 | { |
|---|
| 602 | OSG_INFO<<"View::setUpViewOnSingleScreen - GraphicsWindow has been created successfully."<<std::endl; |
|---|
| 603 | gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(x, y, width, height ); |
|---|
| 604 | } |
|---|
| 605 | else |
|---|
| 606 | { |
|---|
| 607 | OSG_NOTICE<<" GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 608 | } |
|---|
| 609 | |
|---|
| 610 | double fovy, aspectRatio, zNear, zFar; |
|---|
| 611 | _camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar); |
|---|
| 612 | |
|---|
| 613 | double newAspectRatio = double(traits->width) / double(traits->height); |
|---|
| 614 | double aspectRatioChange = newAspectRatio / aspectRatio; |
|---|
| 615 | if (aspectRatioChange != 1.0) |
|---|
| 616 | { |
|---|
| 617 | _camera->getProjectionMatrix() *= osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0); |
|---|
| 618 | } |
|---|
| 619 | |
|---|
| 620 | _camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height)); |
|---|
| 621 | |
|---|
| 622 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 623 | |
|---|
| 624 | _camera->setDrawBuffer(buffer); |
|---|
| 625 | _camera->setReadBuffer(buffer); |
|---|
| 626 | } |
|---|
| 627 | |
|---|
| 628 | void View::setUpViewOnSingleScreen(unsigned int screenNum) |
|---|
| 629 | { |
|---|
| 630 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
|---|
| 631 | if (!wsi) |
|---|
| 632 | { |
|---|
| 633 | OSG_NOTICE<<"View::setUpViewOnSingleScreen() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
|---|
| 634 | return; |
|---|
| 635 | } |
|---|
| 636 | |
|---|
| 637 | osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance().get(); |
|---|
| 638 | |
|---|
| 639 | osg::GraphicsContext::ScreenIdentifier si; |
|---|
| 640 | si.readDISPLAY(); |
|---|
| 641 | |
|---|
| 642 | |
|---|
| 643 | if (si.displayNum<0) si.displayNum = 0; |
|---|
| 644 | |
|---|
| 645 | si.screenNum = screenNum; |
|---|
| 646 | |
|---|
| 647 | unsigned int width, height; |
|---|
| 648 | wsi->getScreenResolution(si, width, height); |
|---|
| 649 | |
|---|
| 650 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds); |
|---|
| 651 | traits->hostName = si.hostName; |
|---|
| 652 | traits->displayNum = si.displayNum; |
|---|
| 653 | traits->screenNum = si.screenNum; |
|---|
| 654 | traits->x = 0; |
|---|
| 655 | traits->y = 0; |
|---|
| 656 | traits->width = width; |
|---|
| 657 | traits->height = height; |
|---|
| 658 | traits->windowDecoration = false; |
|---|
| 659 | traits->doubleBuffer = true; |
|---|
| 660 | traits->sharedContext = 0; |
|---|
| 661 | |
|---|
| 662 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 663 | |
|---|
| 664 | _camera->setGraphicsContext(gc.get()); |
|---|
| 665 | |
|---|
| 666 | osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get()); |
|---|
| 667 | if (gw) |
|---|
| 668 | { |
|---|
| 669 | OSG_INFO<<"View::setUpViewOnSingleScreen - GraphicsWindow has been created successfully."<<std::endl; |
|---|
| 670 | gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(0, 0, width, height ); |
|---|
| 671 | } |
|---|
| 672 | else |
|---|
| 673 | { |
|---|
| 674 | OSG_NOTICE<<" GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 675 | } |
|---|
| 676 | |
|---|
| 677 | double fovy, aspectRatio, zNear, zFar; |
|---|
| 678 | _camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar); |
|---|
| 679 | |
|---|
| 680 | double newAspectRatio = double(traits->width) / double(traits->height); |
|---|
| 681 | double aspectRatioChange = newAspectRatio / aspectRatio; |
|---|
| 682 | if (aspectRatioChange != 1.0) |
|---|
| 683 | { |
|---|
| 684 | _camera->getProjectionMatrix() *= osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0); |
|---|
| 685 | } |
|---|
| 686 | |
|---|
| 687 | _camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height)); |
|---|
| 688 | |
|---|
| 689 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 690 | |
|---|
| 691 | _camera->setDrawBuffer(buffer); |
|---|
| 692 | _camera->setReadBuffer(buffer); |
|---|
| 693 | } |
|---|
| 694 | |
|---|
| 695 | static osg::Geometry* create3DSphericalDisplayDistortionMesh(const osg::Vec3& origin, const osg::Vec3& widthVector, const osg::Vec3& heightVector, double sphere_radius, double collar_radius,osg::Image* intensityMap, const osg::Matrix& projectorMatrix) |
|---|
| 696 | { |
|---|
| 697 | osg::Vec3d center(0.0,0.0,0.0); |
|---|
| 698 | osg::Vec3d eye(0.0,0.0,0.0); |
|---|
| 699 | |
|---|
| 700 | double distance = sqrt(sphere_radius*sphere_radius - collar_radius*collar_radius); |
|---|
| 701 | |
|---|
| 702 | bool centerProjection = false; |
|---|
| 703 | |
|---|
| 704 | osg::Vec3d projector = eye - osg::Vec3d(0.0,0.0, distance); |
|---|
| 705 | |
|---|
| 706 | OSG_INFO<<"create3DSphericalDisplayDistortionMesh : Projector position = "<<projector<<std::endl; |
|---|
| 707 | OSG_INFO<<"create3DSphericalDisplayDistortionMesh : distance = "<<distance<<std::endl; |
|---|
| 708 | |
|---|
| 709 | |
|---|
| 710 | |
|---|
| 711 | osg::Geometry* geometry = new osg::Geometry(); |
|---|
| 712 | |
|---|
| 713 | geometry->setSupportsDisplayList(false); |
|---|
| 714 | |
|---|
| 715 | osg::Vec3 xAxis(widthVector); |
|---|
| 716 | float width = widthVector.length(); |
|---|
| 717 | xAxis /= width; |
|---|
| 718 | |
|---|
| 719 | osg::Vec3 yAxis(heightVector); |
|---|
| 720 | float height = heightVector.length(); |
|---|
| 721 | yAxis /= height; |
|---|
| 722 | |
|---|
| 723 | int noSteps = 50; |
|---|
| 724 | |
|---|
| 725 | osg::Vec3Array* vertices = new osg::Vec3Array; |
|---|
| 726 | osg::Vec3Array* texcoords0 = new osg::Vec3Array; |
|---|
| 727 | osg::Vec2Array* texcoords1 = intensityMap==0 ? new osg::Vec2Array : 0; |
|---|
| 728 | osg::Vec4Array* colors = new osg::Vec4Array; |
|---|
| 729 | |
|---|
| 730 | osg::Vec3 bottom = origin; |
|---|
| 731 | osg::Vec3 dx = xAxis*(width/((float)(noSteps-1))); |
|---|
| 732 | osg::Vec3 dy = yAxis*(height/((float)(noSteps-1))); |
|---|
| 733 | |
|---|
| 734 | osg::Vec3d screenCenter = origin + widthVector*0.5f + heightVector*0.5f; |
|---|
| 735 | float screenRadius = heightVector.length() * 0.5f; |
|---|
| 736 | |
|---|
| 737 | osg::Vec3 cursor = bottom; |
|---|
| 738 | int i,j; |
|---|
| 739 | |
|---|
| 740 | if (centerProjection) |
|---|
| 741 | { |
|---|
| 742 | for(i=0;i<noSteps;++i) |
|---|
| 743 | { |
|---|
| 744 | osg::Vec3 cursor = bottom+dy*(float)i; |
|---|
| 745 | for(j=0;j<noSteps;++j) |
|---|
| 746 | { |
|---|
| 747 | osg::Vec2 delta(cursor.x() - screenCenter.x(), cursor.y() - screenCenter.y()); |
|---|
| 748 | double theta = atan2(-delta.y(), delta.x()); |
|---|
| 749 | double phi = osg::PI_2 * delta.length() / screenRadius; |
|---|
| 750 | if (phi > osg::PI_2) phi = osg::PI_2; |
|---|
| 751 | |
|---|
| 752 | phi *= 2.0; |
|---|
| 753 | |
|---|
| 754 | if (theta<0.0) theta += 2.0*osg::PI; |
|---|
| 755 | |
|---|
| 756 | |
|---|
| 757 | |
|---|
| 758 | osg::Vec3 texcoord(sin(phi) * cos(theta), |
|---|
| 759 | sin(phi) * sin(theta), |
|---|
| 760 | cos(phi)); |
|---|
| 761 | |
|---|
| 762 | vertices->push_back(cursor); |
|---|
| 763 | texcoords0->push_back(texcoord * projectorMatrix); |
|---|
| 764 | |
|---|
| 765 | osg::Vec2 texcoord1(theta/(2.0*osg::PI), 1.0f - phi/osg::PI_2); |
|---|
| 766 | if (intensityMap) |
|---|
| 767 | { |
|---|
| 768 | colors->push_back(intensityMap->getColor(texcoord1)); |
|---|
| 769 | } |
|---|
| 770 | else |
|---|
| 771 | { |
|---|
| 772 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
|---|
| 773 | if (texcoords1) texcoords1->push_back( texcoord1 ); |
|---|
| 774 | } |
|---|
| 775 | |
|---|
| 776 | cursor += dx; |
|---|
| 777 | } |
|---|
| 778 | |
|---|
| 779 | } |
|---|
| 780 | } |
|---|
| 781 | else |
|---|
| 782 | { |
|---|
| 783 | for(i=0;i<noSteps;++i) |
|---|
| 784 | { |
|---|
| 785 | osg::Vec3 cursor = bottom+dy*(float)i; |
|---|
| 786 | for(j=0;j<noSteps;++j) |
|---|
| 787 | { |
|---|
| 788 | osg::Vec2 delta(cursor.x() - screenCenter.x(), cursor.y() - screenCenter.y()); |
|---|
| 789 | double theta = atan2(-delta.y(), delta.x()); |
|---|
| 790 | double phi = osg::PI_2 * delta.length() / screenRadius; |
|---|
| 791 | if (phi > osg::PI_2) phi = osg::PI_2; |
|---|
| 792 | if (theta<0.0) theta += 2.0*osg::PI; |
|---|
| 793 | |
|---|
| 794 | |
|---|
| 795 | |
|---|
| 796 | double f = distance * sin(phi); |
|---|
| 797 | double e = distance * cos(phi) + sqrt( sphere_radius*sphere_radius - f*f); |
|---|
| 798 | double l = e * cos(phi); |
|---|
| 799 | double h = e * sin(phi); |
|---|
| 800 | double z = l - distance; |
|---|
| 801 | |
|---|
| 802 | osg::Vec3 texcoord(h * cos(theta) / sphere_radius, |
|---|
| 803 | h * sin(theta) / sphere_radius, |
|---|
| 804 | z / sphere_radius); |
|---|
| 805 | |
|---|
| 806 | vertices->push_back(cursor); |
|---|
| 807 | texcoords0->push_back(texcoord * projectorMatrix); |
|---|
| 808 | |
|---|
| 809 | osg::Vec2 texcoord1(theta/(2.0*osg::PI), 1.0f - phi/osg::PI_2); |
|---|
| 810 | if (intensityMap) |
|---|
| 811 | { |
|---|
| 812 | colors->push_back(intensityMap->getColor(texcoord1)); |
|---|
| 813 | } |
|---|
| 814 | else |
|---|
| 815 | { |
|---|
| 816 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
|---|
| 817 | if (texcoords1) texcoords1->push_back( texcoord1 ); |
|---|
| 818 | } |
|---|
| 819 | |
|---|
| 820 | cursor += dx; |
|---|
| 821 | } |
|---|
| 822 | |
|---|
| 823 | } |
|---|
| 824 | } |
|---|
| 825 | |
|---|
| 826 | |
|---|
| 827 | geometry->setVertexArray(vertices); |
|---|
| 828 | |
|---|
| 829 | geometry->setColorArray(colors); |
|---|
| 830 | geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX); |
|---|
| 831 | |
|---|
| 832 | geometry->setTexCoordArray(0,texcoords0); |
|---|
| 833 | if (texcoords1) geometry->setTexCoordArray(1,texcoords1); |
|---|
| 834 | |
|---|
| 835 | for(i=0;i<noSteps-1;++i) |
|---|
| 836 | { |
|---|
| 837 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP); |
|---|
| 838 | for(j=0;j<noSteps;++j) |
|---|
| 839 | { |
|---|
| 840 | elements->push_back(j+(i+1)*noSteps); |
|---|
| 841 | elements->push_back(j+(i)*noSteps); |
|---|
| 842 | } |
|---|
| 843 | geometry->addPrimitiveSet(elements); |
|---|
| 844 | } |
|---|
| 845 | |
|---|
| 846 | return geometry; |
|---|
| 847 | } |
|---|
| 848 | |
|---|
| 849 | void View::setUpViewFor3DSphericalDisplay(double radius, double collar, unsigned int screenNum, osg::Image* intensityMap, const osg::Matrixd& projectorMatrix) |
|---|
| 850 | { |
|---|
| 851 | OSG_INFO<<"View::setUpViewFor3DSphericalDisplay(rad="<<radius<<", cllr="<<collar<<", sn="<<screenNum<<", im="<<intensityMap<<")"<<std::endl; |
|---|
| 852 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
|---|
| 853 | if (!wsi) |
|---|
| 854 | { |
|---|
| 855 | OSG_NOTICE<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
|---|
| 856 | return; |
|---|
| 857 | } |
|---|
| 858 | |
|---|
| 859 | osg::GraphicsContext::ScreenIdentifier si; |
|---|
| 860 | si.readDISPLAY(); |
|---|
| 861 | |
|---|
| 862 | |
|---|
| 863 | if (si.displayNum<0) si.displayNum = 0; |
|---|
| 864 | |
|---|
| 865 | si.screenNum = screenNum; |
|---|
| 866 | |
|---|
| 867 | unsigned int width, height; |
|---|
| 868 | wsi->getScreenResolution(si, width, height); |
|---|
| 869 | |
|---|
| 870 | |
|---|
| 871 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
|---|
| 872 | traits->hostName = si.hostName; |
|---|
| 873 | traits->displayNum = si.displayNum; |
|---|
| 874 | traits->screenNum = si.screenNum; |
|---|
| 875 | traits->x = 0; |
|---|
| 876 | traits->y = 0; |
|---|
| 877 | traits->width = width; |
|---|
| 878 | traits->height = height; |
|---|
| 879 | traits->windowDecoration = false; |
|---|
| 880 | traits->doubleBuffer = true; |
|---|
| 881 | traits->sharedContext = 0; |
|---|
| 882 | |
|---|
| 883 | |
|---|
| 884 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 885 | if (!gc) |
|---|
| 886 | { |
|---|
| 887 | OSG_NOTICE<<"GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 888 | return; |
|---|
| 889 | } |
|---|
| 890 | |
|---|
| 891 | bool applyIntensityMapAsColours = true; |
|---|
| 892 | |
|---|
| 893 | int tex_width = 512; |
|---|
| 894 | int tex_height = 512; |
|---|
| 895 | |
|---|
| 896 | int camera_width = tex_width; |
|---|
| 897 | int camera_height = tex_height; |
|---|
| 898 | |
|---|
| 899 | osg::TextureCubeMap* texture = new osg::TextureCubeMap; |
|---|
| 900 | |
|---|
| 901 | texture->setTextureSize(tex_width, tex_height); |
|---|
| 902 | texture->setInternalFormat(GL_RGB); |
|---|
| 903 | texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR); |
|---|
| 904 | texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR); |
|---|
| 905 | texture->setWrap(osg::Texture::WRAP_S,osg::Texture::CLAMP_TO_EDGE); |
|---|
| 906 | texture->setWrap(osg::Texture::WRAP_T,osg::Texture::CLAMP_TO_EDGE); |
|---|
| 907 | texture->setWrap(osg::Texture::WRAP_R,osg::Texture::CLAMP_TO_EDGE); |
|---|
| 908 | |
|---|
| 909 | #if 0 |
|---|
| 910 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::SEPERATE_WINDOW; |
|---|
| 911 | GLenum buffer = GL_FRONT; |
|---|
| 912 | #else |
|---|
| 913 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::FRAME_BUFFER_OBJECT; |
|---|
| 914 | GLenum buffer = GL_FRONT; |
|---|
| 915 | #endif |
|---|
| 916 | |
|---|
| 917 | |
|---|
| 918 | { |
|---|
| 919 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 920 | camera->setName("Front face camera"); |
|---|
| 921 | camera->setGraphicsContext(gc.get()); |
|---|
| 922 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 923 | camera->setDrawBuffer(buffer); |
|---|
| 924 | camera->setReadBuffer(buffer); |
|---|
| 925 | camera->setAllowEventFocus(false); |
|---|
| 926 | |
|---|
| 927 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 928 | |
|---|
| 929 | |
|---|
| 930 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Y); |
|---|
| 931 | |
|---|
| 932 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
|---|
| 933 | } |
|---|
| 934 | |
|---|
| 935 | |
|---|
| 936 | |
|---|
| 937 | { |
|---|
| 938 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 939 | camera->setName("Top face camera"); |
|---|
| 940 | camera->setGraphicsContext(gc.get()); |
|---|
| 941 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 942 | camera->setDrawBuffer(buffer); |
|---|
| 943 | camera->setReadBuffer(buffer); |
|---|
| 944 | camera->setAllowEventFocus(false); |
|---|
| 945 | |
|---|
| 946 | |
|---|
| 947 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 948 | |
|---|
| 949 | |
|---|
| 950 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Z); |
|---|
| 951 | |
|---|
| 952 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 1.0,0.0,0.0)); |
|---|
| 953 | } |
|---|
| 954 | |
|---|
| 955 | |
|---|
| 956 | { |
|---|
| 957 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 958 | camera->setName("Left face camera"); |
|---|
| 959 | camera->setGraphicsContext(gc.get()); |
|---|
| 960 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 961 | camera->setDrawBuffer(buffer); |
|---|
| 962 | camera->setReadBuffer(buffer); |
|---|
| 963 | camera->setAllowEventFocus(false); |
|---|
| 964 | |
|---|
| 965 | |
|---|
| 966 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 967 | |
|---|
| 968 | |
|---|
| 969 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_X); |
|---|
| 970 | |
|---|
| 971 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 0.0,1.0,0.0) * osg::Matrixd::rotate(osg::inDegrees(-90.0f), 0.0,0.0,1.0)); |
|---|
| 972 | } |
|---|
| 973 | |
|---|
| 974 | |
|---|
| 975 | { |
|---|
| 976 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 977 | camera->setName("Right face camera"); |
|---|
| 978 | camera->setGraphicsContext(gc.get()); |
|---|
| 979 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 980 | camera->setDrawBuffer(buffer); |
|---|
| 981 | camera->setReadBuffer(buffer); |
|---|
| 982 | camera->setAllowEventFocus(false); |
|---|
| 983 | |
|---|
| 984 | |
|---|
| 985 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 986 | |
|---|
| 987 | |
|---|
| 988 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_X); |
|---|
| 989 | |
|---|
| 990 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 0.0,1.0,0.0 ) * osg::Matrixd::rotate(osg::inDegrees(90.0f), 0.0,0.0,1.0)); |
|---|
| 991 | } |
|---|
| 992 | |
|---|
| 993 | |
|---|
| 994 | { |
|---|
| 995 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 996 | camera->setGraphicsContext(gc.get()); |
|---|
| 997 | camera->setName("Bottom face camera"); |
|---|
| 998 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 999 | camera->setDrawBuffer(buffer); |
|---|
| 1000 | camera->setReadBuffer(buffer); |
|---|
| 1001 | camera->setAllowEventFocus(false); |
|---|
| 1002 | |
|---|
| 1003 | |
|---|
| 1004 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 1005 | |
|---|
| 1006 | |
|---|
| 1007 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Z); |
|---|
| 1008 | |
|---|
| 1009 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 1.0,0.0,0.0) * osg::Matrixd::rotate(osg::inDegrees(180.0f), 0.0,0.0,1.0)); |
|---|
| 1010 | } |
|---|
| 1011 | |
|---|
| 1012 | |
|---|
| 1013 | { |
|---|
| 1014 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1015 | camera->setName("Back face camera"); |
|---|
| 1016 | camera->setGraphicsContext(gc.get()); |
|---|
| 1017 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 1018 | camera->setDrawBuffer(buffer); |
|---|
| 1019 | camera->setReadBuffer(buffer); |
|---|
| 1020 | camera->setAllowEventFocus(false); |
|---|
| 1021 | |
|---|
| 1022 | |
|---|
| 1023 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 1024 | |
|---|
| 1025 | |
|---|
| 1026 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Y); |
|---|
| 1027 | |
|---|
| 1028 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(180.0f), 1.0,0.0,0.0)); |
|---|
| 1029 | } |
|---|
| 1030 | |
|---|
| 1031 | getCamera()->setProjectionMatrixAsPerspective(90.0f, 1.0, 1, 1000.0); |
|---|
| 1032 | |
|---|
| 1033 | |
|---|
| 1034 | { |
|---|
| 1035 | osg::Geode* geode = new osg::Geode(); |
|---|
| 1036 | geode->addDrawable(create3DSphericalDisplayDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), radius, collar, applyIntensityMapAsColours ? intensityMap : 0, projectorMatrix)); |
|---|
| 1037 | |
|---|
| 1038 | |
|---|
| 1039 | |
|---|
| 1040 | osg::StateSet* stateset = geode->getOrCreateStateSet(); |
|---|
| 1041 | stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON); |
|---|
| 1042 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
|---|
| 1043 | |
|---|
| 1044 | if (!applyIntensityMapAsColours && intensityMap) |
|---|
| 1045 | { |
|---|
| 1046 | stateset->setTextureAttributeAndModes(1, new osg::Texture2D(intensityMap), osg::StateAttribute::ON); |
|---|
| 1047 | } |
|---|
| 1048 | |
|---|
| 1049 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1050 | camera->setGraphicsContext(gc.get()); |
|---|
| 1051 | camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); |
|---|
| 1052 | camera->setClearColor( osg::Vec4(0.0,0.0,0.0,1.0) ); |
|---|
| 1053 | camera->setViewport(new osg::Viewport(0, 0, width, height)); |
|---|
| 1054 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 1055 | camera->setDrawBuffer(buffer); |
|---|
| 1056 | camera->setReadBuffer(buffer); |
|---|
| 1057 | camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); |
|---|
| 1058 | camera->setAllowEventFocus(false); |
|---|
| 1059 | camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE); |
|---|
| 1060 | |
|---|
| 1061 | |
|---|
| 1062 | camera->setProjectionMatrixAsOrtho2D(0,width,0,height); |
|---|
| 1063 | camera->setViewMatrix(osg::Matrix::identity()); |
|---|
| 1064 | |
|---|
| 1065 | |
|---|
| 1066 | camera->addChild(geode); |
|---|
| 1067 | |
|---|
| 1068 | camera->setName("DistortionCorrectionCamera"); |
|---|
| 1069 | |
|---|
| 1070 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd(), false); |
|---|
| 1071 | } |
|---|
| 1072 | |
|---|
| 1073 | getCamera()->setNearFarRatio(0.0001f); |
|---|
| 1074 | |
|---|
| 1075 | if (getLightingMode()==osg::View::HEADLIGHT) |
|---|
| 1076 | { |
|---|
| 1077 | |
|---|
| 1078 | getLight()->setPosition(osg::Vec4(0.0f,0.0f,0.0f,1.0f)); |
|---|
| 1079 | } |
|---|
| 1080 | } |
|---|
| 1081 | |
|---|
| 1082 | static osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const osg::Vec3& origin, const osg::Vec3& widthVector, const osg::Vec3& heightVector, double sphere_radius, double collar_radius, osg::Image* intensityMap, const osg::Matrix& projectorMatrix) |
|---|
| 1083 | { |
|---|
| 1084 | osg::Vec3d center(0.0,0.0,0.0); |
|---|
| 1085 | osg::Vec3d eye(0.0,0.0,0.0); |
|---|
| 1086 | |
|---|
| 1087 | double distance = sqrt(sphere_radius*sphere_radius - collar_radius*collar_radius); |
|---|
| 1088 | bool flip = false; |
|---|
| 1089 | bool texcoord_flip = false; |
|---|
| 1090 | |
|---|
| 1091 | osg::Vec3d projector = eye - osg::Vec3d(0.0,0.0, distance); |
|---|
| 1092 | |
|---|
| 1093 | |
|---|
| 1094 | OSG_INFO<<"createParoramicSphericalDisplayDistortionMesh : Projector position = "<<projector<<std::endl; |
|---|
| 1095 | OSG_INFO<<"createParoramicSphericalDisplayDistortionMesh : distance = "<<distance<<std::endl; |
|---|
| 1096 | |
|---|
| 1097 | |
|---|
| 1098 | osg::Geometry* geometry = new osg::Geometry(); |
|---|
| 1099 | |
|---|
| 1100 | geometry->setSupportsDisplayList(false); |
|---|
| 1101 | |
|---|
| 1102 | osg::Vec3 xAxis(widthVector); |
|---|
| 1103 | float width = widthVector.length(); |
|---|
| 1104 | xAxis /= width; |
|---|
| 1105 | |
|---|
| 1106 | osg::Vec3 yAxis(heightVector); |
|---|
| 1107 | float height = heightVector.length(); |
|---|
| 1108 | yAxis /= height; |
|---|
| 1109 | |
|---|
| 1110 | int noSteps = 160; |
|---|
| 1111 | |
|---|
| 1112 | osg::Vec3Array* vertices = new osg::Vec3Array; |
|---|
| 1113 | osg::Vec2Array* texcoords0 = new osg::Vec2Array; |
|---|
| 1114 | osg::Vec2Array* texcoords1 = intensityMap==0 ? new osg::Vec2Array : 0; |
|---|
| 1115 | osg::Vec4Array* colors = new osg::Vec4Array; |
|---|
| 1116 | |
|---|
| 1117 | osg::Vec3 bottom = origin; |
|---|
| 1118 | osg::Vec3 dx = xAxis*(width/((float)(noSteps-2))); |
|---|
| 1119 | osg::Vec3 dy = yAxis*(height/((float)(noSteps-1))); |
|---|
| 1120 | |
|---|
| 1121 | osg::Vec3 top = origin + yAxis*height; |
|---|
| 1122 | |
|---|
| 1123 | osg::Vec3 screenCenter = origin + widthVector*0.5f + heightVector*0.5f; |
|---|
| 1124 | float screenRadius = heightVector.length() * 0.5f; |
|---|
| 1125 | |
|---|
| 1126 | geometry->getOrCreateStateSet()->setMode(GL_CULL_FACE, osg::StateAttribute::OFF | osg::StateAttribute::PROTECTED); |
|---|
| 1127 | |
|---|
| 1128 | for(int i=0;i<noSteps;++i) |
|---|
| 1129 | { |
|---|
| 1130 | osg::Vec3 cursor = bottom+dy*(float)i; |
|---|
| 1131 | for(int j=0;j<noSteps;++j) |
|---|
| 1132 | { |
|---|
| 1133 | osg::Vec2 texcoord(double(i)/double(noSteps-1), double(j)/double(noSteps-1)); |
|---|
| 1134 | double theta = texcoord.x() * 2.0 * osg::PI; |
|---|
| 1135 | double phi = (1.0-texcoord.y()) * osg::PI; |
|---|
| 1136 | |
|---|
| 1137 | if (texcoord_flip) texcoord.y() = 1.0f - texcoord.y(); |
|---|
| 1138 | |
|---|
| 1139 | osg::Vec3 pos(sin(phi)*sin(theta), sin(phi)*cos(theta), cos(phi)); |
|---|
| 1140 | pos = pos*projectorMatrix; |
|---|
| 1141 | |
|---|
| 1142 | double alpha = atan2(pos.x(), pos.y()); |
|---|
| 1143 | if (alpha<0.0) alpha += 2.0*osg::PI; |
|---|
| 1144 | |
|---|
| 1145 | double beta = atan2(sqrt(pos.x()*pos.x() + pos.y()*pos.y()), pos.z()); |
|---|
| 1146 | if (beta<0.0) beta += 2.0*osg::PI; |
|---|
| 1147 | |
|---|
| 1148 | double gamma = atan2(sqrt(double(pos.x()*pos.x() + pos.y()*pos.y())), double(pos.z()+distance)); |
|---|
| 1149 | if (gamma<0.0) gamma += 2.0*osg::PI; |
|---|
| 1150 | |
|---|
| 1151 | |
|---|
| 1152 | osg::Vec3 v = screenCenter + osg::Vec3(sin(alpha)*gamma*2.0/osg::PI, -cos(alpha)*gamma*2.0/osg::PI, 0.0f)*screenRadius; |
|---|
| 1153 | |
|---|
| 1154 | if (flip) |
|---|
| 1155 | vertices->push_back(osg::Vec3(v.x(), top.y()-(v.y()-origin.y()),v.z())); |
|---|
| 1156 | else |
|---|
| 1157 | vertices->push_back(v); |
|---|
| 1158 | |
|---|
| 1159 | texcoords0->push_back( texcoord ); |
|---|
| 1160 | |
|---|
| 1161 | osg::Vec2 texcoord1(alpha/(2.0*osg::PI), 1.0f - beta/osg::PI); |
|---|
| 1162 | if (intensityMap) |
|---|
| 1163 | { |
|---|
| 1164 | colors->push_back(intensityMap->getColor(texcoord1)); |
|---|
| 1165 | } |
|---|
| 1166 | else |
|---|
| 1167 | { |
|---|
| 1168 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
|---|
| 1169 | if (texcoords1) texcoords1->push_back( texcoord1 ); |
|---|
| 1170 | } |
|---|
| 1171 | |
|---|
| 1172 | |
|---|
| 1173 | } |
|---|
| 1174 | } |
|---|
| 1175 | |
|---|
| 1176 | |
|---|
| 1177 | |
|---|
| 1178 | geometry->setVertexArray(vertices); |
|---|
| 1179 | |
|---|
| 1180 | geometry->setColorArray(colors); |
|---|
| 1181 | geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX); |
|---|
| 1182 | |
|---|
| 1183 | geometry->setTexCoordArray(0,texcoords0); |
|---|
| 1184 | if (texcoords1) geometry->setTexCoordArray(1,texcoords1); |
|---|
| 1185 | |
|---|
| 1186 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::TRIANGLES); |
|---|
| 1187 | geometry->addPrimitiveSet(elements); |
|---|
| 1188 | |
|---|
| 1189 | for(int i=0;i<noSteps-1;++i) |
|---|
| 1190 | { |
|---|
| 1191 | for(int j=0;j<noSteps-1;++j) |
|---|
| 1192 | { |
|---|
| 1193 | int i1 = j+(i+1)*noSteps; |
|---|
| 1194 | int i2 = j+(i)*noSteps; |
|---|
| 1195 | int i3 = j+1+(i)*noSteps; |
|---|
| 1196 | int i4 = j+1+(i+1)*noSteps; |
|---|
| 1197 | |
|---|
| 1198 | osg::Vec3& v1 = (*vertices)[i1]; |
|---|
| 1199 | osg::Vec3& v2 = (*vertices)[i2]; |
|---|
| 1200 | osg::Vec3& v3 = (*vertices)[i3]; |
|---|
| 1201 | osg::Vec3& v4 = (*vertices)[i4]; |
|---|
| 1202 | |
|---|
| 1203 | if ((v1-screenCenter).length()>screenRadius) continue; |
|---|
| 1204 | if ((v2-screenCenter).length()>screenRadius) continue; |
|---|
| 1205 | if ((v3-screenCenter).length()>screenRadius) continue; |
|---|
| 1206 | if ((v4-screenCenter).length()>screenRadius) continue; |
|---|
| 1207 | |
|---|
| 1208 | elements->push_back(i1); |
|---|
| 1209 | elements->push_back(i2); |
|---|
| 1210 | elements->push_back(i3); |
|---|
| 1211 | |
|---|
| 1212 | elements->push_back(i1); |
|---|
| 1213 | elements->push_back(i3); |
|---|
| 1214 | elements->push_back(i4); |
|---|
| 1215 | } |
|---|
| 1216 | } |
|---|
| 1217 | |
|---|
| 1218 | return geometry; |
|---|
| 1219 | } |
|---|
| 1220 | |
|---|
| 1221 | void View::setUpViewForPanoramicSphericalDisplay(double radius, double collar, unsigned int screenNum, osg::Image* intensityMap, const osg::Matrixd& projectorMatrix) |
|---|
| 1222 | { |
|---|
| 1223 | OSG_INFO<<"View::setUpViewForPanoramicSphericalDisplay(rad="<<radius<<", cllr="<<collar<<", sn="<<screenNum<<", im="<<intensityMap<<")"<<std::endl; |
|---|
| 1224 | |
|---|
| 1225 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
|---|
| 1226 | if (!wsi) |
|---|
| 1227 | { |
|---|
| 1228 | OSG_NOTICE<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
|---|
| 1229 | return; |
|---|
| 1230 | } |
|---|
| 1231 | |
|---|
| 1232 | osg::GraphicsContext::ScreenIdentifier si; |
|---|
| 1233 | si.readDISPLAY(); |
|---|
| 1234 | |
|---|
| 1235 | |
|---|
| 1236 | if (si.displayNum<0) si.displayNum = 0; |
|---|
| 1237 | |
|---|
| 1238 | si.screenNum = screenNum; |
|---|
| 1239 | |
|---|
| 1240 | unsigned int width, height; |
|---|
| 1241 | wsi->getScreenResolution(si, width, height); |
|---|
| 1242 | |
|---|
| 1243 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
|---|
| 1244 | traits->hostName = si.hostName; |
|---|
| 1245 | traits->displayNum = si.displayNum; |
|---|
| 1246 | traits->screenNum = si.screenNum; |
|---|
| 1247 | traits->x = 0; |
|---|
| 1248 | traits->y = 0; |
|---|
| 1249 | traits->width = width; |
|---|
| 1250 | traits->height = height; |
|---|
| 1251 | traits->windowDecoration = false; |
|---|
| 1252 | traits->doubleBuffer = true; |
|---|
| 1253 | traits->sharedContext = 0; |
|---|
| 1254 | |
|---|
| 1255 | |
|---|
| 1256 | bool applyIntensityMapAsColours = true; |
|---|
| 1257 | |
|---|
| 1258 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 1259 | if (!gc) |
|---|
| 1260 | { |
|---|
| 1261 | OSG_NOTICE<<"GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 1262 | return; |
|---|
| 1263 | } |
|---|
| 1264 | |
|---|
| 1265 | int tex_width = width; |
|---|
| 1266 | int tex_height = height; |
|---|
| 1267 | |
|---|
| 1268 | int camera_width = tex_width; |
|---|
| 1269 | int camera_height = tex_height; |
|---|
| 1270 | |
|---|
| 1271 | osg::TextureRectangle* texture = new osg::TextureRectangle; |
|---|
| 1272 | |
|---|
| 1273 | texture->setTextureSize(tex_width, tex_height); |
|---|
| 1274 | texture->setInternalFormat(GL_RGB); |
|---|
| 1275 | texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR); |
|---|
| 1276 | texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR); |
|---|
| 1277 | texture->setWrap(osg::Texture::WRAP_S,osg::Texture::CLAMP_TO_EDGE); |
|---|
| 1278 | texture->setWrap(osg::Texture::WRAP_T,osg::Texture::CLAMP_TO_EDGE); |
|---|
| 1279 | |
|---|
| 1280 | #if 0 |
|---|
| 1281 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::SEPERATE_WINDOW; |
|---|
| 1282 | GLenum buffer = GL_FRONT; |
|---|
| 1283 | #else |
|---|
| 1284 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::FRAME_BUFFER_OBJECT; |
|---|
| 1285 | GLenum buffer = GL_FRONT; |
|---|
| 1286 | #endif |
|---|
| 1287 | |
|---|
| 1288 | |
|---|
| 1289 | { |
|---|
| 1290 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1291 | camera->setName("Front face camera"); |
|---|
| 1292 | camera->setGraphicsContext(gc.get()); |
|---|
| 1293 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 1294 | camera->setDrawBuffer(buffer); |
|---|
| 1295 | camera->setReadBuffer(buffer); |
|---|
| 1296 | camera->setAllowEventFocus(false); |
|---|
| 1297 | |
|---|
| 1298 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 1299 | |
|---|
| 1300 | |
|---|
| 1301 | camera->attach(osg::Camera::COLOR_BUFFER, texture); |
|---|
| 1302 | |
|---|
| 1303 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
|---|
| 1304 | } |
|---|
| 1305 | |
|---|
| 1306 | |
|---|
| 1307 | { |
|---|
| 1308 | osg::Geode* geode = new osg::Geode(); |
|---|
| 1309 | geode->addDrawable(createParoramicSphericalDisplayDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), radius, collar, applyIntensityMapAsColours ? intensityMap : 0, projectorMatrix)); |
|---|
| 1310 | |
|---|
| 1311 | |
|---|
| 1312 | |
|---|
| 1313 | osg::StateSet* stateset = geode->getOrCreateStateSet(); |
|---|
| 1314 | stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON); |
|---|
| 1315 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
|---|
| 1316 | |
|---|
| 1317 | osg::TexMat* texmat = new osg::TexMat; |
|---|
| 1318 | texmat->setScaleByTextureRectangleSize(true); |
|---|
| 1319 | stateset->setTextureAttributeAndModes(0, texmat, osg::StateAttribute::ON); |
|---|
| 1320 | |
|---|
| 1321 | if (!applyIntensityMapAsColours && intensityMap) |
|---|
| 1322 | { |
|---|
| 1323 | stateset->setTextureAttributeAndModes(1, new osg::Texture2D(intensityMap), osg::StateAttribute::ON); |
|---|
| 1324 | } |
|---|
| 1325 | |
|---|
| 1326 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1327 | camera->setGraphicsContext(gc.get()); |
|---|
| 1328 | camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); |
|---|
| 1329 | camera->setClearColor( osg::Vec4(0.0,0.0,0.0,1.0) ); |
|---|
| 1330 | camera->setViewport(new osg::Viewport(0, 0, width, height)); |
|---|
| 1331 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 1332 | camera->setDrawBuffer(buffer); |
|---|
| 1333 | camera->setReadBuffer(buffer); |
|---|
| 1334 | camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); |
|---|
| 1335 | camera->setAllowEventFocus(false); |
|---|
| 1336 | camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE); |
|---|
| 1337 | |
|---|
| 1338 | |
|---|
| 1339 | camera->setProjectionMatrixAsOrtho2D(0,width,0,height); |
|---|
| 1340 | camera->setViewMatrix(osg::Matrix::identity()); |
|---|
| 1341 | |
|---|
| 1342 | |
|---|
| 1343 | camera->addChild(geode); |
|---|
| 1344 | |
|---|
| 1345 | camera->setName("DistortionCorrectionCamera"); |
|---|
| 1346 | |
|---|
| 1347 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd(), false); |
|---|
| 1348 | } |
|---|
| 1349 | } |
|---|
| 1350 | |
|---|
| 1351 | void View::setUpViewForWoWVxDisplay(unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C) |
|---|
| 1352 | { |
|---|
| 1353 | OSG_INFO<<"View::setUpViewForWoWVxDisplay(...)"<<std::endl; |
|---|
| 1354 | |
|---|
| 1355 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
|---|
| 1356 | if (!wsi) |
|---|
| 1357 | { |
|---|
| 1358 | OSG_NOTICE<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
|---|
| 1359 | return; |
|---|
| 1360 | } |
|---|
| 1361 | |
|---|
| 1362 | osg::GraphicsContext::ScreenIdentifier si; |
|---|
| 1363 | si.readDISPLAY(); |
|---|
| 1364 | |
|---|
| 1365 | |
|---|
| 1366 | if (si.displayNum<0) si.displayNum = 0; |
|---|
| 1367 | |
|---|
| 1368 | si.screenNum = screenNum; |
|---|
| 1369 | |
|---|
| 1370 | unsigned int width, height; |
|---|
| 1371 | wsi->getScreenResolution(si, width, height); |
|---|
| 1372 | |
|---|
| 1373 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
|---|
| 1374 | traits->hostName = si.hostName; |
|---|
| 1375 | traits->displayNum = si.displayNum; |
|---|
| 1376 | traits->screenNum = si.screenNum; |
|---|
| 1377 | traits->x = 0; |
|---|
| 1378 | traits->y = 0; |
|---|
| 1379 | traits->width = width; |
|---|
| 1380 | traits->height = height; |
|---|
| 1381 | traits->windowDecoration = false; |
|---|
| 1382 | traits->doubleBuffer = true; |
|---|
| 1383 | traits->sharedContext = 0; |
|---|
| 1384 | |
|---|
| 1385 | |
|---|
| 1386 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
|---|
| 1387 | if (!gc) |
|---|
| 1388 | { |
|---|
| 1389 | OSG_NOTICE<<"GraphicsWindow has not been created successfully."<<std::endl; |
|---|
| 1390 | return; |
|---|
| 1391 | } |
|---|
| 1392 | |
|---|
| 1393 | int tex_width = width; |
|---|
| 1394 | int tex_height = height; |
|---|
| 1395 | |
|---|
| 1396 | int camera_width = tex_width; |
|---|
| 1397 | int camera_height = tex_height; |
|---|
| 1398 | |
|---|
| 1399 | osg::Texture2D* texture = new osg::Texture2D; |
|---|
| 1400 | texture->setTextureSize(tex_width, tex_height); |
|---|
| 1401 | texture->setInternalFormat(GL_RGB); |
|---|
| 1402 | texture->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR); |
|---|
| 1403 | texture->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR); |
|---|
| 1404 | |
|---|
| 1405 | osg::Texture2D* textureD = new osg::Texture2D; |
|---|
| 1406 | textureD->setTextureSize(tex_width, tex_height); |
|---|
| 1407 | textureD->setInternalFormat(GL_DEPTH_COMPONENT); |
|---|
| 1408 | textureD->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR); |
|---|
| 1409 | textureD->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR); |
|---|
| 1410 | |
|---|
| 1411 | #if 0 |
|---|
| 1412 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::SEPERATE_WINDOW; |
|---|
| 1413 | GLenum buffer = GL_FRONT; |
|---|
| 1414 | #else |
|---|
| 1415 | osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::FRAME_BUFFER_OBJECT; |
|---|
| 1416 | GLenum buffer = GL_FRONT; |
|---|
| 1417 | #endif |
|---|
| 1418 | |
|---|
| 1419 | |
|---|
| 1420 | { |
|---|
| 1421 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1422 | camera->setName("Front face camera"); |
|---|
| 1423 | camera->setGraphicsContext(gc.get()); |
|---|
| 1424 | camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height)); |
|---|
| 1425 | camera->setDrawBuffer(buffer); |
|---|
| 1426 | camera->setReadBuffer(buffer); |
|---|
| 1427 | camera->setAllowEventFocus(false); |
|---|
| 1428 | |
|---|
| 1429 | camera->setRenderTargetImplementation(renderTargetImplementation); |
|---|
| 1430 | |
|---|
| 1431 | |
|---|
| 1432 | camera->attach(osg::Camera::COLOR_BUFFER, texture); |
|---|
| 1433 | camera->attach(osg::Camera::DEPTH_BUFFER, textureD); |
|---|
| 1434 | |
|---|
| 1435 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
|---|
| 1436 | } |
|---|
| 1437 | |
|---|
| 1438 | |
|---|
| 1439 | { |
|---|
| 1440 | osg::Texture1D *textureHeader = new osg::Texture1D(); |
|---|
| 1441 | |
|---|
| 1442 | { |
|---|
| 1443 | unsigned char header[]= {0xF1,wow_content,wow_factor,wow_offset,0x00,0x00,0x00,0x00,0x00,0x00}; |
|---|
| 1444 | |
|---|
| 1445 | { |
|---|
| 1446 | unsigned long _register = 0; |
|---|
| 1447 | for(int i = 0; i < 10; ++i) { |
|---|
| 1448 | unsigned char mask = 0x80; |
|---|
| 1449 | unsigned char byte = header[i]; |
|---|
| 1450 | for (int j = 0; j < 8; ++j) |
|---|
| 1451 | { |
|---|
| 1452 | bool topBit = (_register & 0x80000000) != 0; |
|---|
| 1453 | _register <<= 1; |
|---|
| 1454 | _register ^= ((byte & mask) != 0? 0x1: 0x0); |
|---|
| 1455 | if (topBit) |
|---|
| 1456 | { |
|---|
| 1457 | _register ^= 0x04c11db7; |
|---|
| 1458 | } |
|---|
| 1459 | mask >>= 1; |
|---|
| 1460 | } |
|---|
| 1461 | } |
|---|
| 1462 | unsigned char *p = (unsigned char*) &_register; |
|---|
| 1463 | for(size_t i = 0; i < 4; ++i) |
|---|
| 1464 | { |
|---|
| 1465 | header[i+6] = p[3-i]; |
|---|
| 1466 | } |
|---|
| 1467 | } |
|---|
| 1468 | |
|---|
| 1469 | osg::ref_ptr<osg::Image> imageheader = new osg::Image(); |
|---|
| 1470 | imageheader->allocateImage(256,1,1,GL_LUMINANCE,GL_UNSIGNED_BYTE); |
|---|
| 1471 | { |
|---|
| 1472 | unsigned char *cheader = imageheader->data(); |
|---|
| 1473 | for (int x=0; x<256; ++x){ |
|---|
| 1474 | cheader[x] = 0; |
|---|
| 1475 | } |
|---|
| 1476 | for (int x=0; x<=9; ++x){ |
|---|
| 1477 | for (int y=7; y>=0; --y){ |
|---|
| 1478 | int i = 2*(7-y)+16*x; |
|---|
| 1479 | cheader[i] = (((1<<(y))&(header[x])) << (7-(y))); |
|---|
| 1480 | } |
|---|
| 1481 | } |
|---|
| 1482 | } |
|---|
| 1483 | textureHeader->setImage(imageheader.get()); |
|---|
| 1484 | } |
|---|
| 1485 | |
|---|
| 1486 | |
|---|
| 1487 | osg::Geode* geode = new osg::Geode(); |
|---|
| 1488 | { |
|---|
| 1489 | osg::Geometry* geom = new osg::Geometry; |
|---|
| 1490 | |
|---|
| 1491 | osg::Vec3Array* vertices = new osg::Vec3Array; |
|---|
| 1492 | vertices->push_back(osg::Vec3(0,height,0)); |
|---|
| 1493 | vertices->push_back(osg::Vec3(0,0,0)); |
|---|
| 1494 | vertices->push_back(osg::Vec3(width,0,0)); |
|---|
| 1495 | vertices->push_back(osg::Vec3(width,height,0)); |
|---|
| 1496 | geom->setVertexArray(vertices); |
|---|
| 1497 | |
|---|
| 1498 | osg::Vec2Array* tex = new osg::Vec2Array; |
|---|
| 1499 | tex->push_back(osg::Vec2(0,1)); |
|---|
| 1500 | tex->push_back(osg::Vec2(0,0)); |
|---|
| 1501 | tex->push_back(osg::Vec2(1,0)); |
|---|
| 1502 | tex->push_back(osg::Vec2(1,1)); |
|---|
| 1503 | geom->setTexCoordArray(0,tex); |
|---|
| 1504 | |
|---|
| 1505 | geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4)); |
|---|
| 1506 | geode->addDrawable(geom); |
|---|
| 1507 | |
|---|
| 1508 | |
|---|
| 1509 | osg::StateSet* stateset = geode->getOrCreateStateSet(); |
|---|
| 1510 | stateset->setTextureAttributeAndModes(0, textureHeader,osg::StateAttribute::ON); |
|---|
| 1511 | stateset->setTextureAttributeAndModes(1, texture,osg::StateAttribute::ON); |
|---|
| 1512 | stateset->setTextureAttributeAndModes(2, textureD,osg::StateAttribute::ON); |
|---|
| 1513 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
|---|
| 1514 | |
|---|
| 1515 | osg::ref_ptr<osg::Program> programShader = new osg::Program(); |
|---|
| 1516 | stateset->setAttribute(programShader.get(), osg::StateAttribute::ON); |
|---|
| 1517 | stateset->addUniform( new osg::Uniform("wow_width", (int)width)); |
|---|
| 1518 | stateset->addUniform( new osg::Uniform("wow_height", (int)height)); |
|---|
| 1519 | stateset->addUniform( new osg::Uniform("wow_disparity_M", wow_disparity_M)); |
|---|
| 1520 | stateset->addUniform( new osg::Uniform("wow_disparity_Zd", wow_disparity_Zd)); |
|---|
| 1521 | stateset->addUniform( new osg::Uniform("wow_disparity_vz", wow_disparity_vz)); |
|---|
| 1522 | stateset->addUniform( new osg::Uniform("wow_disparity_C", wow_disparity_C)); |
|---|
| 1523 | |
|---|
| 1524 | stateset->addUniform(new osg::Uniform("wow_header", 0)); |
|---|
| 1525 | stateset->addUniform(new osg::Uniform("wow_tcolor", 1)); |
|---|
| 1526 | stateset->addUniform(new osg::Uniform("wow_tdepth", 2)); |
|---|
| 1527 | |
|---|
| 1528 | osg::Shader *frag = new osg::Shader(osg::Shader::FRAGMENT); |
|---|
| 1529 | frag->setShaderSource(" "\ |
|---|
| 1530 | " uniform sampler1D wow_header; " \ |
|---|
| 1531 | " uniform sampler2D wow_tcolor; " \ |
|---|
| 1532 | " uniform sampler2D wow_tdepth; " \ |
|---|
| 1533 | " " \ |
|---|
| 1534 | " uniform int wow_width; " \ |
|---|
| 1535 | " uniform int wow_height; " \ |
|---|
| 1536 | " uniform float wow_disparity_M; " \ |
|---|
| 1537 | " uniform float wow_disparity_Zd; " \ |
|---|
| 1538 | " uniform float wow_disparity_vz; " \ |
|---|
| 1539 | " uniform float wow_disparity_C; " \ |
|---|
| 1540 | " " \ |
|---|
| 1541 | " float disparity(float Z) " \ |
|---|
| 1542 | " { " \ |
|---|
| 1543 | " return (wow_disparity_M*(1.0-(wow_disparity_vz/(Z-wow_disparity_Zd+wow_disparity_vz))) " \ |
|---|
| 1544 | " + wow_disparity_C) / 255.0; " \ |
|---|
| 1545 | " } " \ |
|---|
| 1546 | " " \ |
|---|
| 1547 | " void main() " \ |
|---|
| 1548 | " { " \ |
|---|
| 1549 | " vec2 pos = (gl_FragCoord.xy / vec2(wow_width/2,wow_height) ); " \ |
|---|
| 1550 | " if (gl_FragCoord.x > float(wow_width/2)) " \ |
|---|
| 1551 | " { " \ |
|---|
| 1552 | " gl_FragColor = vec4(disparity(( texture2D(wow_tdepth, pos - vec2(1,0))).z)); " \ |
|---|
| 1553 | " } " \ |
|---|
| 1554 | " else{ " \ |
|---|
| 1555 | " gl_FragColor = texture2D(wow_tcolor, pos); " \ |
|---|
| 1556 | " } " \ |
|---|
| 1557 | " if ( (gl_FragCoord.y >= float(wow_height-1)) && (gl_FragCoord.x < 256.0) ) " \ |
|---|
| 1558 | " { " \ |
|---|
| 1559 | " float pos = gl_FragCoord.x/256.0; " \ |
|---|
| 1560 | " float blue = texture1D(wow_header, pos).b; " \ |
|---|
| 1561 | " if ( blue < 0.5) " \ |
|---|
| 1562 | " gl_FragColor.b = 0.0; " \ |
|---|
| 1563 | " else " \ |
|---|
| 1564 | " gl_FragColor.b = 1.0; " \ |
|---|
| 1565 | " } " \ |
|---|
| 1566 | " } " ); |
|---|
| 1567 | |
|---|
| 1568 | programShader->addShader(frag); |
|---|
| 1569 | } |
|---|
| 1570 | |
|---|
| 1571 | |
|---|
| 1572 | { |
|---|
| 1573 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1574 | camera->setGraphicsContext(gc.get()); |
|---|
| 1575 | camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); |
|---|
| 1576 | camera->setClearColor( osg::Vec4(0.0,0.0,0.0,1.0) ); |
|---|
| 1577 | camera->setViewport(new osg::Viewport(0, 0, width, height)); |
|---|
| 1578 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 1579 | camera->setDrawBuffer(buffer); |
|---|
| 1580 | camera->setReadBuffer(buffer); |
|---|
| 1581 | camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); |
|---|
| 1582 | camera->setAllowEventFocus(false); |
|---|
| 1583 | camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE); |
|---|
| 1584 | |
|---|
| 1585 | |
|---|
| 1586 | camera->setProjectionMatrixAsOrtho2D(0,width,0,height); |
|---|
| 1587 | camera->setViewMatrix(osg::Matrix::identity()); |
|---|
| 1588 | |
|---|
| 1589 | |
|---|
| 1590 | camera->addChild(geode); |
|---|
| 1591 | |
|---|
| 1592 | camera->setName("WoWCamera"); |
|---|
| 1593 | |
|---|
| 1594 | addSlave(camera.get(), osg::Matrixd(), osg::Matrixd(), false); |
|---|
| 1595 | } |
|---|
| 1596 | } |
|---|
| 1597 | } |
|---|
| 1598 | |
|---|
| 1599 | DepthPartitionSettings::DepthPartitionSettings(DepthMode mode): |
|---|
| 1600 | _mode(mode), |
|---|
| 1601 | _zNear(1.0), _zMid(5.0), _zFar(1000.0) |
|---|
| 1602 | {} |
|---|
| 1603 | |
|---|
| 1604 | bool DepthPartitionSettings::getDepthRange(osg::View& view, unsigned int partition, double& zNear, double& zFar) |
|---|
| 1605 | { |
|---|
| 1606 | switch(_mode) |
|---|
| 1607 | { |
|---|
| 1608 | case(FIXED_RANGE): |
|---|
| 1609 | { |
|---|
| 1610 | if (partition==0) |
|---|
| 1611 | { |
|---|
| 1612 | zNear = _zNear; |
|---|
| 1613 | zFar = _zMid; |
|---|
| 1614 | return true; |
|---|
| 1615 | } |
|---|
| 1616 | else if (partition==1) |
|---|
| 1617 | { |
|---|
| 1618 | zNear = _zMid; |
|---|
| 1619 | zFar = _zFar; |
|---|
| 1620 | return true; |
|---|
| 1621 | } |
|---|
| 1622 | return false; |
|---|
| 1623 | } |
|---|
| 1624 | case(BOUNDING_VOLUME): |
|---|
| 1625 | { |
|---|
| 1626 | osgViewer::View* view_withSceneData = dynamic_cast<osgViewer::View*>(&view); |
|---|
| 1627 | const osg::Node* node = view_withSceneData ? view_withSceneData->getSceneData() : 0; |
|---|
| 1628 | if (!node) return false; |
|---|
| 1629 | |
|---|
| 1630 | const osg::Camera* masterCamera = view.getCamera(); |
|---|
| 1631 | if (!masterCamera) return false; |
|---|
| 1632 | |
|---|
| 1633 | osg::BoundingSphere bs = node->getBound(); |
|---|
| 1634 | const osg::Matrixd& viewMatrix = masterCamera->getViewMatrix(); |
|---|
| 1635 | |
|---|
| 1636 | |
|---|
| 1637 | osg::Vec3d lookVectorInWorldCoords = osg::Matrixd::transform3x3(viewMatrix,osg::Vec3d(0.0,0.0,-1.0)); |
|---|
| 1638 | lookVectorInWorldCoords.normalize(); |
|---|
| 1639 | |
|---|
| 1640 | osg::Vec3d nearPointInWorldCoords = bs.center() - lookVectorInWorldCoords*bs.radius(); |
|---|
| 1641 | osg::Vec3d farPointInWorldCoords = bs.center() + lookVectorInWorldCoords*bs.radius(); |
|---|
| 1642 | |
|---|
| 1643 | osg::Vec3d nearPointInEyeCoords = nearPointInWorldCoords * viewMatrix; |
|---|
| 1644 | osg::Vec3d farPointInEyeCoords = farPointInWorldCoords * viewMatrix; |
|---|
| 1645 | |
|---|
| 1646 | #if 0 |
|---|
| 1647 | OSG_NOTICE<<std::endl; |
|---|
| 1648 | OSG_NOTICE<<"viewMatrix = "<<viewMatrix<<std::endl; |
|---|
| 1649 | OSG_NOTICE<<"lookVectorInWorldCoords = "<<lookVectorInWorldCoords<<std::endl; |
|---|
| 1650 | OSG_NOTICE<<"nearPointInWorldCoords = "<<nearPointInWorldCoords<<std::endl; |
|---|
| 1651 | OSG_NOTICE<<"farPointInWorldCoords = "<<farPointInWorldCoords<<std::endl; |
|---|
| 1652 | OSG_NOTICE<<"nearPointInEyeCoords = "<<nearPointInEyeCoords<<std::endl; |
|---|
| 1653 | OSG_NOTICE<<"farPointInEyeCoords = "<<farPointInEyeCoords<<std::endl; |
|---|
| 1654 | #endif |
|---|
| 1655 | double minZNearRatio = 0.00001; |
|---|
| 1656 | |
|---|
| 1657 | |
|---|
| 1658 | if (masterCamera->getDisplaySettings()) |
|---|
| 1659 | { |
|---|
| 1660 | OSG_NOTICE<<"Has display settings"<<std::endl; |
|---|
| 1661 | } |
|---|
| 1662 | |
|---|
| 1663 | double scene_zNear = -nearPointInEyeCoords.z(); |
|---|
| 1664 | double scene_zFar = -farPointInEyeCoords.z(); |
|---|
| 1665 | if (scene_zNear<=0.0) scene_zNear = minZNearRatio * scene_zFar; |
|---|
| 1666 | |
|---|
| 1667 | double scene_zMid = sqrt(scene_zFar*scene_zNear); |
|---|
| 1668 | |
|---|
| 1669 | #if 0 |
|---|
| 1670 | OSG_NOTICE<<"scene_zNear = "<<scene_zNear<<std::endl; |
|---|
| 1671 | OSG_NOTICE<<"scene_zMid = "<<scene_zMid<<std::endl; |
|---|
| 1672 | OSG_NOTICE<<"scene_zFar = "<<scene_zFar<<std::endl; |
|---|
| 1673 | #endif |
|---|
| 1674 | if (partition==0) |
|---|
| 1675 | { |
|---|
| 1676 | zNear = scene_zNear; |
|---|
| 1677 | zFar = scene_zMid; |
|---|
| 1678 | return true; |
|---|
| 1679 | } |
|---|
| 1680 | else if (partition==1) |
|---|
| 1681 | { |
|---|
| 1682 | zNear = scene_zMid; |
|---|
| 1683 | zFar = scene_zFar; |
|---|
| 1684 | return true; |
|---|
| 1685 | } |
|---|
| 1686 | |
|---|
| 1687 | return false; |
|---|
| 1688 | } |
|---|
| 1689 | default: return false; |
|---|
| 1690 | } |
|---|
| 1691 | } |
|---|
| 1692 | |
|---|
| 1693 | namespace osgDepthPartition { |
|---|
| 1694 | |
|---|
| 1695 | struct MyUpdateSlaveCallback : public osg::View::Slave::UpdateSlaveCallback |
|---|
| 1696 | { |
|---|
| 1697 | MyUpdateSlaveCallback(DepthPartitionSettings* dps, unsigned int partition):_dps(dps), _partition(partition) {} |
|---|
| 1698 | |
|---|
| 1699 | virtual void updateSlave(osg::View& view, osg::View::Slave& slave) |
|---|
| 1700 | { |
|---|
| 1701 | slave.updateSlaveImplementation(view); |
|---|
| 1702 | |
|---|
| 1703 | if (!_dps) return; |
|---|
| 1704 | |
|---|
| 1705 | osg::Camera* camera = slave._camera.get(); |
|---|
| 1706 | |
|---|
| 1707 | double computed_zNear; |
|---|
| 1708 | double computed_zFar; |
|---|
| 1709 | if (!_dps->getDepthRange(view, _partition, computed_zNear, computed_zFar)) |
|---|
| 1710 | { |
|---|
| 1711 | OSG_NOTICE<<"Switching off Camera "<<camera<<std::endl; |
|---|
| 1712 | camera->setNodeMask(0x0); |
|---|
| 1713 | return; |
|---|
| 1714 | } |
|---|
| 1715 | else |
|---|
| 1716 | { |
|---|
| 1717 | camera->setNodeMask(0xffffff); |
|---|
| 1718 | } |
|---|
| 1719 | |
|---|
| 1720 | if (camera->getProjectionMatrix()(0,3)==0.0 && |
|---|
| 1721 | camera->getProjectionMatrix()(1,3)==0.0 && |
|---|
| 1722 | camera->getProjectionMatrix()(2,3)==0.0) |
|---|
| 1723 | { |
|---|
| 1724 | double left, right, bottom, top, zNear, zFar; |
|---|
| 1725 | camera->getProjectionMatrixAsOrtho(left, right, bottom, top, zNear, zFar); |
|---|
| 1726 | camera->setProjectionMatrixAsOrtho(left, right, bottom, top, computed_zNear, computed_zFar); |
|---|
| 1727 | } |
|---|
| 1728 | else |
|---|
| 1729 | { |
|---|
| 1730 | double left, right, bottom, top, zNear, zFar; |
|---|
| 1731 | camera->getProjectionMatrixAsFrustum(left, right, bottom, top, zNear, zFar); |
|---|
| 1732 | |
|---|
| 1733 | double nr = computed_zNear / zNear; |
|---|
| 1734 | camera->setProjectionMatrixAsFrustum(left * nr, right * nr, bottom * nr, top * nr, computed_zNear, computed_zFar); |
|---|
| 1735 | } |
|---|
| 1736 | } |
|---|
| 1737 | |
|---|
| 1738 | osg::ref_ptr<DepthPartitionSettings> _dps; |
|---|
| 1739 | unsigned int _partition; |
|---|
| 1740 | }; |
|---|
| 1741 | |
|---|
| 1742 | |
|---|
| 1743 | typedef std::list< osg::ref_ptr<osg::Camera> > Cameras; |
|---|
| 1744 | |
|---|
| 1745 | Cameras getActiveCameras(osg::View& view) |
|---|
| 1746 | { |
|---|
| 1747 | Cameras activeCameras; |
|---|
| 1748 | |
|---|
| 1749 | if (view.getCamera() && view.getCamera()->getGraphicsContext()) |
|---|
| 1750 | { |
|---|
| 1751 | activeCameras.push_back(view.getCamera()); |
|---|
| 1752 | } |
|---|
| 1753 | |
|---|
| 1754 | for(unsigned int i=0; i<view.getNumSlaves(); ++i) |
|---|
| 1755 | { |
|---|
| 1756 | osg::View::Slave& slave = view.getSlave(i); |
|---|
| 1757 | if (slave._camera.valid() && slave._camera->getGraphicsContext()) |
|---|
| 1758 | { |
|---|
| 1759 | activeCameras.push_back(slave._camera.get()); |
|---|
| 1760 | } |
|---|
| 1761 | } |
|---|
| 1762 | return activeCameras; |
|---|
| 1763 | } |
|---|
| 1764 | |
|---|
| 1765 | } |
|---|
| 1766 | |
|---|
| 1767 | bool View::setUpDepthPartitionForCamera(osg::Camera* cameraToPartition, DepthPartitionSettings* incomming_dps) |
|---|
| 1768 | { |
|---|
| 1769 | osg::ref_ptr<osg::GraphicsContext> context = cameraToPartition->getGraphicsContext(); |
|---|
| 1770 | if (!context) return false; |
|---|
| 1771 | |
|---|
| 1772 | osg::ref_ptr<osg::Viewport> viewport = cameraToPartition->getViewport(); |
|---|
| 1773 | if (!viewport) return false; |
|---|
| 1774 | |
|---|
| 1775 | osg::ref_ptr<DepthPartitionSettings> dps = incomming_dps; |
|---|
| 1776 | if (!dps) dps = new DepthPartitionSettings; |
|---|
| 1777 | |
|---|
| 1778 | bool useMastersSceneData = true; |
|---|
| 1779 | osg::Matrixd projectionOffset; |
|---|
| 1780 | osg::Matrixd viewOffset; |
|---|
| 1781 | |
|---|
| 1782 | if (getCamera()==cameraToPartition) |
|---|
| 1783 | { |
|---|
| 1784 | |
|---|
| 1785 | OSG_INFO<<"View::setUpDepthPartitionForCamera(..) Replacing main Camera"<<std::endl; |
|---|
| 1786 | } |
|---|
| 1787 | else |
|---|
| 1788 | { |
|---|
| 1789 | unsigned int i = findSlaveIndexForCamera(cameraToPartition); |
|---|
| 1790 | if (i>=getNumSlaves()) return false; |
|---|
| 1791 | |
|---|
| 1792 | osg::View::Slave& slave = getSlave(i); |
|---|
| 1793 | |
|---|
| 1794 | useMastersSceneData = slave._useMastersSceneData; |
|---|
| 1795 | projectionOffset = slave._projectionOffset; |
|---|
| 1796 | viewOffset = slave._viewOffset; |
|---|
| 1797 | |
|---|
| 1798 | OSG_NOTICE<<"View::setUpDepthPartitionForCamera(..) Replacing slave Camera"<<i<<std::endl; |
|---|
| 1799 | removeSlave(i); |
|---|
| 1800 | } |
|---|
| 1801 | |
|---|
| 1802 | cameraToPartition->setGraphicsContext(0); |
|---|
| 1803 | cameraToPartition->setViewport(0); |
|---|
| 1804 | |
|---|
| 1805 | |
|---|
| 1806 | { |
|---|
| 1807 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1808 | camera->setGraphicsContext(context.get()); |
|---|
| 1809 | camera->setViewport(viewport.get()); |
|---|
| 1810 | |
|---|
| 1811 | camera->setDrawBuffer(cameraToPartition->getDrawBuffer()); |
|---|
| 1812 | camera->setReadBuffer(cameraToPartition->getReadBuffer()); |
|---|
| 1813 | |
|---|
| 1814 | camera->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR); |
|---|
| 1815 | camera->setCullingMode(osg::Camera::ENABLE_ALL_CULLING); |
|---|
| 1816 | |
|---|
| 1817 | addSlave(camera.get()); |
|---|
| 1818 | |
|---|
| 1819 | osg::View::Slave& slave = getSlave(getNumSlaves()-1); |
|---|
| 1820 | |
|---|
| 1821 | slave._useMastersSceneData = useMastersSceneData; |
|---|
| 1822 | slave._projectionOffset = projectionOffset; |
|---|
| 1823 | slave._viewOffset = viewOffset; |
|---|
| 1824 | slave._updateSlaveCallback = new osgDepthPartition::MyUpdateSlaveCallback(dps.get(), 1); |
|---|
| 1825 | } |
|---|
| 1826 | |
|---|
| 1827 | |
|---|
| 1828 | { |
|---|
| 1829 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 1830 | camera->setGraphicsContext(context.get()); |
|---|
| 1831 | camera->setViewport(viewport.get()); |
|---|
| 1832 | |
|---|
| 1833 | camera->setDrawBuffer(cameraToPartition->getDrawBuffer()); |
|---|
| 1834 | camera->setReadBuffer(cameraToPartition->getReadBuffer()); |
|---|
| 1835 | |
|---|
| 1836 | camera->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR); |
|---|
| 1837 | camera->setCullingMode(osg::Camera::ENABLE_ALL_CULLING); |
|---|
| 1838 | camera->setClearMask(GL_DEPTH_BUFFER_BIT); |
|---|
| 1839 | |
|---|
| 1840 | addSlave(camera.get()); |
|---|
| 1841 | |
|---|
| 1842 | osg::View::Slave& slave = getSlave(getNumSlaves()-1); |
|---|
| 1843 | slave._useMastersSceneData = useMastersSceneData; |
|---|
| 1844 | slave._projectionOffset = projectionOffset; |
|---|
| 1845 | slave._viewOffset = viewOffset; |
|---|
| 1846 | slave._updateSlaveCallback = new osgDepthPartition::MyUpdateSlaveCallback(dps.get(), 0); |
|---|
| 1847 | } |
|---|
| 1848 | |
|---|
| 1849 | return true; |
|---|
| 1850 | } |
|---|
| 1851 | |
|---|
| 1852 | |
|---|
| 1853 | |
|---|
| 1854 | bool View::setUpDepthPartition(DepthPartitionSettings* dsp) |
|---|
| 1855 | { |
|---|
| 1856 | osgDepthPartition::Cameras originalCameras = osgDepthPartition::getActiveCameras(*this); |
|---|
| 1857 | if (originalCameras.empty()) |
|---|
| 1858 | { |
|---|
| 1859 | OSG_INFO<<"osgView::View::setUpDepthPartition(,..), no windows assigned, doing view.setUpViewAcrossAllScreens()"<<std::endl; |
|---|
| 1860 | setUpViewAcrossAllScreens(); |
|---|
| 1861 | |
|---|
| 1862 | originalCameras = osgDepthPartition::getActiveCameras(*this); |
|---|
| 1863 | if (originalCameras.empty()) |
|---|
| 1864 | { |
|---|
| 1865 | OSG_NOTICE<<"osgView::View::setUpDepthPartition(View,..) Unable to set up windows for viewer."<<std::endl; |
|---|
| 1866 | return false; |
|---|
| 1867 | } |
|---|
| 1868 | } |
|---|
| 1869 | |
|---|
| 1870 | bool threadsWereRunning = getViewerBase()->areThreadsRunning(); |
|---|
| 1871 | if (threadsWereRunning) getViewerBase()->stopThreading(); |
|---|
| 1872 | |
|---|
| 1873 | for(osgDepthPartition::Cameras::iterator itr = originalCameras.begin(); |
|---|
| 1874 | itr != originalCameras.end(); |
|---|
| 1875 | ++itr) |
|---|
| 1876 | { |
|---|
| 1877 | setUpDepthPartitionForCamera(itr->get(), dsp); |
|---|
| 1878 | } |
|---|
| 1879 | |
|---|
| 1880 | if (threadsWereRunning) getViewerBase()->startThreading(); |
|---|
| 1881 | |
|---|
| 1882 | return true; |
|---|
| 1883 | } |
|---|
| 1884 | |
|---|
| 1885 | |
|---|
| 1886 | void View::assignSceneDataToCameras() |
|---|
| 1887 | { |
|---|
| 1888 | |
|---|
| 1889 | |
|---|
| 1890 | if (_scene.valid() && _scene->getDatabasePager() && getViewerBase()) |
|---|
| 1891 | { |
|---|
| 1892 | _scene->getDatabasePager()->setIncrementalCompileOperation(getViewerBase()->getIncrementalCompileOperation()); |
|---|
| 1893 | } |
|---|
| 1894 | |
|---|
| 1895 | osg::Node* sceneData = _scene.valid() ? _scene->getSceneData() : 0; |
|---|
| 1896 | |
|---|
| 1897 | if (_cameraManipulator.valid()) |
|---|
| 1898 | { |
|---|
| 1899 | _cameraManipulator->setNode(sceneData); |
|---|
| 1900 | |
|---|
| 1901 | osg::ref_ptr<osgGA::GUIEventAdapter> dummyEvent = _eventQueue->createEvent(); |
|---|
| 1902 | |
|---|
| 1903 | _cameraManipulator->home(*dummyEvent, *this); |
|---|
| 1904 | } |
|---|
| 1905 | |
|---|
| 1906 | if (_camera.valid()) |
|---|
| 1907 | { |
|---|
| 1908 | _camera->removeChildren(0,_camera->getNumChildren()); |
|---|
| 1909 | if (sceneData) _camera->addChild(sceneData); |
|---|
| 1910 | |
|---|
| 1911 | Renderer* renderer = dynamic_cast<Renderer*>(_camera->getRenderer()); |
|---|
| 1912 | if (renderer) renderer->setCompileOnNextDraw(true); |
|---|
| 1913 | |
|---|
| 1914 | } |
|---|
| 1915 | |
|---|
| 1916 | for(unsigned i=0; i<getNumSlaves(); ++i) |
|---|
| 1917 | { |
|---|
| 1918 | Slave& slave = getSlave(i); |
|---|
| 1919 | if (slave._camera.valid() && slave._useMastersSceneData) |
|---|
| 1920 | { |
|---|
| 1921 | slave._camera->removeChildren(0,slave._camera->getNumChildren()); |
|---|
| 1922 | if (sceneData) slave._camera->addChild(sceneData); |
|---|
| 1923 | |
|---|
| 1924 | Renderer* renderer = dynamic_cast<Renderer*>(slave._camera->getRenderer()); |
|---|
| 1925 | if (renderer) renderer->setCompileOnNextDraw(true); |
|---|
| 1926 | } |
|---|
| 1927 | } |
|---|
| 1928 | } |
|---|
| 1929 | |
|---|
| 1930 | void View::requestRedraw() |
|---|
| 1931 | { |
|---|
| 1932 | if (getViewerBase()) |
|---|
| 1933 | { |
|---|
| 1934 | getViewerBase()->_requestRedraw = true; |
|---|
| 1935 | } |
|---|
| 1936 | else |
|---|
| 1937 | { |
|---|
| 1938 | OSG_INFO<<"View::requestRedraw(), No viewer base has been assigned yet."<<std::endl; |
|---|
| 1939 | } |
|---|
| 1940 | } |
|---|
| 1941 | |
|---|
| 1942 | void View::requestContinuousUpdate(bool flag) |
|---|
| 1943 | { |
|---|
| 1944 | if (getViewerBase()) |
|---|
| 1945 | { |
|---|
| 1946 | getViewerBase()->_requestContinousUpdate = flag; |
|---|
| 1947 | } |
|---|
| 1948 | else |
|---|
| 1949 | { |
|---|
| 1950 | OSG_INFO<<"View::requestContinuousUpdate(), No viewer base has been assigned yet."<<std::endl; |
|---|
| 1951 | } |
|---|
| 1952 | } |
|---|
| 1953 | |
|---|
| 1954 | void View::requestWarpPointer(float x,float y) |
|---|
| 1955 | { |
|---|
| 1956 | OSG_INFO<<"View::requestWarpPointer("<<x<<","<<y<<")"<<std::endl; |
|---|
| 1957 | |
|---|
| 1958 | float local_x, local_y; |
|---|
| 1959 | const osg::Camera* camera = getCameraContainingPosition(x, y, local_x, local_y); |
|---|
| 1960 | if (camera) |
|---|
| 1961 | { |
|---|
| 1962 | const osgViewer::GraphicsWindow* gw = dynamic_cast<const osgViewer::GraphicsWindow*>(camera->getGraphicsContext()); |
|---|
| 1963 | if (gw) |
|---|
| 1964 | { |
|---|
| 1965 | getEventQueue()->mouseWarped(x,y); |
|---|
| 1966 | if (gw->getEventQueue()->getCurrentEventState()->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS) |
|---|
| 1967 | { |
|---|
| 1968 | local_y = gw->getTraits()->height - local_y; |
|---|
| 1969 | } |
|---|
| 1970 | const_cast<osgViewer::GraphicsWindow*>(gw)->getEventQueue()->mouseWarped(local_x,local_y); |
|---|
| 1971 | const_cast<osgViewer::GraphicsWindow*>(gw)->requestWarpPointer(local_x, local_y); |
|---|
| 1972 | } |
|---|
| 1973 | } |
|---|
| 1974 | else |
|---|
| 1975 | { |
|---|
| 1976 | OSG_INFO<<"View::requestWarpPointer failed no camera containing pointer"<<std::endl; |
|---|
| 1977 | } |
|---|
| 1978 | } |
|---|
| 1979 | |
|---|
| 1980 | bool View::containsCamera(const osg::Camera* camera) const |
|---|
| 1981 | { |
|---|
| 1982 | if (_camera == camera) return true; |
|---|
| 1983 | |
|---|
| 1984 | for(unsigned i=0; i<getNumSlaves(); ++i) |
|---|
| 1985 | { |
|---|
| 1986 | const Slave& slave = getSlave(i); |
|---|
| 1987 | if (slave._camera == camera) return true; |
|---|
| 1988 | } |
|---|
| 1989 | return false; |
|---|
| 1990 | } |
|---|
| 1991 | |
|---|
| 1992 | const osg::Camera* View::getCameraContainingPosition(float x, float y, float& local_x, float& local_y) const |
|---|
| 1993 | { |
|---|
| 1994 | const osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState(); |
|---|
| 1995 | const osgViewer::GraphicsWindow* gw = dynamic_cast<const osgViewer::GraphicsWindow*>(eventState->getGraphicsContext()); |
|---|
| 1996 | |
|---|
| 1997 | bool view_invert_y = eventState->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; |
|---|
| 1998 | |
|---|
| 1999 | double epsilon = 0.5; |
|---|
| 2000 | |
|---|
| 2001 | if (_camera->getGraphicsContext() && |
|---|
| 2002 | (!gw || _camera->getGraphicsContext()==gw) && |
|---|
| 2003 | _camera->getViewport()) |
|---|
| 2004 | { |
|---|
| 2005 | const osg::Viewport* viewport = _camera->getViewport(); |
|---|
| 2006 | |
|---|
| 2007 | double new_x = x; |
|---|
| 2008 | double new_y = y; |
|---|
| 2009 | |
|---|
| 2010 | if (!gw) |
|---|
| 2011 | { |
|---|
| 2012 | new_x = static_cast<double>(_camera->getGraphicsContext()->getTraits()->width) * (x - eventState->getXmin())/(eventState->getXmax()-eventState->getXmin()); |
|---|
| 2013 | new_y = view_invert_y ? |
|---|
| 2014 | static_cast<double>(_camera->getGraphicsContext()->getTraits()->height) * (1.0 - (y- eventState->getYmin())/(eventState->getYmax()-eventState->getYmin())) : |
|---|
| 2015 | static_cast<double>(_camera->getGraphicsContext()->getTraits()->height) * (y - eventState->getYmin())/(eventState->getYmax()-eventState->getXmin()); |
|---|
| 2016 | } |
|---|
| 2017 | |
|---|
| 2018 | if (viewport && |
|---|
| 2019 | new_x >= (viewport->x()-epsilon) && new_y >= (viewport->y()-epsilon) && |
|---|
| 2020 | new_x < (viewport->x()+viewport->width()-1.0+epsilon) && new_y <= (viewport->y()+viewport->height()-1.0+epsilon) ) |
|---|
| 2021 | { |
|---|
| 2022 | local_x = new_x; |
|---|
| 2023 | local_y = new_y; |
|---|
| 2024 | |
|---|
| 2025 | OSG_INFO<<"Returning master camera"<<std::endl; |
|---|
| 2026 | |
|---|
| 2027 | return _camera.get(); |
|---|
| 2028 | } |
|---|
| 2029 | } |
|---|
| 2030 | |
|---|
| 2031 | osg::Matrix masterCameraVPW = getCamera()->getViewMatrix() * getCamera()->getProjectionMatrix(); |
|---|
| 2032 | |
|---|
| 2033 | |
|---|
| 2034 | x = (x - eventState->getXmin()) * 2.0 / (eventState->getXmax()-eventState->getXmin()) - 1.0; |
|---|
| 2035 | y = (y - eventState->getYmin())* 2.0 / (eventState->getYmax()-eventState->getYmin()) - 1.0; |
|---|
| 2036 | |
|---|
| 2037 | if (view_invert_y) y = - y; |
|---|
| 2038 | |
|---|
| 2039 | for(int i=getNumSlaves()-1; i>=0; --i) |
|---|
| 2040 | { |
|---|
| 2041 | const Slave& slave = getSlave(i); |
|---|
| 2042 | if (slave._camera.valid() && |
|---|
| 2043 | slave._camera->getAllowEventFocus() && |
|---|
| 2044 | slave._camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER) |
|---|
| 2045 | { |
|---|
| 2046 | OSG_INFO<<"Testing slave camera "<<slave._camera->getName()<<std::endl; |
|---|
| 2047 | |
|---|
| 2048 | const osg::Camera* camera = slave._camera.get(); |
|---|
| 2049 | const osg::Viewport* viewport = camera ? camera->getViewport() : 0; |
|---|
| 2050 | |
|---|
| 2051 | osg::Matrix localCameraVPW = camera->getViewMatrix() * camera->getProjectionMatrix(); |
|---|
| 2052 | if (viewport) localCameraVPW *= viewport->computeWindowMatrix(); |
|---|
| 2053 | |
|---|
| 2054 | osg::Matrix matrix( osg::Matrix::inverse(masterCameraVPW) * localCameraVPW ); |
|---|
| 2055 | |
|---|
| 2056 | osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix; |
|---|
| 2057 | |
|---|
| 2058 | |
|---|
| 2059 | |
|---|
| 2060 | |
|---|
| 2061 | |
|---|
| 2062 | if (viewport && |
|---|
| 2063 | new_coord.x() >= (viewport->x()-epsilon) && new_coord.y() >= (viewport->y()-epsilon) && |
|---|
| 2064 | new_coord.x() < (viewport->x()+viewport->width()-1.0+epsilon) && new_coord.y() <= (viewport->y()+viewport->height()-1.0+epsilon) ) |
|---|
| 2065 | { |
|---|
| 2066 | |
|---|
| 2067 | |
|---|
| 2068 | local_x = new_coord.x(); |
|---|
| 2069 | local_y = new_coord.y(); |
|---|
| 2070 | |
|---|
| 2071 | return camera; |
|---|
| 2072 | } |
|---|
| 2073 | else |
|---|
| 2074 | { |
|---|
| 2075 | |
|---|
| 2076 | } |
|---|
| 2077 | |
|---|
| 2078 | } |
|---|
| 2079 | } |
|---|
| 2080 | |
|---|
| 2081 | local_x = x; |
|---|
| 2082 | local_y = y; |
|---|
| 2083 | |
|---|
| 2084 | return 0; |
|---|
| 2085 | } |
|---|
| 2086 | |
|---|
| 2087 | bool View::computeIntersections(float x,float y, osgUtil::LineSegmentIntersector::Intersections& intersections, osg::Node::NodeMask traversalMask) |
|---|
| 2088 | { |
|---|
| 2089 | if (!_camera.valid()) return false; |
|---|
| 2090 | |
|---|
| 2091 | float local_x, local_y = 0.0; |
|---|
| 2092 | const osg::Camera* camera = getCameraContainingPosition(x, y, local_x, local_y); |
|---|
| 2093 | if (!camera) camera = _camera.get(); |
|---|
| 2094 | |
|---|
| 2095 | |
|---|
| 2096 | osgUtil::LineSegmentIntersector::CoordinateFrame cf = camera->getViewport() ? osgUtil::Intersector::WINDOW : osgUtil::Intersector::PROJECTION; |
|---|
| 2097 | osg::ref_ptr< osgUtil::LineSegmentIntersector > picker = new osgUtil::LineSegmentIntersector(cf, local_x, local_y); |
|---|
| 2098 | |
|---|
| 2099 | #if 0 |
|---|
| 2100 | OSG_NOTICE<<"View::computeIntersections(x="<<x<<", y="<<y<<", local_x="<<local_x<<", local_y="<<local_y<<") "<<cf<<std::endl; |
|---|
| 2101 | OSG_NOTICE<<" viewport ("<<camera->getViewport()->x()<<","<<camera->getViewport()->y()<<","<<camera->getViewport()->width()<<","<<camera->getViewport()->height()<<")"<<std::endl; |
|---|
| 2102 | |
|---|
| 2103 | const osg::GraphicsContext::Traits* traits = camera->getGraphicsContext() ? camera->getGraphicsContext()->getTraits() : 0; |
|---|
| 2104 | if (traits) |
|---|
| 2105 | { |
|---|
| 2106 | OSG_NOTICE<<" window ("<<traits->x<<","<<traits->y<<","<<traits->width<<","<<traits->height<<")"<<std::endl; |
|---|
| 2107 | } |
|---|
| 2108 | #endif |
|---|
| 2109 | |
|---|
| 2110 | osgUtil::IntersectionVisitor iv(picker.get()); |
|---|
| 2111 | iv.setTraversalMask(traversalMask); |
|---|
| 2112 | |
|---|
| 2113 | |
|---|
| 2114 | #if 1 |
|---|
| 2115 | const_cast<osg::Camera*>(camera)->accept(iv); |
|---|
| 2116 | #else |
|---|
| 2117 | |
|---|
| 2118 | |
|---|
| 2119 | |
|---|
| 2120 | iv.setUseKdTreeWhenAvailable(true); |
|---|
| 2121 | iv.setDoDummyTraversal(true); |
|---|
| 2122 | |
|---|
| 2123 | const_cast<osg::Camera*>(camera)->accept(iv); |
|---|
| 2124 | |
|---|
| 2125 | |
|---|
| 2126 | osg::Timer_t before = osg::Timer::instance()->tick(); |
|---|
| 2127 | const_cast<osg::Camera*>(camera)->accept(iv); |
|---|
| 2128 | |
|---|
| 2129 | osg::Timer_t after_dummy = osg::Timer::instance()->tick(); |
|---|
| 2130 | |
|---|
| 2131 | int intersectsBeforeKdTree = picker->getIntersections().size(); |
|---|
| 2132 | |
|---|
| 2133 | iv.setDoDummyTraversal(false); |
|---|
| 2134 | const_cast<osg::Camera*>(camera)->accept(iv); |
|---|
| 2135 | osg::Timer_t after_kdTree_2 = osg::Timer::instance()->tick(); |
|---|
| 2136 | |
|---|
| 2137 | int intersectsBeforeConventional = picker->getIntersections().size(); |
|---|
| 2138 | |
|---|
| 2139 | iv.setUseKdTreeWhenAvailable(false); |
|---|
| 2140 | const_cast<osg::Camera*>(camera)->accept(iv); |
|---|
| 2141 | osg::Timer_t after = osg::Timer::instance()->tick(); |
|---|
| 2142 | |
|---|
| 2143 | int intersectsAfterConventional = picker->getIntersections().size(); |
|---|
| 2144 | |
|---|
| 2145 | double timeDummy = osg::Timer::instance()->delta_m(before, after_dummy); |
|---|
| 2146 | double timeKdTree = osg::Timer::instance()->delta_m(after_dummy, after_kdTree_2); |
|---|
| 2147 | double timeConventional = osg::Timer::instance()->delta_m(after_kdTree_2, after); |
|---|
| 2148 | |
|---|
| 2149 | OSG_NOTICE<<"Using Dummy "<<timeDummy<<std::endl; |
|---|
| 2150 | OSG_NOTICE<<" KdTrees "<<timeKdTree |
|---|
| 2151 | <<"\tNum intersects = "<<intersectsBeforeConventional-intersectsBeforeKdTree<<std::endl; |
|---|
| 2152 | OSG_NOTICE<<" KdTrees - Traversal "<<timeKdTree-timeDummy<<std::endl; |
|---|
| 2153 | OSG_NOTICE<<" Conventional "<<timeConventional |
|---|
| 2154 | <<"\tNum intersects = "<<intersectsAfterConventional-intersectsBeforeConventional<<std::endl; |
|---|
| 2155 | OSG_NOTICE<<" Conventional - Traversal "<<timeConventional-timeDummy<<std::endl; |
|---|
| 2156 | OSG_NOTICE<<" Delta "<<timeConventional/timeKdTree<<std::endl; |
|---|
| 2157 | OSG_NOTICE<<" Delta sans Traversal "<<(timeConventional-timeDummy)/(timeKdTree-timeDummy)<<std::endl; |
|---|
| 2158 | OSG_NOTICE<<std::endl; |
|---|
| 2159 | #endif |
|---|
| 2160 | |
|---|
| 2161 | if (picker->containsIntersections()) |
|---|
| 2162 | { |
|---|
| 2163 | intersections = picker->getIntersections(); |
|---|
| 2164 | return true; |
|---|
| 2165 | } |
|---|
| 2166 | else |
|---|
| 2167 | { |
|---|
| 2168 | intersections.clear(); |
|---|
| 2169 | return false; |
|---|
| 2170 | } |
|---|
| 2171 | } |
|---|
| 2172 | |
|---|
| 2173 | bool View::computeIntersections(float x,float y, const osg::NodePath& nodePath, osgUtil::LineSegmentIntersector::Intersections& intersections,osg::Node::NodeMask traversalMask) |
|---|
| 2174 | { |
|---|
| 2175 | if (!_camera.valid() || nodePath.empty()) return false; |
|---|
| 2176 | |
|---|
| 2177 | float local_x, local_y = 0.0; |
|---|
| 2178 | const osg::Camera* camera = getCameraContainingPosition(x, y, local_x, local_y); |
|---|
| 2179 | if (!camera) camera = _camera.get(); |
|---|
| 2180 | |
|---|
| 2181 | osg::Matrixd matrix; |
|---|
| 2182 | if (nodePath.size()>1) |
|---|
| 2183 | { |
|---|
| 2184 | osg::NodePath prunedNodePath(nodePath.begin(),nodePath.end()-1); |
|---|
| 2185 | matrix = osg::computeLocalToWorld(prunedNodePath); |
|---|
| 2186 | } |
|---|
| 2187 | |
|---|
| 2188 | matrix.postMult(camera->getViewMatrix()); |
|---|
| 2189 | matrix.postMult(camera->getProjectionMatrix()); |
|---|
| 2190 | |
|---|
| 2191 | double zNear = -1.0; |
|---|
| 2192 | double zFar = 1.0; |
|---|
| 2193 | if (camera->getViewport()) |
|---|
| 2194 | { |
|---|
| 2195 | matrix.postMult(camera->getViewport()->computeWindowMatrix()); |
|---|
| 2196 | zNear = 0.0; |
|---|
| 2197 | zFar = 1.0; |
|---|
| 2198 | } |
|---|
| 2199 | |
|---|
| 2200 | osg::Matrixd inverse; |
|---|
| 2201 | inverse.invert(matrix); |
|---|
| 2202 | |
|---|
| 2203 | osg::Vec3d startVertex = osg::Vec3d(local_x,local_y,zNear) * inverse; |
|---|
| 2204 | osg::Vec3d endVertex = osg::Vec3d(local_x,local_y,zFar) * inverse; |
|---|
| 2205 | |
|---|
| 2206 | osg::ref_ptr< osgUtil::LineSegmentIntersector > picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::MODEL, startVertex, endVertex); |
|---|
| 2207 | |
|---|
| 2208 | osgUtil::IntersectionVisitor iv(picker.get()); |
|---|
| 2209 | iv.setTraversalMask(traversalMask); |
|---|
| 2210 | nodePath.back()->accept(iv); |
|---|
| 2211 | |
|---|
| 2212 | if (picker->containsIntersections()) |
|---|
| 2213 | { |
|---|
| 2214 | intersections = picker->getIntersections(); |
|---|
| 2215 | return true; |
|---|
| 2216 | } |
|---|
| 2217 | else |
|---|
| 2218 | { |
|---|
| 2219 | intersections.clear(); |
|---|
| 2220 | return false; |
|---|
| 2221 | } |
|---|
| 2222 | } |
|---|
| 2223 | |
|---|