| 1 | #include <osg/Texture> |
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| 2 | #include <osg/Notify> |
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| 3 | #include <osg/io_utils> |
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| 4 | |
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| 5 | #include <osgDB/Registry> |
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| 6 | #include <osgDB/Input> |
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| 7 | #include <osgDB/Output> |
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| 8 | |
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| 9 | #include <stdlib.h> |
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| 10 | #include <string.h> |
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| 11 | |
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| 12 | using namespace osg; |
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| 13 | using namespace osgDB; |
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| 14 | |
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| 15 | |
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| 16 | bool Texture_readLocalData(Object& obj, Input& fr); |
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| 17 | bool Texture_writeLocalData(const Object& obj, Output& fw); |
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| 18 | |
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| 19 | bool Texture_matchWrapStr(const char* str,Texture::WrapMode& wrap); |
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| 20 | const char* Texture_getWrapStr(Texture::WrapMode wrap); |
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| 21 | bool Texture_matchFilterStr(const char* str,Texture::FilterMode& filter); |
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| 22 | const char* Texture_getFilterStr(Texture::FilterMode filter); |
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| 23 | bool Texture_matchInternalFormatModeStr(const char* str,Texture::InternalFormatMode& mode); |
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| 24 | const char* Texture_getInternalFormatModeStr(Texture::InternalFormatMode mode); |
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| 25 | bool Texture_matchInternalFormatStr(const char* str,int& value); |
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| 26 | const char* Texture_getInternalFormatStr(int value); |
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| 27 | bool Texture_matchSourceTypeStr(const char* str,int& value); |
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| 28 | const char* Texture_getSourceTypeStr(int value); |
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| 29 | bool Texture_matchShadowCompareFuncStr(const char* str,Texture::ShadowCompareFunc& value); |
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| 30 | const char* Texture_getShadowCompareFuncStr(Texture::ShadowCompareFunc value); |
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| 31 | bool Texture_matchShadowTextureModeStr(const char* str,Texture::ShadowTextureMode& value); |
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| 32 | const char* Texture_getShadowTextureModeStr(Texture::ShadowTextureMode value); |
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| 33 | |
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| 34 | |
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| 35 | REGISTER_DOTOSGWRAPPER(Texture) |
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| 36 | ( |
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| 37 | 0, |
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| 38 | "TextureBase", |
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| 39 | "Object StateAttribute TextureBase", |
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| 40 | &Texture_readLocalData, |
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| 41 | &Texture_writeLocalData |
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| 42 | ); |
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| 43 | |
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| 44 | |
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| 45 | bool Texture_readLocalData(Object& obj, Input& fr) |
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| 46 | { |
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| 47 | bool iteratorAdvanced = false; |
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| 48 | |
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| 49 | Texture& texture = static_cast<Texture&>(obj); |
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| 50 | |
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| 51 | Texture::WrapMode wrap; |
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| 52 | if (fr[0].matchWord("wrap_s") && Texture_matchWrapStr(fr[1].getStr(),wrap)) |
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| 53 | { |
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| 54 | texture.setWrap(Texture::WRAP_S,wrap); |
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| 55 | fr+=2; |
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| 56 | iteratorAdvanced = true; |
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| 57 | } |
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| 58 | |
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| 59 | if (fr[0].matchWord("wrap_t") && Texture_matchWrapStr(fr[1].getStr(),wrap)) |
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| 60 | { |
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| 61 | texture.setWrap(Texture::WRAP_T,wrap); |
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| 62 | fr+=2; |
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| 63 | iteratorAdvanced = true; |
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| 64 | } |
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| 65 | |
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| 66 | if (fr[0].matchWord("wrap_r") && Texture_matchWrapStr(fr[1].getStr(),wrap)) |
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| 67 | { |
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| 68 | texture.setWrap(Texture::WRAP_R,wrap); |
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| 69 | fr+=2; |
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| 70 | iteratorAdvanced = true; |
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| 71 | } |
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| 72 | |
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| 73 | Texture::FilterMode filter; |
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| 74 | if (fr[0].matchWord("min_filter") && Texture_matchFilterStr(fr[1].getStr(),filter)) |
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| 75 | { |
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| 76 | texture.setFilter(Texture::MIN_FILTER,filter); |
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| 77 | fr+=2; |
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| 78 | iteratorAdvanced = true; |
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| 79 | } |
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| 80 | |
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| 81 | if (fr[0].matchWord("mag_filter") && Texture_matchFilterStr(fr[1].getStr(),filter)) |
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| 82 | { |
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| 83 | texture.setFilter(Texture::MAG_FILTER,filter); |
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| 84 | fr+=2; |
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| 85 | iteratorAdvanced = true; |
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| 86 | } |
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| 87 | |
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| 88 | if (fr.matchSequence("maxAnisotropy %f")) |
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| 89 | { |
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| 90 | float anis=1.0f; |
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| 91 | fr[1].getFloat(anis); |
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| 92 | texture.setMaxAnisotropy(anis); |
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| 93 | fr +=2 ; |
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| 94 | iteratorAdvanced = true; |
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| 95 | } |
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| 96 | |
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| 97 | if (fr.matchSequence("borderColor %f %f %f %f")) |
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| 98 | { |
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| 99 | Vec4 color; |
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| 100 | fr[1].getFloat(color[0]); |
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| 101 | fr[2].getFloat(color[1]); |
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| 102 | fr[3].getFloat(color[2]); |
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| 103 | fr[4].getFloat(color[3]); |
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| 104 | texture.setBorderColor(color); |
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| 105 | fr +=5 ; |
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| 106 | iteratorAdvanced = true; |
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| 107 | } |
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| 108 | |
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| 109 | if (fr.matchSequence("borderWidth %i")) |
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| 110 | { |
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| 111 | int width=0; |
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| 112 | fr[1].getInt(width); |
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| 113 | texture.setBorderWidth(width); |
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| 114 | fr +=2 ; |
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| 115 | iteratorAdvanced = true; |
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| 116 | } |
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| 117 | |
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| 118 | if (fr[0].matchWord("useHardwareMipMapGeneration")) |
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| 119 | { |
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| 120 | if (fr[1].matchWord("TRUE")) |
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| 121 | { |
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| 122 | texture.setUseHardwareMipMapGeneration(true); |
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| 123 | fr +=2 ; |
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| 124 | iteratorAdvanced = true; |
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| 125 | } |
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| 126 | else if (fr[1].matchWord("FALSE")) |
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| 127 | { |
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| 128 | texture.setUseHardwareMipMapGeneration(false); |
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| 129 | fr +=2 ; |
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| 130 | iteratorAdvanced = true; |
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| 131 | } |
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| 132 | } |
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| 133 | |
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| 134 | if (fr[0].matchWord("unRefImageDataAfterApply")) |
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| 135 | { |
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| 136 | if (fr[1].matchWord("TRUE")) |
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| 137 | { |
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| 138 | texture.setUnRefImageDataAfterApply(true); |
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| 139 | fr +=2 ; |
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| 140 | iteratorAdvanced = true; |
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| 141 | } |
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| 142 | else if (fr[1].matchWord("FALSE")) |
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| 143 | { |
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| 144 | texture.setUnRefImageDataAfterApply(false); |
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| 145 | fr +=2 ; |
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| 146 | iteratorAdvanced = true; |
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| 147 | } |
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| 148 | } |
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| 149 | |
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| 150 | |
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| 151 | Texture::InternalFormatMode mode; |
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| 152 | if (fr[0].matchWord("internalFormatMode") && Texture_matchInternalFormatModeStr(fr[1].getStr(),mode)) |
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| 153 | { |
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| 154 | texture.setInternalFormatMode(mode); |
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| 155 | fr+=2; |
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| 156 | iteratorAdvanced = true; |
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| 157 | } |
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| 158 | |
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| 159 | if (fr[0].matchWord("internalFormat")) |
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| 160 | { |
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| 161 | int value; |
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| 162 | if (Texture_matchInternalFormatStr(fr[1].getStr(),value) || fr[1].getInt(value)) |
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| 163 | { |
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| 164 | texture.setInternalFormat(value); |
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| 165 | fr+=2; |
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| 166 | iteratorAdvanced = true; |
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| 167 | } |
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| 168 | } |
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| 169 | |
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| 170 | if (fr[0].matchWord("sourceFormat")) |
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| 171 | { |
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| 172 | int value; |
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| 173 | if (Texture_matchInternalFormatStr(fr[1].getStr(),value) || fr[1].getInt(value)) |
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| 174 | { |
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| 175 | texture.setSourceFormat(value); |
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| 176 | fr+=2; |
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| 177 | iteratorAdvanced = true; |
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| 178 | } |
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| 179 | } |
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| 180 | |
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| 181 | if (fr[0].matchWord("sourceType")) |
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| 182 | { |
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| 183 | int value; |
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| 184 | if (Texture_matchInternalFormatStr(fr[1].getStr(),value) || fr[1].getInt(value)) |
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| 185 | { |
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| 186 | texture.setSourceType(value); |
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| 187 | fr+=2; |
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| 188 | iteratorAdvanced = true; |
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| 189 | } |
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| 190 | } |
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| 191 | |
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| 192 | if (fr[0].matchWord("resizeNonPowerOfTwo")) |
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| 193 | { |
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| 194 | if (fr[1].matchWord("TRUE")) |
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| 195 | { |
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| 196 | texture.setResizeNonPowerOfTwoHint(true); |
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| 197 | fr +=2 ; |
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| 198 | iteratorAdvanced = true; |
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| 199 | } |
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| 200 | else if (fr[1].matchWord("FALSE")) |
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| 201 | { |
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| 202 | texture.setResizeNonPowerOfTwoHint(false); |
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| 203 | fr +=2 ; |
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| 204 | iteratorAdvanced = true; |
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| 205 | } |
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| 206 | } |
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| 207 | |
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| 208 | if (fr[0].matchWord("shadowComparison")) |
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| 209 | { |
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| 210 | if (fr[1].matchWord("TRUE")) |
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| 211 | { |
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| 212 | texture.setShadowComparison(true); |
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| 213 | fr +=2 ; |
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| 214 | iteratorAdvanced = true; |
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| 215 | } |
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| 216 | else if (fr[1].matchWord("FALSE")) |
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| 217 | { |
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| 218 | texture.setShadowComparison(false); |
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| 219 | fr +=2 ; |
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| 220 | iteratorAdvanced = true; |
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| 221 | } |
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| 222 | } |
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| 223 | |
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| 224 | if (fr[0].matchWord("shadowCompareFunc")) |
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| 225 | { |
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| 226 | Texture::ShadowCompareFunc value; |
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| 227 | if (Texture_matchShadowCompareFuncStr(fr[1].getStr(),value)) |
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| 228 | { |
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| 229 | texture.setShadowCompareFunc(value); |
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| 230 | fr+=2; |
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| 231 | iteratorAdvanced = true; |
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| 232 | } |
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| 233 | } |
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| 234 | |
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| 235 | if (fr[0].matchWord("shadowTextureMode")) |
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| 236 | { |
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| 237 | Texture::ShadowTextureMode value; |
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| 238 | if (Texture_matchShadowTextureModeStr(fr[1].getStr(),value)) |
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| 239 | { |
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| 240 | texture.setShadowTextureMode(value); |
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| 241 | fr+=2; |
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| 242 | iteratorAdvanced = true; |
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| 243 | } |
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| 244 | } |
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| 245 | |
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| 246 | return iteratorAdvanced; |
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| 247 | } |
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| 248 | |
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| 249 | |
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| 250 | bool Texture_writeLocalData(const Object& obj, Output& fw) |
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| 251 | { |
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| 252 | const Texture& texture = static_cast<const Texture&>(obj); |
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| 253 | |
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| 254 | fw.indent() << "wrap_s " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_S)) << std::endl; |
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| 255 | fw.indent() << "wrap_t " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_T)) << std::endl; |
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| 256 | fw.indent() << "wrap_r " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_R)) << std::endl; |
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| 257 | |
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| 258 | fw.indent() << "min_filter " << Texture_getFilterStr(texture.getFilter(Texture::MIN_FILTER)) << std::endl; |
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| 259 | fw.indent() << "mag_filter " << Texture_getFilterStr(texture.getFilter(Texture::MAG_FILTER)) << std::endl; |
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| 260 | fw.indent() << "maxAnisotropy " << texture.getMaxAnisotropy() << std::endl; |
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| 261 | |
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| 262 | fw.indent() << "borderColor " << texture.getBorderColor() << std::endl; |
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| 263 | fw.indent() << "borderWidth " << texture.getBorderWidth() << std::endl; |
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| 264 | |
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| 265 | fw.indent() << "useHardwareMipMapGeneration "<< (texture.getUseHardwareMipMapGeneration()?"TRUE":"FALSE") << std::endl; |
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| 266 | fw.indent() << "unRefImageDataAfterApply "<< (texture.getUnRefImageDataAfterApply()?"TRUE":"FALSE") << std::endl; |
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| 267 | |
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| 268 | fw.indent() << "internalFormatMode " << Texture_getInternalFormatModeStr(texture.getInternalFormatMode()) << std::endl; |
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| 269 | if (texture.getInternalFormatMode()==Texture::USE_USER_DEFINED_FORMAT) |
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| 270 | { |
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| 271 | |
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| 272 | const char* str = Texture_getInternalFormatStr(texture.getInternalFormat()); |
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| 273 | |
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| 274 | if (str) fw.indent() << "internalFormat " << str << std::endl; |
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| 275 | else fw.indent() << "internalFormat " << texture.getInternalFormat() << std::endl; |
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| 276 | |
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| 277 | } |
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| 278 | |
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| 279 | if (texture.getSourceFormat()) |
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| 280 | { |
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| 281 | const char* str = Texture_getInternalFormatStr(texture.getSourceFormat()); |
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| 282 | |
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| 283 | if (str) fw.indent() << "sourceFormat " << str << std::endl; |
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| 284 | else fw.indent() << "sourceFormat " << texture.getSourceFormat() << std::endl; |
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| 285 | |
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| 286 | } |
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| 287 | |
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| 288 | if (texture.getSourceType()) |
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| 289 | { |
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| 290 | const char* str = Texture_getSourceTypeStr(texture.getSourceType()); |
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| 291 | |
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| 292 | if (str) fw.indent() << "sourceType " << str << std::endl; |
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| 293 | else fw.indent() << "sourceType " << texture.getSourceType() << std::endl; |
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| 294 | |
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| 295 | } |
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| 296 | |
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| 297 | fw.indent() << "resizeNonPowerOfTwo "<< (texture.getResizeNonPowerOfTwoHint()?"TRUE":"FALSE") << std::endl; |
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| 298 | |
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| 299 | fw.indent() << "shadowComparison "<< (texture.getShadowComparison()?"TRUE":"FALSE") << std::endl; |
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| 300 | |
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| 301 | fw.indent() << "shadowCompareFunc " << Texture_getShadowCompareFuncStr(texture.getShadowCompareFunc()) << std::endl; |
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| 302 | |
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| 303 | fw.indent() << "shadowTextureMode " << Texture_getShadowTextureModeStr(texture.getShadowTextureMode()) << std::endl; |
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| 304 | |
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| 305 | return true; |
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| 306 | } |
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| 307 | |
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| 308 | |
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| 309 | bool Texture_matchWrapStr(const char* str,Texture::WrapMode& wrap) |
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| 310 | { |
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| 311 | if (strcmp(str,"CLAMP")==0) wrap = Texture::CLAMP; |
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| 312 | else if (strcmp(str,"CLAMP_TO_EDGE")==0) wrap = Texture::CLAMP_TO_EDGE; |
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| 313 | else if (strcmp(str,"CLAMP_TO_BORDER")==0) wrap = Texture::CLAMP_TO_BORDER; |
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| 314 | else if (strcmp(str,"REPEAT")==0) wrap = Texture::REPEAT; |
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| 315 | else if (strcmp(str,"MIRROR")==0) wrap = Texture::MIRROR; |
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| 316 | else return false; |
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| 317 | return true; |
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| 318 | } |
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| 319 | |
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| 320 | |
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| 321 | const char* Texture_getWrapStr(Texture::WrapMode wrap) |
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| 322 | { |
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| 323 | switch(wrap) |
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| 324 | { |
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| 325 | case(Texture::CLAMP): return "CLAMP"; |
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| 326 | case(Texture::CLAMP_TO_EDGE): return "CLAMP_TO_EDGE"; |
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| 327 | case(Texture::CLAMP_TO_BORDER): return "CLAMP_TO_BORDER"; |
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| 328 | case(Texture::REPEAT): return "REPEAT"; |
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| 329 | case(Texture::MIRROR): return "MIRROR"; |
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| 330 | } |
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| 331 | return ""; |
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| 332 | } |
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| 333 | |
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| 334 | |
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| 335 | bool Texture_matchFilterStr(const char* str,Texture::FilterMode& filter) |
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| 336 | { |
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| 337 | if (strcmp(str,"NEAREST")==0) filter = Texture::NEAREST; |
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| 338 | else if (strcmp(str,"LINEAR")==0) filter = Texture::LINEAR; |
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| 339 | else if (strcmp(str,"NEAREST_MIPMAP_NEAREST")==0) filter = Texture::NEAREST_MIPMAP_NEAREST; |
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| 340 | else if (strcmp(str,"LINEAR_MIPMAP_NEAREST")==0) filter = Texture::LINEAR_MIPMAP_NEAREST; |
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| 341 | else if (strcmp(str,"NEAREST_MIPMAP_LINEAR")==0) filter = Texture::NEAREST_MIPMAP_LINEAR; |
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| 342 | else if (strcmp(str,"LINEAR_MIPMAP_LINEAR")==0) filter = Texture::LINEAR_MIPMAP_LINEAR; |
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| 343 | else if (strcmp(str,"ANISOTROPIC")==0) filter = Texture::LINEAR; |
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| 344 | else return false; |
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| 345 | return true; |
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| 346 | } |
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| 347 | |
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| 348 | |
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| 349 | const char* Texture_getFilterStr(Texture::FilterMode filter) |
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| 350 | { |
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| 351 | switch(filter) |
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| 352 | { |
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| 353 | case(Texture::NEAREST): return "NEAREST"; |
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| 354 | case(Texture::LINEAR): return "LINEAR"; |
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| 355 | case(Texture::NEAREST_MIPMAP_NEAREST): return "NEAREST_MIPMAP_NEAREST"; |
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| 356 | case(Texture::LINEAR_MIPMAP_NEAREST): return "LINEAR_MIPMAP_NEAREST"; |
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| 357 | case(Texture::NEAREST_MIPMAP_LINEAR): return "NEAREST_MIPMAP_LINEAR"; |
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| 358 | case(Texture::LINEAR_MIPMAP_LINEAR): return "LINEAR_MIPMAP_LINEAR"; |
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| 359 | } |
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| 360 | return ""; |
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| 361 | } |
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| 362 | |
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| 363 | bool Texture_matchInternalFormatModeStr(const char* str,Texture::InternalFormatMode& mode) |
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| 364 | { |
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| 365 | if (strcmp(str,"USE_IMAGE_DATA_FORMAT")==0) mode = Texture::USE_IMAGE_DATA_FORMAT; |
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| 366 | else if (strcmp(str,"USE_USER_DEFINED_FORMAT")==0) mode = Texture::USE_USER_DEFINED_FORMAT; |
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| 367 | else if (strcmp(str,"USE_ARB_COMPRESSION")==0) mode = Texture::USE_ARB_COMPRESSION; |
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| 368 | else if (strcmp(str,"USE_S3TC_DXT1_COMPRESSION")==0) mode = Texture::USE_S3TC_DXT1_COMPRESSION; |
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| 369 | else if (strcmp(str,"USE_S3TC_DXT3_COMPRESSION")==0) mode = Texture::USE_S3TC_DXT3_COMPRESSION; |
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| 370 | else if (strcmp(str,"USE_S3TC_DXT5_COMPRESSION")==0) mode = Texture::USE_S3TC_DXT5_COMPRESSION; |
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| 371 | else if (strcmp(str,"USE_PVRTC_2BPP_COMPRESSION")==0) mode = Texture::USE_PVRTC_2BPP_COMPRESSION; |
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| 372 | else if (strcmp(str,"USE_PVRTC_4BPP_COMPRESSION")==0) mode = Texture::USE_PVRTC_4BPP_COMPRESSION; |
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| 373 | else if (strcmp(str,"USE_ETC_COMPRESSION")==0) mode = Texture::USE_ETC_COMPRESSION; |
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| 374 | else if (strcmp(str,"USE_RGTC1_COMPRESSION")==0) mode = Texture::USE_RGTC1_COMPRESSION; |
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| 375 | else if (strcmp(str,"USE_RGTC2_COMPRESSION")==0) mode = Texture::USE_RGTC2_COMPRESSION; |
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| 376 | else if (strcmp(str,"USE_S3TC_DXT1c_COMPRESSION")==0) mode = Texture::USE_S3TC_DXT1c_COMPRESSION; |
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| 377 | else if (strcmp(str,"USE_S3TC_DXT1a_COMPRESSION")==0) mode = Texture::USE_S3TC_DXT1a_COMPRESSION; |
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| 378 | else return false; |
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| 379 | return true; |
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| 380 | } |
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| 381 | |
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| 382 | |
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| 383 | const char* Texture_getInternalFormatModeStr(Texture::InternalFormatMode mode) |
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| 384 | { |
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| 385 | switch(mode) |
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| 386 | { |
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| 387 | case(Texture::USE_IMAGE_DATA_FORMAT): return "USE_IMAGE_DATA_FORMAT"; |
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| 388 | case(Texture::USE_USER_DEFINED_FORMAT): return "USE_USER_DEFINED_FORMAT"; |
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| 389 | case(Texture::USE_ARB_COMPRESSION): return "USE_ARB_COMPRESSION"; |
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| 390 | case(Texture::USE_S3TC_DXT1_COMPRESSION): return "USE_S3TC_DXT1_COMPRESSION"; |
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| 391 | case(Texture::USE_S3TC_DXT3_COMPRESSION): return "USE_S3TC_DXT3_COMPRESSION"; |
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| 392 | case(Texture::USE_S3TC_DXT5_COMPRESSION): return "USE_S3TC_DXT5_COMPRESSION"; |
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| 393 | case(Texture::USE_PVRTC_2BPP_COMPRESSION): return "USE_PVRTC_2BPP_COMPRESSION"; |
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| 394 | case(Texture::USE_PVRTC_4BPP_COMPRESSION): return "USE_PVRTC_4BPP_COMPRESSION"; |
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| 395 | case(Texture::USE_ETC_COMPRESSION): return "USE_ETC_COMPRESSION"; |
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| 396 | case(Texture::USE_RGTC1_COMPRESSION): return "USE_RGTC1_COMPRESSION"; |
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| 397 | case(Texture::USE_RGTC2_COMPRESSION): return "USE_RGTC2_COMPRESSION"; |
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| 398 | case(Texture::USE_S3TC_DXT1c_COMPRESSION): return "USE_S3TC_DXT1c_COMPRESSION"; |
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| 399 | case(Texture::USE_S3TC_DXT1a_COMPRESSION): return "USE_S3TC_DXT1a_COMPRESSION"; |
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| 400 | } |
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| 401 | return ""; |
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| 402 | } |
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| 403 | |
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| 404 | |
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| 405 | bool Texture_matchInternalFormatStr(const char* str,int& value) |
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| 406 | { |
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| 407 | if ( strcmp(str,"GL_INTENSITY")==0) value = GL_INTENSITY; |
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| 408 | else if (strcmp(str,"GL_LUMINANCE")==0) value = GL_LUMINANCE; |
|---|
| 409 | else if (strcmp(str,"GL_ALPHA")==0) value = GL_ALPHA; |
|---|
| 410 | else if (strcmp(str,"GL_LUMINANCE_ALPHA")==0) value = GL_LUMINANCE_ALPHA; |
|---|
| 411 | else if (strcmp(str,"GL_RGB")==0) value = GL_RGB; |
|---|
| 412 | else if (strcmp(str,"GL_RGBA")==0) value = GL_RGBA; |
|---|
| 413 | else if (strcmp(str,"GL_COMPRESSED_ALPHA_ARB")==0) value = GL_COMPRESSED_ALPHA_ARB; |
|---|
| 414 | else if (strcmp(str,"GL_COMPRESSED_LUMINANCE_ARB")==0) value = GL_COMPRESSED_LUMINANCE_ARB; |
|---|
| 415 | else if (strcmp(str,"GL_COMPRESSED_INTENSITY_ARB")==0) value = GL_COMPRESSED_INTENSITY_ARB; |
|---|
| 416 | else if (strcmp(str,"GL_COMPRESSED_LUMINANCE_ALPHA_ARB")==0) value = GL_COMPRESSED_LUMINANCE_ALPHA_ARB; |
|---|
| 417 | else if (strcmp(str,"GL_COMPRESSED_RGB_ARB")==0) value = GL_COMPRESSED_RGB_ARB; |
|---|
| 418 | else if (strcmp(str,"GL_COMPRESSED_RGBA_ARB")==0) value = GL_COMPRESSED_RGBA_ARB; |
|---|
| 419 | else if (strcmp(str,"GL_COMPRESSED_RGB_S3TC_DXT1_EXT")==0) value = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
|---|
| 420 | else if (strcmp(str,"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT")==0) value = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
|---|
| 421 | else if (strcmp(str,"GL_COMPRESSED_RGBA_S3TC_DXT3_EXT")==0) value = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
|---|
| 422 | else if (strcmp(str,"GL_COMPRESSED_RGBA_S3TC_DXT5_EXT")==0) value = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
|---|
| 423 | else |
|---|
| 424 | { |
|---|
| 425 | osgDB::Field::FieldType type = osgDB::Field::calculateFieldType(str); |
|---|
| 426 | if (type==osgDB::Field::INTEGER) |
|---|
| 427 | { |
|---|
| 428 | value = atoi(str); |
|---|
| 429 | return true; |
|---|
| 430 | } |
|---|
| 431 | else |
|---|
| 432 | { |
|---|
| 433 | return false; |
|---|
| 434 | } |
|---|
| 435 | } |
|---|
| 436 | |
|---|
| 437 | return true; |
|---|
| 438 | } |
|---|
| 439 | |
|---|
| 440 | |
|---|
| 441 | const char* Texture_getInternalFormatStr(int value) |
|---|
| 442 | { |
|---|
| 443 | switch(value) |
|---|
| 444 | { |
|---|
| 445 | case(GL_INTENSITY): return "GL_INTENSITY"; |
|---|
| 446 | case(GL_LUMINANCE): return "GL_LUMINANCE"; |
|---|
| 447 | case(GL_ALPHA): return "GL_ALPHA"; |
|---|
| 448 | case(GL_LUMINANCE_ALPHA): return "GL_LUMINANCE_ALPHA"; |
|---|
| 449 | case(GL_RGB): return "GL_RGB"; |
|---|
| 450 | case(GL_RGBA): return "GL_RGBA"; |
|---|
| 451 | case(GL_COMPRESSED_ALPHA_ARB): return "GL_COMPRESSED_ALPHA_ARB"; |
|---|
| 452 | case(GL_COMPRESSED_LUMINANCE_ARB): return "GL_COMPRESSED_LUMINANCE_ARB"; |
|---|
| 453 | case(GL_COMPRESSED_INTENSITY_ARB): return "GL_COMPRESSED_INTENSITY_ARB"; |
|---|
| 454 | case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB): return "GL_COMPRESSED_LUMINANCE_ALPHA_ARB"; |
|---|
| 455 | case(GL_COMPRESSED_RGB_ARB): return "GL_COMPRESSED_RGB_ARB"; |
|---|
| 456 | case(GL_COMPRESSED_RGBA_ARB): return "GL_COMPRESSED_RGBA_ARB"; |
|---|
| 457 | case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT): return "GL_COMPRESSED_RGB_S3TC_DXT1_EXT"; |
|---|
| 458 | case(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT): return "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"; |
|---|
| 459 | case(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT): return "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"; |
|---|
| 460 | case(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT): return "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"; |
|---|
| 461 | } |
|---|
| 462 | return NULL; |
|---|
| 463 | } |
|---|
| 464 | |
|---|
| 465 | bool Texture_matchSourceTypeStr(const char* str,int& value) |
|---|
| 466 | { |
|---|
| 467 | if ( strcmp(str,"GL_BYTE")==0) value = GL_BYTE; |
|---|
| 468 | else if (strcmp(str,"GL_SHORT")==0) value = GL_SHORT; |
|---|
| 469 | else if (strcmp(str,"GL_INT")==0) value = GL_INT; |
|---|
| 470 | else if (strcmp(str,"GL_UNSIGNED_BYTE")==0) value = GL_UNSIGNED_BYTE; |
|---|
| 471 | else if (strcmp(str,"GL_UNSIGNED_SHORT")==0) value = GL_UNSIGNED_SHORT; |
|---|
| 472 | else if (strcmp(str,"GL_UNSIGNED_INT")==0) value = GL_UNSIGNED_INT; |
|---|
| 473 | else if (strcmp(str,"GL_FLOAT")==0) value = GL_FLOAT; |
|---|
| 474 | else |
|---|
| 475 | { |
|---|
| 476 | osgDB::Field::FieldType type = osgDB::Field::calculateFieldType(str); |
|---|
| 477 | if (type==osgDB::Field::INTEGER) |
|---|
| 478 | { |
|---|
| 479 | value = atoi(str); |
|---|
| 480 | return true; |
|---|
| 481 | } |
|---|
| 482 | else |
|---|
| 483 | { |
|---|
| 484 | return false; |
|---|
| 485 | } |
|---|
| 486 | } |
|---|
| 487 | |
|---|
| 488 | return true; |
|---|
| 489 | } |
|---|
| 490 | |
|---|
| 491 | const char* Texture_getSourceTypeStr(int value) |
|---|
| 492 | { |
|---|
| 493 | switch(value) |
|---|
| 494 | { |
|---|
| 495 | case(GL_BYTE): return "GL_BYTE"; |
|---|
| 496 | case(GL_SHORT): return "GL_SHORT"; |
|---|
| 497 | case(GL_INT): return "GL_INT"; |
|---|
| 498 | case(GL_FLOAT): return "GL_FLOAT"; |
|---|
| 499 | case(GL_UNSIGNED_BYTE): return "GL_UNSIGNED_BYTE"; |
|---|
| 500 | case(GL_UNSIGNED_SHORT): return "GL_UNSIGNED_SHORT"; |
|---|
| 501 | case(GL_UNSIGNED_INT): return "GL_UNSIGNED_INT"; |
|---|
| 502 | } |
|---|
| 503 | return NULL; |
|---|
| 504 | } |
|---|
| 505 | |
|---|
| 506 | bool Texture_matchShadowCompareFuncStr(const char* str, Texture::ShadowCompareFunc& value) |
|---|
| 507 | { |
|---|
| 508 | if ( strcmp(str,"GL_NEVER")==0) value = Texture::NEVER; |
|---|
| 509 | else if (strcmp(str,"GL_LESS")==0) value = Texture::LESS; |
|---|
| 510 | else if (strcmp(str,"GL_EQUAL")==0) value = Texture::EQUAL; |
|---|
| 511 | else if (strcmp(str,"GL_LEQUAL")==0) value = Texture::LEQUAL; |
|---|
| 512 | else if (strcmp(str,"GL_GREATER")==0) value = Texture::GREATER; |
|---|
| 513 | else if (strcmp(str,"GL_NOTEQUAL")==0) value = Texture::NOTEQUAL; |
|---|
| 514 | else if (strcmp(str,"GL_GEQUAL")==0) value = Texture::GEQUAL; |
|---|
| 515 | else if (strcmp(str,"GL_ALWAYS")==0) value = Texture::ALWAYS; |
|---|
| 516 | else return false; |
|---|
| 517 | |
|---|
| 518 | return true; |
|---|
| 519 | } |
|---|
| 520 | |
|---|
| 521 | const char* Texture_getShadowCompareFuncStr(Texture::ShadowCompareFunc value) |
|---|
| 522 | { |
|---|
| 523 | switch(value) |
|---|
| 524 | { |
|---|
| 525 | case(Texture::NEVER): return "GL_NEVER"; |
|---|
| 526 | case(Texture::LESS): return "GL_LESS"; |
|---|
| 527 | case(Texture::EQUAL): return "GL_EQUAL"; |
|---|
| 528 | case(Texture::LEQUAL): return "GL_LEQUAL"; |
|---|
| 529 | case(Texture::GREATER): return "GL_GREATER"; |
|---|
| 530 | case(Texture::NOTEQUAL): return "GL_NOTEQUAL"; |
|---|
| 531 | case(Texture::GEQUAL): return "GL_GEQUAL"; |
|---|
| 532 | case(Texture::ALWAYS): return "GL_ALWAYS"; |
|---|
| 533 | } |
|---|
| 534 | return NULL; |
|---|
| 535 | } |
|---|
| 536 | |
|---|
| 537 | bool Texture_matchShadowTextureModeStr(const char* str,Texture::ShadowTextureMode& value) |
|---|
| 538 | { |
|---|
| 539 | if ( strcmp(str,"GL_LUMINANCE")==0) value = Texture::LUMINANCE; |
|---|
| 540 | else if (strcmp(str,"GL_INTENSITY")==0) value = Texture::INTENSITY; |
|---|
| 541 | else if (strcmp(str,"GL_ALPHA")==0) value = Texture::ALPHA; |
|---|
| 542 | else return false; |
|---|
| 543 | |
|---|
| 544 | return true; |
|---|
| 545 | } |
|---|
| 546 | |
|---|
| 547 | const char* Texture_getShadowTextureModeStr(Texture::ShadowTextureMode value) |
|---|
| 548 | { |
|---|
| 549 | switch(value) |
|---|
| 550 | { |
|---|
| 551 | case( Texture::LUMINANCE ): return "GL_LUMINANCE"; |
|---|
| 552 | case( Texture::INTENSITY ): return "GL_INTENSITY"; |
|---|
| 553 | case( Texture::ALPHA ): return "GL_ALPHA"; |
|---|
| 554 | } |
|---|
| 555 | return NULL; |
|---|
| 556 | } |
|---|