root/OpenSceneGraph/trunk/src/osgWrappers/osgAnimation/LinkVisitor.cpp @ 10503

Revision 10503, 2.0 kB (checked in by robert, 5 years ago)

Updated wrappers

Line 
1// ***************************************************************************
2//
3//   Generated automatically by genwrapper.
4//   Please DO NOT EDIT this file!
5//
6// ***************************************************************************
7
8#include <osgIntrospection/ReflectionMacros>
9#include <osgIntrospection/TypedMethodInfo>
10#include <osgIntrospection/StaticMethodInfo>
11#include <osgIntrospection/Attributes>
12
13#include <osg/Node>
14#include <osgAnimation/Animation>
15#include <osgAnimation/LinkVisitor>
16
17// Must undefine IN and OUT macros defined in Windows headers
18#ifdef IN
19#undef IN
20#endif
21#ifdef OUT
22#undef OUT
23#endif
24
25BEGIN_OBJECT_REFLECTOR(osgAnimation::LinkVisitor)
26        I_DeclaringFile("osgAnimation/LinkVisitor");
27        I_BaseType(osg::NodeVisitor);
28        I_Constructor0(____LinkVisitor,
29                       "",
30                       "");
31        I_Method0(const char *, libraryName,
32                  Properties::VIRTUAL,
33                  __C5_char_P1__libraryName,
34                  "return the library name/namespapce of the visitor's. ",
35                  "Should be defined by derived classes. ");
36        I_Method0(const char *, className,
37                  Properties::VIRTUAL,
38                  __C5_char_P1__className,
39                  "return the name of the visitor's class type. ",
40                  "Should be defined by derived classes. ");
41        I_Method1(void, apply, IN, osg::Node &, node,
42                  Properties::VIRTUAL,
43                  __void__apply__osg_Node_R1,
44                  "",
45                  "");
46        I_Method0(osgAnimation::AnimationList &, getAnimationList,
47                  Properties::NON_VIRTUAL,
48                  __AnimationList_R1__getAnimationList,
49                  "",
50                  "");
51        I_Method0(void, reset,
52                  Properties::VIRTUAL,
53                  __void__reset,
54                  "Method to call to reset visitor. ",
55                  "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. ");
56        I_SimpleProperty(osgAnimation::AnimationList &, AnimationList,
57                         __AnimationList_R1__getAnimationList,
58                         0);
59END_REFLECTOR
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