| 1 | #include <osg/Texture> |
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| 2 | #include <osgDB/ObjectWrapper> |
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| 3 | #include <osgDB/InputStream> |
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| 4 | #include <osgDB/OutputStream> |
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| 5 | |
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| 6 | #define WRAP_FUNCTIONS( PROP, VALUE ) \ |
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| 7 | static bool check##PROP( const osg::Texture& tex ) { return true; } \ |
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| 8 | static bool read##PROP( osgDB::InputStream& is, osg::Texture& tex ) { \ |
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| 9 | DEF_GLENUM(mode); is >> mode; \ |
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| 10 | tex.setWrap( VALUE, (osg::Texture::WrapMode)mode.get() ); \ |
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| 11 | return true; \ |
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| 12 | } \ |
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| 13 | static bool write##PROP( osgDB::OutputStream& os, const osg::Texture& tex ) { \ |
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| 14 | os << GLENUM(tex.getWrap(VALUE)) << std::endl; \ |
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| 15 | return true; \ |
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| 16 | } |
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| 17 | |
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| 18 | WRAP_FUNCTIONS( WRAP_S, osg::Texture::WRAP_S ) |
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| 19 | WRAP_FUNCTIONS( WRAP_T, osg::Texture::WRAP_T ) |
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| 20 | WRAP_FUNCTIONS( WRAP_R, osg::Texture::WRAP_R ) |
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| 21 | |
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| 22 | #define FILTER_FUNCTIONS( PROP, VALUE ) \ |
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| 23 | static bool check##PROP( const osg::Texture& tex ) { return true; } \ |
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| 24 | static bool read##PROP( osgDB::InputStream& is, osg::Texture& tex ) { \ |
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| 25 | DEF_GLENUM(mode); is >> mode; \ |
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| 26 | tex.setFilter( VALUE, (osg::Texture::FilterMode)mode.get() ); \ |
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| 27 | return true; \ |
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| 28 | } \ |
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| 29 | static bool write##PROP( osgDB::OutputStream& os, const osg::Texture& tex ) { \ |
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| 30 | os << GLENUM(tex.getFilter(VALUE)) << std::endl; \ |
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| 31 | return true; \ |
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| 32 | } |
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| 33 | |
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| 34 | FILTER_FUNCTIONS( MIN_FILTER, osg::Texture::MIN_FILTER ) |
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| 35 | FILTER_FUNCTIONS( MAG_FILTER, osg::Texture::MAG_FILTER ) |
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| 36 | |
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| 37 | #define GL_FORMAT_FUNCTIONS( PROP ) \ |
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| 38 | static bool check##PROP( const osg::Texture& tex ) { \ |
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| 39 | return tex.get##PROP()!=GL_NONE; \ |
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| 40 | } \ |
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| 41 | static bool read##PROP( osgDB::InputStream& is, osg::Texture& tex ) { \ |
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| 42 | DEF_GLENUM(mode); is >> mode; tex.set##PROP( mode.get() ); \ |
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| 43 | return true; \ |
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| 44 | } \ |
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| 45 | static bool write##PROP( osgDB::OutputStream& os, const osg::Texture& tex ) { \ |
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| 46 | os << GLENUM(tex.get##PROP()) << std::endl; \ |
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| 47 | return true; \ |
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| 48 | } |
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| 49 | |
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| 50 | GL_FORMAT_FUNCTIONS( SourceFormat ) |
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| 51 | GL_FORMAT_FUNCTIONS( SourceType ) |
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| 52 | |
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| 53 | static bool checkInternalFormat( const osg::Texture& tex ) |
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| 54 | { return tex.getInternalFormatMode()==osg::Texture::USE_USER_DEFINED_FORMAT; } |
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| 55 | |
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| 56 | static bool readInternalFormat( osgDB::InputStream& is, osg::Texture& tex ) |
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| 57 | { |
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| 58 | DEF_GLENUM(mode); is >> mode; |
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| 59 | if ( tex.getInternalFormatMode()==osg::Texture::USE_USER_DEFINED_FORMAT ) |
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| 60 | tex.setInternalFormat( mode.get() ); |
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| 61 | return true; |
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| 62 | } |
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| 63 | |
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| 64 | static bool writeInternalFormat( osgDB::OutputStream& os, const osg::Texture& tex ) |
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| 65 | { |
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| 66 | if ( os.isBinary() && tex.getInternalFormatMode()!=osg::Texture::USE_USER_DEFINED_FORMAT ) |
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| 67 | os << GLENUM(GL_NONE) << std::endl; |
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| 68 | else |
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| 69 | os << GLENUM(tex.getInternalFormat()) << std::endl; |
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| 70 | return true; |
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| 71 | } |
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| 72 | |
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| 73 | REGISTER_OBJECT_WRAPPER( Texture, |
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| 74 | NULL, |
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| 75 | osg::Texture, |
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| 76 | "osg::Object osg::StateAttribute osg::Texture" ) |
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| 77 | { |
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| 78 | ADD_USER_SERIALIZER( WRAP_S ); |
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| 79 | ADD_USER_SERIALIZER( WRAP_T ); |
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| 80 | ADD_USER_SERIALIZER( WRAP_R ); |
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| 81 | ADD_USER_SERIALIZER( MIN_FILTER ); |
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| 82 | ADD_USER_SERIALIZER( MAG_FILTER ); |
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| 83 | ADD_FLOAT_SERIALIZER( MaxAnisotropy, 1.0f ); |
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| 84 | ADD_BOOL_SERIALIZER( UseHardwareMipMapGeneration, true ); |
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| 85 | ADD_BOOL_SERIALIZER( UnRefImageDataAfterApply, false ); |
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| 86 | ADD_BOOL_SERIALIZER( ClientStorageHint, false ); |
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| 87 | ADD_BOOL_SERIALIZER( ResizeNonPowerOfTwoHint, true ); |
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| 88 | ADD_VEC4D_SERIALIZER( BorderColor, osg::Vec4d(0.0,0.0,0.0,0.0) ); |
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| 89 | ADD_GLINT_SERIALIZER( BorderWidth, 0 ); |
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| 90 | |
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| 91 | BEGIN_ENUM_SERIALIZER( InternalFormatMode, USE_IMAGE_DATA_FORMAT ); |
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| 92 | ADD_ENUM_VALUE( USE_IMAGE_DATA_FORMAT ); |
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| 93 | ADD_ENUM_VALUE( USE_USER_DEFINED_FORMAT ); |
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| 94 | ADD_ENUM_VALUE( USE_ARB_COMPRESSION ); |
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| 95 | ADD_ENUM_VALUE( USE_S3TC_DXT1_COMPRESSION ); |
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| 96 | ADD_ENUM_VALUE( USE_S3TC_DXT3_COMPRESSION ); |
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| 97 | ADD_ENUM_VALUE( USE_S3TC_DXT5_COMPRESSION ); |
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| 98 | ADD_ENUM_VALUE( USE_PVRTC_2BPP_COMPRESSION ); |
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| 99 | ADD_ENUM_VALUE( USE_PVRTC_4BPP_COMPRESSION ); |
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| 100 | ADD_ENUM_VALUE( USE_ETC_COMPRESSION ); |
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| 101 | ADD_ENUM_VALUE( USE_RGTC1_COMPRESSION ); |
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| 102 | ADD_ENUM_VALUE( USE_RGTC2_COMPRESSION ); |
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| 103 | ADD_ENUM_VALUE( USE_S3TC_DXT1c_COMPRESSION ); |
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| 104 | ADD_ENUM_VALUE( USE_S3TC_DXT1a_COMPRESSION ); |
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| 105 | END_ENUM_SERIALIZER(); |
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| 106 | |
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| 107 | ADD_USER_SERIALIZER( InternalFormat ); |
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| 108 | ADD_USER_SERIALIZER( SourceFormat ); |
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| 109 | ADD_USER_SERIALIZER( SourceType ); |
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| 110 | ADD_BOOL_SERIALIZER( ShadowComparison, false ); |
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| 111 | |
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| 112 | BEGIN_ENUM_SERIALIZER( ShadowCompareFunc, LEQUAL ); |
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| 113 | ADD_ENUM_VALUE( NEVER ); |
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| 114 | ADD_ENUM_VALUE( LESS ); |
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| 115 | ADD_ENUM_VALUE( EQUAL ); |
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| 116 | ADD_ENUM_VALUE( LEQUAL ); |
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| 117 | ADD_ENUM_VALUE( GREATER ); |
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| 118 | ADD_ENUM_VALUE( NOTEQUAL ); |
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| 119 | ADD_ENUM_VALUE( GEQUAL ); |
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| 120 | ADD_ENUM_VALUE( ALWAYS ); |
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| 121 | END_ENUM_SERIALIZER(); |
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| 122 | |
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| 123 | BEGIN_ENUM_SERIALIZER( ShadowTextureMode, LUMINANCE ); |
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| 124 | ADD_ENUM_VALUE( LUMINANCE ); |
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| 125 | ADD_ENUM_VALUE( INTENSITY ); |
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| 126 | ADD_ENUM_VALUE( ALPHA ); |
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| 127 | END_ENUM_SERIALIZER(); |
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| 128 | |
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| 129 | ADD_FLOAT_SERIALIZER( ShadowAmbient, 0.0f ); |
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| 130 | } |
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