| 1 | #include <osgAnimation/RigGeometry> |
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| 2 | #include <osgDB/ObjectWrapper> |
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| 3 | #include <osgDB/InputStream> |
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| 4 | #include <osgDB/OutputStream> |
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| 5 | |
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| 6 | static bool checkInfluenceMap( const osgAnimation::RigGeometry& geom ) |
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| 7 | { |
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| 8 | return geom.getInfluenceMap()->size()>0; |
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| 9 | } |
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| 10 | |
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| 11 | static bool readInfluenceMap( osgDB::InputStream& is, osgAnimation::RigGeometry& geom ) |
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| 12 | { |
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| 13 | osgAnimation::VertexInfluenceMap* map = new osgAnimation::VertexInfluenceMap; |
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| 14 | unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET; |
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| 15 | for ( unsigned int i=0; i<size; ++i ) |
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| 16 | { |
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| 17 | std::string name; |
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| 18 | unsigned int viSize = 0; |
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| 19 | is >> osgDB::PROPERTY("VertexInfluence") >> name; viSize = is.readSize(); is >> osgDB::BEGIN_BRACKET; |
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| 20 | |
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| 21 | osgAnimation::VertexInfluence vi; |
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| 22 | vi.setName( name ); |
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| 23 | vi.reserve( viSize ); |
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| 24 | for ( unsigned int j=0; j<viSize; ++j ) |
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| 25 | { |
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| 26 | int index = 0; |
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| 27 | float weight = 0.0f; |
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| 28 | is >> index >> weight; |
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| 29 | vi.push_back( osgAnimation::VertexIndexWeight(index, weight) ); |
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| 30 | } |
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| 31 | (*map)[name] = vi; |
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| 32 | is >> osgDB::END_BRACKET; |
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| 33 | } |
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| 34 | is >> osgDB::END_BRACKET; |
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| 35 | |
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| 36 | if ( !map->empty() ) geom.setInfluenceMap( map ); |
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| 37 | return true; |
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| 38 | } |
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| 39 | |
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| 40 | static bool writeInfluenceMap( osgDB::OutputStream& os, const osgAnimation::RigGeometry& geom ) |
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| 41 | { |
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| 42 | const osgAnimation::VertexInfluenceMap* map = geom.getInfluenceMap(); |
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| 43 | os.writeSize(map->size()); os << osgDB::BEGIN_BRACKET << std::endl; |
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| 44 | for ( osgAnimation::VertexInfluenceMap::const_iterator itr=map->begin(); |
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| 45 | itr!=map->end(); ++itr ) |
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| 46 | { |
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| 47 | std::string name = itr->first; |
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| 48 | const osgAnimation::VertexInfluence& vi = itr->second; |
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| 49 | if ( name.empty() ) name = "Empty"; |
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| 50 | |
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| 51 | os << osgDB::PROPERTY("VertexInfluence") << name; os.writeSize(vi.size()) ; os << osgDB::BEGIN_BRACKET << std::endl; |
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| 52 | |
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| 53 | for ( osgAnimation::VertexInfluence::const_iterator vitr=vi.begin(); |
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| 54 | vitr != vi.end(); ++vitr ) |
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| 55 | { |
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| 56 | os << vitr->first << vitr->second << std::endl; |
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| 57 | } |
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| 58 | os << osgDB::END_BRACKET << std::endl; |
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| 59 | } |
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| 60 | os << osgDB::END_BRACKET << std::endl; |
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| 61 | return true; |
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| 62 | } |
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| 63 | |
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| 64 | REGISTER_OBJECT_WRAPPER( osgAnimation_RigGeometry, |
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| 65 | new osgAnimation::RigGeometry, |
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| 66 | osgAnimation::RigGeometry, |
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| 67 | "osg::Object osg::Drawable osg::Geometry osgAnimation::RigGeometry" ) |
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| 68 | { |
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| 69 | ADD_USER_SERIALIZER( InfluenceMap ); |
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| 70 | ADD_OBJECT_SERIALIZER( SourceGeometry, osg::Geometry, NULL ); |
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| 71 | } |
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