| 1 | #include <osgParticle/ParticleSystem> |
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| 2 | #include <osgDB/ObjectWrapper> |
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| 3 | #include <osgDB/InputStream> |
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| 4 | #include <osgDB/OutputStream> |
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| 5 | |
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| 6 | extern bool readParticle( osgDB::InputStream& is, osgParticle::Particle& p ); |
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| 7 | extern bool writeParticle( osgDB::OutputStream& os, const osgParticle::Particle& p ); |
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| 8 | |
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| 9 | |
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| 10 | static bool checkDefaultBoundingBox( const osgParticle::ParticleSystem& ps ) |
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| 11 | { |
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| 12 | return ps.getDefaultBoundingBox().valid(); |
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| 13 | } |
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| 14 | |
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| 15 | static bool readDefaultBoundingBox( osgDB::InputStream& is, osgParticle::ParticleSystem& ps ) |
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| 16 | { |
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| 17 | osg::Vec3d min, max; |
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| 18 | is >> osgDB::BEGIN_BRACKET; |
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| 19 | is >> osgDB::PROPERTY("Minimum") >> min; |
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| 20 | is >> osgDB::PROPERTY("Maximum") >> max; |
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| 21 | is >> osgDB::END_BRACKET; |
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| 22 | ps.setDefaultBoundingBox( osg::BoundingBox(min, max) ); |
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| 23 | return true; |
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| 24 | } |
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| 25 | |
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| 26 | static bool writeDefaultBoundingBox( osgDB::OutputStream& os, const osgParticle::ParticleSystem& ps ) |
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| 27 | { |
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| 28 | const osg::BoundingBox& bb = ps.getDefaultBoundingBox(); |
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| 29 | os << osgDB::BEGIN_BRACKET << std::endl; |
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| 30 | os << osgDB::PROPERTY("Minimum") << osg::Vec3d(bb._min) << std::endl; |
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| 31 | os << osgDB::PROPERTY("Maximum") << osg::Vec3d(bb._max) << std::endl; |
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| 32 | os << osgDB::END_BRACKET; |
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| 33 | os << std::endl; |
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| 34 | return true; |
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| 35 | } |
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| 36 | |
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| 37 | |
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| 38 | static bool checkDefaultParticleTemplate( const osgParticle::ParticleSystem& ps ) |
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| 39 | { |
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| 40 | return true; |
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| 41 | } |
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| 42 | |
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| 43 | static bool readDefaultParticleTemplate( osgDB::InputStream& is, osgParticle::ParticleSystem& ps ) |
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| 44 | { |
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| 45 | osgParticle::Particle p; |
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| 46 | readParticle( is, p ); |
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| 47 | ps.setDefaultParticleTemplate( p ); |
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| 48 | return true; |
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| 49 | } |
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| 50 | |
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| 51 | static bool writeDefaultParticleTemplate( osgDB::OutputStream& os, const osgParticle::ParticleSystem& ps ) |
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| 52 | { |
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| 53 | const osgParticle::Particle& p = ps.getDefaultParticleTemplate(); |
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| 54 | writeParticle( os, p ); |
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| 55 | return true; |
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| 56 | } |
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| 57 | |
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| 58 | REGISTER_OBJECT_WRAPPER( osgParticleParticleSystem, |
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| 59 | new osgParticle::ParticleSystem, |
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| 60 | osgParticle::ParticleSystem, |
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| 61 | "osg::Object osg::Drawable osgParticle::ParticleSystem" ) |
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| 62 | { |
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| 63 | ADD_USER_SERIALIZER( DefaultBoundingBox ); |
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| 64 | |
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| 65 | BEGIN_ENUM_SERIALIZER2( ParticleAlignment, osgParticle::ParticleSystem::Alignment, BILLBOARD ); |
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| 66 | ADD_ENUM_VALUE( BILLBOARD ); |
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| 67 | ADD_ENUM_VALUE( FIXED ); |
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| 68 | END_ENUM_SERIALIZER(); |
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| 69 | |
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| 70 | ADD_VEC3_SERIALIZER( AlignVectorX, osg::Vec3() ); |
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| 71 | ADD_VEC3_SERIALIZER( AlignVectorY, osg::Vec3() ); |
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| 72 | |
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| 73 | BEGIN_ENUM_SERIALIZER( ParticleScaleReferenceFrame, WORLD_COORDINATES ); |
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| 74 | ADD_ENUM_VALUE( LOCAL_COORDINATES ); |
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| 75 | ADD_ENUM_VALUE( WORLD_COORDINATES ); |
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| 76 | END_ENUM_SERIALIZER(); |
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| 77 | |
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| 78 | ADD_BOOL_SERIALIZER( UseVertexArray, false ); |
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| 79 | ADD_BOOL_SERIALIZER( UseShaders, false ); |
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| 80 | ADD_BOOL_SERIALIZER( DoublePassRendering, false ); |
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| 81 | ADD_BOOL_SERIALIZER( Frozen, false ); |
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| 82 | ADD_USER_SERIALIZER( DefaultParticleTemplate ); |
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| 83 | ADD_BOOL_SERIALIZER( FreezeOnCull, false ); |
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| 84 | |
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| 85 | BEGIN_ENUM_SERIALIZER( SortMode, NO_SORT ); |
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| 86 | ADD_ENUM_VALUE( NO_SORT ); |
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| 87 | ADD_ENUM_VALUE( SORT_FRONT_TO_BACK ); |
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| 88 | ADD_ENUM_VALUE( SORT_BACK_TO_FRONT ); |
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| 89 | END_ENUM_SERIALIZER(); |
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| 90 | |
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| 91 | ADD_DOUBLE_SERIALIZER( VisibilityDistance, -1.0 ); |
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| 92 | } |
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