Changeset 10028

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Timestamp:
04/10/09 23:25:59 (5 years ago)
Author:
robert
Message:

Updated NEWS for 2.8.1-rc1

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1 modified

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  • OpenSceneGraph/branches/OpenSceneGraph-2.8/NEWS.txt

    r9792 r10028  
    22======== 
    33 
    4 = !OpenSceneGraph 2.8 release adds osgAnimation and osgVolume libraries, DICOM support, LispSM shadowing and much more. = 
    5  
    6 PERTHSHIRE, Scotland - 12th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. 
     4= !OpenSceneGraph 2.8.1 release - bug fix release = 
     5 
     6PERTHSHIRE, Scotland - 10th April 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. 
    77 
    88=== Open-source development delivers industry-leading features and performance === 
    9 The !OpenSceneGraph 2.8 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.  
    10  
    11 === Updates include: === 
     9The !OpenSceneGraph 2.8.1 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.  
     10 
     11=== Updates between 2.8.1 and 2.8.0 releases include: === 
     12 
     13  * Build fixes under FreeBSD and IBM AIX 
     14  * Crash fixes in osg::State and osg::Geometry 
     15  * Bug fixes to : 
     16    * draw instanced support 
     17    * Optimizer - MergeGeometryVisitor, RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor 
     18    * hdr image loader 
     19    * handling of opacity maps in 3ds loader 
     20    * dxf loader 
     21    * frame buffer object 
     22    * cursor/event handling in windows 
     23    * windows threading 
     24    * memory leak in Collada loader 
     25    * fixes to display lists/vbo creation that prevent crash under ATI drivers 
     26    * osgconv --formats under OSX 
     27 
     28=== Updates between 2.8 and 2.6 include: === 
    1229 
    1330  * New osgVolume library for volume rendering, with support for: