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Timestamp:
06/18/09 12:01:39 (4 years ago)
Author:
robert
Message:

From Cedric Pinson and Robert Osfield, addition of NodeCallbacks? to osg::CopyOp? and osg::Node copy constructor.

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osg/CopyOp

    r9407 r10362  
    3131class PrimitiveSet; 
    3232class Shape; 
     33class NodeCallback; 
    3334 
    3435/** Copy Op(erator) used to control whether shallow or deep copy is used 
     
    5354            DEEP_COPY_SHAPES            = 1<<9, 
    5455            DEEP_COPY_UNIFORMS          = 1<<10, 
     56            DEEP_COPY_NODECALLBACKS     = 1<<11, 
    5557            DEEP_COPY_ALL               = 0x7FFFFFFF 
    5658        }; 
     
    7375        virtual Shape*          operator() (const Shape* shape) const; 
    7476        virtual Uniform*        operator() (const Uniform* shape) const; 
     77        virtual NodeCallback*   operator() (const NodeCallback* nodecallback) const; 
    7578 
    7679    protected: