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Timestamp:
07/13/09 10:30:20 (4 years ago)
Author:
robert
Message:

From Stephan Huber, "ttached you'll find a small fix for the
GraphicsWindowCocoa?-implementation, which enhances multithreaded
stability, it ensures that modifications to the size of an openglcontext
is done only from one thread.
"

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgViewer/api/Cocoa/GraphicsWindowCocoa

    r10208 r10456  
    184184        
    185185         
    186         bool                _closeRequested, _checkForEvents,_ownsWindow; 
    187         MouseCursor            _currentCursor; 
    188         GraphicsWindowCocoaWindow* _window; 
    189         GraphicsWindowCocoaGLView*    _view; 
    190         NSOpenGLContext*    _context; 
     186        bool                            _closeRequested, _checkForEvents,_ownsWindow; 
     187        MouseCursor                     _currentCursor; 
     188        GraphicsWindowCocoaWindow*      _window; 
     189        GraphicsWindowCocoaGLView*      _view; 
     190        NSOpenGLContext*                _context; 
     191        bool                            _updateContext; 
    191192}; 
    192193