- Timestamp:
- 08/05/09 14:51:10 (4 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgWrappers/osgAnimation/LinkVisitor.cpp
r10503 r10521 11 11 #include <osgIntrospection/Attributes> 12 12 13 #include <osg/Geode> 13 14 #include <osg/Node> 14 15 #include <osgAnimation/Animation> … … 44 45 "", 45 46 ""); 47 I_Method1(void, apply, IN, osg::Geode &, node, 48 Properties::VIRTUAL, 49 __void__apply__osg_Geode_R1, 50 "", 51 ""); 46 52 I_Method0(osgAnimation::AnimationList &, getAnimationList, 47 53 Properties::NON_VIRTUAL, … … 54 60 "Method to call to reset visitor. ", 55 61 "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. "); 62 I_ProtectedMethod1(void, handle_stateset, IN, osg::StateSet *, stateset, 63 Properties::NON_VIRTUAL, 64 Properties::NON_CONST, 65 __void__handle_stateset__osg_StateSet_P1, 66 "", 67 ""); 68 I_ProtectedMethod1(void, link, IN, osgAnimation::AnimationUpdateCallbackBase *, cb, 69 Properties::NON_VIRTUAL, 70 Properties::NON_CONST, 71 __void__link__osgAnimation_AnimationUpdateCallbackBase_P1, 72 "", 73 ""); 56 74 I_SimpleProperty(osgAnimation::AnimationList &, AnimationList, 57 75 __AnimationList_R1__getAnimationList,
