| 133 | | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_BYTE, getElementBufferObjectOffset(), _numInstances); |
| 134 | | else glDrawElements(_mode, size(), GL_UNSIGNED_BYTE, getElementBufferObjectOffset()); |
| | 133 | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_BYTE, (const GLvoid *)(ebo->getOffset(getBufferIndex())), _numInstances); |
| | 134 | else glDrawElements(_mode, size(), GL_UNSIGNED_BYTE, (const GLvoid *)(ebo->getOffset(getBufferIndex()))); |
| 183 | | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_SHORT, getElementBufferObjectOffset(), _numInstances); |
| 184 | | else glDrawElements(_mode, size(), GL_UNSIGNED_SHORT, getElementBufferObjectOffset()); |
| | 183 | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_SHORT, (const GLvoid *)(ebo->getOffset(getBufferIndex())), _numInstances); |
| | 184 | else glDrawElements(_mode, size(), GL_UNSIGNED_SHORT, (const GLvoid *)(ebo->getOffset(getBufferIndex()))); |
| 233 | | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_INT, getElementBufferObjectOffset(), _numInstances); |
| 234 | | else glDrawElements(_mode, size(), GL_UNSIGNED_INT, getElementBufferObjectOffset()); |
| | 233 | if (_numInstances>=1) state.glDrawElementsInstanced(_mode, size(), GL_UNSIGNED_INT, (const GLvoid *)(ebo->getOffset(getBufferIndex())), _numInstances); |
| | 234 | else glDrawElements(_mode, size(), GL_UNSIGNED_INT, (const GLvoid *)(ebo->getOffset(getBufferIndex()))); |