| 334 | | I_Method1(void, setCurrentVertexBufferObject, IN, osg::VertexBufferObject *, vbo, |
| 335 | | Properties::NON_VIRTUAL, |
| 336 | | __void__setCurrentVertexBufferObject__osg_VertexBufferObject_P1, |
| 337 | | "", |
| 338 | | ""); |
| 339 | | I_Method0(const osg::VertexBufferObject *, getCurrentVertexBufferObject, |
| 340 | | Properties::NON_VIRTUAL, |
| 341 | | __C5_VertexBufferObject_P1__getCurrentVertexBufferObject, |
| 342 | | "", |
| 343 | | ""); |
| 344 | | I_Method1(void, bindVertexBufferObject, IN, const osg::VertexBufferObject *, vbo, |
| 345 | | Properties::NON_VIRTUAL, |
| 346 | | __void__bindVertexBufferObject__C5_osg_VertexBufferObject_P1, |
| | 334 | I_Method1(void, setCurrentVertexBufferObject, IN, osg::GLBufferObject *, vbo, |
| | 335 | Properties::NON_VIRTUAL, |
| | 336 | __void__setCurrentVertexBufferObject__osg_GLBufferObject_P1, |
| | 337 | "", |
| | 338 | ""); |
| | 339 | I_Method0(const osg::GLBufferObject *, getCurrentVertexBufferObject, |
| | 340 | Properties::NON_VIRTUAL, |
| | 341 | __C5_GLBufferObject_P1__getCurrentVertexBufferObject, |
| | 342 | "", |
| | 343 | ""); |
| | 344 | I_Method1(void, bindVertexBufferObject, IN, osg::GLBufferObject *, vbo, |
| | 345 | Properties::NON_VIRTUAL, |
| | 346 | __void__bindVertexBufferObject__osg_GLBufferObject_P1, |
| 354 | | I_Method1(void, setCurrentElementBufferObject, IN, osg::ElementBufferObject *, ebo, |
| 355 | | Properties::NON_VIRTUAL, |
| 356 | | __void__setCurrentElementBufferObject__osg_ElementBufferObject_P1, |
| 357 | | "", |
| 358 | | ""); |
| 359 | | I_Method0(const osg::ElementBufferObject *, getCurrentElementBufferObject, |
| 360 | | Properties::NON_VIRTUAL, |
| 361 | | __C5_ElementBufferObject_P1__getCurrentElementBufferObject, |
| 362 | | "", |
| 363 | | ""); |
| 364 | | I_Method1(void, bindElementBufferObject, IN, const osg::ElementBufferObject *, ebo, |
| 365 | | Properties::NON_VIRTUAL, |
| 366 | | __void__bindElementBufferObject__C5_osg_ElementBufferObject_P1, |
| | 354 | I_Method1(void, setCurrentElementBufferObject, IN, osg::GLBufferObject *, ebo, |
| | 355 | Properties::NON_VIRTUAL, |
| | 356 | __void__setCurrentElementBufferObject__osg_GLBufferObject_P1, |
| | 357 | "", |
| | 358 | ""); |
| | 359 | I_Method0(const osg::GLBufferObject *, getCurrentElementBufferObject, |
| | 360 | Properties::NON_VIRTUAL, |
| | 361 | __C5_GLBufferObject_P1__getCurrentElementBufferObject, |
| | 362 | "", |
| | 363 | ""); |
| | 364 | I_Method1(void, bindElementBufferObject, IN, osg::GLBufferObject *, ebo, |
| | 365 | Properties::NON_VIRTUAL, |
| | 366 | __void__bindElementBufferObject__osg_GLBufferObject_P1, |
| 374 | | I_Method1(void, setCurrentPixelBufferObject, IN, osg::PixelBufferObject *, pbo, |
| 375 | | Properties::NON_VIRTUAL, |
| 376 | | __void__setCurrentPixelBufferObject__osg_PixelBufferObject_P1, |
| 377 | | "", |
| 378 | | ""); |
| 379 | | I_Method0(const osg::PixelBufferObject *, getCurrentPixelBufferObject, |
| 380 | | Properties::NON_VIRTUAL, |
| 381 | | __C5_PixelBufferObject_P1__getCurrentPixelBufferObject, |
| 382 | | "", |
| 383 | | ""); |
| 384 | | I_Method1(void, bindPixelBufferObject, IN, const osg::PixelBufferObject *, pbo, |
| 385 | | Properties::NON_VIRTUAL, |
| 386 | | __void__bindPixelBufferObject__C5_osg_PixelBufferObject_P1, |
| | 374 | I_Method1(void, setCurrentPixelBufferObject, IN, osg::GLBufferObject *, pbo, |
| | 375 | Properties::NON_VIRTUAL, |
| | 376 | __void__setCurrentPixelBufferObject__osg_GLBufferObject_P1, |
| | 377 | "", |
| | 378 | ""); |
| | 379 | I_Method0(const osg::GLBufferObject *, getCurrentPixelBufferObject, |
| | 380 | Properties::NON_VIRTUAL, |
| | 381 | __C5_GLBufferObject_P1__getCurrentPixelBufferObject, |
| | 382 | "", |
| | 383 | ""); |
| | 384 | I_Method1(void, bindPixelBufferObject, IN, osg::GLBufferObject *, pbo, |
| | 385 | Properties::NON_VIRTUAL, |
| | 386 | __void__bindPixelBufferObject__osg_GLBufferObject_P1, |
| 833 | | I_SimpleProperty(osg::ElementBufferObject *, CurrentElementBufferObject, |
| 834 | | 0, |
| 835 | | __void__setCurrentElementBufferObject__osg_ElementBufferObject_P1); |
| 836 | | I_SimpleProperty(osg::PixelBufferObject *, CurrentPixelBufferObject, |
| 837 | | 0, |
| 838 | | __void__setCurrentPixelBufferObject__osg_PixelBufferObject_P1); |
| 839 | | I_SimpleProperty(osg::VertexBufferObject *, CurrentVertexBufferObject, |
| 840 | | 0, |
| 841 | | __void__setCurrentVertexBufferObject__osg_VertexBufferObject_P1); |
| | 833 | I_SimpleProperty(osg::GLBufferObject *, CurrentElementBufferObject, |
| | 834 | 0, |
| | 835 | __void__setCurrentElementBufferObject__osg_GLBufferObject_P1); |
| | 836 | I_SimpleProperty(osg::GLBufferObject *, CurrentPixelBufferObject, |
| | 837 | 0, |
| | 838 | __void__setCurrentPixelBufferObject__osg_GLBufferObject_P1); |
| | 839 | I_SimpleProperty(osg::GLBufferObject *, CurrentVertexBufferObject, |
| | 840 | 0, |
| | 841 | __void__setCurrentVertexBufferObject__osg_GLBufferObject_P1); |