Show
Ignore:
Timestamp:
10/03/09 11:25:23 (4 years ago)
Author:
robert
Message:

Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct?, ElementBufferObject? and PixelBufferObject?.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/include/osg/Texture

    r10597 r10601  
    10011001        typedef std::list< ref_ptr<TextureObject> > TextureObjectList; 
    10021002 
    1003         class TextureObjectSet : public Referenced 
     1003        class OSG_EXPORT TextureObjectSet : public Referenced 
    10041004        { 
    10051005        public: