Show
Ignore:
Timestamp:
10/03/09 11:25:23 (4 years ago)
Author:
robert
Message:

Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct?, ElementBufferObject? and PixelBufferObject?.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osg/GLObjects.cpp

    r10600 r10601  
    5454void osg::discardAllDeletedGLObjects(unsigned int contextID) 
    5555{ 
    56     osg::GLBufferObject::discardDeletedBufferObjects(contextID); 
     56    osg::GLBufferObject::discardAllDeletedBufferObjects(contextID); 
    5757    osg::Drawable::discardAllDeletedDisplayLists(contextID); 
    5858    osg::FragmentProgram::discardDeletedFragmentProgramObjects(contextID);