- Timestamp:
- 10/11/09 08:05:19 (4 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/examples/osgvertexattributes/osgvertexattributes.cpp
r10621 r10641 21 21 #include <osgDB/WriteFile> 22 22 #include <osgViewer/Viewer> 23 #include <osgGA/TrackballManipulator> 23 24 24 25 class ConvertToVertexAttibArrays : public osg::NodeVisitor … … 330 331 viewer.setSceneData(loadedModel.get()); 331 332 333 viewer.setCameraManipulator(new osgGA::TrackballManipulator()); 334 335 viewer.realize(); 336 337 // switch on the uniforms that track the modelview and projection matrices 338 osgViewer::Viewer::Windows windows; 339 viewer.getWindows(windows); 340 for(osgViewer::Viewer::Windows::iterator itr = windows.begin(); 341 itr != windows.end(); 342 ++itr) 343 { 344 (*itr)->getState()->setUseModelViewAndProjectionUniforms(true); 345 } 346 332 347 return viewer.run(); 333 348 }
